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On December 10 2012 07:11 Zebb wrote: Does blinding cloud hit air units?
If you are referring to how Vipers can defeat the Skytoss army, I think Abduct is the reason why they will be the key to defeating the composition. Using Abduct, you can surgically pull apart Skytoss and break it apart.
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On December 10 2012 07:10 Plansix wrote:Show nested quote +On December 10 2012 07:08 Roachu wrote: I didn't even see what the Oracles did on the worker lines, they just flew in, started to glow and then the drones died. Well just think of 4 banshees flying into a mineral line, because thats what it would be like.
Except imagine the banshees are way faster and have stronger shorter-range missiles, but only have a limited payload. Ret survived the oracles in the last game by not giving the oracles targets and letting them drain themselves out; as I understand it, the beam weapon drains energy rapidly, regardless of whether you're actually firing at anything, until you turn it off.
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midivac stronk
gotta love white-ra :D
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On December 10 2012 07:12 kaokentake wrote:Show nested quote +On December 10 2012 07:09 Callynn wrote: With the corruptor being as weak as it looked in game 1, how the hell can zerg counter that sick protoss sky army as was seen in game 3 now? it cant, voidrays will probably be nerfed however at the same time corrupters are a design flaw, it cant be made too strong against air or its imbalanced because corrupters turn into broodlords thus i feel zerg should get another anti-air combat air unit, pure anti-air, possibly a mutalisk upgrade or something, or heck theres many options possibly queens could morph for 200/200 into some anti-air flying beast or something
I approve of this idea.
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On December 10 2012 07:14 bo1b wrote: I honestly hope they keep the mother ship downgrade just for bm potential.
Mannership
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LOL, Ra is obviously much more experienced at HoTS than Ret, yet the WoL trademark whine already carries over, embarassing.
Was a fun match and looked good compared to the standard WoL ZvP. Much more midgame action, got me more curious about HoTS than I was before.
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agree with him on the terran armory changes, its one of the biggest buffs in sc2 history.
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On December 10 2012 07:16 TheDougler wrote:Show nested quote +On December 10 2012 07:14 bo1b wrote: I honestly hope they keep the mother ship downgrade just for bm potential. Mannership 
You will make it a thing.
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On December 10 2012 07:17 TheKefka wrote: those mariners man
I've heard mariners pretty good man.
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On December 10 2012 07:17 AngryMag wrote: LOL, Ra is obviously much more experienced at HoTS than Ret, yet the WoL trademark whine already carries over, embarassing.
Was a fun match and looked good compared to the standard WoL ZvP. Much more midgame action, got me more curious about HoTS than I was before. Ya, it was refreshing to see other things than some sort of gameplay based on robotich tech.
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From the games between idra and white ra and ret and white ra all I'm getting is that the positions of zerg and protoss have been reversed - zerg absolutely must win before protoss gets the air deathball out.
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don't kid yourself brostin,bnet sucked.
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They are really hyping this expansion. Makes me nervous. They hyped the crap outta D3.
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I bet IPL paid Dustin to say that to promote Shootmania.
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On December 10 2012 07:19 TheFish7 wrote: They are really hyping this expansion. Makes me nervous. They hyped the crap outta D3. D3 was awesome for a week though
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On December 10 2012 07:16 Schelim wrote: midivac stronk
gotta love white-ra :D Looks so funny when Medivacs use their new Speed Booster. 
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