[SPL] STX Soul vs. SK Telecom T1 R1 - Page 62
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sevia
United States954 Posts
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figq
12519 Posts
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goswser
United States3519 Posts
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vthree
Hong Kong8039 Posts
On December 08 2012 16:57 Dodgin wrote: calm before the storm also there's a pathway along the side of the map where you can get your units out. And the distance from that ramp to the third compare to this map? Are you kidding now? You want to run you army using that pathway? | ||
eGoRama
Bulgaria1542 Posts
On December 08 2012 17:00 Dodgin wrote: Someone did, a TvZ is slotted for this map tomorrow. Just think for a second how much fun PvP and PvZ would be on this map ![]() | ||
RiZu
Singapore5715 Posts
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Fragile51
Netherlands15767 Posts
On December 08 2012 17:00 negativedge wrote: what a dumb map, doesn't test skill at all. completely limits builds, can't play normal games at all, etc. please be joking ._. | ||
SarcasmMonster
3136 Posts
On December 08 2012 17:00 Dodgin wrote: Someone did, a TvZ is slotted for this map tomorrow. That's crazy. | ||
Thrillz
4313 Posts
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justinpal
United States3810 Posts
On December 08 2012 17:00 negativedge wrote: what a dumb map, doesn't test skill at all. completely limits builds, can't play normal games at all, etc. I like this map, I think it tests strategic approaches, and creates new builds that aren't viable on other maps. That's the whole point of SC2. | ||
Fragile51
Netherlands15767 Posts
On December 08 2012 17:01 RiZu wrote: how was Bogus vs Rain? Bogus man. | ||
ne4aJIb
Russian Federation3209 Posts
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HolydaKing
21253 Posts
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Pangpootata
1838 Posts
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Shellshock
United States97274 Posts
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figq
12519 Posts
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MasterKang
United States1373 Posts
On December 08 2012 16:47 mcc wrote: No, it means that this one is not imbalanced and the others are also not, a lot of zergs deflects similar attacks on other maps. except on a map where warp prisms have to cross the 3rd to get to the ramp, zergs often DONT deflect these kinds of attacks. If the zerg doesnt' respond IMMEDIATELY, then once forcefield goes down and the zerg main is dead, asssuming the toss doesnt' make a major screw up | ||
sevia
United States954 Posts
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Moka
Canada942 Posts
On December 08 2012 17:00 negativedge wrote: what a dumb map, doesn't test skill at all. completely limits builds, can't play normal games at all, etc. we should see 3 bases vs 3 bases 200/200 everygame without any innovation, blobs fighting each other.. hurr duurrr | ||
doffe
Sweden636 Posts
On December 08 2012 17:01 goswser wrote: These maps produce different games at least ![]() Im actually super exited about this. I would love to see weird maps that create completly different metas. maybe getting back some mineral only bases, 1gas bases, 3gas bases, islands etc. Im not saying it will work right away and might very well be imbalanced in some way but I love the attempt! | ||
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