[GSTL] ST vs. FXO 2012 Season 3 Semi-Finals - Page 50
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Orek
1665 Posts
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Twilight Sparkle
Australia235 Posts
On November 24 2012 18:07 FlyingTurtle wrote: Actually, that's pretty much what he did. Granted, adding overlord drop and 3 hotkey groups makes the job harder, but that was nothing compared to the vigilance Squirtle needed to have just the right blinks, guardian shields, and FFs at the right place and the right time. mmkay. methinks you may have a slight amount of race bias here. | ||
HaXXspetten
Sweden15718 Posts
On November 24 2012 18:09 ref4 wrote: Muspelheim is a nightmare for Terran. (vs. Zerg) no it's not | ||
Fuell
Netherlands3111 Posts
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Salteador Neo
Andorra5591 Posts
On November 24 2012 18:09 DrPandaPhD wrote: That's why we see this style every ZvP? Right? Because it's a free win and so easy to execute? There is a reason it's a rarely played style.. Actually yes ![]() | ||
RyuuZer0
Australia36 Posts
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Ruscour
5233 Posts
On November 24 2012 18:09 FXOpen wrote: I'm unable to listen to the interview, can someone give me the dot points of what Leenock and Choya said? Seconding this, it was lagging like hell. | ||
deleuzed
United States32 Posts
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Twilight Sparkle
Australia235 Posts
On November 24 2012 18:12 Salteador Neo wrote: Actually yes ![]() It's definitely a bad map, Startale leaving it in the pool when their ace was P and FXO's was Z was a poor call. | ||
BathTubNZ
New Zealand2556 Posts
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FlyingTurtle
United States248 Posts
On November 24 2012 18:10 Twilight Sparkle wrote: mmkay. methinks you may have a slight amount of race bias here. I play both Z and P, so...no. Honestly, the whole race bias thing is such a BS argument. At our levels of play, whatever they may be, balance isn't even an issue. | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
On November 24 2012 18:09 FlyingTurtle wrote: Good counterargument. Can I get lessons from your school of rhetoric, o wise one? -_- What the hell is there even to argue about that incredible biased view? "A Zerg attack like that is super easy, and the defense by the Protoss super hard. Period." No shit I'm not gonna write an actual argument in response, because all hope is clearly lost. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On November 24 2012 18:12 RyuuZer0 wrote: I blame the curse I am keeping my team icon as ST from now on :p | ||
Havik_
United States5585 Posts
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zabamhutti
Finland4 Posts
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FlyingTurtle
United States248 Posts
On November 24 2012 18:09 DrPandaPhD wrote: That's why we see this style every ZvP? Right? Because it's a free win and so easy to execute? There is a reason it's a rarely played style.. The reason is because on any other map blink defense is far too strong against drop play. Abyssal City is known for not only the open 3rd but the sheer distance from the main to the 3rd. | ||
FlyingTurtle
United States248 Posts
On November 24 2012 18:15 zabamhutti wrote: I noly saw last 2 games and came here to read whine about zerg imba... You didnt dissapoint me. Again we see inferstor/bloodlord loose to carriers on a map where toss gets easy 4 bases Nobody said Zerg is imba. The point is that Abyssal City is imba. | ||
Daswollvieh
5553 Posts
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xAdra
Singapore1858 Posts
And no, I am not doubting Leenock's ability. It was marvelous. Just impossible to hold on such a map. This should also dispel those zerg arguments of "if infestors are taken out something else has to be put in or zerg will suck Q.Q" because clearly, they don't. You saw how your hero Leenock used mutalisks to bounce between bases and back them up with lings/roaches. The only reason anyone else claims the rest of the zerg army sucks is because infestor-bl gives such easy wins, anything else seems like a titanic effort in comparison. | ||
RiZu
Singapore5715 Posts
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