On November 13 2012 09:39 brofestor wrote:
the new wonwonwon?
the new wonwonwon?
That's the standard Creator's 3 base 16-17min timing kill zerg just as greater spire morph build
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							ragz_gt
							
							
						 
						
						9172 Posts
						 
					On November 13 2012 09:39 brofestor wrote: the new wonwonwon? That's the standard Creator's 3 base 16-17min timing kill zerg just as greater spire morph build  | ||
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							WombaT
							
							
						 
						
						Northern Ireland25970 Posts
						 
					On November 13 2012 09:39 Noocta wrote: Show nested quote + On November 13 2012 09:39 Wombat_NI wrote: Honest question here but why do Zergs not build more than 1 macro hatch? When I see guys trying to pump lings once the Collosus are down, even with immaculate injects they often run out of larva before exhausting minerals To be fair, HuyN injects are good enough to not need many macro hatch But other zergs don't hesitate on them. Nestea come to mind Well indeed, Hyun is a bit of a monster when he's on song. That said, even if you're hitting every inject, which you pretty much need to without auxiliary hatches, surely that intensive attention to that takes away from your time spent positioning army/spreading creep etc?  | ||
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							Bahajinbo
							
							
						 
						
						Germany488 Posts
						 
					On November 13 2012 09:40 ragz_gt wrote: That's the standard Creator's 3 base 16-17min timing kill zerg just as greater spire morph build On Ohana he usually uses mass Immortals with DT support. That build was more like a build of Rain or Oz.  | ||
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							sitromit
							
							
						 
						
						7051 Posts
						 
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							Mlex
							
							
						 
						
						Canada324 Posts
						 
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							L3g3nd_
							
							
						 
						
						New Zealand10461 Posts
						 
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							ragz_gt
							
							
						 
						
						9172 Posts
						 
					On November 13 2012 09:41 Wombat_NI wrote: Show nested quote + On November 13 2012 09:39 Noocta wrote: On November 13 2012 09:39 Wombat_NI wrote: Honest question here but why do Zergs not build more than 1 macro hatch? When I see guys trying to pump lings once the Collosus are down, even with immaculate injects they often run out of larva before exhausting minerals To be fair, HuyN injects are good enough to not need many macro hatch But other zergs don't hesitate on them. Nestea come to mind Well indeed, Hyun is a bit of a monster when he's on song. That said, even if you're hitting every inject, which you pretty much need to without auxiliary hatches, surely that intensive attention to that takes away from your time spent positioning army/spreading creep etc? Last game I think the problem was that HyuN wanted to save gas for BL and built lings instead of roach, which insta drained all his larva. More of a bad decision than macro hatch problem.  | ||
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							sitromit
							
							
						 
						
						7051 Posts
						 
					On November 13 2012 09:43 L3g3nd_ wrote: what does 1/1/1 mean in PvZ? gate robo twilight? It's just a word play on 1/1/1, because WonWonWon sounds the same.  | ||
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							Promethelax
							
							
						 
						
						Canada7089 Posts
						 
					On November 13 2012 09:39 -_- wrote: I missed G1, did he Immortal Sentry all in AND FAIL? Ha. No.  | ||
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							PhoenixVoid
							
							
						 
						
						Canada32742 Posts
						 
					I've never seen HyuN lose a game on AS in FC. Ever.  | ||
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							Noocta
							
							
						 
						
						France12578 Posts
						 
					On November 13 2012 09:43 L3g3nd_ wrote: what does 1/1/1 mean in PvZ? gate robo twilight? It mean Won Won Won Because Parting name is Won, Won is the korean money, and won from the win verb. :p  | ||
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							Promethelax
							
							
						 
						
						Canada7089 Posts
						 
					On November 13 2012 09:44 sitromit wrote: Show nested quote + On November 13 2012 09:43 L3g3nd_ wrote: what does 1/1/1 mean in PvZ? gate robo twilight? It's just a word play on 1/1/1, because WonWonWon sounds the same. Is also PartinG's name. And his Coach's name. And what happens when he uses it.  | ||
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							Random_Guy09
							
							
						 
						
						Canada1010 Posts
						 
					On November 13 2012 09:43 L3g3nd_ wrote: what does 1/1/1 mean in PvZ? gate robo twilight? its wonwonwon not 1/1/1 its PartinG's unbeatable 8 or 9ish minute sentry/immortal all in that just rapes everything when he uses it against zergs.  | ||
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							Waxangel
							
							
						 
						
						United States33475 Posts
						 
					can you immortal-sentry on this map :D?  | ||
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							evilpeoples
							
							
						 
						
						52 Posts
						 
					On November 13 2012 09:43 L3g3nd_ wrote: what does 1/1/1 mean in PvZ? gate robo twilight? it's a won-won-won, a play on the word "won" which is parting's first name, the past tense of "win", and the currency in Korea (literaly parting wins money) It's his immortal-sentry all-in push.  | ||
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							Waxangel
							
							
						 
						
						United States33475 Posts
						 
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							WombaT
							
							
						 
						
						Northern Ireland25970 Posts
						 
					On November 13 2012 09:43 ragz_gt wrote: Show nested quote + On November 13 2012 09:41 Wombat_NI wrote: On November 13 2012 09:39 Noocta wrote: On November 13 2012 09:39 Wombat_NI wrote: Honest question here but why do Zergs not build more than 1 macro hatch? When I see guys trying to pump lings once the Collosus are down, even with immaculate injects they often run out of larva before exhausting minerals To be fair, HuyN injects are good enough to not need many macro hatch But other zergs don't hesitate on them. Nestea come to mind Well indeed, Hyun is a bit of a monster when he's on song. That said, even if you're hitting every inject, which you pretty much need to without auxiliary hatches, surely that intensive attention to that takes away from your time spent positioning army/spreading creep etc? Last game I think the problem was that HyuN wanted to save gas for BL and built lings instead of roach, which insta drained all his larva. More of a bad decision than macro hatch problem. Oh yeah that game I feel your assessment is definitely right. It's just a general query I've had for ages, I mean lategame PvT Protoss massively overbuilds production to insta-remax, whereas Zergs don't really add all that much in terms of additional production.  | ||
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							Fjodorov
							
							
						 
						
						5007 Posts
						 
					On November 13 2012 09:39 Wombat_NI wrote: Honest question here but why do Zergs not build more than 1 macro hatch? When I see guys trying to pump lings once the Collosus are down, even with immaculate injects they often run out of larva before exhausting minerals Dont give zergs macro tips!   Nah but seriously, i think zerg macro is already getting out of control in top games now that we see top zergs have sick injects for entire games. I dont want to know what will happen when they have perfect injects for entire games. Same could be said about chrono. Maybe we will see some kespa players achieve this. Didnt follow BW but from what ive heard they are known to have very high apm. | ||
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							silent_owl
							
							
						 
						
						Philippines3098 Posts
						 
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							goswser
							
							
						 
						
						United States3548 Posts
						 
					On November 13 2012 09:45 Waxangel wrote: Spacebear o_O can you immortal-sentry on this map :D? You can immortal sentry allin on every map :D  | ||
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