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2012 G-Star HOTS Invitational - GOMTV event - Page 58

Forum Index > StarCraft 2 Tournaments
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vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 11 2012 07:12 GMT
#1141
On November 11 2012 16:05 eviltomahawk wrote:
Leenock deflecting this Mine harassment with ease. It seems that he already has had experience with HotS. Actually, I did see Choya streaming some HotS last night, so the FXO house definitely has access to the beta.


I would be surprised if all the pro teams didn't already have access. Blizzard has already mentioned they want feedback from the Korean pros. Only problem is that since there is no exact timeline to switch, I doubt the top pros will put time into it. They might play a few games here and there to get a feel for the units. But they won't come up with build orders or strategy since it is still pretty far off with too many changes to come.
andaylin
Profile Joined August 2010
United States10830 Posts
Last Edited: 2012-11-11 07:12:38
November 11 2012 07:12 GMT
#1142
dude swarm hosts are just a faster brood lord composition LOL.

except the locusts are even stronger ahahahaha. dem incoming nerfs.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
November 11 2012 07:13 GMT
#1143
On November 11 2012 16:12 andaylin wrote:
dude swarm hosts are just a faster brood lord composition LOL.

except the locusts are even stronger ahahahaha. dem incoming nerfs.


Just buff other stuff!!

And maybe nerf them a bit
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 11 2012 07:13 GMT
#1144
swarmhosts are kinda like brood lords in a way. Once there are enough of them no amount of ground units do anything. I think MKP had the right idea with the dropping, but you need to do more of it to abuse the fact that it's so immobile.
Porouscloud - NA LoL
KingOfNoodles
Profile Joined June 2012
Australia379 Posts
November 11 2012 07:14 GMT
#1145
Are there MKP Tears?
andaylin
Profile Joined August 2010
United States10830 Posts
November 11 2012 07:14 GMT
#1146
On November 11 2012 16:13 Laryleprakon wrote:
Show nested quote +
On November 11 2012 16:12 andaylin wrote:
dude swarm hosts are just a faster brood lord composition LOL.

except the locusts are even stronger ahahahaha. dem incoming nerfs.


Just buff other stuff!!

And maybe nerf them a bit

that was funny to watch though. locusts are strong o.O
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 11 2012 07:14 GMT
#1147
On November 11 2012 16:12 andaylin wrote:
dude swarm hosts are just a faster brood lord composition LOL.

except the locusts are even stronger ahahahaha. dem incoming nerfs.


They don't fly tho, so tanks should be able to deal with them...sort of.

banshees too.
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 11 2012 07:14 GMT
#1148
I told you guys it was Nestea/Jaedong/Effort misusing them. Granted, 28 in a game prolly won't happen but you see how it us when your fighting free units and then more come and they just wear you down.
phoniv
Profile Joined November 2012
United States38 Posts
November 11 2012 07:14 GMT
#1149
any of you know a site where i can check out the new potential hots units?
andaylin
Profile Joined August 2010
United States10830 Posts
November 11 2012 07:14 GMT
#1150
On November 11 2012 16:13 Amui wrote:
swarmhosts are kinda like brood lords in a way. Once there are enough of them no amount of ground units do anything. I think MKP had the right idea with the dropping, but you need to do more of it to abuse the fact that it's so immobile.

yeah drops would be good during cooldown, but infesters
"Hard work beats talent when talent fails to work hard." - Kevin Durant
udgnim
Profile Blog Joined April 2009
United States8024 Posts
November 11 2012 07:15 GMT
#1151
On November 11 2012 16:14 phoniv wrote:
any of you know a site where i can check out the new potential hots units?


liquipedia?

http://wiki.teamliquid.net/starcraft2/Main_Page
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
whirlpool
Profile Joined June 2011
2788 Posts
November 11 2012 07:15 GMT
#1152
mech should be good vs that composition, they should invite dragon next lol
andaylin
Profile Joined August 2010
United States10830 Posts
November 11 2012 07:15 GMT
#1153
On November 11 2012 16:14 Dodgin wrote:
Show nested quote +
On November 11 2012 16:12 andaylin wrote:
dude swarm hosts are just a faster brood lord composition LOL.

except the locusts are even stronger ahahahaha. dem incoming nerfs.


They don't fly tho, so tanks should be able to deal with them...sort of.

banshees too.

idk, those swarm hosts can be burrowed pretty far away. those locusts have pretty long lives.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 11 2012 07:15 GMT
#1154
I think nukes might be a cool idea against a big blob of swarm hosts in front of your base. Kinda like with siege lines.
CortoMontez
Profile Joined October 2010
Australia608 Posts
November 11 2012 07:15 GMT
#1155
I feel like there should be some sort of window where swarm hosts are vulnerable, whereas in their current state, as soon as one wave of locusts die, the next one is spawned.

Maybe a 5-10 second delay between waves would make it more interesting, so that the terran can keep picking off swarm hosts in between waves.
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
phoniv
Profile Joined November 2012
United States38 Posts
November 11 2012 07:16 GMT
#1156
On November 11 2012 16:15 udgnim wrote:
Show nested quote +
On November 11 2012 16:14 phoniv wrote:
any of you know a site where i can check out the new potential hots units?


liquipedia?

http://wiki.teamliquid.net/starcraft2/Main_Page

thx
KingOfNoodles
Profile Joined June 2012
Australia379 Posts
November 11 2012 07:16 GMT
#1157
Can anybody translate what they said?
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 11 2012 07:17 GMT
#1158
On November 11 2012 16:15 CortoMontez wrote:
I feel like there should be some sort of window where swarm hosts are vulnerable, whereas in their current state, as soon as one wave of locusts die, the next one is spawned.

Maybe a 5-10 second delay between waves would make it more interesting, so that the terran can keep picking off swarm hosts in between waves.


There is a 10 second delay until you get the upgrade then its no delay. If you can kill the locusts off before the 25 seconds the you have your window. Or, you can do flank attacks or use air units. Keep in mind 28 Swarm Hosts is 5600 minerals and 2800 gas so I dunno how common it will be to see that many.
andaylin
Profile Joined August 2010
United States10830 Posts
Last Edited: 2012-11-11 07:18:33
November 11 2012 07:17 GMT
#1159
is that a limited edition Diablo 3?

oh they're giving them away, i was gonna say, leenock got the worse prize lol.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
whirlpool
Profile Joined June 2011
2788 Posts
November 11 2012 07:18 GMT
#1160
dem marine , i want
Prev 1 56 57 58 59 Next
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