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[Code S] RO32 Group C 2012 GSL Season 5 - Page 53

Forum Index > StarCraft 2 Tournaments
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Pandain
Profile Blog Joined May 2010
United States12989 Posts
October 31 2012 13:28 GMT
#1041
On October 31 2012 22:25 liberate71 wrote:
Show nested quote +
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Or Carrier Templar. I think people really underestimate the composition, Carriers are durable vs the army in general and can deal damage while Templars can storm Infested terrans/Infestors and feedback infestors/overseers.
InoyouS2
Profile Joined December 2011
1005 Posts
October 31 2012 13:28 GMT
#1042
On October 31 2012 22:26 liberate71 wrote:
Show nested quote +
On October 31 2012 22:26 InoyouS2 wrote:
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...


The amount of EMPs you need (due to the low radius and massive hitbox of the infestor) is much higher in order to negate the infestors, and the pathing of ghosts is blocked by broodlings.

IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 31 2012 13:28 GMT
#1043
On October 31 2012 22:27 LimitSEA wrote:
Show nested quote +
On October 31 2012 22:26 liberate71 wrote:
On October 31 2012 22:26 InoyouS2 wrote:
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...

This is just the state of LR threads at the moment. Zerg does any build, balance whine ensues.

15 HATCH OP FUCKING NERF BLIZZARD PLS.
Glorious SEA doto
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
October 31 2012 13:28 GMT
#1044
LOL he lost the 4th again. C'mon, he really doesn't deserve to be in Code S!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 31 2012 13:28 GMT
#1045
Oh, it's not done yet!
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
ZerglingTwins
Profile Joined October 2012
United States850 Posts
October 31 2012 13:28 GMT
#1046
No 4th base, I think hero is ahead .
Searching for my twin ling brother.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 31 2012 13:29 GMT
#1047
infested terrans -_-
beamingrobot
Profile Joined October 2010
United States685 Posts
October 31 2012 13:29 GMT
#1048
Fungals man...
InoyouS2
Profile Joined December 2011
1005 Posts
October 31 2012 13:29 GMT
#1049
On October 31 2012 22:28 Pandain wrote:
Show nested quote +
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Or Carrier Templar. I think people really underestimate the composition, Carriers are durable vs the army in general and can deal damage while Templars can storm Infested terrans/Infestors and feedback infestors/overseers.


Watch Seed vs Symbol game 3 at the end of their Ro16 group for evidence that this is not the answer.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
TheDougler
Profile Joined April 2010
Canada8313 Posts
October 31 2012 13:29 GMT
#1050
Pretty sure Hero loses this, he has way fewer infestors than Soulkey.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Zane
Profile Joined January 2011
Romania3916 Posts
October 31 2012 13:29 GMT
#1051
Well this looks over.
MWY
Profile Joined October 2011
Germany284 Posts
October 31 2012 13:29 GMT
#1052
gg soulkey really played better here
Devise
Profile Joined July 2010
Canada1131 Posts
October 31 2012 13:29 GMT
#1053
Holy shit, 115 army vs 45 how can hero hold this
Hypertension
Profile Joined April 2011
United States802 Posts
October 31 2012 13:29 GMT
#1054
How can Hero hold this...
Buy boots first. Boots good item.
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 31 2012 13:29 GMT
#1055
On October 31 2012 22:25 ACrow wrote:
Show nested quote +
On October 31 2012 22:24 Cold Warpgates wrote:
I'm a little behind on the meta or whatever you want to call it - why didn't Hero put a cannon by his forge when he saw the lings coming? That's what they used to tell us to do. It was the only thing I could do against 6 pool q_q Is it because he noticed the rush too late?

He noticed it too late and decided to cannon his main instead. If his scouting probe saw the early pool instead of going to the nat, he could've built the cannon at the nat.



cause cannon near forge do not finishes in time, nor it protects against a run by. a cannon at nexus, can be protected by mining probes if need be. pretty much only way to survive a 6 pool while ffeing is cannoning your nexus
64K RAM SYSTEM 38911 BASIC BYTES FREE
ACrow
Profile Joined October 2011
Germany6583 Posts
October 31 2012 13:29 GMT
#1056
In honor of the Star Wars Episode 7 announcement, I'll say this:
Nooooooooooooooooooooooooooooooo
Get off my lawn, young punks
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
October 31 2012 13:30 GMT
#1057
Soulkeyyyyyyyyyyyyyyyy!!!!!!!!!!!!!!!
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 31 2012 13:30 GMT
#1058
wow gg, what a terrible season for liquid

fuck everything, fuck soulkey
LiquidDota Staff
TL+ Member
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
October 31 2012 13:30 GMT
#1059
Bleh Both liquids already out, noooo. that is so sad
AdministratorLaws change depending on who's making them, but justice is justice
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
Last Edited: 2012-10-31 13:43:23
October 31 2012 13:30 GMT
#1060
I really hate SC2 right now. So boring. =(
♦ My Life for BESTie ♦ 류세라 = 배 ♦
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