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[Code S] RO32 Group C 2012 GSL Season 5 - Page 52

Forum Index > StarCraft 2 Tournaments
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liberate71
Profile Joined October 2011
Australia10252 Posts
October 31 2012 13:25 GMT
#1021
On October 31 2012 22:24 InoyouS2 wrote:
Show nested quote +
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.
Minelord Stimfestor, also known as karma.
IsraeL
Profile Joined March 2011
United Kingdom172 Posts
October 31 2012 13:25 GMT
#1022
On October 31 2012 22:23 budar wrote:
Show nested quote +
On October 31 2012 22:22 KiNGxXx wrote:
On October 31 2012 22:21 IsraeL wrote:
hahahaaha. 6-pool is not even all in? its actually quick way to an advantage? seriously?

I think I've not seen a zerg ending behind after a six pool for a looooong time.


And it should end up behind against a FFE? Oh, ok :D


Gateway first builds are not an option because you cannot all-in or macro from them and compete.
ACrow
Profile Joined October 2011
Germany6583 Posts
October 31 2012 13:25 GMT
#1023
On October 31 2012 22:24 Cold Warpgates wrote:
I'm a little behind on the meta or whatever you want to call it - why didn't Hero put a cannon by his forge when he saw the lings coming? That's what they used to tell us to do. It was the only thing I could do against 6 pool q_q Is it because he noticed the rush too late?

He noticed it too late and decided to cannon his main instead. If his scouting probe saw the early pool instead of going to the nat, he could've built the cannon at the nat.
Get off my lawn, young punks
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 31 2012 13:25 GMT
#1024
I like HerO's position right now.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
October 31 2012 13:25 GMT
#1025
What hero should be doing now is taking a third while defending with Templar storms, upgrading air(slowly, from only one cyber so not too big a commitment)
InoyouS2
Profile Joined December 2011
1005 Posts
October 31 2012 13:26 GMT
#1026
On October 31 2012 22:25 liberate71 wrote:
Show nested quote +
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Day9notdead
Profile Joined June 2012
Russian Federation501 Posts
October 31 2012 13:26 GMT
#1027
rofl so he started with 6 pool but gonna end up with broodlord infestor again.. what the hell seriously .. this is just retarted
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 31 2012 13:26 GMT
#1028
Sulky not cancelling the 4th.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 31 2012 13:26 GMT
#1029
On October 31 2012 22:26 InoyouS2 wrote:
Show nested quote +
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.

More infestors.
Glorious SEA doto
ACrow
Profile Joined October 2011
Germany6583 Posts
October 31 2012 13:26 GMT
#1030
please, please, take this HerO
Get off my lawn, young punks
liberate71
Profile Joined October 2011
Australia10252 Posts
October 31 2012 13:26 GMT
#1031
On October 31 2012 22:26 InoyouS2 wrote:
Show nested quote +
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...
Minelord Stimfestor, also known as karma.
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 31 2012 13:27 GMT
#1032
there is no way hero to breadk that many infestors. please go back hero
64K RAM SYSTEM 38911 BASIC BYTES FREE
ZerglingTwins
Profile Joined October 2012
United States850 Posts
October 31 2012 13:27 GMT
#1033
Looks like replica of last game incoming.
Searching for my twin ling brother.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
October 31 2012 13:27 GMT
#1034
On October 31 2012 22:26 liberate71 wrote:
Show nested quote +
On October 31 2012 22:26 InoyouS2 wrote:
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...

This is just the state of LR threads at the moment. Zerg does any build, balance whine ensues.
Long live the King of Wings
liberate71
Profile Joined October 2011
Australia10252 Posts
October 31 2012 13:27 GMT
#1035
The haluc. use is great - most impressive.
Minelord Stimfestor, also known as karma.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
October 31 2012 13:27 GMT
#1036
On October 31 2012 22:26 Day9notdead wrote:
rofl so he started with 6 pool but gonna end up with broodlord infestor again.. what the hell seriously .. this is just retarted

he didnt pull drones and HerO went FFE. Shouldnt SK stabilize and go for the regular composition?
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
October 31 2012 13:28 GMT
#1037
On October 31 2012 22:26 liberate71 wrote:
Show nested quote +
On October 31 2012 22:26 InoyouS2 wrote:
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...


Chain nukes around your ghosts, they will live forever!!
budar
Profile Joined February 2011
175 Posts
October 31 2012 13:28 GMT
#1038
On October 31 2012 22:24 beamingrobot wrote:
Show nested quote +
On October 31 2012 22:23 budar wrote:
On October 31 2012 22:22 KiNGxXx wrote:
On October 31 2012 22:21 IsraeL wrote:
hahahaaha. 6-pool is not even all in? its actually quick way to an advantage? seriously?

I think I've not seen a zerg ending behind after a six pool for a looooong time.


And it should end up behind against a FFE? Oh, ok :D


Wait, you mean a 6pool shouldn't be behind against a FFE?


-.-


It's designed to force the Protoss make a cannon in the main mineral line, lose some mining time and the pylon/forge in the expansion. So no, it shouldn't be behind.
bgx
Profile Joined August 2010
Poland6595 Posts
October 31 2012 13:28 GMT
#1039
On October 31 2012 22:27 LimitSEA wrote:
Show nested quote +
On October 31 2012 22:26 liberate71 wrote:
On October 31 2012 22:26 InoyouS2 wrote:
On October 31 2012 22:25 liberate71 wrote:
On October 31 2012 22:24 InoyouS2 wrote:
On October 31 2012 22:23 HereBeDragons wrote:
I don't understand why people are complaining about walking spine crawlers so much; it's not the spine crawlers that's causing all these head-aches in the game at the moment, you're skipping the huge thing that flies around the spine crawlers...


They are possible to deal with if infestors are taken out of the equation, infestors alone make the composition stupidly powerful. Name a composition in the game that can beat it.


80 ghosts.


Loses instantly.


I wouldn't say INSTANTLY I mean come on, BL/INF is OP but man...

This is just the state of LR threads at the moment. Zerg does any build, balance whine ensues.

TL is anti-zerg!
Stork[gm]
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 31 2012 13:28 GMT
#1040
Haha and he loses the 4th again.
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