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On October 21 2012 22:52 MasterOfPuppets wrote:Show nested quote +On October 21 2012 22:50 Fusilero wrote:On October 21 2012 22:49 Sent. wrote: Fraer didn't play bad vs Bly, but I wonder how could he beat Nerchio. Sometimes players are just unable to beat someone else nerchio has this vs fraer. Like ClouD vs GoOdy or MKP vs Mvp? Interesting. I don't remember other instances where fraer beat Nerchio. Could you shed a bit of light?
In most cases the better player can't win vs the lesser player, MKP how ever is not a better player then MVP so i don't think that one counts.
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On October 21 2012 22:52 MasterOfPuppets wrote:Show nested quote +On October 21 2012 22:50 Fusilero wrote:On October 21 2012 22:49 Sent. wrote: Fraer didn't play bad vs Bly, but I wonder how could he beat Nerchio. Sometimes players are just unable to beat someone else nerchio has this vs fraer. Like ClouD vs GoOdy or MKP vs Mvp? Interesting. I don't remember other instances where fraer beat Nerchio. Could you shed a bit of light?
All these are not as bad as Grubby-Stephano :D
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On October 21 2012 22:54 Rus_Brain wrote:Balance complaining reminds me DotA forums  Earlier BW threads were more to discuss players' skils rather than imbalance of the races. ... though pre-Bisu pvz was like autoloss for toss 
This? This is nothing compared to most LR threads for major events in terms of balance whine.
The lovely chaps that posted above on the previous page were more discussing the design aspect of broodfestor and how it interacts with other races' units.
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On October 21 2012 22:54 SarcasmMonster wrote: should be balanced around with Ultras being the de-facto tier 3 tech.  Get rid of Infestors, Marauders and Colossi. Balance it up a bit and the game immediately becomes much better.
Broods would be fine without the ridiculous Infestor.
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United Kingdom31935 Posts
On October 21 2012 22:54 SarcasmMonster wrote: should be balanced around with Ultras being the de-facto tier 3 tech.  This so much! I love watching and playing against Ultra based play the games are (when played correctly) so much fun and so close.
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Sadly, I have to be the one to point out more drama following my favourite team, Team Empire. In the last few weeks, allegations of maphacking have been levied against Empire’s Protoss player TheMista. However, the two threads containing those allegations were closed because of lack of actual evidence. But after watching his teammate Beastyqt stream today, it is with a heavy heart that I must expose my suspicions to the community. Since Beasty was streaming all this, he’s of course safe from accusations of maphacking. Still, there is not a doubt in my mind that Beastyqt has illegally been using some sort of magical powers - perhaps with a wand or perhaps through sheer mental capabilities, I have yet to confirm the specifics - to gain an unfair advantage in his Sc2 games. He uses his powers sparingly and only to gain a marginal advantage, but it’s an advantage nonetheless. I have adamantly doubted hacking allegations against TheMista and will continue to do so, but given Mista’s relation with Beastyqt, I’m forced to accept he likely abuses magical powers as well.
Beastyqt has hours upon hours of recorded FPVODs of himself playing on his twitch.tv page but today I’ll be focusing on the VOD of just one day. Still, I’m sure you’ll find that I’ve gathered sufficient evidence to execute Beasty. I’ll link the whole 4~ hour video and reference specific timestamps (many of which are wonky and may not bring you to the exact point of discussion) of when Beasty shows his magic, with screenshots to help you along.
http://www.twitch.tv/beastyqt/b/336624487
I’ll start with a very simple example. If we tune to 2:37:45, we find ourselves watching Beasty playing a TvT on Daybreak against Goody.
http://www.twitch.tv/beastyqt/b/336624487?t=2h37m45s
Beasty sends out a pretty early SCV scout, which is significant because sometimes he doesn’t worker scout in TvT. We can see the evidence begin to pile up already. At first the SCV is queued to check his natural and then head East towards the other spawn location. But at the last moment, it’s rerouted to check the third base as well.
Is this an innocent last second change of mind or cheating bullshit ? I leave the judgment 100% in your hands.
Of course, it turns out Goody had a proxy Barracks building up there. Coincidence that Beasty just so happened to wander up there after all? I think not.
You can practically see Beasty channeling the Spirits of Siege Tanks Passed
Goody leaves the game immediately, realizing that he can’t compete with practitioners of the dark arts. We can see Beasty laughing at Goody’s anguish, proving that he’s not only a dark sorcerer but also a sadist.
Pictured above: Lord Voldemort
That game may have been Beasty’s most obvious and straightforward use of illegal magic powers of the day, but it’s far from the most damning. In the next game, we’ll see that Beasty sometimes uses his powers shamelessly to gain massive advantages. We also see that he has no qualms using it against his teammate and presumed friend, Kas. Let’s hop to 2:00:40 of the VOD and find another TvT on Daybreak.
http://www.twitch.tv/beastyqt/b/336624487?t=2h00m40s
Beasty has opened with a One Barracks Expand and knows only that Kas opened with a gas of some kind. Still, he keeps his space marines in his main base and says “I think he’s going to go Banshee because Kas is not really a guy that goes hellions” to cover it up. A likely story.
Wait shit. Note to self: Don’t show this part.
Okay so apparently Beasty is smart enough to make “mistakes” sometimes. Wizards are usually pretty clever so it makes sense. Still, about 3 minutes later in the video, he more than makes up for his supposed mis-read as he stumbles into two full medivacs with his marine force.
He even has the vile audacity to pretend to exhibit the mortal emotion of surprise
Why was he down there? Beasty himself and his wacky supporters might try to claim he was trying to avoid detection of his army and sneak up on Kas. But this is, of course, ridiculous because.
He kills one medivac and the other barely survives (then gets one shotted by a turret). Beasty gets to Kas’ base with his marines and wins immediately. I think the fact that he would use his magic powers against his own teammate, in an irrelevant ladder game no less, speaks volumes to Beasty’s character.
The last game I’ll show you today, perhaps the most convincing, is yet another TvT and once again on Daybreak. I’m curious if Beasty’s magic is somehow stronger with this particular map and/or matchup but my research into the field isn’t yet conclusive. Let’s hop over to the game, starting at roughly 2:19:00
http://www.twitch.tv/beastyqt/b/336624487?t=2h19m00s
Quickly we get into a wacky game with both players opening with proxy Marauder. They both realize pretty fast and both eventually float their base away. At 2:22:55 in the video, Beasty says “I think he has like 5 marauders now, because he was mining longer.” Once again, he says something to make it sound like he “predicted” something he already knew via magic powers. Less than a minute later, he continues the trend by sending out a Marauder to ‘scout’, it turns out his opponent had exactly 5 marauders!
And how did he know the Marauders would be at that ramp?!
http://www.twitch.tv/beastyqt/b/336624487?t=2h24m50s
Now we see Beasty pull some units out his bunker to go after a Reaper that hopped in base, but he seemed to have pulled the units out of the bunker before seeing the reaper! Further, he pulled SCVs to go repair his bunker long before marauders actually started attacking it (!). But don’t worry, he has an excuse again.
I had a feeling he was going to do this.
A feeling? Really? I for one call shenanigans. In a similar vein, we see at around 2:26:10 that he pretends to use math and logic to figure out if his opponent can have stim. He claims to have looked at the tech lab not researching and looked at how much gas has been mined to deduce that stim can’t have finished. This would take a very advanced level of 2-3 digit addition and subtraction to do, and is very clearly impossible.
Beasty ultimately closes out the game with cloak banshees, somehow knowing that his opponents SCVs would be unable to fight back.
Those are my three games to show that Beastyqt uses magic powers to gain an unfair advantage. Again, keep in mind I pulled these very conclusive chunks of evidence from only 4 hours worth of gameplay. If I wanted to, I’m sure I could find even more! But I must leave you with one final, overwhelmingly potent piece of evidence - not from an actual game but from an infallibly logical thought process:
I watched all this live today and was actively in his stream chat. It seemed like an unusually high amount of the discussion came from Beasty’s stream moderators. The symbol for a Twitch.tv moderator is a lightning bolt. What else is a lightning bolt a symbol of? Yup, Harry Freaking Potter.
Does Beasty abuse magic powers to win in Sc2? It is up to you to weigh the objective and unbiased evidence I have laid before you today and reach your own conclusion. Thanks for hearing me out.
+ Show Spoiler +Beasty may be a dark sorcerer, but he’s still a pretty friendly dude who sometimes offers strategic advice. Follow him on Twitter at https://twitter.com/EmpireBeasty
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On October 21 2012 22:53 Gonzo103 wrote:Show nested quote +On October 21 2012 22:50 Skelith wrote:nerchio isnt a fan of TLO!  great matchup ...? why isn´t he a fan of TLO? few days ago i watched tlo´s stream when he beats nerchio. Nerchio wrote" god damn TLO u are so good" Most likely sarcasm. Nerchio is not a fan of random shit (aka TLO's style)
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On October 21 2012 22:57 FuzzyJAM wrote:Show nested quote +On October 21 2012 22:54 SarcasmMonster wrote: should be balanced around with Ultras being the de-facto tier 3 tech.  Get rid of Infestors, Marauders and Colossi. Balance it up a bit and the game immediately becomes much better. Broods would be fine without the ridiculous Infestor.
Forcefields would rain supreme !
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I really hope once Blizzard is finished changing the new HotS Units in Beta they make BIG balancing changes to the WoL Units. The current state of PvZ and Bloodlord/Infestors in general is just bad for the game. Makes for ALOT of very boring and stupid games.
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On October 21 2012 22:56 MasterOfPuppets wrote:Show nested quote +On October 21 2012 22:54 Rus_Brain wrote:Balance complaining reminds me DotA forums  Earlier BW threads were more to discuss players' skils rather than imbalance of the races. ... though pre-Bisu pvz was like autoloss for toss  This? This is nothing compared to most LR threads for major events in terms of balance whine. The lovely chaps that posted above on the previous page were more discussing the design aspect of broodfestor and how it interacts with other races' units.  This is a rather normal talk, i'd say. I hate the standard XXX OP !!!1!1!1 A MOVE AUTOWIN nonsense i see too often.
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If TLO won't do some crazy stupid shit I see him having a good shot, but Nerchio should be seen as the favourite. Hoping for TLO do crush him though!
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On October 21 2012 22:58 s3rp wrote: I really hope once Blizzard is finished changing the new HotS Units in Beta they make BIG balancing changes to the WoL Units. The current state of PvZ and Bloodlord/Infestors in general is just bad for the game. Makes for ALOT of very boring and stupid games.
I'm ready to QQ like crazy on the HOTS forum once the gate for WOL changes open.
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United Kingdom31935 Posts
Not sure If blizzard is going to change balance at all for WoL. But I hope they look at the game and listen to input of people who know what they are talking about and shake up the mu for Hots.
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Someone has a list of which 20ppl will qualify for DH winter yet?
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On October 21 2012 22:57 FuzzyJAM wrote:Show nested quote +On October 21 2012 22:54 SarcasmMonster wrote: should be balanced around with Ultras being the de-facto tier 3 tech.  Get rid of Infestors, Marauders and Colossi. Balance it up a bit and the game immediately becomes much better. Broods would be fine without the ridiculous Infestor.
Ehh there would be a bit more than that. Buff tanks a bit, make carriers microable like in BW, maybe buff storm so as not to pidgeon hole protoss into going for late-game carriers every game?
It's tricky but I agree that the best thing is to get rid of unmicroable or micro-preventive units. But it doesn't matter, in the end Blizzard won't do that because they can't see the forest for the trees. "OMG taking design cues from a different game in terms of how units should interact means copying the exact same thing as that game had going on and we don't want to do that"
No Blizzard, it really doesn't. ;-;
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ROFL
"go Nightend! oh wait ..."
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United Kingdom50293 Posts
Hey rain has a fangirl Much less nightend predictions than I thought.
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