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On October 20 2012 18:49 vthree wrote:Show nested quote +On October 20 2012 18:45 Sub40APM wrote:On October 20 2012 18:43 Fjodorov wrote:On October 20 2012 18:40 {ToT}ColmA wrote: even terran ( or mvp fans ) have to admit that the last game had nothing to do with balance, mvp played like shit, he had an advantage and he moves out with like 80% of his army which should never be done while meching and then he lost it, reinforcing as mech is at that stage of the game close to impossible and zerg can just gain the momentum to crush u (which life did). If mvp would ve played a passive game getting his 170-200 supply timings right there would be a close to zero chance (if he doesnt screw up) to lose that game
i am pissed too that mvp lost, but blaming anyone but mvp is just retarded Do you meant the attack where Mvp destroyed Life's 4th base while defending his own 4th base (the planetary)`? I think Mvp thought he would be so ahead if he was 4 base against 3 base zerg even if he lost that army. He destroy Life's 5th base. Non mining. Yes, he defended his 4th. But after that Life had a whole new roach/infestor army and MVP had half of the army he had a minute ago. It was a dumb attack. Yes, he did lose thors. But he had to do it. Even if he didn't, he would have had 30 roaches charging into his fourth and his tank count wasn't high enough. The reason why mech is so fragile is the thor/tank balance. Mvp choose to be thor heavy and Life made him pay with the roaches. If he went tank heavy, Life could mass mutas. It is pretty much a pick your poison. If MVP kept his army together I think that would of went a lot better for him. Key factor was he lost his hellions in the back to a fungal and a few lings so the Thors were undefended.
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Thank u GOD and thank u Life for being best zerg out there.
For the Swarm!
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On October 20 2012 18:52 Fionn wrote:They finally gave Squirtle a trophy to kiss + Show Spoiler +
haha awesome! where did you find that picture?
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On October 20 2012 18:53 Dodgin wrote:" at least I can pretend I won "
Lol, thats up with July stealing the check.
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On October 20 2012 18:55 Bam Lee wrote:haha awesome! where did you find that picture?
Bomber's Twitter
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On October 20 2012 18:50 babylon wrote: Hmm, wonder if this will push Life's ELO over 2300?
Pretty astounding that MVP's peak Elo record has stood for 20 months. Strangely enough it occured during Feb 2011 after only winning 1 GSL, higher than MVP at his commonly accepted peak during mid-late 2011.
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I just realized the only poll I got wrong on this thread was Life's MVP unit. It ended up being Roach or infestor instead of lings.
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On October 20 2012 18:55 red4ce wrote:Show nested quote +On October 20 2012 18:50 babylon wrote: Hmm, wonder if this will push Life's ELO over 2300? Pretty astounding that MVP's peak Elo record has stood for 20 months. Strangely enough it occured during Feb 2011 after only winning 1 GSL, higher than MVP at his commonly accepted peak during mid-late 2011.
it was boosted way up by the gainward sc2 tournament I believe.
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Will MVP stay in Code S next season? Artosis saying stuff about his pinched spinal nerve...dare I say that playing SC2 at the absolute highest level is actually damaging to the human body? Pretty sick MVP... but hopefully Life sticks around too. And LiquidHero obviously.
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On October 20 2012 18:52 FakeDeath wrote: lol at people saying Life is one-dimensional. He did more variety of plays than MVP today.
4 queen play,3hatch before pool,quick speed build,10pool.
All MVP was did 1 rax expand into 2 stuff and did 1 CC first but still transition into the same stuff. 1: 2 Factory BF Hellions with Reactor and Tech Lab into Mech. 2: 1/1/1 into Hellions +Banshee into Mech.
People should noted that MVP never even attempted to try pure bio or standard bio/tank. No 11/11 2 rax or 12/13 rax. No triple quick triple orbital.
Hence the games seem boring.
Actually, both players had variations to their build to counteract what they saw from their opponents. Mvp also had different CC and factory timings in his builds.
As for trying bio, Life took out both Taeja and MKP. Bio/bio tank play is centered around your opponent not being able to deal with multi pronge aggression and drops. And I think Mvp probably thought Life was too good with his defense.
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Thinking about it...why didn't Mvp cheese in any game?
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On October 20 2012 18:55 red4ce wrote:Show nested quote +On October 20 2012 18:50 babylon wrote: Hmm, wonder if this will push Life's ELO over 2300? Pretty astounding that MVP's peak Elo record has stood for 20 months. Strangely enough it occured during Feb 2011 after only winning 1 GSL, higher than MVP at his commonly accepted peak during mid-late 2011.
Well Mvp's commonly accepted peak that you speak of included GSL August 1st place, GSL October 2nd, GSL November Top 4 and everything else was overseas, was it not? MLG Anaheim, WCG, BlizzCon, MLG Providence (4th), BlizzCup (Top 4), those all counted as international tournaments AFAIK. That's probably why.
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In all honesty, as of right now, Life is the better performing zerg to Stephano. Life's ZvZ is absurdly good with a 75% win rate compared to it being Stephano's worst match up. Life's ZvT has been proven very worthwhile taking down MKP, Taeja & now MVP, with 2 of those Terrans thoroughly destroying Stephano not too long ago and MVP would be the clear favorite if he were to take him on too. The only contested match up is ZvP which is clearly Stephano's best match up, however with Life taking out Seed rather convincingly this season, even this match up is debatable.
As for overall long-term performance, while it is true that Life is yet to be proven in this area, he has proven it in the one biggest area - Code S. To be completely fair, we would only be able to get an accurate measure if Life continues his dominance next season and Stephano actually participates in Code S, and with the later probably never going to happen, we will likely never know for sure.
Overall though, I was very impressed with these finals. Im happy to see a new zerg champion since DRG at the start of this year. Both players played superbly and put on an amazing show for us bringing it to the final intense game!
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On October 20 2012 18:54 RifleCow wrote:Show nested quote +On October 20 2012 18:49 vthree wrote:On October 20 2012 18:45 Sub40APM wrote:On October 20 2012 18:43 Fjodorov wrote:On October 20 2012 18:40 {ToT}ColmA wrote: even terran ( or mvp fans ) have to admit that the last game had nothing to do with balance, mvp played like shit, he had an advantage and he moves out with like 80% of his army which should never be done while meching and then he lost it, reinforcing as mech is at that stage of the game close to impossible and zerg can just gain the momentum to crush u (which life did). If mvp would ve played a passive game getting his 170-200 supply timings right there would be a close to zero chance (if he doesnt screw up) to lose that game
i am pissed too that mvp lost, but blaming anyone but mvp is just retarded Do you meant the attack where Mvp destroyed Life's 4th base while defending his own 4th base (the planetary)`? I think Mvp thought he would be so ahead if he was 4 base against 3 base zerg even if he lost that army. He destroy Life's 5th base. Non mining. Yes, he defended his 4th. But after that Life had a whole new roach/infestor army and MVP had half of the army he had a minute ago. It was a dumb attack. Yes, he did lose thors. But he had to do it. Even if he didn't, he would have had 30 roaches charging into his fourth and his tank count wasn't high enough. The reason why mech is so fragile is the thor/tank balance. Mvp choose to be thor heavy and Life made him pay with the roaches. If he went tank heavy, Life could mass mutas. It is pretty much a pick your poison. If MVP kept his army together I think that would of went a lot better for him. Key factor was he lost his hellions in the back to a fungal and a few lings so the Thors were undefended.
No doubt would have been better if he retreated to his fourth. I won't know until I watch the VOD, but I'm pretty sure that army he lost at the 4/5th of life was around the 4 tanks and 3 thor mark. I huge loss that could have repelled Life's roach force comfortably with his tank and hellion reinforcements.
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MVP.. why so mechanic??
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United States23455 Posts
On October 20 2012 18:56 9LK wrote: Will MVP stay in Code S next season? Artosis saying stuff about his pinched spinal nerve...dare I say that playing SC2 at the absolute highest level is actually damaging to the human body? Pretty sick MVP... but hopefully Life sticks around too. And LiquidHero obviously.
Nah. Mvp would need to rest 3 months to get fully healed. He'll probably not stop until he is a G5L champion or in Code B. Whatever comes first.
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On October 20 2012 18:59 Chill Penguin wrote:Show nested quote +On October 20 2012 18:54 RifleCow wrote:On October 20 2012 18:49 vthree wrote:On October 20 2012 18:45 Sub40APM wrote:On October 20 2012 18:43 Fjodorov wrote:On October 20 2012 18:40 {ToT}ColmA wrote: even terran ( or mvp fans ) have to admit that the last game had nothing to do with balance, mvp played like shit, he had an advantage and he moves out with like 80% of his army which should never be done while meching and then he lost it, reinforcing as mech is at that stage of the game close to impossible and zerg can just gain the momentum to crush u (which life did). If mvp would ve played a passive game getting his 170-200 supply timings right there would be a close to zero chance (if he doesnt screw up) to lose that game
i am pissed too that mvp lost, but blaming anyone but mvp is just retarded Do you meant the attack where Mvp destroyed Life's 4th base while defending his own 4th base (the planetary)`? I think Mvp thought he would be so ahead if he was 4 base against 3 base zerg even if he lost that army. He destroy Life's 5th base. Non mining. Yes, he defended his 4th. But after that Life had a whole new roach/infestor army and MVP had half of the army he had a minute ago. It was a dumb attack. Yes, he did lose thors. But he had to do it. Even if he didn't, he would have had 30 roaches charging into his fourth and his tank count wasn't high enough. The reason why mech is so fragile is the thor/tank balance. Mvp choose to be thor heavy and Life made him pay with the roaches. If he went tank heavy, Life could mass mutas. It is pretty much a pick your poison. If MVP kept his army together I think that would of went a lot better for him. Key factor was he lost his hellions in the back to a fungal and a few lings so the Thors were undefended. No doubt would have been better if he retreated to his fourth. I won't know until I watch the VOD, but I'm pretty sure that army he lost at the 4/5th of life was around the 4 tanks and 3 thor mark. I huge loss that could have repelled Life's roach force comfortably with his tank and hellion reinforcements. 90% sure it was 5 thors.
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On October 20 2012 18:56 9LK wrote: Will MVP stay in Code S next season? Artosis saying stuff about his pinched spinal nerve...dare I say that playing SC2 at the absolute highest level is actually damaging to the human body? Pretty sick MVP... but hopefully Life sticks around too. And LiquidHero obviously.
Mvp's condition is due to the shape of his spine. It is not gaming related injury. But obviously, it hampers him from practice due to pinch nerves and also delays his treatment.
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On October 20 2012 17:28 Shellshock1122 wrote:Show nested quote +On October 20 2012 17:27 Makro wrote:On October 20 2012 17:26 pyro19 wrote:On October 20 2012 17:23 Grimmyman123 wrote: Game 5 Map: Abyssal City
With the series tied up 2-2 Life is having a good laugh in game chat, while MVP looks focused as ever.
MVP spawns on the Left 9:30 position Life spawns on the right 3:30 position cross map.
MVP goes command center first, which is scouted by Life at the same time as he takes his natural hatch. MVP gets his gas and barracks at the same time, while Life gets gas before pool for speed lings. Life drones hard, while MVP gets his second gas, and drops down a factory at the top of his ramp in his main. Speed starts for Life while a reactor starts construction in preparation of the factory. MVP trails Life by 4 workers, but has 2 mules down thanks to the natural expansion. MVP goes for a starport instead of a 2nd factory, while Life makes 14 lings, as ling speed is about to finish. A tech lab is ready for the starport to start banshee production upon its completion. Life has a ton of lings out on the map, but is back on his half of the massive map, tentantively searching for the hellions. Life takes care of the hellions mid map, and an observer at MVPs main sees the tech lap and the cloak researching on the starport. Life has his fresh third up at the upper 2 oclock position, while 2 banshees fly across map. The Banshees cloak and take down a single queen, but 2 queens remain to deter them. the cloacked banshees start on the evno changer, and are finally detered away. Drones are under attack by the yellow flame hellions, and MVP kills 10 drones at the cost of the lot of the hellions. Lings try to get into the natural, but are greeted by several hellions, while MVP is denied his 3rd by an overlord pouring creep there. the overlord does as MVP waits for the creep to dissapear. Life and MVP are both patrolling the map, and the hellions see the 4th and the 12 o clock position, and then they move onto the 3rd and kills just a few drones this time around. More hellions greet and kill some lings mid map, while a banshee fires on 4 infestors mid map, which gets fungaled, as well as fungalling the 4 hellions at the tower. Lings go to MVPS 3rd, and are detered by 2 thors and some hellions. Another great fungal by the infestors mid map, though low on energy, killing a lone banshee. MVP builds 23 command centers at once, and some lings show up to try and force and obtain a cancel on one of the 2. A banshee gets fungalled but lives, taking out an infestor mid map. Life takes a 5th mid map, MVP does the same at the bottom left corner. Life tries to engage a building planetary, but retreats due to the amount of the thors and hellions behind it. MVP pushes out with his tank, hellion, thor, army, and Life responds with lings streaming in the leaky front wall off. MVP turns around to clean that up, but get attacked at his Planetary fortress base. He cleans up the lings with hellions, and the tanks and thors save the planetary from the infested marines. MVP has to push, and does it- rigth down the middle of the map, and the vikings and thors clear the skies of overlords, and the tanks and hellions clear the ground. Life has a ton of infestors, but getting low on entery, and the few ultra lisks are cleaned up by the tanks. Lings go for MVPs expansion, forcing a lift up of the orbitals. MVP is knocking at Lifes Natural and is outside, then moves into the middle of the main. Roaches attack the planetary expansion, to get cleaned up, with a small number of them. Infested terrans slow down the army for a second, as it clears out the main. Life finally GG's as a the massive army dominates from every direction.
WTF..did this really happen? rofl yea Mvp made 23 CCs because he was trying to build up his manner mule count but Life gged too fast
Sorry typo - it was 3 commands, 1 at one expand, and 2 infront of another expansion.
Kinda hard to type so fast while watching the show and listening to Tastosis as well. Errors happen.
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