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[OSL] By.Rain vs. Last - Auction All-Kill RO4 - Page 47

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 45 46 47 48 49 80 Next
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 09 2012 12:38 GMT
#921
On October 09 2012 21:37 FreudianTrip wrote:
Wow, Rains really scared of some cheesy play. I haven't seen a 2 Gate Robo opening in 6 months minimum.

can't blaim him
Fischbacher
Profile Joined November 2011
Canada666 Posts
October 09 2012 12:38 GMT
#922
Man, I feel Rain's pain on that missed rally T.T
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
October 09 2012 12:39 GMT
#923
AND getting an Immortal. ROFL. I'm not sure you could play safer if you tried.
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
October 09 2012 12:39 GMT
#924
On October 09 2012 21:38 HaXXspetten wrote:
Show nested quote +
On October 09 2012 21:37 FreudianTrip wrote:
Wow, Rains really scared of some cheesy play. I haven't seen a 2 Gate Robo opening in 6 months minimum.

can't blaim him

Oh for sure. Just funny to see.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
October 09 2012 12:39 GMT
#925
On October 09 2012 21:36 Vindicare605 wrote:
Show nested quote +
On October 09 2012 21:33 IshinShishi wrote:
On October 09 2012 21:31 ohampatu wrote:
On October 09 2012 21:30 IshinShishi wrote:
On October 09 2012 21:27 -TesteR- wrote:
On October 09 2012 21:25 Berceno wrote:
On October 09 2012 21:25 xN.07)MaK wrote:
And people ask why Last cheesed the first games. After 12min, you are facing storm and collosus, and there is no good counter to that


viking-ghost?


"oh hey I see you have templar at 12 minutes. I'm not gonna make ghosts though, ima keep making tanks for the next 10 minutes."

-Last

teching to ghosts would take too long, I think that's the only way to play vs a competent protoss that knows how to harass, kill him before he is able to, I think he should've gotten better upgrades though.



No.

Getting Ghosts is easier than getting Templar.
If your opponent has Templar, and you have scouted it and failed to make a single ghost for 10 minutes, you deserve to lose.
Sorry Last Fans. The guy is playing bad, QQ somewhere else

No.
Ghosts have very limited use and are actually support units unlike templars and infestors that can kill entire armies by themselves.Ghosts are also so expensive for what they do that they cut into your army supply heavily if you don't have 3-4 well established bases.


That's not really true. In large numbers and good upgrades Ghosts can eliminate entire Protoss armies themselves. They are incredibly good at killing Zealots and can hold their own vs Stalkers with Medivac support. Archons? Lol, EMP takes care of them.

The only thing that Ghosts cant deal with are Collosus which is why I've seen a lot of pros in the ultra late game vs Protoss create a massive Ghost army supported by a large number of Vikings. It's a surprisingly powerful unit composition.


ghosts melt to chargelots if there is obs. That is what makes using ghosts so tough. You can retreat and save your HTs. Ghosts are in front and the first ones to die.
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 09 2012 12:39 GMT
#926
I'm nervous.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Figgy
Profile Joined February 2011
Canada1788 Posts
October 09 2012 12:39 GMT
#927
On October 09 2012 21:35 Ragnarork wrote:
Show nested quote +
On October 09 2012 21:29 CryMeAReaper wrote:
On October 09 2012 21:26 Ragnarork wrote:
On October 09 2012 21:25 Berceno wrote:
On October 09 2012 21:25 xN.07)MaK wrote:
And people ask why Last cheesed the first games. After 12min, you are facing storm and collosus, and there is no good counter to that


viking-ghost?


Have you tried ? Again a good player, you see Taeja getting away with it. Not many others...


It's doable, Last is just doing these gimmicky builds because he obviously thinks he cannot match Rain in a standard macro game and need some sort of BO adv to carry him through... Don't take these games as examples of proper lategame PvT, imo these games are just Last trying to win via build orders and if he succeeds he wins, if not, he auto-loses lol.


I'm not. I know it's doable. By Taeja standards it is. By good terrans versus decent protoss standards it is. But I've barely seen good terrans win again a good protoss in the lategame without getting an advantage in the midgame thanks to timing pushes or good harass... (I think MKP early 2012 actually, and he was very very strong back then). It's very very hard !

That's why you've seen Mvp trying mass BC against Squirtle (proving that BCs skyterran didn't work well), and other terrans trying to bring back 1/1/1 (ByuN I think ?)


Mvp only lost because he missed the EMP on the mothership. Without that Vortex Squirtles army would have gotten completely destroyed.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
bgx
Profile Joined August 2010
Poland6595 Posts
October 09 2012 12:40 GMT
#928
Its like 4th page of TvP discussion geez.
Stork[gm]
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
October 09 2012 12:40 GMT
#929
Rain setting up an epic comeback --> lose game because of misrally, wasting 100 minerals early in the game.
"Start yo" -FlaSh
MangoMountain
Profile Joined June 2011
Norway2044 Posts
October 09 2012 12:40 GMT
#930
How did rain get so behind in eco?
WinningGuy
Profile Joined August 2011
Australia53 Posts
Last Edited: 2012-10-09 12:40:54
October 09 2012 12:40 GMT
#931
f***ing sick force fields, thought he was dead...
You have to be masters to train bronze league players...apparently.
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
October 09 2012 12:40 GMT
#932
On October 09 2012 21:36 xongnox wrote:
Show nested quote +
On October 09 2012 21:32 Bahajinbo wrote:
Getting Ghosts is easier than getting Templar.
Everything said here.


The real point is : Getting ghosts is way less powerfull than getting Templar.

Btw nothing new here, tanks became just awful vs protoss once toss get chargelots and some AoE (tanks => lots of marines).

but getting ghosts makes your bio army exponentially better, IF you land snipes and EMP's on the army you take away all the splash and reduce the protoss armiies HP by a huge percent
N.geNuity
Profile Blog Joined July 2009
United States5112 Posts
October 09 2012 12:41 GMT
#933
by the way you can also watch osl on afreeca too
iu, seungah, yura, taeyeon, hyosung, lizzy, suji, sojin, jia, ji eun, eunji, soya, younha, jiyeon, fiestar, sinb, jung myung hoon godtier. BW FOREVERR
ETisME
Profile Blog Joined April 2011
12683 Posts
Last Edited: 2012-10-09 12:42:30
October 09 2012 12:41 GMT
#934
RETARD MAGNET
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
IshinShishi
Profile Joined April 2012
Japan6156 Posts
October 09 2012 12:41 GMT
#935
On October 09 2012 21:36 Vindicare605 wrote:
Show nested quote +
On October 09 2012 21:33 IshinShishi wrote:
On October 09 2012 21:31 ohampatu wrote:
On October 09 2012 21:30 IshinShishi wrote:
On October 09 2012 21:27 -TesteR- wrote:
On October 09 2012 21:25 Berceno wrote:
On October 09 2012 21:25 xN.07)MaK wrote:
And people ask why Last cheesed the first games. After 12min, you are facing storm and collosus, and there is no good counter to that


viking-ghost?


"oh hey I see you have templar at 12 minutes. I'm not gonna make ghosts though, ima keep making tanks for the next 10 minutes."

-Last

teching to ghosts would take too long, I think that's the only way to play vs a competent protoss that knows how to harass, kill him before he is able to, I think he should've gotten better upgrades though.



No.

Getting Ghosts is easier than getting Templar.
If your opponent has Templar, and you have scouted it and failed to make a single ghost for 10 minutes, you deserve to lose.
Sorry Last Fans. The guy is playing bad, QQ somewhere else

No.
Ghosts have very limited use and are actually support units unlike templars and infestors that can kill entire armies by themselves.Ghosts are also so expensive for what they do that they cut into your army supply heavily if you don't have 3-4 well established bases.


That's not really true. In large numbers and good upgrades Ghosts can eliminate entire Protoss armies themselves. They are incredibly good at killing Zealots and can hold their own vs Stalkers with Medivac support. Archons? Lol, EMP takes care of them.

The only thing that Ghosts cant deal with are Collosus which is why I've seen a lot of pros in the ultra late game vs Protoss create a massive Ghost army supported by a large number of Vikings. It's a surprisingly powerful unit composition.

Please, read again what I wrote, you are basically saying nothing to contradict it.Ghosts are good support units when you have a very nice econ, to put into perspective, no terran rushes ghost tech and feels good when they are ready to work (hint hint), because they don't do anything by themselves, and in the early game, getting ghosts means that they are by themselves as you have no army.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
WinningGuy
Profile Joined August 2011
Australia53 Posts
October 09 2012 12:41 GMT
#936
DROP, GG, calling it!

CALLING IT!
You have to be masters to train bronze league players...apparently.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
October 09 2012 12:41 GMT
#937
fuck yea rain
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 09 2012 12:41 GMT
#938
YES RAIN!!!
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Fischbacher
Profile Joined November 2011
Canada666 Posts
October 09 2012 12:41 GMT
#939
That was a massacre.
liberate71
Profile Joined October 2011
Australia10252 Posts
October 09 2012 12:41 GMT
#940
On October 09 2012 21:41 WinningGuy wrote:
DROP, GG, calling it!

CALLING IT!


Bad call
Minelord Stimfestor, also known as karma.
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