On October 04 2012 19:42 MisterTea wrote: you can say the same about VIkings although not as expensive Ghosts emping queens and infestors would make terran stomp that composition since zvt zerg hardly ever has an overseer near his army and always clumps up while moving, 1EMP is all it would take
1 EMP doesn't hit THAT many infestors or queens even when clumped.
bullshit
EMP radius is only 1,5 these days, you know
There is this thing called tech lab racks you need anyways incase of ultras, this thing called minerals which you have anyways thanks to mules and this energy upgrade allowing your ghost to emp once it comes out. Combine those and getting the 4-6 ghosts you'd need to emp blanked all the festors/queens suddenly becomes a lot easier. I'd say having a 100% chance to kill all the broods is worth investing 1k/500 in some ghosts, every bit of energy on any unit matters so much when you play leenock's style that every emp that hits anything is totally worth it imo.
Terrans not wanting to build ghosts/ravens, zerg with hydras and toss with stormers in pvp is gonna make the hots meta progress so much slower than it should be.
Great insight, tell that to Taeja and MVP and other top terrans who don't do it for some unknown reason since it has a 100% chance to kill all BLs
On October 04 2012 19:55 Sumahi wrote: I'm really chuckling at all those scenarios. Makes me think about 4 v 4s where someone builds a random turret in the early game.
I'm reminded of the Day9 "Worst Partner of all Time" opening game. Turret at 2:30.
On October 04 2012 19:42 MisterTea wrote: you can say the same about VIkings although not as expensive Ghosts emping queens and infestors would make terran stomp that composition since zvt zerg hardly ever has an overseer near his army and always clumps up while moving, 1EMP is all it would take
1 EMP doesn't hit THAT many infestors or queens even when clumped.
bullshit
EMP radius is only 1,5 these days, you know
There is this thing called tech lab racks you need anyways incase of ultras, this thing called minerals which you have anyways thanks to mules and this energy upgrade allowing your ghost to emp once it comes out. Combine those and getting the 4-6 ghosts you'd need to emp blanked all the festors/queens suddenly becomes a lot easier. I'd say having a 100% chance to kill all the broods is worth investing 1k/500 in some ghosts, every bit of energy on any unit matters so much when you play leenock's style that every emp that hits anything is totally worth it imo.
Terrans not wanting to build ghosts/ravens, zerg with hydras and toss with stormers in pvp is gonna make the hots meta progress so much slower than it should be.
Great insight, tell that to Taeja and MVP and other top terrans who don't do it for some unknown reason since it has a 100% chance to kill all BLs
Oh yeah because so many people play mass queen/festor like leenock. I didn't say it's how to fuck broods I say it's how to deal with that style, when all you rely on to protect your broods is energy I'd say a spell that removes energy could be pretty good.
Random question: Why does no one do the mass marine/marauder style anymore? I feel like it would be good on maps like Cloud Kingdom and Ohana because they are pretty small maps.
Edit: As I say that it looks like MKP is going that style, lol
On October 04 2012 19:57 Waxangel wrote: anyone else remember that period where marine-marauder was a pretty common strat and then everyone decided it sucked again :O?