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[Code S] RO8 Day 2 2012 GSL Season 4 - Page 75

Forum Index > StarCraft 2 Tournaments
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Prev 1 73 74 75 76 77 116 Next
fixed_point
Profile Joined June 2011
Germany4891 Posts
October 04 2012 10:54 GMT
#1481
On October 04 2012 19:51 fixed_point wrote:
MKP vs Life
Game 1: Cloud Kingdom

MKP at 1, Life at 7.

2:00
MKP goes double rax at his choke. Life went hatch first.


3:00 Bunker starts at life's nat. Life takes a gas and pulls drones to stop the bunker. MKP finishes the bunker, but it's burning and now dead.

4:00
Lings comes out for life , and forces the marines to retreat. Life deflects the aggression and MKP now builds a CC.

5:00
Life sacrifices a few zerglings to scout MKP's main. MKP takes his trademark 3rd CC. Life getting his third and droning up.
andaylin
Profile Joined August 2010
United States10830 Posts
Last Edited: 2012-10-04 10:55:51
October 04 2012 10:54 GMT
#1482
On October 04 2012 19:54 Lorch wrote:
Show nested quote +
On October 04 2012 19:50 ELA wrote:
On October 04 2012 19:47 polishedturd wrote:
On October 04 2012 19:45 vthree wrote:
On October 04 2012 19:42 MisterTea wrote:
you can say the same about VIkings although not as expensive Ghosts emping queens and infestors would make terran stomp that composition since zvt zerg hardly ever has an overseer near his army and always clumps up while moving, 1EMP is all it would take


1 EMP doesn't hit THAT many infestors or queens even when clumped.


bullshit


EMP radius is only 1,5 these days, you know


There is this thing called tech lab racks you need anyways incase of ultras, this thing called minerals which you have anyways thanks to mules and this energy upgrade allowing your ghost to emp once it comes out. Combine those and getting the 4-6 ghosts you'd need to emp blanked all the festors/queens suddenly becomes a lot easier. I'd say having a 100% chance to kill all the broods is worth investing 1k/500 in some ghosts, every bit of energy on any unit matters so much when you play leenock's style that every emp that hits anything is totally worth it imo.

Terrans not wanting to build ghosts/ravens, zerg with hydras and toss with stormers in pvp is gonna make the hots meta progress so much slower than it should be.

Great insight, tell that to Taeja and MVP and other top terrans who don't do it for some unknown reason since it has a 100% chance to kill all BLs
"Hard work beats talent when talent fails to work hard." - Kevin Durant
ELA
Profile Joined April 2010
Denmark4608 Posts
October 04 2012 10:55 GMT
#1483
On October 04 2012 19:53 Vorenius wrote:
Show nested quote +
On October 04 2012 19:50 X3GoldDot wrote:
On October 04 2012 19:49 Noc- wrote:
GG of Broodlords? I dont understand that. o.O

They've been called GGlords for ages, how is it different?


its like saying a bucket of water or an army of soldiers

A throng of Tryglodytes


LOL

Oh Heroes of Might and Magic III

I really doubt MKP can make even a dent in this series, let's see though!
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
October 04 2012 10:55 GMT
#1484
I'm really chuckling at all those scenarios. Makes me think about 4 v 4s where someone builds a random turret in the early game.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 04 2012 10:55 GMT
#1485
i dont think that was a good trade for marineking at all

like 10 marines for a halfway hatch cancel?
bittman
Profile Joined February 2011
Australia8759 Posts
October 04 2012 10:56 GMT
#1486
On October 04 2012 19:55 Sumahi wrote:
I'm really chuckling at all those scenarios. Makes me think about 4 v 4s where someone builds a random turret in the early game.


I'm reminded of the Day9 "Worst Partner of all Time" opening game. Turret at 2:30.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
October 04 2012 10:56 GMT
#1487
On October 04 2012 19:53 Vorenius wrote:
Show nested quote +
On October 04 2012 19:50 X3GoldDot wrote:
On October 04 2012 19:49 Noc- wrote:
GG of Broodlords? I dont understand that. o.O

They've been called GGlords for ages, how is it different?


its like saying a bucket of water or an army of soldiers

A throng of Tryglodytes

Zounds of Beholders watching this game. :D
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
Waxangel
Profile Blog Joined September 2002
United States33432 Posts
October 04 2012 10:56 GMT
#1488
Awwww yah, MKP not playing standard, love it!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Vindicare605
Profile Blog Joined August 2011
United States16081 Posts
October 04 2012 10:56 GMT
#1489
This looks like MKP's gonna execute a variation of the 2 base SC push.
aka: KTVindicare the Geeky Bartender
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
October 04 2012 10:57 GMT
#1490
On October 04 2012 19:56 Waxangel wrote:
Awwww yah, MKP not playing standard, love it!

what's not standard about this?
ModeratorRetired LR Bonjwa
TL+ Member
Lorch
Profile Joined June 2011
Germany3684 Posts
October 04 2012 10:57 GMT
#1491
On October 04 2012 19:54 andaylin wrote:
Show nested quote +
On October 04 2012 19:54 Lorch wrote:
On October 04 2012 19:50 ELA wrote:
On October 04 2012 19:47 polishedturd wrote:
On October 04 2012 19:45 vthree wrote:
On October 04 2012 19:42 MisterTea wrote:
you can say the same about VIkings although not as expensive Ghosts emping queens and infestors would make terran stomp that composition since zvt zerg hardly ever has an overseer near his army and always clumps up while moving, 1EMP is all it would take


1 EMP doesn't hit THAT many infestors or queens even when clumped.


bullshit


EMP radius is only 1,5 these days, you know


There is this thing called tech lab racks you need anyways incase of ultras, this thing called minerals which you have anyways thanks to mules and this energy upgrade allowing your ghost to emp once it comes out. Combine those and getting the 4-6 ghosts you'd need to emp blanked all the festors/queens suddenly becomes a lot easier. I'd say having a 100% chance to kill all the broods is worth investing 1k/500 in some ghosts, every bit of energy on any unit matters so much when you play leenock's style that every emp that hits anything is totally worth it imo.

Terrans not wanting to build ghosts/ravens, zerg with hydras and toss with stormers in pvp is gonna make the hots meta progress so much slower than it should be.

Great insight, tell that to Taeja and MVP and other top terrans who don't do it for some unknown reason since it has a 100% chance to kill all BLs


Oh yeah because so many people play mass queen/festor like leenock. I didn't say it's how to fuck broods I say it's how to deal with that style, when all you rely on to protect your broods is energy I'd say a spell that removes energy could be pretty good.
andaylin
Profile Joined August 2010
United States10830 Posts
October 04 2012 10:57 GMT
#1492
On October 04 2012 19:56 Vindicare605 wrote:
This looks like MKP's gonna execute a variation of the 2 base SC push.

i miss sC and his never ending pushes
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Waxangel
Profile Blog Joined September 2002
United States33432 Posts
October 04 2012 10:57 GMT
#1493
anyone else remember that period where marine-marauder was a pretty common strat and then everyone decided it sucked again :O?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
andaylin
Profile Joined August 2010
United States10830 Posts
October 04 2012 10:57 GMT
#1494
oh shit, MKP going pure bio?????
"Hard work beats talent when talent fails to work hard." - Kevin Durant
genius_man16
Profile Joined February 2011
United States749 Posts
Last Edited: 2012-10-04 10:58:41
October 04 2012 10:58 GMT
#1495
Random question: Why does no one do the mass marine/marauder style anymore? I feel like it would be good on maps like Cloud Kingdom and Ohana because they are pretty small maps.

Edit: As I say that it looks like MKP is going that style, lol
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
October 04 2012 10:58 GMT
#1496
Life being super agressive.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
October 04 2012 10:58 GMT
#1497
On October 04 2012 19:57 Waxangel wrote:
anyone else remember that period where marine-marauder was a pretty common strat and then everyone decided it sucked again :O?


Yup. :p
andaylin
Profile Joined August 2010
United States10830 Posts
October 04 2012 10:59 GMT
#1498
silly life, why would you try this against MKP.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
WArped
Profile Joined December 2010
United Kingdom4845 Posts
October 04 2012 10:59 GMT
#1499
This game is so early 2011..
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 04 2012 10:59 GMT
#1500
this is not going to work for life, never try to do shit like this vs marineking's micro.
Prev 1 73 74 75 76 77 116 Next
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