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[Code S] Ro16 Group B: 2012 GSL Season 4 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 113 Next
No balance whine
fixed_point
Profile Joined June 2011
Germany4891 Posts
September 27 2012 09:49 GMT
#361
Heart walked himself into a FF deathtrap
haka
Profile Joined July 2010
United States1414 Posts
September 27 2012 09:49 GMT
#362
Okay Heart. Go ahead. Let Squirtle get back in the game.
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
September 27 2012 09:49 GMT
#363
Oh Heart.

You could have, should have, would have.
Corrosive
Profile Joined August 2010
Canada3741 Posts
September 27 2012 09:49 GMT
#364
dat engagement...
Maruprime.
Greenei
Profile Joined November 2011
Germany1754 Posts
September 27 2012 09:49 GMT
#365
toss is a really, really weird race.
IMBA IMBA IMBA IMBA IMBA IMBA
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 27 2012 09:50 GMT
#366
On September 27 2012 18:46 Shellshock1122 wrote:
Show nested quote +
On September 27 2012 18:42 Shellshock1122 wrote:
On September 27 2012 18:38 Shellshock1122 wrote:
On September 27 2012 18:37 Shellshock1122 wrote:
On September 27 2012 18:35 Shellshock1122 wrote:
Squirtle vs Heart
Game 2
Map: Antiga Shipyard

0:00
Squirtle spawns in the bottom left
Heart spawns in the top right

1:30
rax first from Heart
gate first from Squirtle

2:00
squirtle scouting for proxies in his natural and 3rd
gas for squirtle
heart walls off

3:00
cybernetics core from Squirtle

3:30
CC on the high ground from Heart
Artosis mad that BitbybitPrime is coming back

4:00
Artosis teaching the newcomers about bitbybit "the absolute most skilless things he's seen in his entire life"

4:30
2 more rax from Heart
Nexus from Squirtle

5:00
Squirtle adds on 2 gates and a second gas
stim from Heart
robo from Squirtle
Heart landing his CC at the natural

6:00
Heart pushing out with a few marines
Squirtle's sentry is trapped in bad sim city
it was an artosis pylon blocking it
ebay from Heart
+1 from Heart

7:00
factory from Heart
observer from Squirtle

8:00
2 forges from Squirtle
Starport from Heart
combat shields started

9:00
1-1 started for Squirtle
Heart breaking down the rocks to Squirtle's eventual 3rd
Medivac production begins
+1 attack finishes for Heart
immortal production begins
+1 bio armor starts for Heart

10:00
twilight council for Squirtle

11:00
Concussive shells started
1-1 finishes for Squirtle
2-2 starts for Squirtle
robotics support bay started for Squirtle

12:00
armory and 2nd ebay for Heart
+1 bio armor finishes
charge started for Squirtle
templar archives for Squirtle

13:00
2-2 starts for Heart
Heart tries to get up the ramp
Squirtle forcefields the natural ramp but has hardly any ranged units nearby
Heart medivac microing his units trying to pick up as much as possible
1st Colossus is out

14:00
2-2 finishes for Squirtle
viking production begins
double drop in the main of squirtle
Heart tries to push the front at the same time but is pushed back

15:00
3-3 on the way for squirtle
ghost academy started
double drop escapes with minimal losses
another double drop in the main but it leaves before doing anything

16:00
3rd CC starts for Heart
2-2 finishes for Heart
+3 attack started for Heart
ghost production begins
Squirtle warping in HTs to make archons

17:00
6 medivac drop in Squirtle's base
3rd nexus started for Squirtle
Squirtle loses his main nexus and 2 gates
Squirtle tries to split up his army to fight Heart
Heart gets out with 2 full medivacs

18:00
Squirtle is retaking his main Nexus
Heart is ahead 55 to 39 probes
Squirtle pushing out on the map
3-3 finished for Squirtle

19:00
Engagement near the middle of the map
Heart loses most of his bio force and all his medivacs
colossus production restarts

20:00
+3 attack finishes for Heart
Extended thermal lance research begins
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
September 27 2012 09:50 GMT
#367
Wow, that was an interesting sort of ring around the rosy tactic there by Heart.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Talho
Profile Joined August 2010
Belgium592 Posts
September 27 2012 09:50 GMT
#368
On September 27 2012 18:43 Swiv wrote:
btw, does someone have a typical artosis-bitbybit video at hand?


he was in ro16 in the 3rd gsl
http://www.gomtv.net/2010gslopens3/vod/

first video is free afaik so you should be able to see a few



also :

The Round of 16 finish was enough to qualify BitByBit for the first season of Code A in January 2011. He was defeated in the first round 1-2 by Moon, in another series notable for spawning a widely-distributed clip of Moon's failed baneling landmines.[1]
TommyP
Profile Joined December 2011
United States6231 Posts
September 27 2012 09:50 GMT
#369
On September 27 2012 18:45 Fragile51 wrote:
Show nested quote +
On September 27 2012 18:43 TommyP wrote:
Im sorry, but I find all Protoss match ups so boring to watch. I find myself paying more attention to these threads during PvX. I wish it werent this way.


Someone didn't watch Rain vs Polt/Taeja :p

Seriously, PvX matchups are as boring as the players playing them. Personally i think Squirtle is like one of the most boring players out there, even though he's incredibly good. I'd rather watch creator and seed over squirtle any day of the week :/

no i watched it. I just feel that Protoss always has a stronger army at all points in the game except in PvZ when there are infestors and Brood Lords and in PvT when Terran has a small window to hit a timing. Especially when Im playing I just feel like Protoss can kill me at any time they want but for some reason they dont attack. I suck ZvP so im biased
#TheOneTrueDong
graNite
Profile Blog Joined December 2010
Germany4434 Posts
September 27 2012 09:51 GMT
#370
I dont get why pro terrans dont bring an scv with their army and build a turret when they want to contain the opponent....
100 minerals and an scv or 5 scans for 5 observers.... hmm.....
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
mrtomjones
Profile Joined April 2011
Canada4020 Posts
September 27 2012 09:51 GMT
#371
On September 27 2012 18:50 TommyP wrote:
Show nested quote +
On September 27 2012 18:45 Fragile51 wrote:
On September 27 2012 18:43 TommyP wrote:
Im sorry, but I find all Protoss match ups so boring to watch. I find myself paying more attention to these threads during PvX. I wish it werent this way.


Someone didn't watch Rain vs Polt/Taeja :p

Seriously, PvX matchups are as boring as the players playing them. Personally i think Squirtle is like one of the most boring players out there, even though he's incredibly good. I'd rather watch creator and seed over squirtle any day of the week :/

no i watched it. I just feel that Protoss always has a stronger army at all points in the game except in PvZ when there are infestors and Brood Lords and in PvT when Terran has a small window to hit a timing. Especially when Im playing I just feel like Protoss can kill me at any time they want but for some reason they dont attack. I suck ZvP so im biased

I love watching Squirtle. His PvZ immortal warp prism stuff is awesome to watch.
Daray
Profile Blog Joined August 2010
6006 Posts
September 27 2012 09:51 GMT
#372
Heart really hates 3 armor upgrade.
Talionis
Profile Joined November 2010
Scotland4085 Posts
Last Edited: 2012-09-27 09:52:13
September 27 2012 09:51 GMT
#373
Squirtle is probably going to have +2 shields before Heart gets +3 armour -_-

Yeah he is, rofl.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
September 27 2012 09:53 GMT
#374
BITBYBIIIIT
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Chunhyang
Profile Joined December 2011
Bangladesh1389 Posts
September 27 2012 09:53 GMT
#375
Hey squirtle with storm, that's gonna be hard for Heart
If you could reason with haters, there would be no haters. YGTMYFT
Havik_
Profile Joined November 2011
United States5585 Posts
September 27 2012 09:53 GMT
#376
25 min bitbybit!!!!!
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 27 2012 09:54 GMT
#377
On September 27 2012 18:50 Shellshock1122 wrote:
Show nested quote +
On September 27 2012 18:46 Shellshock1122 wrote:
On September 27 2012 18:42 Shellshock1122 wrote:
On September 27 2012 18:38 Shellshock1122 wrote:
On September 27 2012 18:37 Shellshock1122 wrote:
On September 27 2012 18:35 Shellshock1122 wrote:
Squirtle vs Heart
Game 2
Map: Antiga Shipyard

0:00
Squirtle spawns in the bottom left
Heart spawns in the top right

1:30
rax first from Heart
gate first from Squirtle

2:00
squirtle scouting for proxies in his natural and 3rd
gas for squirtle
heart walls off

3:00
cybernetics core from Squirtle

3:30
CC on the high ground from Heart
Artosis mad that BitbybitPrime is coming back

4:00
Artosis teaching the newcomers about bitbybit "the absolute most skilless things he's seen in his entire life"

4:30
2 more rax from Heart
Nexus from Squirtle

5:00
Squirtle adds on 2 gates and a second gas
stim from Heart
robo from Squirtle
Heart landing his CC at the natural

6:00
Heart pushing out with a few marines
Squirtle's sentry is trapped in bad sim city
it was an artosis pylon blocking it
ebay from Heart
+1 from Heart

7:00
factory from Heart
observer from Squirtle

8:00
2 forges from Squirtle
Starport from Heart
combat shields started

9:00
1-1 started for Squirtle
Heart breaking down the rocks to Squirtle's eventual 3rd
Medivac production begins
+1 attack finishes for Heart
immortal production begins
+1 bio armor starts for Heart

10:00
twilight council for Squirtle

11:00
Concussive shells started
1-1 finishes for Squirtle
2-2 starts for Squirtle
robotics support bay started for Squirtle

12:00
armory and 2nd ebay for Heart
+1 bio armor finishes
charge started for Squirtle
templar archives for Squirtle

13:00
2-2 starts for Heart
Heart tries to get up the ramp
Squirtle forcefields the natural ramp but has hardly any ranged units nearby
Heart medivac microing his units trying to pick up as much as possible
1st Colossus is out

14:00
2-2 finishes for Squirtle
viking production begins
double drop in the main of squirtle
Heart tries to push the front at the same time but is pushed back

15:00
3-3 on the way for squirtle
ghost academy started
double drop escapes with minimal losses
another double drop in the main but it leaves before doing anything

16:00
3rd CC starts for Heart
2-2 finishes for Heart
+3 attack started for Heart
ghost production begins
Squirtle warping in HTs to make archons

17:00
6 medivac drop in Squirtle's base
3rd nexus started for Squirtle
Squirtle loses his main nexus and 2 gates
Squirtle tries to split up his army to fight Heart
Heart gets out with 2 full medivacs

18:00
Squirtle is retaking his main Nexus
Heart is ahead 55 to 39 probes
Squirtle pushing out on the map
3-3 finished for Squirtle

19:00
Engagement near the middle of the map
Heart loses most of his bio force and all his medivacs
colossus production restarts

20:00
+3 attack finishes for Heart
Extended thermal lance research begins

21:00
+1 plasma shields starts for Squirtle
double drop in the main of Squirtle but instantly leaves because Squirtle's army is in position

22:00
2nd starport from Heart
Squirtle moving across the map

23:00
+1 plasma shields finishes for Squirtle
+1 ship weapons started for Heart
+2 plasma shields started for Squirtle

24:00
Both players posturing around the middle of the map
Heart pulls a ton of scvs with is army
psi storm research begins

25:00
Heart pushing into Squirtle's 3rd
Heart kills the 3rd base

26:00
psionic storm research is finished
Heart backs off to the middle but Squirtle engages
Squirtle loses a colossus for free and is down to 1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Killmouse
Profile Joined August 2010
Austria5700 Posts
September 27 2012 09:54 GMT
#378
heaaaart by heaaaart
yo
RykuX
Profile Joined March 2011
1200 Posts
September 27 2012 09:54 GMT
#379
This is a very high level game very entertaining jeez
i.of.the.storm
Profile Joined April 2009
United States795 Posts
September 27 2012 09:54 GMT
#380
On September 27 2012 18:51 graNite wrote:
I dont get why pro terrans dont bring an scv with their army and build a turret when they want to contain the opponent....
100 minerals and an scv or 5 scans for 5 observers.... hmm.....


I think it's something that players will do more as the average skill level rises to get an edge. IIRC in Brood War TvP they did it quite often. Of course, in BW TvP you went mech so the turrets also served to protect your tanks against zealot bombs, and I never properly played BW at anything close to a competent level so someone may correct me, but that's just what I remember from watching.
Maru - The Terran hope is alive!
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