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[Code S] RO16 Group A 2012 GSL Season 4 - Page 127

Forum Index > StarCraft 2 Tournaments
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Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
September 19 2012 13:36 GMT
#2521
Man Sun is a beast, but I fear for his PvP at a lowly 44% compared to his 80% PvT and 70% PvZ. I feel that if he can avoid PvP he can take this Gsl championship.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 19 2012 13:36 GMT
#2522
On September 19 2012 22:32 Shellshock1122 wrote:
Show nested quote +
On September 19 2012 22:30 Shellshock1122 wrote:
On September 19 2012 22:27 Shellshock1122 wrote:
On September 19 2012 22:24 Shellshock1122 wrote:
On September 19 2012 22:21 Shellshock1122 wrote:
On September 19 2012 22:20 Shellshock1122 wrote:
TaeJa vs Polt
Final Match Game 1
Map: Antiga Shipyard

TaeJa spawns in the bottom right
Polt spawns in the top left

1:30
gas first from Polt
rax first from TaeJa

3:00
gas from TaeJa
factory for Polt

4:00
CC on the high ground for TaeJa
starport for Polt
factory for TaeJa
2nd gas for Taeja

5:00
cloak and banshee on the way for Polt
starport for TaeJa
reactor on the factory for Polt

6:30
viking on the way for TaeJa
banshee moving across the map
CC for Polt on the low ground
ebay finishes for Taeja
missile turret being built
raven on the way for Taeja

8:00
TaeJa moves his CC to the low ground
siege mode starts for TaeJa
the banshee kills 6 scvs before dying for Polt

9:00
TaeJa deflects 2 more banshees due to his raven killing 1
+1 bio attack starts for TaeJa
stim starts for TaeJa
siege mode starts for Polt

10:00
3rd CC starts for Polt
banshee from TaeJa arrives at Polt's base and kills 6 workers
stim and combat shields started for Polt

11:00
3rd cc for TaeJa

12:00
armory for TaeJa
stim and +1 finishes for Taeja
+1 starts for Polt
Polt floats his 3rd CC over
combat shields and +1 armor started for TaeJa

13:00
Polt and TaeJa both pushing to the center of the map but Polt gets to the high ground first
TaeJa loads up a double drop
+1 vehicle weapons starts for TaeJa
+2 attack starts for TaeJa
+1 bio armor starts for Polt
14:00
double drop in Polt's main
Polt pulls scvs to defend but there isnt much there
Polt losing his production
Taeja 40 supply ahead

15:30
Taeja takes the center of the map
+2 armor started for TaeJa
polt rebuilding factory and ebay

16:00
TaeJa breaking down the rocks to Polt's 3rd
missile turret kills Taeja's drop at polt's 3rd
+2 attack starts for Polt
+1 vehicle weapons starts for Polt

17:00
TaeJa reinforcing his army
40 supply ahead and 2-2 finished
+3 attack starts for TaeJa
engagement outside Polt's 3rd
Polt loses his tanks

18:00
TaeJa pushes the 3rd and forces a lift
Doom drop in TaeJa's main by Polt
TaeJa cleans up the drop easily

19:00
TaeJa sending his reinforcement army across the map
+2 attack finishes for Polt
+3 armor srtarted for TaeJa
4th CC started for TaeJa
2nd factory for taeja
+2 vehicle weapons started for Taeja
TaeJa 70 supply ahead
+3 attack starts for Polt

20:00
TaeJa setting up a contain and putting up sensor towers

21:00
+2 armor starts for Polt
+3 attack finishes for TaeJa
TaeJa attacks into Polt's army and takes the high ground position with his tanks where Polt's 3rd used to be
banshee from Polt pushes TaeJa back

22:00
+3 armor finishes for TaeJa (3-3 marines for TaeJa vs 2-1 marines for Polt)
High-sec autotracking started for Taeja
double drop in the main of Polt by TaeJa
Polt pulls his army back in the main
2 more factories for Taeja

23:00
+2 vehicle weapons finishes for Taeja
+2 vehicle weapons started for Polt
autotracking finishes for Taeja
+2 bio armor finishes for Polt
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
September 19 2012 13:36 GMT
#2523
On September 19 2012 22:34 Noocta wrote:
It's funny how terran is actually the worse race at defending drops


How did you come to that conclusion?
snowbird
Profile Blog Joined October 2005
Germany2044 Posts
September 19 2012 13:36 GMT
#2524
That slight in-game lag you might sometimes notice, the players don't have that, it's the observer computer (is what Legend told me)
@riotsnowbird
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
September 19 2012 13:36 GMT
#2525
Poll: Recommend Final Match Game 1?

Yes (8)
 
53%

If you have time (5)
 
33%

No (2)
 
13%

15 total votes

Your vote: Recommend Final Match Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time

ModeratorRetired LR Bonjwa
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 19 2012 13:36 GMT
#2526
On September 19 2012 22:36 Shellshock1122 wrote:
Show nested quote +
On September 19 2012 22:32 Shellshock1122 wrote:
On September 19 2012 22:30 Shellshock1122 wrote:
On September 19 2012 22:27 Shellshock1122 wrote:
On September 19 2012 22:24 Shellshock1122 wrote:
On September 19 2012 22:21 Shellshock1122 wrote:
On September 19 2012 22:20 Shellshock1122 wrote:
TaeJa vs Polt
Final Match Game 1
Map: Antiga Shipyard

TaeJa spawns in the bottom right
Polt spawns in the top left

1:30
gas first from Polt
rax first from TaeJa

3:00
gas from TaeJa
factory for Polt

4:00
CC on the high ground for TaeJa
starport for Polt
factory for TaeJa
2nd gas for Taeja

5:00
cloak and banshee on the way for Polt
starport for TaeJa
reactor on the factory for Polt

6:30
viking on the way for TaeJa
banshee moving across the map
CC for Polt on the low ground
ebay finishes for Taeja
missile turret being built
raven on the way for Taeja

8:00
TaeJa moves his CC to the low ground
siege mode starts for TaeJa
the banshee kills 6 scvs before dying for Polt

9:00
TaeJa deflects 2 more banshees due to his raven killing 1
+1 bio attack starts for TaeJa
stim starts for TaeJa
siege mode starts for Polt

10:00
3rd CC starts for Polt
banshee from TaeJa arrives at Polt's base and kills 6 workers
stim and combat shields started for Polt

11:00
3rd cc for TaeJa

12:00
armory for TaeJa
stim and +1 finishes for Taeja
+1 starts for Polt
Polt floats his 3rd CC over
combat shields and +1 armor started for TaeJa

13:00
Polt and TaeJa both pushing to the center of the map but Polt gets to the high ground first
TaeJa loads up a double drop
+1 vehicle weapons starts for TaeJa
+2 attack starts for TaeJa
+1 bio armor starts for Polt
14:00
double drop in Polt's main
Polt pulls scvs to defend but there isnt much there
Polt losing his production
Taeja 40 supply ahead

15:30
Taeja takes the center of the map
+2 armor started for TaeJa
polt rebuilding factory and ebay

16:00
TaeJa breaking down the rocks to Polt's 3rd
missile turret kills Taeja's drop at polt's 3rd
+2 attack starts for Polt
+1 vehicle weapons starts for Polt

17:00
TaeJa reinforcing his army
40 supply ahead and 2-2 finished
+3 attack starts for TaeJa
engagement outside Polt's 3rd
Polt loses his tanks

18:00
TaeJa pushes the 3rd and forces a lift
Doom drop in TaeJa's main by Polt
TaeJa cleans up the drop easily

19:00
TaeJa sending his reinforcement army across the map
+2 attack finishes for Polt
+3 armor srtarted for TaeJa
4th CC started for TaeJa
2nd factory for taeja
+2 vehicle weapons started for Taeja
TaeJa 70 supply ahead
+3 attack starts for Polt

20:00
TaeJa setting up a contain and putting up sensor towers

21:00
+2 armor starts for Polt
+3 attack finishes for TaeJa
TaeJa attacks into Polt's army and takes the high ground position with his tanks where Polt's 3rd used to be
banshee from Polt pushes TaeJa back

22:00
+3 armor finishes for TaeJa (3-3 marines for TaeJa vs 2-1 marines for Polt)
High-sec autotracking started for Taeja
double drop in the main of Polt by TaeJa
Polt pulls his army back in the main
2 more factories for Taeja

23:00
+2 vehicle weapons finishes for Taeja
+2 vehicle weapons started for Polt
autotracking finishes for Taeja
+2 bio armor finishes for Polt

24:00
Taeja drops marines and tanks in the main of polt and kills all the production facilities
Polt loses his whole army
Polt ggs!
Taeja 1-0!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
fixed_point
Profile Joined June 2011
Germany4891 Posts
September 19 2012 13:36 GMT
#2527
That marine dying sound. So satisfying
xgtx
Profile Joined February 2009
227 Posts
September 19 2012 13:37 GMT
#2528
On September 19 2012 22:08 xgtx wrote:
Show nested quote +
On September 19 2012 21:34 xgtx wrote:
taeja will win this, then he will TvT vs polt and win this too ( because he already raped MVP)

taeja & rain !


WHAT I SAID WHAT I SAID WHAT I SAAAAAAID?


I want to make love
Herry
Profile Joined March 2011
England681 Posts
September 19 2012 13:37 GMT
#2529
dat polt late gg style
FeltFace
Profile Joined September 2011
Australia577 Posts
September 19 2012 13:37 GMT
#2530
TaeJa playing angry now!
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
September 19 2012 13:38 GMT
#2531
On September 19 2012 22:36 blacksheepwall wrote:
Taeja made that look relatively easy, but he still looks far from unbeatable. Few pretty serious game-sense/control mistakes that game.

Has he been playing like that all night?


Yeah, it's a bit worrisome. I'm hoping he's just having a bit of a subpar day.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 19 2012 13:38 GMT
#2532
Game 2 should be close I think.

That pretty much came down to Polt skimping on drop defence at an unfortunate timing.
Noocta
Profile Joined June 2010
France12578 Posts
September 19 2012 13:38 GMT
#2533
On September 19 2012 22:36 Fragile51 wrote:
Show nested quote +
On September 19 2012 22:34 Noocta wrote:
It's funny how terran is actually the worse race at defending drops


How did you come to that conclusion?


Well, protoss have warp in and zergs have fast units to come defend.

When a double marines drops come into your base without being intercepted by a turret / viking, you have to pull back just more marines than he dropped, you don't have a lot of other choices.
" I'm not gonna fight you. I'm gonna kick your ass ! "
FeltFace
Profile Joined September 2011
Australia577 Posts
September 19 2012 13:38 GMT
#2534
On September 19 2012 22:36 snowbird wrote:
That slight in-game lag you might sometimes notice, the players don't have that, it's the observer computer (is what Legend told me)


Thanks for taking the time to clarify!
nojok
Profile Joined May 2011
France15846 Posts
September 19 2012 13:38 GMT
#2535
"I think it is GG" tasteless gaining experience, not calling it a GG.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Niflheim
Profile Joined February 2012
United States313 Posts
September 19 2012 13:38 GMT
#2536
On September 19 2012 22:36 Incomplet wrote:
Man Sun is a beast, but I fear for his PvP at a lowly 44% compared to his 80% PvT and 70% PvZ. I feel that if he can avoid PvP he can take this Gsl championship.


I highly doubt he'll be able to avoid PvP... I think there will be at least 3 P in the final 8 and possibly even 4 if Leenock doesn't show his best
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
September 19 2012 13:38 GMT
#2537
On September 19 2012 22:37 xgtx wrote:
Show nested quote +
On September 19 2012 22:08 xgtx wrote:
On September 19 2012 21:34 xgtx wrote:
taeja will win this, then he will TvT vs polt and win this too ( because he already raped MVP)

taeja & rain !


WHAT I SAID WHAT I SAID WHAT I SAAAAAAID?


I want to make love

wow, quite the monologue
ModeratorRetired LR Bonjwa
TL+ Member
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2012-09-19 13:39:30
September 19 2012 13:39 GMT
#2538
On September 19 2012 22:38 Noocta wrote:
Show nested quote +
On September 19 2012 22:36 Fragile51 wrote:
On September 19 2012 22:34 Noocta wrote:
It's funny how terran is actually the worse race at defending drops


How did you come to that conclusion?


Well, protoss have warp in and zergs have fast units to come defend.

When a double marines drops come into your base without being intercepted by a turret / viking, you have to pull back just more marines than he dropped, you don't have a lot of other choices.



Yet you have something called sensor towers, which i heard are quite good
i.of.the.storm
Profile Joined April 2009
United States795 Posts
September 19 2012 13:39 GMT
#2539
Polt ftw, he never stops smiling! I love when Artosis tries to read his expression and says something like "Polt is getting a little anxious now" but he's still smiling :D.

Team Polt!
Maru - The Terran hope is alive!
liberate71
Profile Joined October 2011
Australia10252 Posts
September 19 2012 13:39 GMT
#2540
On September 19 2012 22:38 Noocta wrote:
Show nested quote +
On September 19 2012 22:36 Fragile51 wrote:
On September 19 2012 22:34 Noocta wrote:
It's funny how terran is actually the worse race at defending drops


How did you come to that conclusion?


Well, protoss have warp in and zergs have fast units to come defend.

When a double marines drops come into your base without being intercepted by a turret / viking, you have to pull back just more marines than he dropped, you don't have a lot of other choices.


If only they had some sort of anti-air unit to stop the marines from landing...
Minelord Stimfestor, also known as karma.
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