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[Code S] RO32 Group G 2012 GSL Season 4 - Page 31

Forum Index > StarCraft 2 Tournaments
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Prev 1 29 30 31 32 33 70 Next
TheDwf
Profile Joined November 2011
France19747 Posts
September 12 2012 11:08 GMT
#601
Is there any way to “punish” 2-bases Infests in PvZ?
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
September 12 2012 11:08 GMT
#602
On September 12 2012 20:07 DJHelium wrote:
Cool game. Think JYP could've just won easy with a chargelot/archon/high templar timing. Something like 8-10 gates, attacking before Life gets his third.


I agree, but I guess seing Life staying on 2 bases confused him and it was all downhill from there.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
September 12 2012 11:09 GMT
#603
On September 12 2012 20:08 TheDwf wrote:
Is there any way to “punish” 2-bases Infests in PvZ?


play defensive, make collussus and take delayed 3rd
DJHelium
Profile Joined December 2010
Sweden13480 Posts
Last Edited: 2012-09-12 11:10:03
September 12 2012 11:09 GMT
#604
On September 12 2012 20:08 TheDwf wrote:
Is there any way to “punish” 2-bases Infests in PvZ?


Chargelot/Archon.

*edit* Or colossus obv!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Blaec
Profile Joined April 2010
Australia4289 Posts
September 12 2012 11:09 GMT
#605
On September 12 2012 20:08 TheDwf wrote:
Is there any way to “punish” 2-bases Infests in PvZ?


Colossus makes it look stupid.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-09-12 11:09:51
September 12 2012 11:09 GMT
#606
On September 12 2012 20:08 TheDwf wrote:
Is there any way to “punish” 2-bases Infests in PvZ?

Robo > obs, scout it > colossus expand would give you a pretty huge advantage so long as you held the timing.
"You seem to think about this game a lot"
Waxangel
Profile Blog Joined September 2002
United States33503 Posts
September 12 2012 11:09 GMT
#607
JYP woulda raped if he had just taken third safely and not went for the drop
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
AxionSteel
Profile Joined January 2011
United States7754 Posts
September 12 2012 11:10 GMT
#608
On September 12 2012 20:07 DJHelium wrote:
Cool game. Think JYP could've just won easy with a chargelot/archon/high templar timing. Something like 8-10 gates, attacking before Life gets his third.

Yeah I actually thought Jyp had nice tech to deal with ling/infestor, but it didn't go as well as i thought ;d
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
September 12 2012 11:10 GMT
#609
Hatch first yo.
Soyuz
Profile Joined July 2011
Hong Kong996 Posts
Last Edited: 2012-09-12 11:11:44
September 12 2012 11:10 GMT
#610
On September 12 2012 20:02 IshinShishi wrote:
Show nested quote +
On September 12 2012 19:56 Soyuz wrote:
On September 12 2012 19:53 IshinShishi wrote:
On September 12 2012 19:51 Soyuz wrote:
On September 12 2012 19:47 Corrosive wrote:
On September 12 2012 19:45 Dodgin wrote:
On September 12 2012 19:43 IshinShishi wrote:
On September 12 2012 19:42 Dodgin wrote:
On September 12 2012 19:41 MCDayC wrote:
Can't tell if JYP did badly or Asha''s being a pro-terran downer.


second one

I think jyp played very bad, but supernova played much worse, in fact this was one of the worst bio controls I've seen from a korean terran in quite some time.


you are just being overly biased because of JYPvT stigma, he did really well for the most part. " missed storms " are not always missed by accident, but used for zoning.

fucking thank you


It's like a forcefield that you may plant once in a while when you want to retreat. You don't buy minerals or gas in the form of killed units but you buy time.

jyp was sending astray hts everywhere without backup, basically donating units if the terran in control was someone like byun, he used storms to retreat like once or twice out of his 15 fail storms.


Astray implies lost. Like he randomly move-commanded them to some places and forgot about them. It was pretty obviously that he didn't that game. Entombed Valley is a big map and I'll admit that by doing what he did he made huge risks. But it paid off. SC2 = risky game.

I fail to see your point in discussing the semantics of the word astray when it's pretty clear in the context I used that astray hts means that they had no back up , I also don't think I used the word incorrectly, units being off path or away from the main army doesn't mean that they have been forgotten, at all. Also, the bad ht control was just one of the points, Jyp also took bases without proper defence, left his colossi unprotected at multiple points, etc. Supernova just managed to play worse.


+ Show Spoiler +
I thought you were trying to imply that he somehow lost some HTs throughout the game and managed to get a lot of lucky breaks with them. Fair enough. But while in general you want HTs backed up by your ball, when you're harassing with HTs (for example at Nova's 4th), or flanking (happened several times), you can't exactly back them up. Sometimes you shouldn't even back them up - why let Nova kill 10% of your army that's backing up a single HT if it gets found when instead you can have your worst scenario (lone HTs being found) be a single HT being lost? Note that JYP didn't even have High TemplarS astray, a lot of times it was just one HT, at most two IIRC. Other times they were totally with the rest of the ball, unless attempting to go ahead to 'back ghosts counts as "astray".

A lot of players take bases without proper defence, and a lot of times it pays off. The fact that he had to lose so many bases is a bit worrying but he also managed to keep his cool (think about G1 as well). It wasn't that JYP had a perfect game, but you're making it look way worse than it actually was.
Waxangel
Profile Blog Joined September 2002
United States33503 Posts
September 12 2012 11:11 GMT
#611
ELFI IS THAT YOU
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Lambertus
Profile Joined February 2010
South Africa977 Posts
September 12 2012 11:11 GMT
#612
cannonigan
The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
September 12 2012 11:11 GMT
#613
This is why you don't hatch first anymore...
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 12 2012 11:11 GMT
#614
sigh, Life don't you dare fucking die to this
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
September 12 2012 11:11 GMT
#615
ugh this group sucks so far
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 12 2012 11:11 GMT
#616
Been too long since I saw a sexy cannon rush like this.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 12 2012 11:12 GMT
#617
Elfi vs Life flashbacks? Greatest series ever, or at least top 2 with Hyun vs Forsen.
VERY FRAGILE, LIKE A BABY PANDA EGG
Tsubbi
Profile Joined September 2010
Germany7996 Posts
September 12 2012 11:12 GMT
#618
On September 12 2012 20:11 Asha` wrote:
sigh, Life don't you dare fucking die to this


its entombed, just skip to 3rd game
xgtx
Profile Joined February 2009
227 Posts
September 12 2012 11:12 GMT
#619
that laugh lol
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-09-12 11:13:23
September 12 2012 11:12 GMT
#620
On September 12 2012 20:10 AxionSteel wrote:
Show nested quote +
On September 12 2012 20:07 DJHelium wrote:
Cool game. Think JYP could've just won easy with a chargelot/archon/high templar timing. Something like 8-10 gates, attacking before Life gets his third.

Yeah I actually thought Jyp had nice tech to deal with ling/infestor, but it didn't go as well as i thought ;d

Ling/infestor transitions really naturally into roach/infestor in the midgame, which is pretty much the ideal composition against chargelot/archon.

A chargelot/archon timing could work, but it's a huge gamble, and would rely on the zerg not scouting/countering it more than any particular execution from the P (the only important thing being to hide the impending timing).
"You seem to think about this game a lot"
Prev 1 29 30 31 32 33 70 Next
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