[Code S] RO32 Group A 2012 GSL Season 4 - Page 15
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Corrosive
Canada3741 Posts
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Fionn
United States23455 Posts
Map intro with the players is the best I've ever seen. Also like that the player intro is now on the player cam. Good shit, GSL. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Porcelina
United Kingdom3249 Posts
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Looms
United States4624 Posts
On September 03 2012 18:21 Corrosive wrote: also was parting "red loofah protoss"? indeed. dat sponge | ||
Sc2Null
United States3754 Posts
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FrostedMiniWheats
United States30730 Posts
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Sc2Null
United States3754 Posts
On September 03 2012 18:21 Fionn wrote: GSL intro was shit. Map intro with the players is the best I've ever seen. Also like that the player intro is now on the player cam. Good shit, GSL. well you have to ask yourself..how could the player intro's be made better without taking 30mins? | ||
Arceus
Vietnam8332 Posts
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Waxangel
United States33075 Posts
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shabby
Norway6402 Posts
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DrPandaPhD
5188 Posts
On September 03 2012 18:22 Sc2Null wrote: well you have to ask yourself..how could the player intro's be made better without taking 30mins? Having all of them do a backflip, doesn't take long! Backflips makes everything better | ||
Hall0wed
United States8486 Posts
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AgentChaos
United Kingdom4569 Posts
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fixed_point
Germany4891 Posts
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Pandemona
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Charlie Sheens House51449 Posts
Oh right, all in xD | ||
FeyFey
Germany10114 Posts
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KiNGxXx
7928 Posts
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shabby
Norway6402 Posts
On September 03 2012 18:23 Pandemona wrote: Ok im fathomed. Why speed opener :S delayed his hatch by loads. Nexus up basically before the 2nd hatch starts. Is map control that important in the early vs FFE? Needs speed to deny scouting of gas mining and lair. | ||
RPR_Tempest
Australia7795 Posts
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