moonglade 2-0d bomber yo
[WCS KR] WR3 - Page 58
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teddyoojo
Germany22369 Posts
moonglade 2-0d bomber yo | ||
MCDayC
United Kingdom14464 Posts
On August 20 2012 20:54 Qikz wrote: Euro Zergs seemingly more OP than the Korean zergs it seems :o Most definitely ![]() | ||
village_idiot
2436 Posts
On August 20 2012 20:46 MCDayC wrote: brrr Shakuras such a bad map Funny how it was once considered the best map. | ||
Fjodorov
5007 Posts
On August 20 2012 20:53 M2 wrote: Is ZvP the hardest match up at the moment? I am not into SC2 too mush but from what I see, it looks like zergs have really hard time against protoss, not saying is imbalanced, just require a lot of skill and no room for mistakes at all, while for the other match ups its more balanced in terms of mistakes allowed, at least that is how it looks to me Its not imbalanced but you are right that it gets out of control very fast if you make a mistake. It goes both ways thou. | ||
Moka
Canada942 Posts
On August 20 2012 20:54 mrtomjones wrote: Quite hard for Protoss also. An odd match Yeah, the matchup is a headache for everyone | ||
Rammstorm
Germany1434 Posts
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mrtomjones
Canada4020 Posts
Use the Gom player. Much better resolution. Or just spend a bit and get better quality. | ||
liberate71
Australia10252 Posts
hahahahaha so good | ||
Assirra
Belgium4169 Posts
On August 20 2012 20:54 DrakeFZX3 wrote: Well Foreigner Zergs tech to Hive much quicker than Korean Zergs. More like Foreigner Protoss give Foreigner Zergs the chance to tech. Korean Protoss destroy you if you try to do that stuff. | ||
Fusilero
United Kingdom50293 Posts
Moonglade has always been the exception | ||
figq
12519 Posts
On August 20 2012 20:53 M2 wrote: It's funny, cuz in BW usually the slight Rock/Paper/Scissors was T>Z>P>T, but in SC2 eventually the patches turned that around into: T>P>Z>T.Is ZvP the hardest match up at the moment? I am not into SC2 too mush but from what I see, it looks like zergs have really hard time against protoss, not saying is imbalanced, just require a lot of skill and no room for mistakes at all, while for the other match ups its more balanced in terms of mistakes allowed, at least that is how it looks to me | ||
Rabiator
Germany3948 Posts
On August 20 2012 18:45 Rabiator wrote: Why dont Terrans pull back their Ravens after using the PDD? Not only Polt does this and its done with Medivacs as well. It seems likely that this is a consequence of the "1-control-group-syndrome" and thats not really good; maybe some BW players can show us how to do it better and thus improve the playing skill of the SC2 pros. Another unit where this "use a gas-expensive unit as cannon fodder" is common is the Infestor for Zerg. It really seems a waste NOT to hide them since they are more expensive to rebuild and if you dont have to do that you will slowly stockpile gas for broodlords or ultralisks. For the same reason I dont understand why Zerg dont get burrow ASAP, because it can really help saving your units. Seeing Roro just lose two Infestors for free while they were waddling to the front is painful; sure they were following the rally point, but nevertheless its painful to see. | ||
oneofthem
Cayman Islands24199 Posts
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skrotcyk
Sweden432 Posts
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Wildmoon
Thailand4189 Posts
On August 20 2012 20:53 M2 wrote: Is ZvP the hardest match up at the moment? I am not into SC2 too mush but from what I see, it looks like zergs have really hard time against protoss, not saying is imbalanced, just require a lot of skill and no room for mistakes at all, while for the other match ups its more balanced in terms of mistakes allowed, at least that is how it looks to me Protoss have it harder for army control but zerg have it harder for good decision making to not die to 2base all-in. | ||
FataLe
New Zealand4501 Posts
On August 20 2012 20:53 M2 wrote: Is ZvP the hardest match up at the moment? I am not into SC2 too mush but from what I see, it looks like zergs have really hard time against protoss, not saying is imbalanced, just require a lot of skill and no room for mistakes at all, while for the other match ups its more balanced in terms of mistakes allowed, at least that is how it looks to me haha you just wait 'till a zerg reaches late game. then we see who can't make the mistakes. | ||
FreudianTrip
Switzerland1983 Posts
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SibChil
Sweden502 Posts
On August 20 2012 20:54 Qikz wrote: Euro Zergs seemingly more OP than the Korean zergs it seems :o Korean zergs have struggled for most of the lifetime of SCII with only one or two shining beacons of hope available at any given time. (Except for the beginnings of last GSTL I suppose ![]() | ||
MCDayC
United Kingdom14464 Posts
On August 20 2012 20:56 Assirra wrote: More like Foreigner Protoss give Foreigner Zergs the chance to tech. Korean Protoss destroy you if you try to do that stuff. Except for the times where they lose, yeah... | ||
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opterown
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Australia54784 Posts
On August 20 2012 20:55 village_idiot wrote: Funny how it was once considered the best map. it's fairly balanced haha | ||
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