[WCS KR] WR1 D1 - Page 118
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Bulgaria281 Posts
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Tachion
Canada8573 Posts
On August 07 2012 05:25 EuLoGy[kTw] wrote: Can anyone tell my how JD played? Game 1 was alright, but he had subpar drop defense and his lategame tech choice didn't work out at all. game 2 he tried to do a big bust that failed horribly and from then on out the game was basically over. | ||
Tantaburs
Canada1825 Posts
On August 07 2012 02:43 kaokentake wrote: jaedongs only "mistakes" in the first game is he derped bane/ling into tanks in the midgame and lost jaedongs other mistakes later in the game like maybe not dealing with drops properly is a RESULT of his early derping into tanks which let alive have more than he should have had. if the terrans got way more crap than he should have and pwning you allover the map of course it "looks like" jaedongs making mistakes. no zerg would look otherwise but its a result of their earlier mistakes. banelings SUCK against even 1 tank (however fungal+ a few banes pwns). their ONLY purpose is surviving early pressure, past themidgame infestors are always a better unit to spend money on. only time you should be derping banes into tanks in the midgame is if your using leftover banelings from the earlygame you were forced to build jaedong had 3 fast saturated bases, 12 minute hive with tons of queens and insane creepspread, zero damage incurred early. he should have won but he traded thousands of resources of banelings for near nothing. once he learns this small lesson he should destroy alive in that first game in the same scenario (as no terrans really have an answer to stephano style fungal abuse yet if the zerg gets 3fast bases like that he should never lose. stephano only loses when the terran stops that fast 3base 12minute hive uninterrupted macro for zerg scenario from happening) simply put, infestors are just better than banelings. 1 infestor costs 100/150 and it can get off a few fungals in its first 2 minutes of life. swarm mass lings into the tanks/bio during the 10-15 minute midgame and a couple fungals do the job of 15 banelings. 15 banelings cost 750/375. infestors are like 4x more cost efficient. then get broodlords or ultras with that 12 minute hive and its prisonrape for alive after the 15 minute midgame is over. i expect jaedong to crush code s terrans once he figures out that last piece of the stephano puzzle (abuse fungal all game long) which allows stephano to rape everyone with zerg but he would be a low tier player if he played terran or toss because he wouldnt be able to abuse fungal as toss or terran (ok im joking about this part. just annoys me how zerg is designed to rely so much on fungal. every stephano game is the fungal diarys. how would he perform without it. but i guess every top zerg is like that now and needs to be like that because zerg has to be by its very design. you live and die by the fungal) game 2 means nothing really... jaedong had a horrible reaction to a 2rax then just lost after that... just means he just doesnt know the right way to react which a quick conversation with any top zerg could fix for the dong... he played standard very well in game1 for the first 12 minutes of opening but derped ling/banes after that in the midgame JD's mistakes in the first game included but were not limited to. Bad army control Bad building placement. Bad fungals(he constantly fungaled a dropship once then left) Never using baneling mines even after marines ran over them 2-3 times running 7 banelings into a PF. Whether the KeSPA pros will dominate SC2 is left to be seen (and unlikley if you ask me) but currently they are simply not as good as SC2 pros. I'd put them at mid-high forigner level atm | ||
reki-
Netherlands327 Posts
![]() I encourage those people to atleast try and play BW to understand what people mean by requiring alot more skill to be as good as the progamers are at the game. There is also alot of pressure on these guys by both BW fans as SC2 to perform "because they are so good" that it's almost impossible to fulfill these expectations imo plus the fact that BW progamers probably don't have any other skill other than being a progamer makes it pretty sad for them that broodwar died. | ||
bellsNkeys
United States52 Posts
On August 07 2012 02:43 kaokentake wrote: jaedongs only "mistakes" in the first game is he derped bane/ling into tanks in the midgame and lost jaedongs other mistakes later in the game like maybe not dealing with drops properly is a RESULT of his early derping into tanks which let alive have more than he should have had. if the terrans got way more crap than he should have and pwning you allover the map of course it "looks like" jaedongs making mistakes. no zerg would look otherwise but its a result of their earlier mistakes. banelings SUCK against even 1 tank (however fungal+ a few banes pwns). their ONLY purpose is surviving early pressure, past themidgame infestors are always a better unit to spend money on. only time you should be derping banes into tanks in the midgame is if your using leftover banelings from the earlygame you were forced to build jaedong had 3 fast saturated bases, 12 minute hive with tons of queens and insane creepspread, zero damage incurred early. he should have won but he traded thousands of resources of banelings for near nothing. once he learns this small lesson he should destroy alive in that first game in the same scenario (as no terrans really have an answer to stephano style fungal abuse yet if the zerg gets 3fast bases like that he should never lose. stephano only loses when the terran stops that fast 3base 12minute hive uninterrupted macro for zerg scenario from happening) simply put, infestors are just better than banelings. 1 infestor costs 100/150 and it can get off a few fungals in its first 2 minutes of life. swarm mass lings into the tanks/bio during the 10-15 minute midgame and a couple fungals do the job of 15 banelings. 15 banelings cost 750/375. infestors are like 4x more cost efficient. then get broodlords or ultras with that 12 minute hive and its prisonrape for alive after the 15 minute midgame is over. i expect jaedong to crush code s terrans once he figures out that last piece of the stephano puzzle (abuse fungal all game long) which allows stephano to rape everyone with zerg but he would be a low tier player if he played terran or toss because he wouldnt be able to abuse fungal as toss or terran (ok im joking about this part. just annoys me how zerg is designed to rely so much on fungal. every stephano game is the fungal diarys. how would he perform without it. but i guess every top zerg is like that now and needs to be like that because zerg has to be by its very design. you live and die by the fungal) game 2 means nothing really... jaedong had a horrible reaction to a 2rax then just lost after that... just means he just doesnt know the right way to react which a quick conversation with any top zerg could fix for the dong... he played standard very well in game1 for the first 12 minutes of opening but derped ling/banes after that in the midgame Some qq in this post. Muta/ling/bling has been used to a lot of success and is still viable against marine-tank in the mid game. Don't sit here and tell me banelings only use is early game defense when baneling busts, baneling bombs, and muta/ling/bling mid game compositions are still pretty common even though it has shifted more towards infestor play. And btw you must have not watched the game if you're telling me all JD needs to do is make infestors to start stomping code S level Terran players. Potential is definitely there but he's got a ways to go. | ||
DYEAlabaster
Canada1009 Posts
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Dranak
United States464 Posts
On August 07 2012 06:41 DYEAlabaster wrote: Poor Dong, he's so hooped getting SC in the lower bracket ![]() I think he'll have a reasonable shot at winning, but he'll still be the underdog. | ||
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Shellshock
United States97274 Posts
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Kal_rA
United States2925 Posts
On August 07 2012 02:00 Xiphos wrote: NONE of the TBLS will win a GSL title mark my words. Bisu got this! Hes just hustling all of us with his 0-6 | ||
Kal_rA
United States2925 Posts
On August 07 2012 02:25 Xiphos wrote: But he sucks at SCtwo. Everytime he plays the game, he just looks plain depressed. Course hes depressed.. wouldn't you be? If you were at the head of your game. Literally the best. And then all of a sudden your forced to switch into something different. Where you don't know the timings... Your old play style isnt working for you.. It took a LONG time for flash to get where he is in BW. Think back to when he started. When he was 15 all his plays were cheesy. Took forever for him to get his current play style. Lots of trial and error. LOTS. Give the man two years. Thats how long MVP and Nestea have had. Then lets talk. | ||
snakeeyez
United States1231 Posts
The top brood war guys got there by the qualities they have like work ethic, learning, and adapting. Its just a question of how bad do they want to win at starcraft 2? If they are hungry to win they will get there eventually. | ||
jellyjello
Korea (South)664 Posts
On August 07 2012 03:31 Random_Guy09 wrote: Lol you sir must be delusional or dont watch many TvZ's in GSL. Those guys pretty much fight for their lives until they're down to drones if they have to. And there is really no need to state anything simple as larva injects cause its a pointless thing to bring up (And zergs generally trade very well because of the economy they're able to get making only late game comps not cost effective) as is the favored race on a map. A MU winrate on a map means absolutely nothing. If you are the better player you can use your skill and knowledge to win on any map no matter how favored it is so its no excuse. Zergs trade very well against Terran in late game who has 10+ Barracks with reactors? LOL. Only way zergs do that is if he keeps up with the larva inject timing. I even saw Nestea floating 1000+ minerals once because he missed his injects against Terran in late game. If you really believe that Antiga is not Terran favored, then I have nothing to say to you. Ask any Korean Terran or zerg pros, most will agree that it's very hard to beat Terran if he turtles to three base vs three base scenario. | ||
IPS.Mardow.
Germany713 Posts
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Archers_bane
United States1338 Posts
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Harem
United States11390 Posts
On August 07 2012 10:32 Archers_bane wrote: Jaedong ![]() It's double-elimination so he has to play sc next. | ||
FataLe
New Zealand4481 Posts
On August 07 2012 10:54 Harem wrote: It's double-elimination so he has to play sc next. So, you're saying he's already out of the tournament? ![]() | ||
mordk
Chile8385 Posts
On August 07 2012 11:18 FataLe wrote: So, you're saying he's already out of the tournament? ![]() Never lose faith in JD! But yeah, it's looking tough, sC is great | ||
Archers_bane
United States1338 Posts
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Proseat
Germany5113 Posts
On August 07 2012 16:36 Archers_bane wrote: I am not familiar with all the SC2 pro players, so sC is like a A+ Terran player? Parting must be good to beat him then to force him into losers bracket. Cmon Jaedong, unleash the Tyrant!! Here's ![]() http://www.gomtv.net/records/playerInfo.gom?option=view&playerid=10784 Kim, Seung-Chul ( ![]() ![]() Usually staying in either Code S or Code A up until his severe health problem (pneumothorax, collapsed lung requiring surgery) reared its ugly head in August 2011, he is currently in Code B (i.e. not in Code A or S) for the upcoming Season 3 as he lost to ![]() Unless his health problem gets in the way, he can be a very solid Terran player. | ||
FataLe
New Zealand4481 Posts
On August 07 2012 16:36 Archers_bane wrote: I am not familiar with all the SC2 pro players, so sC is like a A+ Terran player? Parting must be good to beat him then to force him into losers bracket. Cmon Jaedong, unleash the Tyrant!! Before he fell ill, definitely. Now it's still up for grabs, probably B+ | ||
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