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MLG Summer Arena [Day 2] - Page 166

Forum Index > StarCraft 2 Tournaments
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forsooth
Profile Joined February 2011
United States3648 Posts
July 21 2012 23:41 GMT
#3301
On July 22 2012 08:39 sAsImre wrote:
Show nested quote +
On July 22 2012 08:38 forsooth wrote:
On July 22 2012 08:34 sAsImre wrote:
On July 22 2012 08:32 Gosi wrote:
On July 22 2012 08:32 sAsImre wrote:
On July 22 2012 08:30 CosmicSpiral wrote:
Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.

I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it.


the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie.
Marines are simply too good.

Siege Tanks are simply too bad. :&


They're ok, if they were that bad everyone'd be playing pure bio. You simply cannot mass them since they're way too many ways to deal with it. They complement marines quite well and are good vs ultra/ling/infest.

The only thing Zerg has that handles tanks outright is brood lords, which are the hardest of hard counters, even moreso than immortals. Were it not for the broodling-based attack, high tank counts at all stages in the game would be not only possible but probably common. SC2 tanks may suck compared to their BW counterparts (I'd love to see a big damage buff btw) but in high numbers they're still impressive.


drop + roach destroy lower tank counts in the midgame. Like really hard that's the reason the opening is thor/hellion/banshee.

If you're going mech, sure. But against marine/tank? Not really.
Lasbike
Profile Joined January 2011
France2888 Posts
July 21 2012 23:42 GMT
#3302
Stephano making mutaz :O
yeint
Profile Joined May 2011
Estonia2329 Posts
July 21 2012 23:42 GMT
#3303
I love watching mutaling :D
Not supporting teams who take robber baron money.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
July 21 2012 23:42 GMT
#3304
On July 22 2012 08:36 sAsImre wrote:
Show nested quote +
On July 22 2012 08:35 CosmicSpiral wrote:
On July 22 2012 08:32 sAsImre wrote:
On July 22 2012 08:30 CosmicSpiral wrote:
Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.

I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it.


the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie.
Marines are simply too good.


Falsest thing I've ever read in this thread. That's the entire reason you go mech in the first place.


You cannot fight Z t2 with mech since he just rush hive because roaches are too good. So you've a weaker army than the Z in a straight up fight before ultra lategame.
Just watch symbol crushing every mech player either by dropping 200/200 roaches or rushing hive to see that you're wrong.


Like mech players can't do hellion drops (which Mvp did at his peak) or defend adequately against roach harassment (which Mvp did at his peak too). The fact is nobody has worked that hard at making mech viable since the BFH nerf, so mech is largely stuck at summer/fall 2011 standards.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2012-07-21 23:43:42
July 21 2012 23:42 GMT
#3305
On July 22 2012 08:41 forsooth wrote:
Show nested quote +
On July 22 2012 08:39 sAsImre wrote:
On July 22 2012 08:38 forsooth wrote:
On July 22 2012 08:34 sAsImre wrote:
On July 22 2012 08:32 Gosi wrote:
On July 22 2012 08:32 sAsImre wrote:
On July 22 2012 08:30 CosmicSpiral wrote:
Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.

I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it.


the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie.
Marines are simply too good.

Siege Tanks are simply too bad. :&


They're ok, if they were that bad everyone'd be playing pure bio. You simply cannot mass them since they're way too many ways to deal with it. They complement marines quite well and are good vs ultra/ling/infest.

The only thing Zerg has that handles tanks outright is brood lords, which are the hardest of hard counters, even moreso than immortals. Were it not for the broodling-based attack, high tank counts at all stages in the game would be not only possible but probably common. SC2 tanks may suck compared to their BW counterparts (I'd love to see a big damage buff btw) but in high numbers they're still impressive.


drop + roach destroy lower tank counts in the midgame. Like really hard that's the reason the opening is thor/hellion/banshee.

If you're going mech, sure. But against marine/tank? Not really.


that's the all point of those 14min pushes with 6-10 tanks and 2/2. But i'd not call it a mass, but if you consider it that way i totally agree with you.
On July 22 2012 08:42 CosmicSpiral wrote:
Show nested quote +
On July 22 2012 08:36 sAsImre wrote:
On July 22 2012 08:35 CosmicSpiral wrote:
On July 22 2012 08:32 sAsImre wrote:
On July 22 2012 08:30 CosmicSpiral wrote:
Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.

I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it.


the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie.
Marines are simply too good.


Falsest thing I've ever read in this thread. That's the entire reason you go mech in the first place.


You cannot fight Z t2 with mech since he just rush hive because roaches are too good. So you've a weaker army than the Z in a straight up fight before ultra lategame.
Just watch symbol crushing every mech player either by dropping 200/200 roaches or rushing hive to see that you're wrong.


Like mech players can't do hellion drops (which Mvp did at his peak) or defend adequately against roach harassment (which Mvp did at his peak too). The fact is nobody has worked that hard at making mech viable since the BFH nerf, so mech is largely stuck at summer/fall 2011 standards.


You don't know what you're talking about. Go watch some Symbol/any TSL zerg play vs mech to see why drops are good.
Zest fanboy.
zylog
Profile Joined August 2010
Canada943 Posts
July 21 2012 23:42 GMT
#3306
On July 22 2012 08:39 JazzJackrabbit wrote:
lol everything Mr. Bitter says Apollo just shoots it down.


I feel Mr. Bitter's game knowledge has really stagnated since 12 weeks with the pros finished over a year ago. He's more of a caster for humour than for zerg analysis now.
Exarl25
Profile Joined November 2010
1887 Posts
July 21 2012 23:42 GMT
#3307
Stephano making Mutas? Is this real life?
ZenithM
Profile Joined February 2011
France15952 Posts
July 21 2012 23:43 GMT
#3308
So that's the supply block Stephano was talking about. :D
RogerChillingworth
Profile Joined March 2010
2919 Posts
July 21 2012 23:43 GMT
#3309
ahhh, the 2011 Stephano style reemerges
aznball123
Profile Joined February 2012
2759 Posts
July 21 2012 23:43 GMT
#3310
wow such a small army by ryung
Mmm, what to watch.
JWD
Profile Blog Joined October 2007
United States12607 Posts
July 21 2012 23:44 GMT
#3311
dApollo really knows how to create tension...

great games here !!
✌
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
July 21 2012 23:44 GMT
#3312
On July 22 2012 08:43 aznball123 wrote:
wow such a small army by ryung


Exactly my thought.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
forsooth
Profile Joined February 2011
United States3648 Posts
July 21 2012 23:44 GMT
#3313
Where's all of Ryung's stuff? that didn't look like a 160 supply army at all.
FairForever
Profile Joined February 2011
Canada2392 Posts
July 21 2012 23:44 GMT
#3314
On July 22 2012 08:43 aznball123 wrote:
wow such a small army by ryung


Now we know Stephano can play mutaling style too haha
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 21 2012 23:44 GMT
#3315
well ryung is in deep shit now
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
mordk
Profile Blog Joined November 2010
Chile8385 Posts
July 21 2012 23:44 GMT
#3316
Oh damn here it comes again..
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
July 21 2012 23:44 GMT
#3317
Ryung scratching the back of his head, with good reason
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
July 21 2012 23:44 GMT
#3318
Stephano with a huge lead now. If he holds on he'll face only Protoss on this side of the bracket, NASL rematch with Hero will be interesting
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 21 2012 23:44 GMT
#3319
most absurd timing by Stephano, hitting seconds before upgrades.
VERY FRAGILE, LIKE A BABY PANDA EGG
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
July 21 2012 23:45 GMT
#3320
On July 22 2012 08:43 aznball123 wrote:
wow such a small army by ryung


ya he was 160 supply but only had like 70 in the middle...
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