[OSL] Dual Tournament Day 2 - Page 11
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AxionSteel
United States7754 Posts
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Testuser
6469 Posts
On July 23 2012 20:18 HaXXspetten wrote: one of the stupidest things I've ever read Indeed. Also, if I may ask, what is the origin of your name? | ||
vthree
Hong Kong8039 Posts
On July 23 2012 20:18 HaXXspetten wrote: one of the stupidest things I've ever read How so? It seems like we see it every 3rd PvZ game (similar to 1-1-1) and it seems a lot easier to executed than to defend. | ||
Wildmoon
Thailand4189 Posts
On July 23 2012 20:16 BgSBendeR wrote: there's no one in the crowd o_o well that kind of sucks. I wonder if its cuz its GSL players or simply because its sc2 only. Well, GOM studio have been really packed lately. It's more like this is SC2+OSL. | ||
Doublemint
Austria8366 Posts
On July 23 2012 20:20 AxionSteel wrote: Gooooooooo PartinG In 9 out of 10 days I would agree - but it's MC dude ![]() | ||
Zea!
9589 Posts
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SeaSwift
Scotland4486 Posts
On July 23 2012 20:21 vthree wrote: How so? It seems like we see it every 3rd PvZ game (similar to 1-1-1) and it seems a lot easier to executed than to defend. We see it because it's fucking Antiga, if you don't abuse drops to win you won't be able to hold your 3rd ever. Every all-in is meant to be easier to pull off than defend. That's why people do it. Plus this new variant of MC's was introduced literally less than a week ago. Blizzard left Protoss crying for months before they increased the Immortal range by one. | ||
Die4Ever
United States17588 Posts
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vthree
Hong Kong8039 Posts
On July 23 2012 20:21 Wildmoon wrote: Well, GOM studio have been really packed lately. It's more like this is SC2+OSL. I think most people associate OSL with BW. Also, this is not really OSL proper, just the 'qualifiers' in a sense. | ||
ThePlayer33
Australia2378 Posts
On July 23 2012 20:21 vthree wrote: How so? It seems like we see it every 3rd PvZ game (similar to 1-1-1) and it seems a lot easier to executed than to defend. it is kinda like a stupid part of the game, but zergs unfortunately will have to make spine on ramps and track the prism really well with roaches moving correspondingly | ||
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opterown
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Australia54784 Posts
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HaXXspetten
Sweden15718 Posts
On July 23 2012 20:24 opterown wrote: imba gf not even hiding from the camera | ||
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Ragnarork
France9034 Posts
On July 23 2012 20:21 vthree wrote: How so? It seems like we see it every 3rd PvZ game (similar to 1-1-1) and it seems a lot easier to executed than to defend. You should wonder why this kind of all in is pulled... And btw, I think it surprised most Z players, but is way more defendable than the 1 - 1 - 1 was... | ||
Heavenlee
United States966 Posts
On July 23 2012 20:19 BlindKill wrote: change in energy cost from 50 to 55/60 and easily fixed it Lol no. That wouldn't help it and that would ruin tons of builds, especially in PvP and PvZ which rely on that first sentry for defense against super quick all-ins. This build can be beaten but Seal didn't execute it right, he built too many drones while the warp prism harass was coming instead of units, then lost too much from the initial warp prism attack which he could have handled better. | ||
vthree
Hong Kong8039 Posts
On July 23 2012 20:23 SeaSwift wrote: We see it because it's fucking Antiga, if you don't abuse drops to win you won't be able to hold your 3rd ever. Every all-in is meant to be easier to pull off than defend. That's why people do it. Plus this new variant of MC's was introduced literally less than a week ago. Blizzard left Protoss crying for months before they increased the Immortal range by one. I actually meant the sentry-immortal all-in that Parting just did. It is not just done on Antiga. There is a difference between easier to pull off than A LOT easier... If the defender has to play perfect to defend it, I think it should be looked at. | ||
SeaSwift
Scotland4486 Posts
On July 23 2012 20:25 Heavenlee wrote: Lol no. That wouldn't help it and that would ruin tons of builds, especially in PvP and PvZ which rely on that first sentry for defense against super quick all-ins. This build can be beaten but Seal didn't execute it right, he built too many drones while the warp prism harass was coming instead of units, then lost too much from the initial warp prism attack which he could have handled better. Yeah. Remove warp-in Forcefields and you kill PvP. | ||
Dodgin
Canada39254 Posts
On July 23 2012 20:26 vthree wrote: I actually meant the sentry-immortal all-in that Parting just did. It is not just done on Antiga. There is a difference between easier to pull off than A LOT easier... If the defender has to play perfect to defend it, I think it should be looked at. I don't know what you could possibly nerf that wouldn't fuck Protoss over in other ways about that build, though. | ||
Amornthep
Singapore2605 Posts
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aznball123
2759 Posts
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SeaSwift
Scotland4486 Posts
On July 23 2012 20:26 vthree wrote: I actually meant the sentry-immortal all-in that Parting just did. It is not just done on Antiga. There is a difference between easier to pull off than A LOT easier... If the defender has to play perfect to defend it, I think it should be looked at. Oh, ok. I would wait a while before thinking of changing stuff up - Stephano said that he thought it wasn't OP when he lost to it. Then again, that is Stephano. | ||
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