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[GSL] Code A Round 2 Day 2 - Page 54

Forum Index > StarCraft 2 Tournaments
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Prev 1 52 53 54 55 56 67 Next
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2012 11:20 GMT
#1061
On July 18 2012 20:18 Koshi wrote:
Show nested quote +
On July 18 2012 20:17 Juliette wrote:
On July 18 2012 20:14 Juliette wrote:
On July 18 2012 20:10 Juliette wrote:
On July 18 2012 20:07 Juliette wrote:
On July 18 2012 20:06 Juliette wrote:

Code A R2D2 Match 7 Game 1

Code A R2D2 Match 7 Game 2

P7 Ace <Antiga> Z1 Shine

pool first, nexus first, a probe blocks the natural hatch so shine takes the third.

there was a probe doing sick jukes but it died

6:00 ace with 3/4 gas, stalkers running around killing lings, adding 4 gates


8:00 ace hits the third with 4 gates, but lots of lings block the stalkers. Raoches are out now, but the lings ahv all died and ace is free to warp in all stalkers.

9:00 stalkers run away from the overwhelming roach numbers

10:00 robotics coming now.

11:00 4 stalkers load in a prism, lots of lings see it.


13:00 third by ace, down 70 supply.

14:00 maxed shine attacks in with a massive drop into Ace's main, while more units hit the third. a LOT of FFs trap the roaches but Shine remains maxed


15:00 shine moves into the natural, kills ace


Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG!

Down 70 supply was the subtle clue
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Kazeshini
Profile Joined June 2010
Germany166 Posts
July 18 2012 11:20 GMT
#1062
thx
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 18 2012 11:20 GMT
#1063
Code A R2D2 Match 7 Game 1
Code A R2D2 Match 7 Game 2

Code A R2D2 Match 7 Game 3

P1 Ace <Cloud Kingdom> Z7 Shine

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
July 18 2012 11:21 GMT
#1064
"15:00 shine moves into the natural, kills ace"

Why bother with complicated analysis when it's that simple haha !
LiquipediaWanderer
Juliette
Profile Blog Joined September 2010
United States6003 Posts
Last Edited: 2012-07-18 11:23:47
July 18 2012 11:22 GMT
#1065
On July 18 2012 20:20 Probe1 wrote:
Show nested quote +
On July 18 2012 20:18 Koshi wrote:
On July 18 2012 20:17 Juliette wrote:
On July 18 2012 20:14 Juliette wrote:
On July 18 2012 20:10 Juliette wrote:
On July 18 2012 20:07 Juliette wrote:
On July 18 2012 20:06 Juliette wrote:

Code A R2D2 Match 7 Game 1

Code A R2D2 Match 7 Game 2

P7 Ace <Antiga> Z1 Shine

pool first, nexus first, a probe blocks the natural hatch so shine takes the third.

there was a probe doing sick jukes but it died

6:00 ace with 3/4 gas, stalkers running around killing lings, adding 4 gates


8:00 ace hits the third with 4 gates, but lots of lings block the stalkers. Raoches are out now, but the lings ahv all died and ace is free to warp in all stalkers.

9:00 stalkers run away from the overwhelming roach numbers

10:00 robotics coming now.

11:00 4 stalkers load in a prism, lots of lings see it.


13:00 third by ace, down 70 supply.

14:00 maxed shine attacks in with a massive drop into Ace's main, while more units hit the third. a LOT of FFs trap the roaches but Shine remains maxed


15:00 shine moves into the natural, kills ace


Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG!

Down 70 supply was the subtle clue

Ace was the one attacking :p. They actually miscounted the gate count, he hit with 6 but it was deflected with roaches and lings because ace warped in too many stalkers too early. forgive my atrocious spelling. After the attack failed, both players kinda just macro up and then shine kills ace

On July 18 2012 20:21 Ragnarork wrote:
"15:00 shine moves into the natural, kills ace"

Why bother with complicated analysis when it's that simple haha !

I should have put "A-moves"
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2012 11:23 GMT
#1066
Nah I know how it is, Like a fourth of my posts are from LRing games.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 18 2012 11:24 GMT
#1067
On July 18 2012 20:20 Juliette wrote:
Code A R2D2 Match 7 Game 1
Code A R2D2 Match 7 Game 2

Code A R2D2 Match 7 Game 3

P1 Ace <Cloud Kingdom> Z7 Shine


Pool first, then 2 hatches. no probe block this time, Ace is busy with his own forge/nexus/cannon/gate

5:00 Stargate tech, before third/fourth gas for Ace.

Zerg adding gasses now, no evo yet
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Tsubbi
Profile Joined September 2010
Germany7997 Posts
July 18 2012 11:25 GMT
#1068
someone needs to inform team swarm life zergs about not building hydra dens
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-07-18 11:29:00
July 18 2012 11:26 GMT
#1069
Nah hydralisks are great as long as your opponent agrees not to build anything but gateway units. Oh shit lol good engagement for Shine big time.

Hey where'd everybody go?
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2012-07-18 11:30:28
July 18 2012 11:29 GMT
#1070
Awesome job Juliette.
I am just such a zerg fanboy that I was getting worried reading the first 11 minutes going into ace his favor.

I was thinking of a 4gate +1 on the 8 minute mark. Which is pretty devastating if done right. And unless you are ready P can take a free third, and crush your delayed max roach attack. Or any attack.
I had a good night of sleep.
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 18 2012 11:29 GMT
#1071
On July 18 2012 20:24 Juliette wrote:
Show nested quote +
On July 18 2012 20:20 Juliette wrote:
Code A R2D2 Match 7 Game 1
Code A R2D2 Match 7 Game 2

Code A R2D2 Match 7 Game 3

P1 Ace <Cloud Kingdom> Z7 Shine


Pool first, then 2 hatches. no probe block this time, Ace is busy with his own forge/nexus/cannon/gate

5:00 Stargate tech, before third/fourth gas for Ace.

Zerg adding gasses now, no evo yet

7:00 Phoenix out of the SG, robotics down in the other corner of his base. Ace is hiding the phoenix, lair, evo, roach warren coming now.

8:00 Phoenix move out, zerg +1 range researching, the phoenix kill some queens but one dies to a spore. They kill some drones, run out of energy, move on.

10:00 Ace adds robotics bay, extra gates, +1 armor since there's no TC. Shine adds hydras and a spire. Colossus are already on their way, and some zealots harass some hydras

11:00 Hydras find some phoenix, the phoenix kill a hydra. Meanwhile Ace takes a third.

12:00 TC now, phoenix keep looking for things to kill: there's 5 on the map. Corruptors are out, +2 zerg range almost done, lots of roaches and supply is 174-144. Shine attacks the third, FFs zone the ground army and phoenix fight off corruptors for a little, but focus fire kill the colossus and Shine has a concave. Blink is not done yet.

OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
AxionSteel
Profile Joined January 2011
United States7754 Posts
July 18 2012 11:29 GMT
#1072
yawn
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
July 18 2012 11:29 GMT
#1073
On July 18 2012 20:26 Probe1 wrote:
Nah hydralisks are great as long as your opponent agrees not to build anything but gateway units. Oh shit lol good engagement for Shine big time.

Hey where'd everybody go?


We're all off to try and catch some of the MMA drama.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 18 2012 11:30 GMT
#1074
Ouch, terrible day for Protoss >_< Hopefully Puzzle can take his match!
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
July 18 2012 11:30 GMT
#1075
This is a sad day for Protoss
I've got moves like Jagger
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
July 18 2012 11:30 GMT
#1076
welp, bye ace...
m0ck
Profile Blog Joined November 2010
4194 Posts
July 18 2012 11:30 GMT
#1077
Surprised Shine broke that, Ace really should have focused the damage of his colossi
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2012 11:30 GMT
#1078
Poll: Recommend Shine vs AcE Game 3?

No (3)
 
60%

Yes (1)
 
20%

If you have time (1)
 
20%

5 total votes

Your vote: Recommend Shine vs AcE Game 3?

(Vote): Yes
(Vote): No
(Vote): If you have time

우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-07-18 11:30:47
July 18 2012 11:30 GMT
#1079
toodlepip ace.

hope he can have a good U & D at least.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
July 18 2012 11:30 GMT
#1080
On July 18 2012 20:26 Probe1 wrote:
Nah hydralisks are great as long as your opponent agrees not to build anything but gateway units.


It's a mind-game tactic. Opponent sees a Hydra den, and thinks "shit, this guy's got a hidden base somewhere. There's no way he could be this reckless on a 3 base economy."
Team Slayers, Axiom-Acer and Vile forever
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