On July 18 2012 20:18 Koshi wrote:
Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG!
Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG!
Down 70 supply was the subtle clue
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Forum Index > StarCraft 2 Tournaments |
Probe1
United States17920 Posts
July 18 2012 11:20 GMT
#1061
On July 18 2012 20:18 Koshi wrote: Show nested quote + On July 18 2012 20:17 Juliette wrote: On July 18 2012 20:14 Juliette wrote: On July 18 2012 20:10 Juliette wrote: On July 18 2012 20:07 Juliette wrote: On July 18 2012 20:06 Juliette wrote: Code A R2D2 Match 7 Game 1 Code A R2D2 Match 7 Game 2 P7 Ace <Antiga> Z1 Shine pool first, nexus first, a probe blocks the natural hatch so shine takes the third. there was a probe doing sick jukes but it died 6:00 ace with 3/4 gas, stalkers running around killing lings, adding 4 gates 8:00 ace hits the third with 4 gates, but lots of lings block the stalkers. Raoches are out now, but the lings ahv all died and ace is free to warp in all stalkers. 9:00 stalkers run away from the overwhelming roach numbers 10:00 robotics coming now. 11:00 4 stalkers load in a prism, lots of lings see it. 13:00 third by ace, down 70 supply. 14:00 maxed shine attacks in with a massive drop into Ace's main, while more units hit the third. a LOT of FFs trap the roaches but Shine remains maxed 15:00 shine moves into the natural, kills ace Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG! Down 70 supply was the subtle clue ![]() | ||
Kazeshini
Germany166 Posts
July 18 2012 11:20 GMT
#1062
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Juliette
United States6003 Posts
July 18 2012 11:20 GMT
#1063
Code A R2D2 Match 7 Game 2 Code A R2D2 Match 7 Game 3 P1 Ace <Cloud Kingdom> Z7 Shine | ||
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Ragnarork
France9034 Posts
July 18 2012 11:21 GMT
#1064
Why bother with complicated analysis when it's that simple haha ! | ||
Juliette
United States6003 Posts
July 18 2012 11:22 GMT
#1065
On July 18 2012 20:20 Probe1 wrote: Show nested quote + On July 18 2012 20:18 Koshi wrote: On July 18 2012 20:17 Juliette wrote: On July 18 2012 20:14 Juliette wrote: On July 18 2012 20:10 Juliette wrote: On July 18 2012 20:07 Juliette wrote: On July 18 2012 20:06 Juliette wrote: Code A R2D2 Match 7 Game 1 Code A R2D2 Match 7 Game 2 P7 Ace <Antiga> Z1 Shine pool first, nexus first, a probe blocks the natural hatch so shine takes the third. there was a probe doing sick jukes but it died 6:00 ace with 3/4 gas, stalkers running around killing lings, adding 4 gates 8:00 ace hits the third with 4 gates, but lots of lings block the stalkers. Raoches are out now, but the lings ahv all died and ace is free to warp in all stalkers. 9:00 stalkers run away from the overwhelming roach numbers 10:00 robotics coming now. 11:00 4 stalkers load in a prism, lots of lings see it. 13:00 third by ace, down 70 supply. 14:00 maxed shine attacks in with a massive drop into Ace's main, while more units hit the third. a LOT of FFs trap the roaches but Shine remains maxed 15:00 shine moves into the natural, kills ace Oh lol. All I read is Ace, Ace, Ace and then suddenly maxed shine attacks GG! Down 70 supply was the subtle clue ![]() Ace was the one attacking :p. They actually miscounted the gate count, he hit with 6 but it was deflected with roaches and lings because ace warped in too many stalkers too early. forgive my atrocious spelling. After the attack failed, both players kinda just macro up and then shine kills ace On July 18 2012 20:21 Ragnarork wrote: "15:00 shine moves into the natural, kills ace" Why bother with complicated analysis when it's that simple haha ! I should have put "A-moves" | ||
Probe1
United States17920 Posts
July 18 2012 11:23 GMT
#1066
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Juliette
United States6003 Posts
July 18 2012 11:24 GMT
#1067
On July 18 2012 20:20 Juliette wrote: Code A R2D2 Match 7 Game 1 Code A R2D2 Match 7 Game 2 Code A R2D2 Match 7 Game 3 P1 Ace <Cloud Kingdom> Z7 Shine Pool first, then 2 hatches. no probe block this time, Ace is busy with his own forge/nexus/cannon/gate 5:00 Stargate tech, before third/fourth gas for Ace. Zerg adding gasses now, no evo yet | ||
Tsubbi
Germany7967 Posts
July 18 2012 11:25 GMT
#1068
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Probe1
United States17920 Posts
July 18 2012 11:26 GMT
#1069
Hey where'd everybody go? | ||
Koshi
Belgium38797 Posts
July 18 2012 11:29 GMT
#1070
I am just such a zerg fanboy that I was getting worried reading the first 11 minutes going into ace his favor. I was thinking of a 4gate +1 on the 8 minute mark. Which is pretty devastating if done right. And unless you are ready P can take a free third, and crush your delayed max roach attack. Or any attack. | ||
Juliette
United States6003 Posts
July 18 2012 11:29 GMT
#1071
On July 18 2012 20:24 Juliette wrote: Show nested quote + On July 18 2012 20:20 Juliette wrote: Code A R2D2 Match 7 Game 1 Code A R2D2 Match 7 Game 2 Code A R2D2 Match 7 Game 3 P1 Ace <Cloud Kingdom> Z7 Shine Pool first, then 2 hatches. no probe block this time, Ace is busy with his own forge/nexus/cannon/gate 5:00 Stargate tech, before third/fourth gas for Ace. Zerg adding gasses now, no evo yet 7:00 Phoenix out of the SG, robotics down in the other corner of his base. Ace is hiding the phoenix, lair, evo, roach warren coming now. 8:00 Phoenix move out, zerg +1 range researching, the phoenix kill some queens but one dies to a spore. They kill some drones, run out of energy, move on. 10:00 Ace adds robotics bay, extra gates, +1 armor since there's no TC. Shine adds hydras and a spire. Colossus are already on their way, and some zealots harass some hydras 11:00 Hydras find some phoenix, the phoenix kill a hydra. Meanwhile Ace takes a third. 12:00 TC now, phoenix keep looking for things to kill: there's 5 on the map. Corruptors are out, +2 zerg range almost done, lots of roaches and supply is 174-144. Shine attacks the third, FFs zone the ground army and phoenix fight off corruptors for a little, but focus fire kill the colossus and Shine has a concave. Blink is not done yet. | ||
AxionSteel
United States7754 Posts
July 18 2012 11:29 GMT
#1072
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SeaSwift
Scotland4486 Posts
July 18 2012 11:29 GMT
#1073
On July 18 2012 20:26 Probe1 wrote: Nah hydralisks are great as long as your opponent agrees not to build anything but gateway units. Oh shit lol good engagement for Shine big time. Hey where'd everybody go? We're all off to try and catch some of the MMA drama. | ||
HolyArrow
United States7116 Posts
July 18 2012 11:30 GMT
#1074
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Bashion
Cook Islands2612 Posts
July 18 2012 11:30 GMT
#1075
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Fragile51
Netherlands15767 Posts
July 18 2012 11:30 GMT
#1076
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m0ck
4194 Posts
July 18 2012 11:30 GMT
#1077
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Probe1
United States17920 Posts
July 18 2012 11:30 GMT
#1078
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Asha
United Kingdom38149 Posts
July 18 2012 11:30 GMT
#1079
hope he can have a good U & D at least. | ||
Bagration
United States18282 Posts
July 18 2012 11:30 GMT
#1080
On July 18 2012 20:26 Probe1 wrote: Nah hydralisks are great as long as your opponent agrees not to build anything but gateway units. It's a mind-game tactic. Opponent sees a Hydra den, and thinks "shit, this guy's got a hidden base somewhere. There's no way he could be this reckless on a 3 base economy." | ||
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