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[NASL] Season 3 Finals Day 1 - Page 380

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 378 379 380 381 382 426 Next
sekalf
Profile Joined June 2010
Sweden522 Posts
July 15 2012 01:28 GMT
#7581
Rather have a ZvZ finals than watch stephano crush yet another protoss
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
July 15 2012 01:28 GMT
#7582
On July 15 2012 10:26 Zebb wrote:
It seems like opening with anything but a blink timing is just asking to get run over by roach ling at 11-12 minutes.


Not true. 4 gate 3rd base with lots of sentries, a few more gates added & robo (chrono immortals) is really good. Well, on Cloud Kingdom at least. Dunno if it works on any map.
Redmark
Profile Joined March 2010
Canada2129 Posts
July 15 2012 01:28 GMT
#7583
On July 15 2012 10:23 iSunrise wrote:
Show nested quote +
On July 15 2012 10:22 tns wrote:
ah playboy =o

"Most awesome time of my life!!"

That´s right. Welcome to ESPORTS.

I somehow doubt she genuinely thinks that, but maybe I'm being too cynical.
ZenithM
Profile Joined February 2011
France15952 Posts
July 15 2012 01:29 GMT
#7584
On July 15 2012 10:27 RoyAlex wrote:
Show nested quote +
On July 15 2012 10:22 Housemd wrote:
On July 15 2012 10:21 ajkayken wrote:
seems like this tournament has lag which effects protoss literally 50x as much as it effects zerg


all forcefields seem late this whole tournament. lag for protoss is horrible


There's a referee right there. They can easily complain to them if anything was wrong.


Wow, that's very interesting ! In EU I'm guessing the SC2 server park is in French, and dunno about US.
But in Korea it's in Seoul, I think, atleast Morrow and other players was saying it was 0 ping.

At anyrate, if it is like that. It could explain a little why EU & NA Zergs are doing fairly well, consider KR Zergs in GSL aren't doing so well against Toss.
Well.. maybe.. interesting anyway.

Just a mere 300-700ms delay on FF matters A LOT !


It could also correlate (I wouldn't say fully "explain" :D) to why Terrans are doing way better over here than in foreign tournaments.
IMABUNNEH
Profile Joined March 2011
United Kingdom1062 Posts
July 15 2012 01:30 GMT
#7585
On July 15 2012 10:28 Redmark wrote:
Show nested quote +
On July 15 2012 10:23 iSunrise wrote:
On July 15 2012 10:22 tns wrote:
ah playboy =o

"Most awesome time of my life!!"

That´s right. Welcome to ESPORTS.

I somehow doubt she genuinely thinks that, but maybe I'm being too cynical.



Same but people follow Playgirls on Twitter. It's a good thing she's Tweeting it whether she's genuine or not.
"I think...now? No rival. Me world champion. Yeah. None rival." - oGsMC
Roachu
Profile Joined June 2011
Sweden692 Posts
July 15 2012 01:30 GMT
#7586
I fucking love how the last patch totally fucked up the meta game. Can't wait for HotS to stir it up even more.
Don't be asshats
Enzymatic
Profile Joined August 2011
Canada1301 Posts
July 15 2012 01:30 GMT
#7587
83 Drones before the 10 Min mark. What is wrong with this game?
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Musicus
Profile Joined August 2011
Germany23579 Posts
July 15 2012 01:31 GMT
#7588
On July 15 2012 10:27 RoyAlex wrote:
Show nested quote +
On July 15 2012 10:22 Housemd wrote:
On July 15 2012 10:21 ajkayken wrote:
seems like this tournament has lag which effects protoss literally 50x as much as it effects zerg


all forcefields seem late this whole tournament. lag for protoss is horrible


There's a referee right there. They can easily complain to them if anything was wrong.


Wow, that's very interesting ! In EU I'm guessing the SC2 server park is in French, and dunno about US.
But in Korea it's in Seoul, I think, atleast Morrow and other players was saying it was 0 ping.

At anyrate, if it is like that. It could explain a little why EU & NA Zergs are doing fairly well, consider KR Zergs in GSL aren't doing so well against Toss.
Well.. maybe.. interesting anyway.

Just a mere 300-700ms delay on FF matters A LOT !



Apart from lags which is definetly no the case what makes you believe that the ping is bad? The situations where Protoss got completly surrounded they were just not looking imo. I don't believe they would play for that much money with a ping of half a second and I'm sure the players would've complained already.
Maru and Serral are probably top 5.
Williammm
Profile Joined March 2011
Australia908 Posts
July 15 2012 01:31 GMT
#7589
who's observing this game?

He's a bit slow...
Mozdk
Profile Joined October 2010
Denmark6989 Posts
July 15 2012 01:31 GMT
#7590
On July 15 2012 10:30 Enzymatic wrote:
83 Drones before the 10 Min mark. What is wrong with this game?



You forgot about the 5 bases vs 3
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
tranmillitary
Profile Joined August 2011
210 Posts
July 15 2012 01:32 GMT
#7591
On July 15 2012 10:30 Enzymatic wrote:
83 Drones before the 10 Min mark. What is wrong with this game?


you would never see this in BW. They need to limit zergs with larva. maybe queens give less larva or longer time to pop out.

Terran's and Toss' have no answer to stop zergs to getttin 80 drones with no damage.
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
July 15 2012 01:33 GMT
#7592
huge pick on the 3rd
You can type "StarCraft" with just your left hand.
Toadvine
Profile Joined November 2010
Poland2234 Posts
July 15 2012 01:33 GMT
#7593
On July 15 2012 10:28 darkness wrote:
Show nested quote +
On July 15 2012 10:26 Zebb wrote:
It seems like opening with anything but a blink timing is just asking to get run over by roach ling at 11-12 minutes.


Not true. 4 gate 3rd base with lots of sentries, a few more gates added & robo (chrono immortals) is really good. Well, on Cloud Kingdom at least. Dunno if it works on any map.


It works, but your scouting is delayed, and if the Zerg scouts your fast third, he can simply go up to 80 drones on 4 bases and go straight for mutas. I don't think I've ever seen a high-level game where a Protoss won after that happened.

The main problem is really lack of scouting capability for the Protoss. Since pressure is bad against standard roach openings, why not just take a passive third, right? But if that becomes standard, Zergs will just skip roaches and go for a 10 min muta timing off 3 bases like Nestea does. In any case, you're taking a risk, except the Zerg has a lot more information to go on.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
seansye
Profile Joined November 2010
United States1722 Posts
July 15 2012 01:33 GMT
#7594
Game Over.
I will master Speshul Taktics.!
jungsu
Profile Joined February 2010
United States279 Posts
July 15 2012 01:33 GMT
#7595
GOOO RETTTT
go nony
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
July 15 2012 01:33 GMT
#7596
Can any of you protoss here honestly say that the protoss that are losing to all the zergs are not playing like shit with moves like this?
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
July 15 2012 01:33 GMT
#7597
From the looks of things we are going to have a ZvZ final.

How does Ret's ZvZ match up to Stephano's?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
July 15 2012 01:33 GMT
#7598
On July 15 2012 10:32 tranmillitary wrote:
Show nested quote +
On July 15 2012 10:30 Enzymatic wrote:
83 Drones before the 10 Min mark. What is wrong with this game?


you would never see this in BW. They need to limit zergs with larva. maybe queens give less larva or longer time to pop out.

Terran's and Toss' have no answer to stop zergs to getttin 80 drones with no damage.


Funny how your post reminds of Genius' interview.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=344906

His opinion about Zerg.
iSunrise
Profile Joined June 2011
3302 Posts
Last Edited: 2012-07-15 01:34:46
July 15 2012 01:33 GMT
#7599
Wow, Alicia getting totally outclassed. He doesn´t even know what to do, Ret´s attacks are totally overwhelming.
aznball123
Profile Joined February 2012
2759 Posts
July 15 2012 01:34 GMT
#7600
need to stop letting zergs macro so hard
Mmm, what to watch.
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