[Code S] "The Chosen 8" 2012 GSL Season 3 Day 1 - Page 45
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hyptonic
2155 Posts
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HaXXspetten
Sweden15718 Posts
On July 11 2012 19:05 Die4Ever wrote: I just woke up, what did I miss? a 45 minute nonsensical crazy 5 star game + Show Spoiler + take that seeker | ||
Pandain
United States12989 Posts
On July 11 2012 19:04 SeaSwift wrote: As everyone said, Warp Prisms would have been excellent. No way he could afford warp prisms. No way. Maybe warp in like 4 zealots, and warp prisms are like 200 minerals. That's minerals you can be spending on trying to live vs the constant poking of symbol. | ||
GoSuChicken
Germany1726 Posts
On July 11 2012 19:05 aznball123 wrote: Ahh damn, seed should've just went for 3rd instead of the kill â lot of people say that its only possible to beat Zerg with 2 base timings, thats why he went for it I guess. | ||
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stuchiu
Fiddler's Green42661 Posts
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Juliette
United States6003 Posts
On July 11 2012 19:04 Juliette wrote: 11:00 spire for symbol, adds zerglings as seed's warp prism and a lot of sentries sit back at home 12:00 8 gates for seed, overseer scouts it before dying. symbol adds hydras, seed attacks instead of taking a 3rd 13:00 Symbol has 27 hydralisk... 2 VRs still alive, warp prism ready to warp in. FFs zone a lot of units but symbol still has a large concave, zerg backs up by his third ramp, protoss keeps attacking but symbol trades sentry energy for units, seed pokes and takes out a lot of free units 14:00 corruptors are out now! FFs zone some lings but the corruptors kill the colsosus, large stalker ball now for seed as symbol makes roach/lin, seed goes up the ramp 15:00 sentries FF the ramp, but the WP dies, no blink or reinforces for seed, symbol catches seed up symbol's natural ramp. Seed taeks a 4th 16:00 seed goes home, makes more colossus and sentries. Seed has killed a fair amount of workers though 17:00 symbol breaks the third rocks of seed, but doesn't push all the way up. he's waiting for corruptors to attack, seed has a cannon mini-wall outside his low ground | ||
ELA
Denmark4608 Posts
Ach, I didn't even realize that there was such a thing ![]() Boooh | ||
Chenz
Sweden1197 Posts
Yes, but both were one hex wrong. | ||
Fragile51
Netherlands15767 Posts
On July 11 2012 19:06 stuchiu wrote: Symbol just went full hydra and didn't die. I'm so confused. First he makes ultras work vs protoss, now hydras. Whats next, overseers? :p | ||
FrostedMiniWheats
United States30730 Posts
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Die4Ever
United States17676 Posts
On July 11 2012 19:06 HaXXspetten wrote: a 45 minute nonsensical crazy 5 star game + Show Spoiler + take that seeker ![]() | ||
Yello
Germany7411 Posts
I love that dancing around of both players, trying to snipe units and get into the best position. Now I just hope that this is not going into boring from here on. | ||
Eufouria
United Kingdom4425 Posts
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Juliette
United States6003 Posts
On July 11 2012 19:06 Juliette wrote: 15:00 sentries FF the ramp, but the WP dies, no blink or reinforces for seed, symbol catches seed up symbol's natural ramp. Seed taeks a 4th 16:00 seed goes home, makes more colossus and sentries. Seed has killed a fair amount of workers though 17:00 symbol breaks the third rocks of seed, but doesn't push all the way up. he's waiting for corruptors to attack, seed has a cannon mini-wall outside his low ground 18:00 symbol continues to max, doesn't redrone. seed has his third up, several colossus ready and waiting now as symbol pokes multiple attack paths. Artosis says symbol is allin! Seed prespreads, roaches attack the third, more units go from the main way, all the colossus die, FFs zone roaches! 19:00 only stalkers, flanked by roaches and hydras from both sides, a new colsosus is out but its killed instantly, seed has very few units and holds! | ||
figq
12519 Posts
dead anyway | ||
Amornthep
Singapore2605 Posts
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hellodeadman
77 Posts
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Drazerk
United Kingdom31255 Posts
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Hassybaby
United Kingdom10823 Posts
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Kpaxlol
813 Posts
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