[NASL] S3 Playoffs Day 1 - Page 9
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EscPlan9
United States2777 Posts
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Necro)Phagist(
Canada6644 Posts
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Kieofire
United States1809 Posts
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jirpy
United States32 Posts
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NoGasfOu
United States1117 Posts
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Necro)Phagist(
Canada6644 Posts
On June 24 2012 13:02 jirpy wrote: Tempest with splash damage plz ![]() Naw just take Dual sight out of the map pool and its cool ![]() | ||
Parcelleus
Australia1662 Posts
Any player who plays like this = no skill. I wish the day for another great RTS game. User was temp banned for this post. | ||
Sovano
United States1503 Posts
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ZeromuS
Canada13389 Posts
On June 24 2012 12:59 Dodgin wrote: This game makes you wonder why Zergs stopped going Muta. Because they are bad. Really really bad. (I hope they believe me O.O) Im kidding ![]() The part of that game that really clinched it for galaxy was hiding his initial mutas for long enough that mc couldn't get enough pheonix out to help defend. Though I really don't know how to deal with that many mutas if the Zerg just dodges the storms. | ||
Shaddar
675 Posts
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Die4Ever
United States17676 Posts
And HasuObs in the wildcards! | ||
Necro)Phagist(
Canada6644 Posts
On June 24 2012 13:02 Parcelleus wrote: Sorry, any RTS game that can rely on one unit to win the game (Mutas) = bad design. Any player who plays like this = no skill. I wish the day for another great RTS game. Meh Mutas aren't that OP and he had lings and blings with them. It's the map that was the problem and MC initial reaction he lost to much Well played by Galaxy, but I don't expect him to win on a more balanced map! | ||
NoGasfOu
United States1117 Posts
On June 24 2012 13:02 Parcelleus wrote: Sorry, any RTS game that can rely on one unit to win the game (Mutas) = bad design. Any player who plays like this = no skill. I wish the day for another great RTS game. Yeah, lets get rid of blink stalkers also. Blink stalkers ar for newb when players make pure 50 of them. | ||
eksert
France656 Posts
Incredible really. This kinda games prove Starcraft II is a great RTS game. | ||
HelioSeven
United States193 Posts
On June 24 2012 13:02 Parcelleus wrote: Sorry, any RTS game that can rely on one unit to win the game (Mutas) = bad design. Any player who plays like this = no skill. I wish the day for another great RTS game. Haha, man, you have absolutely no idea. His muta control sucked at a couple of points, but on the whole it was pretty phenomenal. He abused the fact that he sniped the stargate, cut off MC's speed counter option (phoenixes with range), and forced him to use a slow AoE counter (storms), and he completely abused that speed advantage on what is quite probably the best map in the pool for it. MC did a great job (cept his building placement), but that was a bad situation for him from the very beginning, particularly because he declined to FFE. He delayed some larva and got a couple overlords with the early phoenixes, but he didn't do enough. | ||
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ZeromuS
Canada13389 Posts
Not MC. | ||
Die4Ever
United States17676 Posts
On June 24 2012 13:09 ZeromuS wrote: I want to see MC in Toronto, gogo win. Protoss can lose tomorrow, not tonight Not MC. MC will win the whole thing. | ||
EscPlan9
United States2777 Posts
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CosmicSpiral
United States15275 Posts
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ZeromuS
Canada13389 Posts
As an MC fanboy I would be so happy | ||
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