On June 19 2012 19:08 Mentalizor wrote:
Did anyone .gif that tableslam?
... And why do they play a Foo Fighter ripoff?
Did anyone .gif that tableslam?
... And why do they play a Foo Fighter ripoff?
It's a cover...
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TheSwamp
United States1497 Posts
On June 19 2012 19:08 Mentalizor wrote: Did anyone .gif that tableslam? ... And why do they play a Foo Fighter ripoff? It's a cover... | ||
eFonSG
United States255 Posts
On June 19 2012 19:08 Porcelina wrote: Show nested quote + On June 19 2012 19:05 eFonSG wrote: another lame game, un-harassed zerg economy, at least this time it wasnt just an amove win. But still basically no resistance to zerg late game. Like always Like always what? Pretty sure I am watching a different game to you. Do you ever watch PvZ? When the zerg gets 4 bases un-harassed i rarely see ( in fact i dont think ive ever seen) them lose. Its just easy, and watching it is just watching the inevitable force coming for the protoss. Both late game units for the zerg are super aclick happy, and that just doesnt make for exciting games. | ||
Dundron2000
Sweden1140 Posts
On June 19 2012 19:08 eFonSG wrote: I just dont get why people saw that as a good game? Both sides did nothing, then one 10 second fight ended the whole game. "Oh man someone made ultras and banes and aclicked for two straight games? revolutionizing ZvP?" yeah right -.- lol why do you watch starcraft? | ||
Thinasy
2856 Posts
On June 19 2012 19:10 Fishgle wrote: Show nested quote + On June 19 2012 19:07 Thinasy wrote: On June 19 2012 19:06 BoxingKangaroo wrote: On June 19 2012 19:06 Chenz wrote: I'm thinking late game PvZ is going to be heavily Z favored for a month. I don't think many protosses are able to counter that style at the moment. Damn, I missed it. Summary of style? REALLY Slow upgrades, mass banelings with infestors, really quick hive to get ultras really fast to remove the possibility of forcefields, he also got Neural parasite on the infestors to remove colossus. Seems like a really tight build Ultralisk cavern started around 10 minute mark, Adrenal glands before +1 even finishes, build a ton of spines for defense and around 5 infestors, mass zergling, then get about 4 ultras. Prepare eventual broodlord switch (never got that far cuz 5 Ultras 5 Infestors with Neural and about 50 banes destroyed a nearly maxed protoss army in about 2 seconds) This guy knows his shit <3 | ||
HeroMystic
United States1217 Posts
The Sentry/Immortal obviously isn't going to work, but isn't that unit composition used to counter the Roach Max push? I would assume you'd have to open Stargate to get harassment in, but it still leaves you quite vulnerable. | ||
Shield
Bulgaria4824 Posts
On June 19 2012 19:09 LittLeD wrote: Show nested quote + On June 19 2012 19:08 Strela wrote: On June 19 2012 19:06 BoxingKangaroo wrote: On June 19 2012 19:06 Chenz wrote: I'm thinking late game PvZ is going to be heavily Z favored for a month. I don't think many protosses are able to counter that style at the moment. Damn, I missed it. Summary of style? Don't get harassed for 15 minutes then roll your opponent Someone's a little cranky? I'm pretty sure he's correct on not harassed z. | ||
EMPaThy789
New Zealand878 Posts
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Chenz
Sweden1197 Posts
On June 19 2012 19:09 FakeDeath wrote: Show nested quote + On June 19 2012 19:06 Chenz wrote: I'm thinking late game PvZ is going to be heavily Z favored for a month. I don't think many protosses are able to counter that style at the moment. Ultra+Banes+Infestor>>>>>>Stalker+Collosus+Sentry He needed Archons+Immortal+Zealot+Storm. Zealots die fast against fungals + banelings though. Protoss will have to improve their splitting if they want to play against this style. But yes, that's a much better composition against the way Symbol plays. | ||
CruelZeratul
Germany4588 Posts
On June 19 2012 19:10 liberate71 wrote: Show nested quote + On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. ^ hahaha well said So how exactly is it a deathball then? | ||
Linwelin
Ireland7554 Posts
On June 19 2012 19:12 CruelZeratul wrote: Show nested quote + On June 19 2012 19:10 liberate71 wrote: On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. ^ hahaha well said So how exactly is it a deathball then? It dies in a ball? | ||
Thinasy
2856 Posts
On June 19 2012 19:12 CruelZeratul wrote: Show nested quote + On June 19 2012 19:10 liberate71 wrote: On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. ^ hahaha well said So how exactly is it a deathball then? Stacked units = Deathball ![]() | ||
liberate71
Australia10252 Posts
On June 19 2012 19:12 CruelZeratul wrote: Show nested quote + On June 19 2012 19:10 liberate71 wrote: On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. ^ hahaha well said So how exactly is it a deathball then? Cause it died, in a ball? | ||
polyphonyEX
United States2539 Posts
you heard it here first | ||
Wrongspeedy
United States1655 Posts
On June 19 2012 19:09 nanoscorp wrote: WP by Symbol there, loved seeing the infestor/ultra pair doing their thing. Neurals on the Colossi forced a really rough decision for Parting: leave the infestor alive and take splash damage from his own units, or snipe the infestor with blinkstalkers and face the wrath of the ultralisks. Blinking on top of ultras turns out to be a baaad idea. I think the stalkers just all got fungaled while they were in front of his army and the banes wrecked them. Then there was nothing he could do about the infestors. Well there was really nothing he could have done except had a better army composition and had his army in position and spread out better. He let the zerg sit for a little too long, but its not like he just let him sit all game without scouting. | ||
ritoky
United States6851 Posts
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TheSwamp
United States1497 Posts
On June 19 2012 19:12 Linwelin wrote: Show nested quote + On June 19 2012 19:12 CruelZeratul wrote: On June 19 2012 19:10 liberate71 wrote: On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. ^ hahaha well said So how exactly is it a deathball then? It dies in a ball? hahaha nice | ||
FakeDeath
Malaysia6060 Posts
On June 19 2012 19:08 eFonSG wrote: I just dont get why people saw that as a good game? Both sides did nothing, then one 10 second fight ended the whole game. "Oh man someone made ultras and banes and aclicked for two straight games? revolutionizing ZvP?" yeah right -.- Seriously? Symbol Ultras+Banes is WAY WAY BETTER TO WATCH THAN Bls+Infestor. Seeing how he engaged perfectly and had sick neural WHICH YOU ALMOST NEVER SEE IN COMPETITIVE GAME. and you rarely see SICK creep spread in ZvP. | ||
Dundron2000
Sweden1140 Posts
On June 19 2012 19:09 Sapphire.lux wrote: Watching Protoss death balls get completely annihilated is one of the most rewarding aspects of the game for me. hopefully protoss will start moving away from it if it keeps getting crushed like this ![]() | ||
liberate71
Australia10252 Posts
On June 19 2012 19:12 ritoky wrote: Excellent play by Symbol, unfortunately excellent play does not necessitate entertaining play. I thought it was highly entertaining... | ||
Dodgin
Canada39254 Posts
On June 19 2012 19:12 ritoky wrote: Excellent play by Symbol, unfortunately excellent play does not necessitate entertaining play. that 3 second engagement was worth waiting the whole game for shit made my jaw drop | ||
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