It's how I've been dealing with the Queen buff, though I transition into Tanks after taking my 3rd because I don't have MarineKing micro. :D
MLG Pro Circuit Spring Championship [Day 1] - Page 188
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FuzzyJAM
Scotland9300 Posts
It's how I've been dealing with the Queen buff, though I transition into Tanks after taking my 3rd because I don't have MarineKing micro. :D | ||
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SarcasmMonster
3136 Posts
On June 09 2012 11:42 SarcasmMonster wrote: Wow I'm surprised. I feel like you guys aren't giving the defiler enough credit. 50min/150gas for imba Dark Swarm and imba Plaque and imba Consume to use more imba Swarms and Plaques. Just as I make this statement, the poll evens up to parity... | ||
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GulpyBlinkeyes
United States1449 Posts
On June 09 2012 11:43 refmac_cys.cys wrote: What happened to NonY/Ranged? Ranged came back and won 2-1. | ||
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aznball123
2759 Posts
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artanis2
United States732 Posts
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sc14s
United States5052 Posts
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Noocta
France12578 Posts
On June 09 2012 11:43 sc14s wrote: less efficient with clouds preemtively behind mmm I don't known the range of these thing, but Marinew wont let you do that. And these viper cost 200 gas, you wont put 10 cloud per battle. I rather face someone making Viper than infestor. Cloud+baneling is 10 time less scary than fungal+baneling. | ||
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eviltomahawk
United States11135 Posts
On June 09 2012 11:43 roymarthyup wrote: warhounds .... i dont like the idea of a unit essentially being balanced to not be used against a race warhounds should never be used against zerg because their DPS comes from attack+missiles and the missiles only target mech units i cant think of any other unit that is truly useless against a race... can you think of one? I liked how in the Blizzcon 2011 build of HotS, Warhounds had anti-air, splash-damage missiles that literally made them mini-Thors, at least anti-air wise. Even though their ground cannon attack was optimized vs Mech, their splash damage missiles seemed useful against clumps of Mutas, similar to how Thor splash damage missiles wreck clumps of Mutas that aren't magic-boxed. | ||
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PhoenixVoid
Canada32743 Posts
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MCDayC
United Kingdom14464 Posts
The difference is that Hydras aren't inherently bad against Terran, as we've seen, a stat change makes them powerful. The warhound is terrible (and I'm the biggest HotS defender here, I'm sooo hyped) against Zerg no matter what the stats, because they have a mech exclusive attack. Besides, Siege tanks are the ground damage dealers in mech, this Warhound is just them trying to make TvP mech work without any work or ingenuity. | ||
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Drazerk
United Kingdom31255 Posts
On June 09 2012 11:43 roymarthyup wrote: warhounds .... i dont like the idea of a unit essentially being balanced to not be used against a race warhounds should never be used against zerg because their DPS comes from attack+missiles and the missiles only target mech units i cant think of any other unit that is truly useless against a race... can you think of one? Queens in BW? (Ill admit its been a while) | ||
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Shaddar
675 Posts
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opterown
Australia54784 Posts
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Gorlin
United States2753 Posts
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GreyKnight
United States4720 Posts
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Dodgin
Canada39254 Posts
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Jono7272
United Kingdom6330 Posts
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FeyFey
Germany10114 Posts
On June 09 2012 11:42 SC2Phoenix wrote: I would rather face vipers 100% of the time. Never again do I want to face playguu : ( D: 1 hp vessel cloud and then came the single muta lol. Defilers are the most evil unit ever created xD. | ||
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Shaddar
675 Posts
Scouts against anything? | ||
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babysimba
10466 Posts
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