[EG MCSL] Dignitas vs. EG - Page 3
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paintfive
785 Posts
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Shaddar
675 Posts
On May 31 2012 11:53 Megatronn wrote: Incontrol needs to work on his control. How ironic | ||
Whatson
United States5356 Posts
On May 31 2012 11:29 Cocoba wrote: I'm pretty sure HuK was with TL and Select with Dignitas ![]() I'm pretty sure you forget that HuK had his first team contract with Millenium, and SeleCT left Dignitas for a short while in his transitioning period between Wow/DoW and SC2. Learn your history before posting stupid stuff. | ||
Glurkenspurk
United States1915 Posts
edit: not like that | ||
Jotoco
Brazil1342 Posts
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Shaddar
675 Posts
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chipmonklord17
United States11944 Posts
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Glurkenspurk
United States1915 Posts
how can you be scurred of probes and stalkers? | ||
Whatson
United States5356 Posts
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Mohdoo
United States15547 Posts
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ptrpb
Canada753 Posts
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whiterabbit
2675 Posts
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Bagration
United States18282 Posts
That game was nuts, both guys went full-foreigner multiple times though | ||
Ruscour
5233 Posts
On May 31 2012 11:59 chipmonklord17 wrote: So how come mass raven/HSM never caught on in TvP? It seems like a natural progression when you consider the entire lategame army is CALLED a death ball. Its almost always clumped, imagine HSM raining hell down on the toss army. Ravens with ghosts (to stop feedbacks) seems like an insanely effective choice Two reasons: Terrans loathe innovation. Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die. It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup | ||
Glurkenspurk
United States1915 Posts
On May 31 2012 12:04 Ruscour wrote: Two reasons: Terrans loathe innovation. Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die. It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup It could be interesting to mix a few in once you get to that crazy split map PFs everywhere time. | ||
Bagration
United States18282 Posts
On May 31 2012 12:04 Ruscour wrote: Two reasons: Terrans loathe innovation. Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die. It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup Well that was quite the incorrect over-generalization. Pros are innovating each day, trying to find new, better ways to win the game. But otherwise, I agree with you about Ravens. Too expensive and fragile to use. You invest a lot of time, resources and production (that same starport could be double producing vikings against collosus) to get tech like HSM, yet a single feedback can completely negate that ability. | ||
polyphonyEX
United States2539 Posts
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blade55555
United States17423 Posts
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Kamwah
United Kingdom724 Posts
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Spec
Taiwan931 Posts
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