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[EG MCSL] Dignitas vs. EG - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 Next All
paintfive
Profile Joined September 2011
785 Posts
May 31 2012 02:55 GMT
#41
incontrol's 100 probe army for the WIN
Shaddar
Profile Blog Joined January 2012
675 Posts
May 31 2012 02:55 GMT
#42
On May 31 2012 11:53 Megatronn wrote:
Incontrol needs to work on his control.


How ironic
Why is Check 6 afraid of Infinity Seven? Because Infinity Seven Team 8 Day [9]
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 31 2012 02:55 GMT
#43
On May 31 2012 11:29 Cocoba wrote:
Show nested quote +
On May 31 2012 09:31 Whatson wrote:
OMG
SeleCT vs HuK brings back such memories.
Back in the day, before HuK signed with Millenium, before SeleCT joined Dignitas, before Masters and GM where the highest league was Diamond, and before all the titles and fame, these two guys were #1 and #2 on the NA ladder for a ridiculously long period of time, creating a lot of fun matches; Day[9] analyzed 2 or 3 of them in his old Dailies. I still remember Scrap Station during MLG DC when HuK mothership-rushed for the fans :')

Hopefully they play some good games
/nostalgia.


I'm pretty sure HuK was with TL and Select with Dignitas

I'm pretty sure you forget that HuK had his first team contract with Millenium, and SeleCT left Dignitas for a short while in his transitioning period between Wow/DoW and SC2. Learn your history before posting stupid stuff.
¯\_(シ)_/¯
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
Last Edited: 2012-05-31 02:58:16
May 31 2012 02:57 GMT
#44
merz please attack

edit: not like that
Jotoco
Profile Joined October 2010
Brazil1342 Posts
May 31 2012 02:58 GMT
#45
InControl plays Best when he is not in control of the game
Shaddar
Profile Blog Joined January 2012
675 Posts
May 31 2012 02:59 GMT
#46
GG no storm
Why is Check 6 afraid of Infinity Seven? Because Infinity Seven Team 8 Day [9]
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 31 2012 02:59 GMT
#47
So how come mass raven/HSM never caught on in TvP? It seems like a natural progression when you consider the entire lategame army is CALLED a death ball. Its almost always clumped, imagine HSM raining hell down on the toss army. Ravens with ghosts (to stop feedbacks) seems like an insanely effective choice
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
May 31 2012 03:00 GMT
#48
MERZ ATTACK THE DAMN ARMY WHAT ARE YOU DOING STOP RUNNING JESUS CHRIST


how can you be scurred of probes and stalkers?
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 31 2012 03:01 GMT
#49
This is like...the weirdest game I've seen in a long long time.
¯\_(シ)_/¯
Mohdoo
Profile Joined August 2007
United States15743 Posts
May 31 2012 03:02 GMT
#50
Oy.
ptrpb
Profile Joined March 2011
Canada753 Posts
May 31 2012 03:02 GMT
#51
FUCK YEAH MERZ
MBAACC | SG | shit at fighting games
whiterabbit
Profile Joined June 2009
2675 Posts
May 31 2012 03:02 GMT
#52
Merz won game he could've won 20 min ago :D
NUTELLA y u no make me skinny?!?
Bagration
Profile Blog Joined October 2011
United States18282 Posts
May 31 2012 03:03 GMT
#53
Why mass DTs? Incontrol's production was insane that game, producing at one point 5 collosus and 14 DTs simultaneously.

That game was nuts, both guys went full-foreigner multiple times though
Team Slayers, Axiom-Acer and Vile forever
Ruscour
Profile Blog Joined April 2011
5233 Posts
May 31 2012 03:04 GMT
#54
On May 31 2012 11:59 chipmonklord17 wrote:
So how come mass raven/HSM never caught on in TvP? It seems like a natural progression when you consider the entire lategame army is CALLED a death ball. Its almost always clumped, imagine HSM raining hell down on the toss army. Ravens with ghosts (to stop feedbacks) seems like an insanely effective choice

Two reasons:

Terrans loathe innovation.
Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die.

It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
May 31 2012 03:08 GMT
#55
On May 31 2012 12:04 Ruscour wrote:
Show nested quote +
On May 31 2012 11:59 chipmonklord17 wrote:
So how come mass raven/HSM never caught on in TvP? It seems like a natural progression when you consider the entire lategame army is CALLED a death ball. Its almost always clumped, imagine HSM raining hell down on the toss army. Ravens with ghosts (to stop feedbacks) seems like an insanely effective choice

Two reasons:

Terrans loathe innovation.
Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die.

It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup


It could be interesting to mix a few in once you get to that crazy split map PFs everywhere time.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
May 31 2012 03:16 GMT
#56
On May 31 2012 12:04 Ruscour wrote:
Show nested quote +
On May 31 2012 11:59 chipmonklord17 wrote:
So how come mass raven/HSM never caught on in TvP? It seems like a natural progression when you consider the entire lategame army is CALLED a death ball. Its almost always clumped, imagine HSM raining hell down on the toss army. Ravens with ghosts (to stop feedbacks) seems like an insanely effective choice

Two reasons:

Terrans loathe innovation.
Ghosts do not simply negate HTs. Sniping is hard, so is landing good EMPs. 1 feedback = no HSM from that raven for a long time, if it doesn't die.

It's a good idea since Terran sits on a lot of gas late game but even if ravens start to get used its hardly gonna revolutionise the matchup


Well that was quite the incorrect over-generalization. Pros are innovating each day, trying to find new, better ways to win the game.

But otherwise, I agree with you about Ravens. Too expensive and fragile to use. You invest a lot of time, resources and production (that same starport could be double producing vikings against collosus) to get tech like HSM, yet a single feedback can completely negate that ability.
Team Slayers, Axiom-Acer and Vile forever
polyphonyEX
Profile Joined May 2012
United States2539 Posts
May 31 2012 03:19 GMT
#57
lol@ huk
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 31 2012 03:49 GMT
#58
wtf huk lol, I can't believe he thought that would be smart to attack into that >>
When I think of something else, something will go here
Kamwah
Profile Joined February 2012
United Kingdom724 Posts
May 31 2012 03:52 GMT
#59
Storm is so damn imba.
Learn to count with CatsPajamas!
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
May 31 2012 03:53 GMT
#60
The lack of IdrA is disturbing.
Eye for an eye make the world go blind - Gandhi
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