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[GSTL] 2012 S2 R1 Group A Match 1 - Page 83

Forum Index > StarCraft 2 Tournaments
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Soyuz
Profile Joined July 2011
Hong Kong996 Posts
May 28 2012 12:23 GMT
#1641
On May 28 2012 21:22 refmac_cys.cys wrote:
Show nested quote +
On May 28 2012 21:20 Hassybaby wrote:
On May 28 2012 21:19 graNite wrote:
On May 28 2012 21:15 Thrombozyt wrote:
On May 28 2012 21:13 graNite wrote:
no answer to colossi= lose...
why is there no terran unit that protoss has to have an answer, too?

When he attacked he had a lot of vikings. But the needed target firing results in clumping and that means archon splash owns.

that is not the answer to my question. read it again.


Battlecruisers

I thought the answer to BCs was to fall out of your chair laughing...


MVP himself claimed that an endgame 200/200 army with BCs and Ghosts is unbeateable in TvP (but then again he lost to Squirtle with that, arguably a mistake in control though).
Adreme
Profile Joined June 2011
United States5574 Posts
May 28 2012 12:23 GMT
#1642
On May 28 2012 21:21 acejem wrote:
Show nested quote +
On May 28 2012 21:17 Kommander wrote:
On May 28 2012 21:15 JesusOurSaviour wrote:
On May 28 2012 21:13 Azzur wrote:
The terrans need a new way of revitalising the matchup

Standard MMMVG no longer seems to be able to matchup against the protoss standard

Or maybe practice like crazy and hope for a protoss nerf
Yea - this has been a long time coming. Terrans have been lazy in not working out more viable strats/builds/styles.

MMMVG is reactive - and most terrans don't scout enough to react correctly to build the right army composition to counter a protoss tech-switch (which Toss is able to do instantaneously once they set up their 3/4 bases + double robo etc. )




I still believe mech is the answer. Thors/siege tanks plus hellions to harass probe lines.

Now if only Blizz made tanks more like their BW counterparts....


Another protoss playing saying terran should go mech... no just no...

Tanks that are garbage compared to their BW counterparts and the absence of spider mines means mech is pretty much unviable as a standard composition. Sure, throw in a mech game to catch ur opponet off guard, but if it ever became standard, protoss will know that the lack of spider mines means that they can just either use blink stalkers and/or warp prisms to abuse mobility like hell whilst mass expanding (placing 2 cannons per base to prevent BFH hellions) and terran cant do shit.
MMMVG is the only answer till HoTs till shredders come out and give back terran "spider mines" like board control.


The shredder was removed in a semi recent HoTS update.
Soyuz
Profile Joined July 2011
Hong Kong996 Posts
May 28 2012 12:23 GMT
#1643
On May 28 2012 21:23 Adreme wrote:
Show nested quote +
On May 28 2012 21:21 acejem wrote:
On May 28 2012 21:17 Kommander wrote:
On May 28 2012 21:15 JesusOurSaviour wrote:
On May 28 2012 21:13 Azzur wrote:
The terrans need a new way of revitalising the matchup

Standard MMMVG no longer seems to be able to matchup against the protoss standard

Or maybe practice like crazy and hope for a protoss nerf
Yea - this has been a long time coming. Terrans have been lazy in not working out more viable strats/builds/styles.

MMMVG is reactive - and most terrans don't scout enough to react correctly to build the right army composition to counter a protoss tech-switch (which Toss is able to do instantaneously once they set up their 3/4 bases + double robo etc. )




I still believe mech is the answer. Thors/siege tanks plus hellions to harass probe lines.

Now if only Blizz made tanks more like their BW counterparts....


Another protoss playing saying terran should go mech... no just no...

Tanks that are garbage compared to their BW counterparts and the absence of spider mines means mech is pretty much unviable as a standard composition. Sure, throw in a mech game to catch ur opponet off guard, but if it ever became standard, protoss will know that the lack of spider mines means that they can just either use blink stalkers and/or warp prisms to abuse mobility like hell whilst mass expanding (placing 2 cannons per base to prevent BFH hellions) and terran cant do shit.
MMMVG is the only answer till HoTs till shredders come out and give back terran "spider mines" like board control.


The shredder was removed in a semi recent HoTS update.


Thank god for that
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 28 2012 12:24 GMT
#1644
I love the voices introducing the players, sounds so badass.
And no Khaldor cast without totally botching at least one intro. <3
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
May 28 2012 12:24 GMT
#1645
On May 28 2012 21:21 acejem wrote:
Show nested quote +
On May 28 2012 21:17 Kommander wrote:
On May 28 2012 21:15 JesusOurSaviour wrote:
On May 28 2012 21:13 Azzur wrote:
The terrans need a new way of revitalising the matchup

Standard MMMVG no longer seems to be able to matchup against the protoss standard

Or maybe practice like crazy and hope for a protoss nerf
Yea - this has been a long time coming. Terrans have been lazy in not working out more viable strats/builds/styles.

MMMVG is reactive - and most terrans don't scout enough to react correctly to build the right army composition to counter a protoss tech-switch (which Toss is able to do instantaneously once they set up their 3/4 bases + double robo etc. )




I still believe mech is the answer. Thors/siege tanks plus hellions to harass probe lines.

Now if only Blizz made tanks more like their BW counterparts....


Another protoss playing saying terran should go mech... no just no...

Tanks that are garbage compared to their BW counterparts and the absence of spider mines means mech is pretty much unviable as a standard composition. Sure, throw in a mech game to catch ur opponet off guard, but if it ever became standard, protoss will know that the lack of spider mines means that they can just either use blink stalkers and/or warp prisms to abuse mobility like hell whilst mass expanding (placing 2 cannons per base to prevent BFH hellions) and terran cant do shit.
MMMVG is the only answer till HoTs till shredders come out and give back terran "spider mines" like board control.


Sorry to say they have cut the shredder.
Play your best
SarcasmMonster
Profile Joined October 2011
3136 Posts
May 28 2012 12:24 GMT
#1646
On May 28 2012 21:22 blacksheepwall wrote:
Show nested quote +
On May 28 2012 21:19 Fragile51 wrote:
I hope Thors get changed so that they either: Have less energy or have no energy whatsoever. They shouldn't be this useless.

HotS is supposed to make the Thor a Hero unit (a la Mothership) and replace it with the more Goliath-like Warhound. Hopefully Thors stay alive though. And I think the games earlier today made a pretty solid argument for keeping the Carrier around too.


But who really knows what they've done with HOTS. It's been so long since Blizzcon.
MMA: The true King of Wings
Solo Terran
Profile Joined November 2011
367 Posts
May 28 2012 12:24 GMT
#1647
wtf is this map
Adreme
Profile Joined June 2011
United States5574 Posts
May 28 2012 12:24 GMT
#1648
On May 28 2012 21:23 Soyuz wrote:
Show nested quote +
On May 28 2012 21:22 refmac_cys.cys wrote:
On May 28 2012 21:20 Hassybaby wrote:
On May 28 2012 21:19 graNite wrote:
On May 28 2012 21:15 Thrombozyt wrote:
On May 28 2012 21:13 graNite wrote:
no answer to colossi= lose...
why is there no terran unit that protoss has to have an answer, too?

When he attacked he had a lot of vikings. But the needed target firing results in clumping and that means archon splash owns.

that is not the answer to my question. read it again.


Battlecruisers

I thought the answer to BCs was to fall out of your chair laughing...


MVP himself claimed that an endgame 200/200 army with BCs and Ghosts is unbeateable in TvP (but then again he lost to Squirtle with that, arguably a mistake in control though).


He also lost to it with 30 supply of Squirtles army sitting on an island doing nothing still because it hadnt been ferried back yet.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 28 2012 12:24 GMT
#1649
Huge map.


Just means more area for Seal's creep.
Long live the King of Wings
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2012-05-28 12:25:40
May 28 2012 12:24 GMT
#1650
On May 28 2012 21:19 Fragile51 wrote:
Show nested quote +
On May 28 2012 21:18 Femari wrote:
On May 28 2012 21:17 Kommander wrote:
On May 28 2012 21:15 JesusOurSaviour wrote:
On May 28 2012 21:13 Azzur wrote:
The terrans need a new way of revitalising the matchup

Standard MMMVG no longer seems to be able to matchup against the protoss standard

Or maybe practice like crazy and hope for a protoss nerf
Yea - this has been a long time coming. Terrans have been lazy in not working out more viable strats/builds/styles.

MMMVG is reactive - and most terrans don't scout enough to react correctly to build the right army composition to counter a protoss tech-switch (which Toss is able to do instantaneously once they set up their 3/4 bases + double robo etc. )




I still believe mech is the answer. Thors/siege tanks plus hellions to harass probe lines.

Now if only Blizz made tanks more like their BW counterparts....

Feedback though.


I hope Thors get changed so that they either: Have less energy or have no energy whatsoever. They shouldn't be this useless.


Honestly the Thors are fine, they do plenty good with the right support.

Unfortunately players basically exclusively use Thors in TvP for mid game timing pushes where it's basically Thors + scvs + marines. Almost entirely countered by high templars.

At the end of the day, regardless of the terran composition (mech or bio), ghosts are almost essential to counter high templars. The main issue is just ghost control, it's lacking whilst HT control has become refined by many protoss players. Even Lynna's TvP mech guide uses ghosts past a certain point.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2012-05-28 12:25:42
May 28 2012 12:25 GMT
#1651
On May 28 2012 21:22 IshinShishi wrote:
Show nested quote +
On May 28 2012 21:20 Lightspeaker wrote:
On May 28 2012 21:17 IshinShishi wrote:
On May 28 2012 21:14 Lightspeaker wrote:
On May 28 2012 21:13 Azzur wrote:
The terrans need a new way of revitalising the matchup

Standard MMMVG no longer seems to be able to matchup against the protoss standard

Or maybe practice like crazy and hope for a protoss nerf


Seriously...a whine balance? After the Terran clumped his Vikings directly over Archons and Stalkers and then got himself jammed into a choke point against mass colossi?

He got outplayed and out-controllled. Simple as that.

I fail to see what control Puzzle showed there, and what was Sting supposed to do, my friend?You can't really expect him to kite with his bio and kite with the vikings at the same time compared to what puzzle had to do, right?


His control was better than Sting's because he didn't have his Colossi standing on top of the Marines and didn't have his Archons at the back; which is basically the Protoss equivalent of what Sting was doing.

And what was Sting supposed to do? Well not derping his entire Viking force directly over Archons, attack from the side or something, and not standing in a choke point would be a good start. I'm pretty sure even I could manage that and I'm a Gold scrub.
Kid trying to judge a pro terran play out of gold league playing protoss, skipping that.


I have eyes, kid. And a working brain.

If sitting Vikings on top of Archons is seriously "pro terran play" nowadays then no wonder people keep dying to Protoss. Here's a tip: don't do it and you won't lose them all instantly.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
IMNotMvp
Profile Joined May 2011
Korea (South)530 Posts
May 28 2012 12:25 GMT
#1652
On May 28 2012 21:21 WhurreOdu wrote:
Show nested quote +
On May 28 2012 21:20 IMNotMvp wrote:
how can i get that team logo under my posts? lol


Look into your profile

thanks!
monk
Profile Blog Joined May 2009
United States8477 Posts
May 28 2012 12:25 GMT
#1653
I just looked at a picture of this map and my first impression was, "How does protoss take a third?". O_O
Moderator
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 28 2012 12:25 GMT
#1654
i swear wolf doesn't like any maps
Adreme
Profile Joined June 2011
United States5574 Posts
May 28 2012 12:25 GMT
#1655
On May 28 2012 21:24 SarcasmMonster wrote:
Show nested quote +
On May 28 2012 21:22 blacksheepwall wrote:
On May 28 2012 21:19 Fragile51 wrote:
I hope Thors get changed so that they either: Have less energy or have no energy whatsoever. They shouldn't be this useless.

HotS is supposed to make the Thor a Hero unit (a la Mothership) and replace it with the more Goliath-like Warhound. Hopefully Thors stay alive though. And I think the games earlier today made a pretty solid argument for keeping the Carrier around too.


But who really knows what they've done with HOTS. It's been so long since Blizzcon.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=328391
HitMonkie
Profile Joined June 2011
Australia518 Posts
May 28 2012 12:26 GMT
#1656
Come on Seal!
Thrillz
Profile Joined May 2012
4313 Posts
Last Edited: 2012-05-28 12:28:12
May 28 2012 12:26 GMT
#1657
On May 28 2012 21:22 Hassybaby wrote:
Show nested quote +
On May 28 2012 21:21 phoenixfeather95 wrote:
On May 28 2012 21:20 Hassybaby wrote:
On May 28 2012 21:19 graNite wrote:
On May 28 2012 21:15 Thrombozyt wrote:
On May 28 2012 21:13 graNite wrote:
no answer to colossi= lose...
why is there no terran unit that protoss has to have an answer, too?

When he attacked he had a lot of vikings. But the needed target firing results in clumping and that means archon splash owns.

that is not the answer to my question. read it again.


Battlecruisers


HT>BC


....

"oh no the feedback is doing some damage....oh wait I have 550hp...I don't care"


As much as I like and think that BCs are underrated... saying feedback isn't effective against BCs..?
najreteip
Profile Joined December 2010
Belgium4158 Posts
May 28 2012 12:26 GMT
#1658
Such a big map :O, couldn't blame Puzzle if he does a gateway all-in
I have no quote!
Yello
Profile Blog Joined July 2010
Germany7411 Posts
May 28 2012 12:27 GMT
#1659
On May 28 2012 21:24 Solo Terran wrote:
wtf is this map


Looks like a new version of Taldarim with a little more chokes but still wide open middle and huuuuuuuuuuuuuuuuuuuuuuge.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Ryukku
Profile Joined November 2010
Singapore545 Posts
May 28 2012 12:27 GMT
#1660
SLAYERS GOGOGOGO
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