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[Up/Down] Group D 2012 GSL Season 3 - Page 65

Forum Index > StarCraft 2 Tournaments
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Prev 1 63 64 65 66 67 71 Next
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-05-24 13:13:05
May 24 2012 13:12 GMT
#1281
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


Seed is through no matter what then? :DDDD

On May 24 2012 22:11 SeaSwift wrote:
Show nested quote +
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


If MC loses and then Seed loses, it goes to a 3-way tie.


Oh yeah -_- I doubt that will happen though.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
May 24 2012 13:13 GMT
#1282
On May 24 2012 22:11 Terrador wrote:
If MC wins, it's over right? Then MC will be 4-1, and Seed will advance due to tie breaker win over Zenio.


That sounds right. How do they manage three way ties, if both protoss players lose their games?
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
FidoDido
Profile Joined March 2011
United States1292 Posts
May 24 2012 13:13 GMT
#1283
Sorry my Seed fanboy is showing
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
May 24 2012 13:13 GMT
#1284
On May 24 2012 22:11 yotis wrote:
Is wolf paid by blizz to do this ?

"Let's take a minute to thank Mike Morhaime and Dustin Browder..."
+ Show Spoiler +
:D
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:13 GMT
#1285
On May 24 2012 22:11 yotis wrote:
Is wolf paid by blizz to do this ?


Lemme think here. His job is to cast a game made by blizzard. Company he works at does a giveaway of another game by blizzard. I don't think he's gonna say "well the game is terrible so dont buy it kk"
quannguyen
Profile Joined January 2012
Vietnam1390 Posts
May 24 2012 13:13 GMT
#1286
On May 24 2012 22:12 Dodgin wrote:
Show nested quote +
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


Seed is through no matter what then? :DDDD


No. If MC loses and Seed wins, he and Zenio advances. If MC and Seed lose, 3-way tie
Unlimited Warcraft Works and Super Starcraft Taisen ^^
dainbramage
Profile Joined August 2011
Australia1442 Posts
May 24 2012 13:14 GMT
#1287
On May 24 2012 22:13 Mentalizor wrote:
Show nested quote +
On May 24 2012 22:11 Terrador wrote:
If MC wins, it's over right? Then MC will be 4-1, and Seed will advance due to tie breaker win over Zenio.


That sounds right. How do they manage three way ties, if both protoss players lose their games?


Tiebreaker. They all play eachother, first to lose 2 games is out.
yotis
Profile Joined September 2011
Czech Republic652 Posts
May 24 2012 13:14 GMT
#1288
On May 24 2012 22:13 NuclearJudas wrote:
Show nested quote +
On May 24 2012 22:11 yotis wrote:
Is wolf paid by blizz to do this ?

"Let's take a minute to thank Mike Morhaime and Dustin Browder..."
+ Show Spoiler +
:D


Ah I mean his advertising of D3, he did it yesterday too ...
are they lost forever?
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 24 2012 13:15 GMT
#1289
MC you must win, for Seed!
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
May 24 2012 13:15 GMT
#1290
On May 24 2012 22:11 bigbeau wrote:
Show nested quote +
On May 24 2012 22:02 Thrombozyt wrote:
On May 24 2012 21:54 bigbeau wrote:
Posted this earlier but just so it doesnt get lost in the thread. In response to someone saying 2 fungals kill marines with or without combat shield:

TL;DR Medivacs heal 3 HP every time they cast the heal ability on a unit. They do this about 3 times a second. Over the course of 2 fungals, a medivacs will heal a unit about 24 times. A marine with combat shield only needs to be healed twice (6 HP) for it to survive 2 fungals with 1 hp remaining. That equates to one medivac per 12 marines, a reasonable number. So having combat shield will most likely save a marine from a two-fungal death if medivacs are involved.

Medivacs heal 9 hp/sec. Fungals do 30 damage over 4 secs. Marines have 45 health w/o combat and 55 with.

An issue arises in that medivacs heal 9 hp/sec focusing a single marine, but they spread out their healing over the army. They do heal 3 hp every 'heal', so lets assume the marines getting healed for 3 hp/3 sec or 1 hp/sec since thats about the time it takes for a medivac to heal all the other marines.

Without combat shield: Marine gets fungaled, takes 30 damage, gets healed for 4 hp. Has 19 Health Remaining. Gets fungaled again, dies.

With combat shield: Marines gets fungaled, takes 30 damage, gets healed for 4 hp. Has 29 Health remaining. Gets fungaled again,Has 3 health remaining, thats an extra fungal.

Obviously some crude math with the medivac healing rate, but the medivac would only have to heal the marine twice within the 8 seconds ( Each heal is 3 HP) to live with 1 life with combat shield.


Honestly, medivacs do not split up their healing automatically. They pick the lowest bio unit and start healing until full. Repeat until out of energy or targets. Sometimes it seems like they split, because they are grouped with stutter stepping bio, where they heal, get a move command and then pick a new target. Yet watch them in a fungal situation.. each medivac saves one marine if left alone.

So unless you factor in medivac micro and other dmg, combat shield does not influece the number of fungals needed to kill marines.


Oops, you're right. I'm still going with 3 fungals because, lets be honest with each other, who DOESNT micro their medivac healing? ^_^

Counterquestion: Who does?

But I will conceed: WIth combat shield, each medivac microed perfectly can save 12 marines, leaving them with 1 hp each. Without combat shield only 4 marines are saved with 3 each.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
May 24 2012 13:15 GMT
#1291
Dunno who to cheer for. I kind of want both MC and Zenio out of Code S. Life's hard as an anti-fan.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:15 GMT
#1292
On May 24 2012 22:15 Thrombozyt wrote:
Show nested quote +
On May 24 2012 22:11 bigbeau wrote:
On May 24 2012 22:02 Thrombozyt wrote:
On May 24 2012 21:54 bigbeau wrote:
Posted this earlier but just so it doesnt get lost in the thread. In response to someone saying 2 fungals kill marines with or without combat shield:

TL;DR Medivacs heal 3 HP every time they cast the heal ability on a unit. They do this about 3 times a second. Over the course of 2 fungals, a medivacs will heal a unit about 24 times. A marine with combat shield only needs to be healed twice (6 HP) for it to survive 2 fungals with 1 hp remaining. That equates to one medivac per 12 marines, a reasonable number. So having combat shield will most likely save a marine from a two-fungal death if medivacs are involved.

Medivacs heal 9 hp/sec. Fungals do 30 damage over 4 secs. Marines have 45 health w/o combat and 55 with.

An issue arises in that medivacs heal 9 hp/sec focusing a single marine, but they spread out their healing over the army. They do heal 3 hp every 'heal', so lets assume the marines getting healed for 3 hp/3 sec or 1 hp/sec since thats about the time it takes for a medivac to heal all the other marines.

Without combat shield: Marine gets fungaled, takes 30 damage, gets healed for 4 hp. Has 19 Health Remaining. Gets fungaled again, dies.

With combat shield: Marines gets fungaled, takes 30 damage, gets healed for 4 hp. Has 29 Health remaining. Gets fungaled again,Has 3 health remaining, thats an extra fungal.

Obviously some crude math with the medivac healing rate, but the medivac would only have to heal the marine twice within the 8 seconds ( Each heal is 3 HP) to live with 1 life with combat shield.


Honestly, medivacs do not split up their healing automatically. They pick the lowest bio unit and start healing until full. Repeat until out of energy or targets. Sometimes it seems like they split, because they are grouped with stutter stepping bio, where they heal, get a move command and then pick a new target. Yet watch them in a fungal situation.. each medivac saves one marine if left alone.

So unless you factor in medivac micro and other dmg, combat shield does not influece the number of fungals needed to kill marines.


Oops, you're right. I'm still going with 3 fungals because, lets be honest with each other, who DOESNT micro their medivac healing? ^_^

Counterquestion: Who does?

But I will conceed: WIth combat shield, each medivac microed perfectly can save 12 marines, leaving them with 1 hp each. Without combat shield only 4 marines are saved with 3 each.


Byun actually has his medivacs on a different hotkey to do just this.
summerloud
Profile Joined March 2010
Austria1201 Posts
May 24 2012 13:16 GMT
#1293
(P)MC vs (T)Tree

map: Dual Sight

(P)MC: 3W1L
(T)Tree: 1W3L

5:00

MC orange protoss to the right
Tree teal terran to the left

MC gate,gas
Tree barracks, gas

Tree going for reactor rax CC expand
MC going 1gate robo
DizzySheep
Profile Joined March 2011
Australia1144 Posts
May 24 2012 13:16 GMT
#1294
2 base tank marine timing ?
FidoDido
Profile Joined March 2011
United States1292 Posts
May 24 2012 13:16 GMT
#1295
mc 1 base all in?.. my god.
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
Farone
Profile Joined November 2010
Netherlands1219 Posts
May 24 2012 13:16 GMT
#1296
go MC you can do it~!
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
michielbrands
Profile Joined June 2011
Netherlands1146 Posts
May 24 2012 13:16 GMT
#1297
lets hope both MC & Seed lose, so both MC & Zenio can advance due to the 3 way tie and tiebreakers!
- me (L) competitive gaming -
Asha
Profile Blog Joined November 2010
United Kingdom38255 Posts
May 24 2012 13:16 GMT
#1298
Life on the line? time to all in.
umelbumel
Profile Joined January 2011
2026 Posts
May 24 2012 13:16 GMT
#1299
MC o_O
zyzq
Profile Joined February 2011
United States3123 Posts
May 24 2012 13:17 GMT
#1300
MC being MC
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