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[Up/Down] Group D 2012 GSL Season 3 - Page 64

Forum Index > StarCraft 2 Tournaments
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SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
May 24 2012 13:11 GMT
#1261
lol MC vs Tree is on Dual Sight...

this could be interesting.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
May 24 2012 13:11 GMT
#1262
On May 24 2012 22:10 Fragile51 wrote:
Show nested quote +
On May 24 2012 22:09 jianming wrote:
So if MC wins this, we don't need the last game?

I think the last two games are played regardless.

No, if MC wins, he and Seed advance.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
hewley
Profile Joined February 2011
Germany1063 Posts
May 24 2012 13:11 GMT
#1263
Hm, did Zenio defend against one drop successfully? Sorry, but his TvZ is just not on Code S level. Those who said in this thread that his map awareness is awesome should think about that statement again.
Esports bubble pop, bubble pop
FidoDido
Profile Joined March 2011
United States1292 Posts
May 24 2012 13:11 GMT
#1264
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
Terrador
Profile Joined December 2011
Netherlands23 Posts
May 24 2012 13:11 GMT
#1265
If MC wins, it's over right? Then MC will be 4-1, and Seed will advance due to tie breaker win over Zenio.
MMA | Squirtle | Mvp | MC | Polt | Naniwa | Puzzle | Genuis | Sase | Marineking
bigbeau
Profile Joined October 2010
368 Posts
May 24 2012 13:11 GMT
#1266
On May 24 2012 22:02 Thrombozyt wrote:
Show nested quote +
On May 24 2012 21:54 bigbeau wrote:
Posted this earlier but just so it doesnt get lost in the thread. In response to someone saying 2 fungals kill marines with or without combat shield:

TL;DR Medivacs heal 3 HP every time they cast the heal ability on a unit. They do this about 3 times a second. Over the course of 2 fungals, a medivacs will heal a unit about 24 times. A marine with combat shield only needs to be healed twice (6 HP) for it to survive 2 fungals with 1 hp remaining. That equates to one medivac per 12 marines, a reasonable number. So having combat shield will most likely save a marine from a two-fungal death if medivacs are involved.

Medivacs heal 9 hp/sec. Fungals do 30 damage over 4 secs. Marines have 45 health w/o combat and 55 with.

An issue arises in that medivacs heal 9 hp/sec focusing a single marine, but they spread out their healing over the army. They do heal 3 hp every 'heal', so lets assume the marines getting healed for 3 hp/3 sec or 1 hp/sec since thats about the time it takes for a medivac to heal all the other marines.

Without combat shield: Marine gets fungaled, takes 30 damage, gets healed for 4 hp. Has 19 Health Remaining. Gets fungaled again, dies.

With combat shield: Marines gets fungaled, takes 30 damage, gets healed for 4 hp. Has 29 Health remaining. Gets fungaled again,Has 3 health remaining, thats an extra fungal.

Obviously some crude math with the medivac healing rate, but the medivac would only have to heal the marine twice within the 8 seconds ( Each heal is 3 HP) to live with 1 life with combat shield.


Honestly, medivacs do not split up their healing automatically. They pick the lowest bio unit and start healing until full. Repeat until out of energy or targets. Sometimes it seems like they split, because they are grouped with stutter stepping bio, where they heal, get a move command and then pick a new target. Yet watch them in a fungal situation.. each medivac saves one marine if left alone.

So unless you factor in medivac micro and other dmg, combat shield does not influece the number of fungals needed to kill marines.


Oops, you're right. I'm still going with 3 fungals because, lets be honest with each other, who DOESNT micro their medivac healing? ^_^
Mobsy
Profile Joined April 2012
United States127 Posts
May 24 2012 13:11 GMT
#1267
I love MC he better win! He is the better player.
I like the moment I break a man's ego.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
May 24 2012 13:11 GMT
#1268
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


If MC loses and then Seed loses, it goes to a 3-way tie.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
May 24 2012 13:11 GMT
#1269
Too bad... Always cheering for TL
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:11 GMT
#1270
On May 24 2012 22:11 TheBB wrote:
Show nested quote +
On May 24 2012 22:10 Fragile51 wrote:
On May 24 2012 22:09 jianming wrote:
So if MC wins this, we don't need the last game?

I think the last two games are played regardless.

No, if MC wins, he and Seed advance.


Oh, nevermind then. I'm terrible at this haha :p
yotis
Profile Joined September 2011
Czech Republic652 Posts
May 24 2012 13:11 GMT
#1271
Is wolf paid by blizz to do this ?
are they lost forever?
marcesr
Profile Joined June 2008
Germany1383 Posts
May 24 2012 13:12 GMT
#1272
The facts that Zenio used Mutas and that it was Antiga decided this game, Hack didnt play better than before. Every Terran is happy to see Mutas instead of infestor first.
ibo422
Profile Joined April 2012
Belgium2844 Posts
May 24 2012 13:12 GMT
#1273
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances

If MC loses, seed has to play his game..
StarVe
Profile Joined June 2011
Germany13591 Posts
May 24 2012 13:12 GMT
#1274
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


If MC loses, Seed will play and if he loses, too, there will be tie-breakers.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
May 24 2012 13:12 GMT
#1275
needed spores n spines zenio T_T
"come korea next time... FXO house... 10 korean, 10 korean"
LeLfe
Profile Joined February 2011
France3160 Posts
May 24 2012 13:12 GMT
#1276
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances


nope Seed needs to win if MC loses else it's a tie break
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
May 24 2012 13:12 GMT
#1277
On May 24 2012 22:11 FidoDido wrote:
if MC loses, Seed and Zenio advances

Not necessarily.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
dainbramage
Profile Joined August 2011
Australia1442 Posts
May 24 2012 13:12 GMT
#1278
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances

If MC loses, seed needs to play out his game. If seed loses then it's a tiebreaker, if he wins then him and zenio advance.
Logros
Profile Joined September 2010
Netherlands9913 Posts
May 24 2012 13:12 GMT
#1279
MC make it happen.
zelgadissan
Profile Joined October 2010
United States389 Posts
Last Edited: 2012-05-24 13:13:15
May 24 2012 13:12 GMT
#1280
On May 24 2012 22:11 FidoDido wrote:
if MC wins, Seed and MC advances
if MC loses, Seed and Zenio advances

Not completely true. If MC wins, Virus/Seed should be an unnecessary game.

If MC loses, Virus/Seed must be played, because then Seed Win = Seed/MC, Seed loss = 3 way tie.

EDIT: I'm pro at saying stuff people already are
"It's like Detroit in there" "Lots of shootings and damaged buildings" - Artosis/Tasteless
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