[Code S] Group C Ro16 GSL 2012 Season 2 - Page 57
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sc14s
United States5052 Posts
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Shellshock
United States97274 Posts
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vndods
United States3743 Posts
On April 25 2012 19:36 Hall0wed wrote: Gotta disagree with Artosis, I hate Marine/Tank vs. Marine/Tank if you are ahead. Easiest comp to screw up with I think (as we just saw). too hard to transition into mech though. | ||
Breach_hu
Hungary2431 Posts
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Blacktion
United Kingdom1148 Posts
On April 25 2012 19:36 0ne wrote: Wtf did i just watch MKP didnt know about the 3rd, he thought taeja was on 1 base and was down to a tank and a chair. If taeja was on one base MKP couldve engaged as retardedly as possible and still rolled over taejas army. | ||
bittman
Australia8759 Posts
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pdd
Australia9933 Posts
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Asha
United Kingdom38149 Posts
On April 25 2012 19:37 Tsubbi wrote: at first i thought mkp could really read the quick 3rd cc from the scan but seeing how he didnt deny mining there at all his build doenstnt look so genius anymore Build is fine. He'll just need to poke a marine over there next time and as soon as he talks to his coach after the games are done I'm sure they'll correct that =p | ||
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KristofferAG
Norway25712 Posts
On April 25 2012 19:34 KristofferAG wrote: 10.00 Bunker going up on TaeJa's natural. Combat Shields coming up for MKP. Another Barracks up for TaeJa, Stim research started. TaeJa taking another geyser. Some marines from MKP moving across the map to put on some pressure. Siege tech started fro MKP. TaeJa also moving out now, placing down another bunker on his natural as he pulls his marines back. Siege tech finishes up, Siege tanks ieges up on the ramp, manages to stop the second bunker from going up. Second siege tank up for MKP, bunker goes down and TaeJa tries to push out before Stim finishes up! TaeJa forced to pull back his natural CC, killing off multiple SCVs and Marines, more units reinforcing for MKP. +1 attack and Stim started for MKP, adding on Reactors. MKP places three siege tank sbehind the mineral line, not allowing TaeJa to expand and keeping him contained. 15.00 The contain stays up, a siege tank falls for TaeJa. MKp has expanded to his third. Medivac manages to save a single of MKP's siege tanks, but the two other falls. Third is up for taeJa, MKP hasn't scouted it. Armory and Engineering bay added on for MKP as his third finishes up. MKP goes towards the third of TaeJa, but gets a terrible position and terrible engagement. TaeJa in the lead! +2 attack, +1 armor started for MKp TaeJagetting +1 armor. 2 more rax added on for MKp 3 more rax added on for taeJa, Armory added on, getting another Factory. 2/2 started for Taeja, MKP getting +2 armor and +1 mech. Another CC started for MKP. +1 mech attack started for TaeJa. TaeJa getting a fourth CC. Another engagement going down, MKP once again getting the worse end, | ||
jHERO
China167 Posts
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dsousa
United States1363 Posts
On April 25 2012 19:34 tuestresfat wrote: predicting parting vs mkp was easy, predicting who comes out of that is hard ![]() spoke too soon? | ||
imre
France9263 Posts
I think when you're ahead you should search air control like byun did. it just gave you such an insane advantage. Or doom drop. | ||
vndods
United States3743 Posts
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tpmraven
United States833 Posts
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sc14s
United States5052 Posts
On April 25 2012 19:38 pdd wrote: It's gotta be said but Taeja has some of the best Marine tank in the world. sort of irrelevant when mkp gives him free units t_t | ||
vndods
United States3743 Posts
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Shellshock
United States97274 Posts
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Skyline026
Netherlands1129 Posts
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vndods
United States3743 Posts
wtf is MKP doing in this game, starting so strong and is now playing like me #GSL | ||
fixed_point
Germany4891 Posts
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