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[Code S] Ro16 2012 GSL Season 2 Group A - Page 142

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 140 141 142 143 144 154 Next
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
April 18 2012 13:01 GMT
#2821
SuperNova really tightened up his play after that first series.
cravin74
Profile Joined June 2011
Malaysia1088 Posts
April 18 2012 13:01 GMT
#2822
this game makes me feel sad...
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 18 2012 13:01 GMT
#2823
On April 18 2012 21:58 Destructicon wrote:
Show nested quote +
On April 18 2012 21:50 rothsbury wrote:
On April 18 2012 21:41 Destructicon wrote:
On April 18 2012 21:36 rothsbury wrote:
On April 18 2012 21:33 Destructicon wrote:
On April 18 2012 21:29 rothsbury wrote:
It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce.


Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato.

Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face.

In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback.


Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet.
Additionally protoss has more persistent and harder to stop scouting via obs.

Edit: There is a reason why BCs and Carrier games are the exception, not the rule.

There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.


Your post again misses the point. Infestors where always good, we all always knew they where good, but they just weren't used. Infestors build relatively fast, come with enough energy to use a spell from the get go (especially with Pathogen glands), and they complement almost any zerg composition, you don't need to go out of your way to get them, in fact they are in the middle of a logical tech path to Hive. And this was way back when people where still learning the game and exploring.

BCs, build slowly, cost a mountain of resources to build, don't fit into many compositions, are easy to scout and prepare for, can't use their special ability, you need to go out of your way to get them, can be countered hard by HT, Stalkers, Archons and VR.

Even if they did fit in a unit comp, they still build so slow that you have ample time to prepare for them, especially if he uses 1-2 from the get go and doesn't allow the numbers to build. In the current meta-game they are just useless.

Lastly the meta-game now is much, much, much more stable and figured out now, notice how very, very very few brand new unit comps, styles or strategies pop up.

I think you miss the point. If we all always knew they were good, why weren't they used? That doesn't make any sense. They weren't used because people didn't realise just how good and versatile they could be.
Devise
Profile Joined July 2010
Canada1131 Posts
April 18 2012 13:01 GMT
#2824
I like how Virus is sitting at his front like, maybe the units in my main will go away
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
April 18 2012 13:02 GMT
#2825
On April 18 2012 21:56 Heouf wrote:
Well Naniwa is so lucky with his free code S spot. He couldnt even get through code A a couple of times. And even now it maybe be even difficult. I really hope he doesnt win GSL. Cause he doesnt deserve it because of the invite. You should fight your way into code S. The same for all those guys who got in through MLG. They were very lucky. The easiest way to get back.

Wel gl in round of 8. Hope you win. Cause my predications never come true.

Hahah if he wins GSL, he doesn't deserve it because he got invited?

Think about the fallacy of your statement, if he won the GSL -- he would be proving that he is more than worthy of the seed.

On a side note seems like reddit is stirring some drama >_>. The posts about Nani were removed lol
ლ(╹◡╹ლ)
Big J
Profile Joined March 2011
Austria16289 Posts
April 18 2012 13:02 GMT
#2826
On April 18 2012 21:50 rothsbury wrote:
Show nested quote +
On April 18 2012 21:41 Destructicon wrote:
On April 18 2012 21:36 rothsbury wrote:
On April 18 2012 21:33 Destructicon wrote:
On April 18 2012 21:29 rothsbury wrote:
It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce.


Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato.

Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face.

In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback.


Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet.
Additionally protoss has more persistent and harder to stop scouting via obs.

Edit: There is a reason why BCs and Carrier games are the exception, not the rule.

There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.


Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful.
They were hardly used ever before the buff and for good reason.
Aunvilgod
Profile Joined December 2011
2653 Posts
April 18 2012 13:03 GMT
#2827
This game is so bad.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 18 2012 13:04 GMT
#2828
On April 18 2012 22:02 Big J wrote:
Show nested quote +
On April 18 2012 21:50 rothsbury wrote:
On April 18 2012 21:41 Destructicon wrote:
On April 18 2012 21:36 rothsbury wrote:
On April 18 2012 21:33 Destructicon wrote:
On April 18 2012 21:29 rothsbury wrote:
It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce.


Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato.

Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face.

In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback.


Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet.
Additionally protoss has more persistent and harder to stop scouting via obs.

Edit: There is a reason why BCs and Carrier games are the exception, not the rule.

There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.


Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful.
They were hardly used ever before the buff and for good reason.

It took months from the buff till they were used. The fungal 8 sec -> 4 sec was aaaages ago.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 18 2012 13:04 GMT
#2829
SuperNova floating so much gas.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
April 18 2012 13:04 GMT
#2830
Poll: Recommend Final Match Game 2?

★★★ (7)
 
33%

★ (7)
 
33%

★★ (5)
 
24%

★★★★ (2)
 
10%

★★★★★ (0)
 
0%

21 total votes

Your vote: Recommend Final Match Game 2?

(Vote): ★★★★★
(Vote): ★★★★
(Vote): ★★★
(Vote): ★★
(Vote): ★


Poll: Recommend Final Match Game 3?

★★★★ (7)
 
44%

★★★★★ (4)
 
25%

★★★ (3)
 
19%

★ (2)
 
13%

★★ (0)
 
0%

16 total votes

Your vote: Recommend Final Match Game 3?

(Vote): ★★★★★
(Vote): ★★★★
(Vote): ★★★
(Vote): ★★
(Vote): ★

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
mandigal
Profile Joined March 2009
Germany231 Posts
April 18 2012 13:04 GMT
#2831
18 to 54 scvs and the mineral income is 800 to 1000 :D
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
April 18 2012 13:04 GMT
#2832
On April 18 2012 22:02 Big J wrote:
Show nested quote +
On April 18 2012 21:50 rothsbury wrote:
On April 18 2012 21:41 Destructicon wrote:
On April 18 2012 21:36 rothsbury wrote:
On April 18 2012 21:33 Destructicon wrote:
On April 18 2012 21:29 rothsbury wrote:
It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce.


Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato.

Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face.

In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback.


Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet.
Additionally protoss has more persistent and harder to stop scouting via obs.

Edit: There is a reason why BCs and Carrier games are the exception, not the rule.

There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.


Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful.
They were hardly used ever before the buff and for good reason.


How about BFH? They went from unused to a mainstay overnight without a buff.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45524 Posts
April 18 2012 13:05 GMT
#2833
Supernova's last three games were... stellar
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Chenz
Profile Joined November 2010
Sweden1197 Posts
April 18 2012 13:05 GMT
#2834
Damn right, 1 of 4 liquibets!
Fionn
Profile Blog Joined October 2009
United States23455 Posts
April 18 2012 13:05 GMT
#2835
Supernova played really well and Virus gained a lot more respect in how well his TvT was.

Hoping for Hero/Supernova and MVP/Naniwa.
Writerhttps://twitter.com/FionnOnFire
fixed_point
Profile Joined June 2011
Germany4891 Posts
April 18 2012 13:05 GMT
#2836
On April 18 2012 22:04 BoxingKangaroo wrote:
Show nested quote +
On April 18 2012 22:02 Big J wrote:
On April 18 2012 21:50 rothsbury wrote:
On April 18 2012 21:41 Destructicon wrote:
On April 18 2012 21:36 rothsbury wrote:
On April 18 2012 21:33 Destructicon wrote:
On April 18 2012 21:29 rothsbury wrote:
It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce.


Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato.

Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face.

In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback.


Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet.
Additionally protoss has more persistent and harder to stop scouting via obs.

Edit: There is a reason why BCs and Carrier games are the exception, not the rule.

There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.


Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful.
They were hardly used ever before the buff and for good reason.


How about BFH? They went from unused to a mainstay overnight without a buff.


False. They got the icon buff
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 18 2012 13:05 GMT
#2837
A cure has finally been found


Also, StarTale players can actually get eliminated? :o
OrChard
Profile Joined February 2011
Hong Kong1119 Posts
April 18 2012 13:05 GMT
#2838
oGs fighting :D
Protosser
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2012-04-18 13:06:39
April 18 2012 13:05 GMT
#2839
Supernova still needs some work, but he definitely shows some greatness at times. Glad he made Ro8...wait is this his first time there? *checks records brb*

EDIT: NVM he made Ro8 in GSL October
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
April 18 2012 13:05 GMT
#2840
Hmm well that's that I guess.

WP Supernova.
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