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United Kingdom38149 Posts
SuperNova really tightened up his play after that first series.
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this game makes me feel sad...
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On April 18 2012 21:58 Destructicon wrote:Show nested quote +On April 18 2012 21:50 rothsbury wrote:On April 18 2012 21:41 Destructicon wrote:On April 18 2012 21:36 rothsbury wrote:On April 18 2012 21:33 Destructicon wrote:On April 18 2012 21:29 rothsbury wrote: It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce. Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato. Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face. In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback. Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet. Additionally protoss has more persistent and harder to stop scouting via obs. Edit: There is a reason why BCs and Carrier games are the exception, not the rule. There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried. Your post again misses the point. Infestors where always good, we all always knew they where good, but they just weren't used. Infestors build relatively fast, come with enough energy to use a spell from the get go (especially with Pathogen glands), and they complement almost any zerg composition, you don't need to go out of your way to get them, in fact they are in the middle of a logical tech path to Hive. And this was way back when people where still learning the game and exploring. BCs, build slowly, cost a mountain of resources to build, don't fit into many compositions, are easy to scout and prepare for, can't use their special ability, you need to go out of your way to get them, can be countered hard by HT, Stalkers, Archons and VR. Even if they did fit in a unit comp, they still build so slow that you have ample time to prepare for them, especially if he uses 1-2 from the get go and doesn't allow the numbers to build. In the current meta-game they are just useless. Lastly the meta-game now is much, much, much more stable and figured out now, notice how very, very very few brand new unit comps, styles or strategies pop up. I think you miss the point. If we all always knew they were good, why weren't they used? That doesn't make any sense. They weren't used because people didn't realise just how good and versatile they could be.
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I like how Virus is sitting at his front like, maybe the units in my main will go away
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On April 18 2012 21:56 Heouf wrote: Well Naniwa is so lucky with his free code S spot. He couldnt even get through code A a couple of times. And even now it maybe be even difficult. I really hope he doesnt win GSL. Cause he doesnt deserve it because of the invite. You should fight your way into code S. The same for all those guys who got in through MLG. They were very lucky. The easiest way to get back.
Wel gl in round of 8. Hope you win. Cause my predications never come true. Hahah if he wins GSL, he doesn't deserve it because he got invited?
Think about the fallacy of your statement, if he won the GSL -- he would be proving that he is more than worthy of the seed.
On a side note seems like reddit is stirring some drama >_>. The posts about Nani were removed lol
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On April 18 2012 21:50 rothsbury wrote:Show nested quote +On April 18 2012 21:41 Destructicon wrote:On April 18 2012 21:36 rothsbury wrote:On April 18 2012 21:33 Destructicon wrote:On April 18 2012 21:29 rothsbury wrote: It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce. Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato. Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face. In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback. Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet. Additionally protoss has more persistent and harder to stop scouting via obs. Edit: There is a reason why BCs and Carrier games are the exception, not the rule. There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried.
Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful. They were hardly used ever before the buff and for good reason.
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On April 18 2012 22:02 Big J wrote:Show nested quote +On April 18 2012 21:50 rothsbury wrote:On April 18 2012 21:41 Destructicon wrote:On April 18 2012 21:36 rothsbury wrote:On April 18 2012 21:33 Destructicon wrote:On April 18 2012 21:29 rothsbury wrote: It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce. Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato. Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face. In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback. Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet. Additionally protoss has more persistent and harder to stop scouting via obs. Edit: There is a reason why BCs and Carrier games are the exception, not the rule. There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried. Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful. They were hardly used ever before the buff and for good reason. It took months from the buff till they were used. The fungal 8 sec -> 4 sec was aaaages ago.
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Norway25712 Posts
SuperNova floating so much gas.
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Seeker
Where dat snitch at?36920 Posts
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18 to 54 scvs and the mineral income is 800 to 1000 :D
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On April 18 2012 22:02 Big J wrote:Show nested quote +On April 18 2012 21:50 rothsbury wrote:On April 18 2012 21:41 Destructicon wrote:On April 18 2012 21:36 rothsbury wrote:On April 18 2012 21:33 Destructicon wrote:On April 18 2012 21:29 rothsbury wrote: It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce. Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato. Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face. In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback. Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet. Additionally protoss has more persistent and harder to stop scouting via obs. Edit: There is a reason why BCs and Carrier games are the exception, not the rule. There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried. Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful. They were hardly used ever before the buff and for good reason.
How about BFH? They went from unused to a mainstay overnight without a buff.
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Supernova's last three games were... stellar
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Damn right, 1 of 4 liquibets!
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United States23455 Posts
Supernova played really well and Virus gained a lot more respect in how well his TvT was.
Hoping for Hero/Supernova and MVP/Naniwa.
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On April 18 2012 22:04 BoxingKangaroo wrote:Show nested quote +On April 18 2012 22:02 Big J wrote:On April 18 2012 21:50 rothsbury wrote:On April 18 2012 21:41 Destructicon wrote:On April 18 2012 21:36 rothsbury wrote:On April 18 2012 21:33 Destructicon wrote:On April 18 2012 21:29 rothsbury wrote: It'd be interesting to see a battlecruiser switch in that situation (maxed terran with heaps of resources). Supernova did really well but his army always seemed much weaker than it should be given his huge advantage... in the TvP matchup you just max on bio, there's no real high tech units (besides a few ghosts) that you mix in to make it really dangerous. It was always a danger that genius would kill supernova's relatively weak army at some point and roll him before he could reinforce. Terrible idea, by the time you max with BCs the Toss would have had ample time to scout the switch and prepare an ample defense, + all the extra burst and firepower of BCs is negated by feedback, which also rapes a big chunk of a BCs HP, you'd have to EMP your own BCs, in which case again you can't benefit from having Yamato. Anyway, if someone would have told me last season, that Genius would lose a long macro game to a Terran, on Daybreak, and more specifically to Supernova, I'd have laughed in the guys face. In TvT there have been late game BC switches which have gone completely unscouted (cf virus vs supernova today), no reason why you couldn't also catch a P off guard. Especially since the standard game is to just make bio all game, there would ordinarily be no reason to scout the terran's base. Also re: high templar, that turns into a micro battle where the terran wants to get yamatos off before he gets fedback. Absolutely irrelevant, Virus was already ahead and containing Supernova, additionally Supernova threw away a huge chunk of his Viking fleet. Additionally protoss has more persistent and harder to stop scouting via obs. Edit: There is a reason why BCs and Carrier games are the exception, not the rule. There was time hardly anyone used infestors at all, let alone zvp. After months and months struggling with roach hydra corrupter, pros finally realised they could be good (after being shown how by the likes of destiny). (And then infestors were so good vs p that blizzard nerfed the fuck out of them.) Back when they were roach hydraing i'm sure people suggested infestors, and they would have said something along the lines of "oh but the protoss can just build high templar, there's no point". Shouldn't diss a strat till it's been properly tried. Infestors were buffed/changed from a pushdelaying support unit to the dpsbackbone of zerg to make them useful. They were hardly used ever before the buff and for good reason. How about BFH? They went from unused to a mainstay overnight without a buff.
False. They got the icon buff 
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A cure has finally been found 
Also, StarTale players can actually get eliminated? :o
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Supernova still needs some work, but he definitely shows some greatness at times. Glad he made Ro8...wait is this his first time there? *checks records brb*
EDIT: NVM he made Ro8 in GSL October
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Hmm well that's that I guess.
WP Supernova.
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