• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:50
CEST 21:50
KST 04:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Pros React To: SoulKey's 5-Peat Challenge
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Borderlands 3 Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1273 users

[CTL] NA Division Season 1 - Page 22

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 20 21 22 23 24 66 Next
zefreak
Profile Blog Joined December 2011
United States2731 Posts
May 06 2012 00:51 GMT
#421
It isn't the captains fault, sometimes players are just really hard to get ahold of. I do think captains should be removing inactive or unresponsive members, especially ones that schedule a match days in advance and then drop off the face of the earth. It takes 1 minute to post in the thread or send a pm that you won't be able to make it and several times this week some of players have waited for hours online for their scheduled match before giving up.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Skorbnut
Profile Joined February 2012
United States20 Posts
May 06 2012 01:03 GMT
#422
Sending a text = invading lives...:V Anyway. Apart from the screw off comment, thanks for actually being available and responding to me. Do appreciate it.
PAYBACKSkorb - More gg, More skill. Line 'em up.
LeeDawg
Profile Joined April 2012
United States1306 Posts
Last Edited: 2012-05-06 01:15:54
May 06 2012 01:11 GMT
#423
On May 06 2012 09:13 Dasende wrote:

So in short: Screw off, I'm dealing with it.


this is like the fourth time you've come into this thread and been a dickhead. for a mod, that's unacceptable. isn't being a defensive jerk overstepping the boundaries of a for-fun team league?

that said, hazardous HAS TO cast my game with cyantheory this week. a total lol-fest
:-)
Dasende
Profile Joined August 2010
United States864 Posts
Last Edited: 2012-05-06 02:32:24
May 06 2012 02:31 GMT
#424
On May 06 2012 10:11 LeeDawg wrote:
Show nested quote +
On May 06 2012 09:13 Dasende wrote:

So in short: Screw off, I'm dealing with it.


this is like the fourth time you've come into this thread and been a dickhead. for a mod, that's unacceptable. isn't being a defensive jerk overstepping the boundaries of a for-fun team league?

that said, hazardous HAS TO cast my game with cyantheory this week. a total lol-fest


First off, for the record I'm not a moderator. I'm not here to make sure you say and play nice with each other. I'm here to make things run, that's it.

I respond to what I get, if you're a dick, that's what I'll respond with, especially if you decide to make inflammatory comments about the administrative team, my person or members of my team.
[SC2: Dasende.347] [@Dasende8702] [HS/Heroes: Dasende#1376] Founder of ChoboTeamLeague
LeeDawg
Profile Joined April 2012
United States1306 Posts
Last Edited: 2012-05-06 03:49:39
May 06 2012 03:49 GMT
#425
On April 13 2012 04:44 howLiN wrote:



CTL management
BlueBox, Dasende, howLiN, RainSunShowers, Reedjr



not a mod?
:-)
Dasende
Profile Joined August 2010
United States864 Posts
May 06 2012 04:32 GMT
#426
On May 06 2012 12:49 LeeDawg wrote:
Show nested quote +
On April 13 2012 04:44 howLiN wrote:



CTL management
BlueBox, Dasende, howLiN, RainSunShowers, Reedjr



not a mod?


Moderators are different than Administrators.
[SC2: Dasende.347] [@Dasende8702] [HS/Heroes: Dasende#1376] Founder of ChoboTeamLeague
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 06 2012 04:53 GMT
#427
On May 06 2012 13:32 Dasende wrote:
Show nested quote +
On May 06 2012 12:49 LeeDawg wrote:
On April 13 2012 04:44 howLiN wrote:



CTL management
BlueBox, Dasende, howLiN, RainSunShowers, Reedjr



not a mod?


Moderators are different than Administrators.


you're splitting hairs. you're still representing CTL management and it shouldn't be acceptable to come in here and antagonize players who are trying to have a good time.

plus, considering you're a big administrator, I would think that would mean you should put forth MORE effort as a captain in assembling your team than those who are not. you know, lead by example?
:-)
Robo-boogey
Profile Joined October 2010
Australia110 Posts
May 06 2012 05:27 GMT
#428
Chill out LeeDawg. These guys are pretty good considering they aren't getting paid that much.
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 06 2012 05:46 GMT
#429
On May 06 2012 14:27 Robo-boogey wrote:
Chill out LeeDawg. These guys are pretty good considering they aren't getting paid that much.


I concur. the majority of the mods have done a fine job listening to and serving the community. however, dasende has antagonized players numerous times, and this attitude shouldn't be tolerated, considering he is management.
:-)
ErrantMind
Profile Joined March 2012
United States63 Posts
May 06 2012 05:50 GMT
#430
this thread just turned into a poo slinging contest.

step back, have a drink or sniff some glue, whatever relaxes you.

We're ALL just doing this for fun, the admins included. No one is hired by TL or Blizz to make this league work. If the Admins get too much flak for doing volunteer work, they wont do it any more.

The Mgmt is just as susceptible to getting pissed off as anyone else. The difference they have to deal with -all- the shit going wrong, not just team to team issues. A greater number of problems are player created than based on the structure of the league.

If you and your team are super close and trade phone numbers and stay up all night talking about what boys you like, thats fine. Some teams may not want to get that serious, if they did, chances are they wouldnt be floating around bronze-gold for too long.

That said, players who schedule a game and no show without giving a PM or in game msg probably should get the L, and a warning, or dropped from their team, in favor of people on the waitlist. But there would have to be proof of a scheduled match for that to be workable.
Reedjr
Profile Joined April 2011
United States228 Posts
May 06 2012 06:50 GMT
#431
Proof of scheduling is something that should definitely be included (such as a pm or chat screenshot). So far if we've had a walkover the opponent has admitted it, but if a player disputes then it's just a bunch he-said-she-said (with all the shes also being hes in this instance). Right now, with Hazardous stepping up and doing such a great job casting, we're kicking around the idea of having a semi set match schedule for most games, with players who could not make those times would be allowed to schedule for what times actually do work for them. Is that something that people think would make scheduling easier? It would certainly make things easier to cast.

It's not official yet, but we're looking at having a half-hour period after a scheduled match time for games to begin. This would apply to set, specific times - if the closest you and your opponent can agree upon is a 3 hour window, there isn't anything we can do if they don't show up for the first two and a half hours. We're still tweaking it because we do want to allow rescheduling because not having matches played just sucks all around, but it gets really hard to reschedule as the week goes on and is nigh impossible on Sunday.

And for those who are curious, there is literally nothing in this for us but a chance to grow SC2 and esports. Remember that when you build your effigies of me!
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
Last Edited: 2012-05-06 10:37:06
May 06 2012 10:36 GMT
#432
On May 06 2012 14:27 Robo-boogey wrote:
Chill out LeeDawg. These guys are pretty good considering they aren't getting paid that much.

Um, we're actually not getting paid at all lol.

A lot of scheduling problems come from the fact that players aren't very invested in playing or captains that don't contact players regarding their match. Both come from a lack of team structure. GnR has a pretty good way of dealing with it: they've just set up a team blog where they can reunite all information relevant to their team, and where they can talk to each other. That's the kind of stuff that helps captains getting ahold of his players and players getting a fixed place where they can learn everything they need about the matches they need to play.

Unfortunately if everyone was commited to a little bit of time per week to CTL, we actually wouldn't have to deal with inactive players, unresponding people or misunderstandings. What we recommend for captains is to contact directly (preferably by something like Skype or e-mail) their players informing them they have a set to play that week, to make sure they know they need to play. If any team has inactive players to the point that the team cannot simply count on them to play for the team, just send an e-mail to choboteamleague@gmail.com explaining the situation, and we can have a replacement for you.

This is all much more fun if teammates actually feel like teammates.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
Last Edited: 2012-05-06 11:12:38
May 06 2012 11:11 GMT
#433
Considering the difficulties myself and some players on my team have had scheduling their matches or even contacting our opponents at all, even after talking to their captain, I again suggest having a deadline such as Wednesday night for contacting your opponent at least once to exchange info and hopefully schedule a match.

Yeah we are all busy with real life but how long does it really take to send a pm on TL saying 'hey man I'm free to play on friday night is that good for you?' Not very long I hope and if anyone is too busy to do that they probably shouldn't be playing Starcraft to begin with.

Additionally, no-shows are unacceptable and my team has already experienced two this week. The player in question contacted me hours later the first time, explaining that he lost track of time. I rescheduled for today and he agreed. Once again he didn't show only this time I have heard nothing from him.

Whats more annoying for someone who can only play casually in a 'for fun' league, contacting your opponent with your schedule that takes 5 minutes or having to wait in lobby for 2 hours and not being able to play your match? Having lives cuts both ways, and sitting around for 2 hours on a weekend is not exactly how I want myself or my players to spend their time.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
May 06 2012 12:00 GMT
#434
We agree, and we've been discussing rules for forfeiting that are to be implemented from next week onwards.
PAYBACKfire
Profile Joined April 2012
United States31 Posts
May 06 2012 12:14 GMT
#435
On May 06 2012 14:50 ErrantMind wrote:

If you and your team are super close and trade phone numbers and stay up all night talking about what boys you like, thats fine.


That was completely unnecessary. Don't try to disparage a team for actively communicating with one another. If there was more of that then we wouldn't be having these issues with scheduling.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
May 06 2012 12:37 GMT
#436
This thread has gotten quite heated, so I just wanted to say that the vast majority of my experiences in the CTL have been great and I think its awesome that their is a league like this for scrubs like myself

This thread just needs slightly less negativity, slightly more team organization and it will be perfect!
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Robo-boogey
Profile Joined October 2010
Australia110 Posts
May 06 2012 12:46 GMT
#437
On May 06 2012 19:36 howLiN wrote:
Show nested quote +
On May 06 2012 14:27 Robo-boogey wrote:
Chill out LeeDawg. These guys are pretty good considering they aren't getting paid that much.

Um, we're actually not getting paid at all lol.


On May 06 2012 19:36 howLiN wrote:
A lot of scheduling problems come from the fact that players aren't very invested in playing or captains that don't contact players regarding their match. Both come from a lack of team structure. GnR has a pretty good way of dealing with it: they've just set up a team blog where they can reunite all information relevant to their team, and where they can talk to each other. That's the kind of stuff that helps captains getting ahold of his players and players getting a fixed place where they can learn everything they need about the matches they need to play.

Yes, that was me

I think eventually, you would want something like that for the league. It would be trivial to set that up using Wordpress (as I did for GnR), perhaps a bit more tricky if you prefer something more customised.
On May 06 2012 19:36 howLiN wrote:
Unfortunately if everyone was commited to a little bit of time per week to CTL, we actually wouldn't have to deal with inactive players, unresponding people or misunderstandings. What we recommend for captains is to contact directly (preferably by something like Skype or e-mail) their players informing them they have a set to play that week, to make sure they know they need to play. If any team has inactive players to the point that the team cannot simply count on them to play for the team, just send an e-mail to choboteamleague@gmail.com explaining the situation, and we can have a replacement for you.

This is all much more fun if teammates actually feel like teammates
. Don't worry, you will know it's been a success by the number of promotions by your participants - I think a lot of us are spending more time playing in general because we are enjoying the league.
Robo-boogey
Profile Joined October 2010
Australia110 Posts
May 06 2012 12:49 GMT
#438
On May 06 2012 21:37 zefreak wrote:
This thread has gotten quite heated, so I just wanted to say that the vast majority of my experiences in the CTL have been great and I think its awesome that their is a league like this for scrubs like myself

This thread just needs slightly less negativity, slightly more team organization and it will be perfect!

Sadly, poor team organisation is a feature of any low-level sport. This league has had a remarkable completion rate so far!
ErrantMind
Profile Joined March 2012
United States63 Posts
May 06 2012 13:31 GMT
#439
On May 06 2012 21:14 PAYBACKfire wrote:
Show nested quote +
On May 06 2012 14:50 ErrantMind wrote:

If you and your team are super close and trade phone numbers and stay up all night talking about what boys you like, thats fine.


That was completely unnecessary. Don't try to disparage a team for actively communicating with one another. If there was more of that then we wouldn't be having these issues with scheduling.



oh come on, have a sense of humor. i apologize if you took offense.
PAYBACK-SXE
Profile Joined April 2011
United States150 Posts
May 06 2012 15:49 GMT
#440
hi everyone, how is everyone's sundays going? I'm fine, thanks for asking.
PAYBACK ABOVE ALL ELSE
Prev 1 20 21 22 23 24 66 Next
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Cure vs Iba
MaxPax vs Lemon
Gerald vs ArT
Solar vs goblin
Nicoract vs TBD
Spirit vs Percival
Cham vs TBD
ByuN vs Jumy
SteadfastSC1702
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 1702
IndyStarCraft 159
UpATreeSC 137
JuggernautJason87
NeuroSwarm 80
ZombieGrub75
MindelVK 37
StarCraft: Brood War
Britney 21647
Calm 2030
Rain 1605
Shuttle 551
Dewaltoss 104
ggaemo 17
Hm[arnc] 10
Dota 2
Dendi1586
Pyrionflax233
Counter-Strike
apEX1590
fl0m912
Stewie2K315
Heroes of the Storm
Liquid`Hasu494
Other Games
Grubby3427
FrodaN2091
Beastyqt566
ToD242
Hui .222
C9.Mang0108
ArmadaUGS90
Trikslyr53
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 66
• Reevou 3
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 14
• FirePhoenix13
• Pr0nogo 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21825
League of Legends
• Nemesis3506
Other Games
• imaqtpie760
• Scarra754
• WagamamaTV301
• Shiphtur170
Upcoming Events
RSL Revival
14h 10m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
15h 10m
The PondCast
17h 10m
RSL Revival
1d 14h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.