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On March 29 2012 00:50 Azzur wrote:Show nested quote +On March 29 2012 00:20 Xtreme94 wrote: Can someone tell why two semifinalist of last season fall to code A round 48? Is this the new curse? It is surprising, but if you really break it down and analyse it, it's not as surprising. Also, don't forget, to get to Code S, you have to survive a grueling process, meaning the players there deserved their spots. For Gumiho:In the ro32 last season, he was in danger of getting last in his ro32 group, but Yugioh absolutely choked. Yugioh even banked 7k (!!) gas in one of the games. In his ro16 group, he beat MVP twice when MVP purportedly had weak wrists. In the ro8, he beat Puzzle in probably his best matchup - Puzzle helped by losing a couple of games with very poor play. In the ro4, he was 2-0 against DRG but DRG woke up on how to play the matchup. He played safe and solid and came back. For Alive:He was carried by his stellar TvT matchup. He won a TvP, but that was against SlayerBrown, who decided to play in an allin gimmicky fashion. The other non-TvT he won was against Curious, who played in a curious manner on 2 nice zerg maps, deciding (like his matches against Hero his season) that Hive tech is for wimps. If Curious had played in the same style he did to beat Gumiho, Curious should've won that series. ConclusionIf you have a weak matchup or weaknesses in your play, you will be found out very quickly in the brutal cut throat competition in Code S. That's why players who have survived long to stay in Code S are deserving of much respect.
I agree, nice post all of it true. Even MVP who was stated for the god of sc2 maybe at one point somthing like sc2 flash or idk fall apart. Every weekness of every player is getting punished at some point.
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It's funny that constantly super-aggressive styles seem to work for all races at the top level.
Terran - MKP obviously, maybe MMA Protoss - MC (although he plays far more safe than he used to) Zerg - July
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On March 29 2012 01:28 lacho_u wrote:Show nested quote +On March 29 2012 00:50 Azzur wrote:On March 29 2012 00:20 Xtreme94 wrote: Can someone tell why two semifinalist of last season fall to code A round 48? Is this the new curse? It is surprising, but if you really break it down and analyse it, it's not as surprising. Also, don't forget, to get to Code S, you have to survive a grueling process, meaning the players there deserved their spots. For Gumiho:In the ro32 last season, he was in danger of getting last in his ro32 group, but Yugioh absolutely choked. Yugioh even banked 7k (!!) gas in one of the games. In his ro16 group, he beat MVP twice when MVP purportedly had weak wrists. In the ro8, he beat Puzzle in probably his best matchup - Puzzle helped by losing a couple of games with very poor play. In the ro4, he was 2-0 against DRG but DRG woke up on how to play the matchup. He played safe and solid and came back. For Alive:He was carried by his stellar TvT matchup. He won a TvP, but that was against SlayerBrown, who decided to play in an allin gimmicky fashion. The other non-TvT he won was against Curious, who played in a curious manner on 2 nice zerg maps, deciding (like his matches against Hero his season) that Hive tech is for wimps. If Curious had played in the same style he did to beat Gumiho, Curious should've won that series. ConclusionIf you have a weak matchup or weaknesses in your play, you will be found out very quickly in the brutal cut throat competition in Code S. That's why players who have survived long to stay in Code S are deserving of much respect. I agree, nice post all of it true. Even MVP who was stated for the god of sc2 maybe at one point somthing like sc2 flash or idk fall apart. Every weekness of every player is getting punished at some point.
People didn't discover weaknesses in MVP's play and capitalise on it. He just plays shit, compared to how he used to. Seriously, his games against MC in Iron Squid, and in MLG Winter Arena in general, were just... bleugh. Not Godlike, anyway.
TL;DR - MVP isn't losing because his opponents are improving, but because he got worse.
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On March 29 2012 01:31 SeaSwift wrote:Show nested quote +On March 29 2012 01:28 lacho_u wrote:On March 29 2012 00:50 Azzur wrote:On March 29 2012 00:20 Xtreme94 wrote: Can someone tell why two semifinalist of last season fall to code A round 48? Is this the new curse? It is surprising, but if you really break it down and analyse it, it's not as surprising. Also, don't forget, to get to Code S, you have to survive a grueling process, meaning the players there deserved their spots. For Gumiho:In the ro32 last season, he was in danger of getting last in his ro32 group, but Yugioh absolutely choked. Yugioh even banked 7k (!!) gas in one of the games. In his ro16 group, he beat MVP twice when MVP purportedly had weak wrists. In the ro8, he beat Puzzle in probably his best matchup - Puzzle helped by losing a couple of games with very poor play. In the ro4, he was 2-0 against DRG but DRG woke up on how to play the matchup. He played safe and solid and came back. For Alive:He was carried by his stellar TvT matchup. He won a TvP, but that was against SlayerBrown, who decided to play in an allin gimmicky fashion. The other non-TvT he won was against Curious, who played in a curious manner on 2 nice zerg maps, deciding (like his matches against Hero his season) that Hive tech is for wimps. If Curious had played in the same style he did to beat Gumiho, Curious should've won that series. ConclusionIf you have a weak matchup or weaknesses in your play, you will be found out very quickly in the brutal cut throat competition in Code S. That's why players who have survived long to stay in Code S are deserving of much respect. I agree, nice post all of it true. Even MVP who was stated for the god of sc2 maybe at one point somthing like sc2 flash or idk fall apart. Every weekness of every player is getting punished at some point. People didn't discover weaknesses in MVP's play and capitalise on it. He just plays shit, compared to how he used to. Seriously, his games against MC in Iron Squid, and in MLG Winter Arena in general, were just... bleugh. Not Godlike, anyway. TL;DR - MVP isn't losing because his opponents are improving, but because he got worse.
Real Tl;dr, MVP can't even play at 10% of his ability right now because his wrists are taxed beyond the point where adrenaline is enough to keep him going,
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MarineKingPrime is going to cybertron soon
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i didnt even know july was back in the gsl. glad to see him advance
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Shame Zenio didn't make it. Oh well. Hope he'll get right back to Code S.
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On March 29 2012 01:29 SeaSwift wrote: It's funny that constantly super-aggressive styles seem to work for all races at the top level.
Terran - MKP obviously, maybe MMA Protoss - MC (although he plays far more safe than he used to) Zerg - July
Being aggressive is easier than being defensive in SC 2.
The aggressive player forces his opponent to reveal his build and his timings, while punishing greed. The risk the aggressive player takes is that the other player ambushes him and then he loses his army, but with good use of Xel'Naga towers and fast reaction time from the aggressive player, that's hard to pull off, and in the case where it is pulled off, the aggressive player is behind but not dead.
The defensive player has to guess the other player's build and his timings, and cannot punish him for greed. One mistake by the defensive player and the entire game is lost - there is no comeback when the other player wins a battle right in front of your base. Getting the right amount of defenses at every stage in the game is tricky and requires you to know a huge number of timings. The only advantage you get as a defensive player is the defender's advantage in army size, positioning, and defensive structures, which in SC 2 is less than what existed in BW.
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Noooo.... how did Zenio lose a ZvZ against Julyzerg?! One of the best ZvZers vs. one of the worst and he loses
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yay for july im always happy for him!
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zenio always crushes me zvz, sad to see him lose!
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On March 29 2012 02:15 Acrofales wrote:Noooo.... how did Zenio lose a ZvZ against Julyzerg?! One of the best ZvZers vs. one of the worst and he loses  To be fair, July's ZvZ has not been tested for a *long* time. It's hard to still say that.
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On March 28 2012 23:48 ShakkaFL wrote: funny how stressed alive looks while playing compared to how relaxed july looks :p
Yeah, it's such a huge advantage to have played hundreds of games on stage in brood war as July has. He probably never has any nerve issues whatsoever. Alive is much more inexperience in that respect. I don't even think July would be nervous in a match against someone who would beat him 99% of the time.
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And we've got a zerg! Really impressed with July's play, no BL's to be found.
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On March 29 2012 02:20 JiYan wrote: yay for july im always happy for him! Yeah, I'm happy too. But I still prefer Zenio.
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glad to see july go through, wish i can see more of boxer and nada.
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I still think that Zenio > July, I always tought that Zenio had one of the best ZvZ, but well, maybe July got improved, or a bad day for Zenio...
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real tough group for Zenio, but you have to hand it to July.
Just when you think he's finished and ready to retire he takes MKP to the limit and dominates Alive.
Really impressed me today, reminded me that I should never doubt the God of War.
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On March 28 2012 23:24 MilesTeg wrote:Show nested quote +On March 28 2012 23:14 Sergio1992 wrote:why do I have to download so many things just to be able to watch gsl?Why do I have to register? They are crazy if they wish me to pay for Gsl, if even when trying to watch it freely I must do a very long work :| If before I had a demi idea to buy it, now it's gone. I will watch restreams on youtube  It takes about 30 seconds in total... seeing people this lazy these days seriously scares me for the future of mankind. why do I have to install a video player that I do not want?
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On March 29 2012 01:57 Azarkon wrote:Show nested quote +On March 29 2012 01:29 SeaSwift wrote: It's funny that constantly super-aggressive styles seem to work for all races at the top level.
Terran - MKP obviously, maybe MMA Protoss - MC (although he plays far more safe than he used to) Zerg - July Being aggressive is easier than being defensive in SC 2. The aggressive player forces his opponent to reveal his build and his timings, while punishing greed. The risk the aggressive player takes is that the other player ambushes him and then he loses his army, but with good use of Xel'Naga towers and fast reaction time from the aggressive player, that's hard to pull off, and in the case where it is pulled off, the aggressive player is behind but not dead. The defensive player has to guess the other player's build and his timings, and cannot punish him for greed. One mistake by the defensive player and the entire game is lost - there is no comeback when the other player wins a battle right in front of your base. Getting the right amount of defenses at every stage in the game is tricky and requires you to know a huge number of timings. The only advantage you get as a defensive player is the defender's advantage in army size, positioning, and defensive structures, which in SC 2 is less than what existed in BW. completely disagreed, have you ever tried to be aggressive and macro at the same time? thats a lot harder, it takes more apm. If you watch a Korean TvT match and a foreign TvT match, you see the difference. Being aggressive and being passive have their own purposes. Just because someone is passive doesn't mean they don't know anything or just guess, thats why timing attack comes into play.
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