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Seeker
Where dat snitch at?37041 Posts
On March 26 2012 19:10 Yello wrote:Show nested quote +On March 26 2012 17:11 Fragile51 wrote: I'm so exciiteeeeeeeeeed!
Let's see if Genius has been keeping up his practice! Also, no more Bel'shir/Crossfire! YAY :D Crossfire is still in? Seriously? But there was this tweet from MrChae.... Please tell me that Crossfire is out  CrossFire and Bel'Shir Beach Winter are out
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I like this one from the vid! LOL
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Man, IM needs to get a sponsor that makes more fancy headsets
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I think I just heard a bisu fangirl.
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HOT6 FIGHTING!
And here we go!
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On March 26 2012 19:13 KiNGxXx wrote:![[image loading]](http://i.imgur.com/wAqJu.jpg)
nothing new to see I guess. Daybreak is Toss-favored and Dual Sight is Terran-favoured (in TvP of course)
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On March 26 2012 19:13 speknek wrote:Show nested quote +On March 26 2012 19:00 Fragile51 wrote:On March 26 2012 18:57 schmutttt wrote:On March 26 2012 18:55 Perfecto wrote:
B4 has done that overlord strat to mess up the stalkers ai against MC in a team game a year ago. I've seen zergs play that against me. I really think it deserves correction from Blizzard (that stalkers would prioritize air over land targets, even though the targets are just ovies and factory (against terran). What is wrong with having to focus fire? =/ You can't actually focus fire something you can't see. And if overlords have a higher priority then attacking units...then you will always be attacking overlords. yeah nice story and all, but pretty sure they don't have a higher priority, though. It's just that when people a-move from a distance the the stalkers stop when they meet their first targets, the overlords. If you just move 'em a bit closer they will attack "real" units. And P's don't actually target stuff except broods/corruptors/ultra's, which you can see anyway, even with the overlords hanging there.
and this happens against everything not just ovies and floating buildings. Attacking into a base as an example creates the same "problem" that you actually need to micro your units forward to have them not attack buildings. The only real problem I see is as someone said above, blocking vision with ovious to make micro impossible.. although this isnt really something we see is it
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supernova isn't tired he always look like dat
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On March 26 2012 19:15 Dodgin wrote: I think I just heard a bisu fangirl. I keep thinking its my cat in the other room, he is really old and will wake up mewing sometimes in confusion. Ive checked on him twice now >.>
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On March 26 2012 19:14 Seeker wrote:Show nested quote +On March 26 2012 19:10 Yello wrote:On March 26 2012 17:11 Fragile51 wrote: I'm so exciiteeeeeeeeeed!
Let's see if Genius has been keeping up his practice! Also, no more Bel'shir/Crossfire! YAY :D Crossfire is still in? Seriously? But there was this tweet from MrChae.... Please tell me that Crossfire is out  CrossFire and Bel'Shir Beach Winter are out
ok thanks. Makes me happy again
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I miss madfrog
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does anyone else feel like the premium stream quality has decreased lately?
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On March 26 2012 19:17 Tsubbi wrote: does anyone else feel like the premium stream quality has decreased lately?
I had that feeling too when the games started, but i think i just got used to ultimate quality from MLG :D
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On March 26 2012 19:17 Tsubbi wrote: does anyone else feel like the premium stream quality has decreased lately?
Looks the same to me.
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On March 26 2012 19:17 Tsubbi wrote: does anyone else feel like the premium stream quality has decreased lately? Not really. After the MLG free stream quality, this actually looked better than ever today :/
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On March 26 2012 19:16 doffe wrote:Show nested quote +On March 26 2012 19:13 speknek wrote:On March 26 2012 19:00 Fragile51 wrote:On March 26 2012 18:57 schmutttt wrote:On March 26 2012 18:55 Perfecto wrote:
B4 has done that overlord strat to mess up the stalkers ai against MC in a team game a year ago. I've seen zergs play that against me. I really think it deserves correction from Blizzard (that stalkers would prioritize air over land targets, even though the targets are just ovies and factory (against terran). What is wrong with having to focus fire? =/ You can't actually focus fire something you can't see. And if overlords have a higher priority then attacking units...then you will always be attacking overlords. yeah nice story and all, but pretty sure they don't have a higher priority, though. It's just that when people a-move from a distance the the stalkers stop when they meet their first targets, the overlords. If you just move 'em a bit closer they will attack "real" units. And P's don't actually target stuff except broods/corruptors/ultra's, which you can see anyway, even with the overlords hanging there. and this happens against everything not just ovies and floating buildings. Attacking into a base as an example creates the same "problem" that you actually need to micro your units forward to have them not attack buildings. The only real problem I see is as someone said above, blocking vision with ovious to make micro impossible.. although this isnt really something we see is it
Hmmm, makes me wish our (protoss) buildings (or pylon) can fly like terran's buildings and zerg's ovies, then we would use it offensively too. Sounds fair to me.
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On March 26 2012 19:17 Tsubbi wrote: does anyone else feel like the premium stream quality has decreased lately? It's always been bad. It's just IPL spoiling us with free HD streams.
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2 base marine tank? Standard supernova doing weird 2 base timings :p
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On March 26 2012 19:18 Perfecto wrote:Show nested quote +On March 26 2012 19:16 doffe wrote:On March 26 2012 19:13 speknek wrote:On March 26 2012 19:00 Fragile51 wrote:On March 26 2012 18:57 schmutttt wrote:On March 26 2012 18:55 Perfecto wrote:
B4 has done that overlord strat to mess up the stalkers ai against MC in a team game a year ago. I've seen zergs play that against me. I really think it deserves correction from Blizzard (that stalkers would prioritize air over land targets, even though the targets are just ovies and factory (against terran). What is wrong with having to focus fire? =/ You can't actually focus fire something you can't see. And if overlords have a higher priority then attacking units...then you will always be attacking overlords. yeah nice story and all, but pretty sure they don't have a higher priority, though. It's just that when people a-move from a distance the the stalkers stop when they meet their first targets, the overlords. If you just move 'em a bit closer they will attack "real" units. And P's don't actually target stuff except broods/corruptors/ultra's, which you can see anyway, even with the overlords hanging there. and this happens against everything not just ovies and floating buildings. Attacking into a base as an example creates the same "problem" that you actually need to micro your units forward to have them not attack buildings. The only real problem I see is as someone said above, blocking vision with ovious to make micro impossible.. although this isnt really something we see is it Hmmm, makes me wish our (protoss) buildings (or pylon) can fly like terran's buildings and zerg's ovies, then we would use it offensively too. Sounds fair to me.
Dude, can you find something else to QQ about? It's really not a problem.
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On March 26 2012 19:16 doffe wrote:Show nested quote +On March 26 2012 19:13 speknek wrote:On March 26 2012 19:00 Fragile51 wrote:On March 26 2012 18:57 schmutttt wrote:On March 26 2012 18:55 Perfecto wrote:
B4 has done that overlord strat to mess up the stalkers ai against MC in a team game a year ago. I've seen zergs play that against me. I really think it deserves correction from Blizzard (that stalkers would prioritize air over land targets, even though the targets are just ovies and factory (against terran). What is wrong with having to focus fire? =/ You can't actually focus fire something you can't see. And if overlords have a higher priority then attacking units...then you will always be attacking overlords. yeah nice story and all, but pretty sure they don't have a higher priority, though. It's just that when people a-move from a distance the the stalkers stop when they meet their first targets, the overlords. If you just move 'em a bit closer they will attack "real" units. And P's don't actually target stuff except broods/corruptors/ultra's, which you can see anyway, even with the overlords hanging there. and this happens against everything not just ovies and floating buildings. Attacking into a base as an example creates the same "problem" that you actually need to micro your units forward to have them not attack buildings. The only real problem I see is as someone said above, blocking vision with ovious to make micro impossible.. although this isnt really something we see is it
Yeah, that's not a problem. It's not like pros die to overlord swarms Many of them micro using the hotkeys and UI, rather than clicking on units (blink micro) and generally one shouldn't a-move under ovies anyway because they might be full of blings.
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