Lone Star Clash - $10,000 Invitational in Texas - Page 457
| Forum Index > StarCraft 2 Tournaments |
|
Tachion
Canada8573 Posts
| ||
|
Tsuki.eu
Portugal1049 Posts
| ||
|
Lunares
United States909 Posts
| ||
|
Mioraka
Canada1353 Posts
On March 19 2012 11:41 CosmicSpiral wrote: Because Polt didn't attack him for 10 minutes and let him get whatever he wanted. No, that's the point where stephano was ahead, but then polt pulled back with that huge drop in the main. Yet his second 4 medivac drop that did no dmg lost polt the game. Stephano just took the opportunity and overran polt who just lost 40 supply for nothing. | ||
|
justinpal
United States3810 Posts
| ||
|
Koshi
Belgium38799 Posts
On March 19 2012 11:43 00Visor wrote: I think it was that one really bad engagement in the middle. Stephano had great fungals, tanks were unsieged. Then Polt lost all his vikings. And the 4 medivacs in the second drop that was completely crushed. | ||
|
openbox1
1393 Posts
| ||
|
FeyFey
Germany10114 Posts
On March 19 2012 11:42 Zyte wrote: Fuckyea! Ret - Naniwa on redbull though. Insane firefox tab micro going on here. ret also in the nastl finals right now for those who like a double dose of ret | ||
|
leo23
United States3075 Posts
On March 19 2012 11:42 Fionn wrote: Polt waited too long. Weird to say, but he tried to macro too much. He had the big advantage after he wrecked Stephano's main, but instead of pushing his lead, he just...waited, made more CC's and let Stephano max up again. yeah... he let him live and stephano remaxed | ||
|
Elroi
Sweden5599 Posts
![]() | ||
|
HowardRoark
1146 Posts
On March 19 2012 11:42 Cassel_Castle wrote: Stephano doesn't make the same mistake twice. That second doom drop would have won the game against a lot of zergs. This. His welcoming committee the second time really was a tipping point. | ||
|
Fionn
United States23455 Posts
| ||
|
MasonosaM
United States74 Posts
| ||
|
phrenzy
United Kingdom478 Posts
Rotti: Doesn't matter hehe i love these two. | ||
|
Gator
United States3432 Posts
On March 19 2012 11:43 Lunares wrote: I would want to see people try to use ghosts again. Except NOT as anti brood lord. I would love to see massive snipes to bring down the infestors/corruptors AND to have vikings. Let the vikings take out the brood lords, the ghosts are to counter fungals and help bring down corruptors (which they wouldn't do all their damage too so snipe is useful) and then the ultralisk zergling switch hits you... | ||
|
Lillpapps
Sweden99 Posts
| ||
|
Kahlgar
411 Posts
| ||
|
leo23
United States3075 Posts
| ||
|
muzzy
United States640 Posts
These are the kind of games that you could show anyone, even those who don't understand SC, and they'd be like "Woah, what was that?". GJ Stephano & Polt, very close game. | ||
|
SirTom
United Kingdom16 Posts
| ||
| ||
for those who like a double dose of ret