[GSL] 2012 Season 1 Code S Ro16 Group D - Page 103
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Dingobloo
Australia1903 Posts
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andaylin
United States10830 Posts
Currently also rank 1 by a landslide. No one even close. | ||
Salteador Neo
Andorra5591 Posts
On February 09 2012 19:58 IMPrime wrote: MKP won because he hit a timing where protoss didn't have enough splash to deal with bio. He was running off of 3 CCs on 2 base while genius was 2basing. With that econ advantage, he can get enough units to overcome several colossi. Which is not a BO advantage. That's just how mass bio works, good and efficient but not durable which lets you mass expand when there are no fights. Terrans have been putting pressure with bio while taking the third against protoss forever. That's just how the matchup is. | ||
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Shellshock
United States97274 Posts
On February 09 2012 20:01 Sareth wrote: Best GSL day ever? Until now all games > 80% recommended :O this group is doing fairly well at keeping up with the hype *knocks on wood* | ||
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Seeker
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Where dat snitch at?36920 Posts
I'm about to pass out at this rate T-T | ||
antilyon
Brazil2546 Posts
On February 09 2012 19:57 MrCash wrote: His builds are unique, his mechanics are one of the best in all of the game. The only consistent weakness he has had is how he approaches championship games, whether it is attitude or nerves is unknown, but he is no flake. Even as a MKP fan I got agree with eYeball. He is always a force to be reckoned but there are times when he tilt really hard. Like on the last game against Losira(KSL? or King of Kongs, can't remember) where he didn't wall-off keep throwing army away and eventually just died for zerglings run-by. But his usual state is looking as solid as ever. | ||
Silvanel
Poland4691 Posts
On February 09 2012 19:59 gideel wrote: It's really horseshit from artosis calling all of MKP's victories "build-order wins" He outclassed the crap out of genius both games with superior play. Mech is not autowin vs charge-lots nor does vikingless MM ghost without medivacs autowin vs colossus I concur. | ||
DarkPlasmaBall
United States43770 Posts
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Beardedclam
United States839 Posts
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Rhedsa
Costa Rica594 Posts
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StyLeD
United States2965 Posts
On February 09 2012 20:00 iMYoonA wrote: its the way its pronounced, its like their 2nd biggest city is often written busan but pronounced more like poo-san just reminds me how boring busan is in winter.......... Actually if you could pronounce b and p at the same time, that's what busan would sound like in korean. It's almost exactly in the middle of the two letters. | ||
Witten
United States2094 Posts
On February 09 2012 19:57 Horseballs wrote: Nobody ever denied that mech could win if you managed to luckily kill 20+ probes early on. In fact, if you were to go through my post history you would see me saying months ago that the only time I would ever win with mech was if I managed to kill a retarded amount of probes early on. D: You're really quite tiresome to conversate with you know. The reason he was able to "luckily kill 20+ probes" was because he sent his helions in during his timing attack and Genius had to use his warp-ins with his army, so he had no answer to the helions in his mineral line. I heard that's what mech is really good at. Mech vs. mech in TvT usually ends up being "who kills the most retarded amount of workers?", so I don't see why a build that revolves around using a unit that's great for worker line harass should be considered "lucky" when it kills workers. Banshee builds are designed around the banshee killing workers, and if they don't the banshee player is behind. Don't see why mech can't be the same way. Either way, this conversation doesn't seem to be going anywhere. WP by MKP in both games (well, except when 4 colossus killed every unit he owned ever). Please everyone, don't turn this into a TvP whine fest, from either side. | ||
neoghaleon55
United States7435 Posts
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Asha
United Kingdom38149 Posts
On February 09 2012 20:01 Zealot Lord wrote: Looking at MKP's build on daybreak, seems like it would be quite even with Parting's style yesterday. Because the quick third CC with ghosts can match Partings own quick third and the gateway pressure won't be much of a threat if the emp hits the sentries. I think Parting's build gets aggressive before the Terran gets ghosts (or at least energy on them)? Need to check timings but MKP wasn't out on the map till 10 mins and ghosts weren't out till a little after and I'm pretty sure Parting was already threatening by then. | ||
andaylin
United States10830 Posts
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openbox1
1393 Posts
Even Nestea got tilted towards the end probably because he never expected to get back the lead from the horrible start in his last game vs DRG and played so risky because he had the mentality of clawing back from behind. | ||
DarkPlasmaBall
United States43770 Posts
On February 09 2012 20:02 Rhedsa wrote: That crowd! Sooo full :D And yet it's so tiny compared to MLG x.x Really needs more representation in Korea... | ||
Bashion
Cook Islands2612 Posts
On February 09 2012 20:00 Shellshock1122 wrote: Parting just makes it looked imba because he really fucking good >.> How did it take this guy so long to get into Code S. He's seriously kicking tons of ass. One thing that i have no idea how Parting does is his HT control. In every PVT, we see ghosts hiting at least a few EMPS and snipes. Parting managed to avoid all that, plus he made every storm count. | ||
mizU
United States12125 Posts
You'd have to learn Hangul... | ||
Stancel
Singapore15360 Posts
On February 09 2012 20:00 Bashion wrote: Yeah, but Artosis curse never fails. It hit both Nestea and Genius pretty hard. really? | ||
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