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ESVTV/Twitch TV Korean Weekly S2 #1 - Page 24

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 22 23 24 25 26 36 Next All
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
January 18 2012 01:18 GMT
#461
On January 18 2012 10:17 dmnum wrote:
Show nested quote +
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)

CCs can drop while flying?

No. Don't know what he's on about.
Innovation | Flash | Mvp | Byun | TY
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 18 2012 01:19 GMT
#462
On January 18 2012 10:17 GreyKnight wrote:
Show nested quote +
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)


i hate to see someone lose to that sort of shit but until it happens i dont think the map will change.


On this map it doesn't matter a whole lot since you have 5 (!!!) bases that are basically free.

Those Thors... y u no canon
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
VikingKong
Profile Blog Joined May 2010
China509 Posts
January 18 2012 01:19 GMT
#463
The marines and scvs being trapped and stormed broke my heart. That cost Nada even more than not strike cannoning.
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
January 18 2012 01:21 GMT
#464
On January 18 2012 10:18 Jono7272 wrote:
Show nested quote +
On January 18 2012 10:17 dmnum wrote:
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)

CCs can drop while flying?

No. Don't know what he's on about.

Actually turns out they can. Just tested it in game to confirm.
droxe
Profile Joined April 2011
Germany95 Posts
Last Edited: 2012-01-18 01:22:12
January 18 2012 01:21 GMT
#465
Nvm
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
January 18 2012 01:22 GMT
#466
On January 18 2012 10:19 VikingKong wrote:
The marines and scvs being trapped and stormed broke my heart. That cost Nada even more than not strike cannoning.


Hard to strike cannon when most of your thors get feedbacked.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 18 2012 01:23 GMT
#467
On January 18 2012 10:21 dmnum wrote:
Show nested quote +
On January 18 2012 10:18 Jono7272 wrote:
On January 18 2012 10:17 dmnum wrote:
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)

CCs can drop while flying?

No. Don't know what he's on about.

Actually turns out they can. Just tested it in game to confirm.


Yep this is correct. Which is why the creep tumor is useless.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
January 18 2012 01:24 GMT
#468
On January 18 2012 10:21 dmnum wrote:
Show nested quote +
On January 18 2012 10:18 Jono7272 wrote:
On January 18 2012 10:17 dmnum wrote:
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)

CCs can drop while flying?

No. Don't know what he's on about.

Actually turns out they can. Just tested it in game to confirm.

I started to second guess myself after posting, couldn't be bothered to test though! Anyway, its not worth floating over, dropping scvs, waiting for them to kill creep tumours upon scan and then wait for creep to recede to finally drop the cc lol. Its not a problem.
Innovation | Flash | Mvp | Byun | TY
VikingKong
Profile Blog Joined May 2010
China509 Posts
Last Edited: 2012-01-18 01:35:05
January 18 2012 01:27 GMT
#469
On January 18 2012 10:22 Jimmeh wrote:
Show nested quote +
On January 18 2012 10:19 VikingKong wrote:
The marines and scvs being trapped and stormed broke my heart. That cost Nada even more than not strike cannoning.


Hard to strike cannon when most of your thors get feedbacked.

At the end of the fight, he had a couple of thors that still had enough energy to cannon. I honestly don't think it would have changed too much. The marines and scvs instantly dying was much worse.

What a fucking sick timing. Holy christ.
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
January 18 2012 01:35 GMT
#470
the caster should dial down the fake excitement a bit, its getting kinda irritating.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
January 18 2012 01:40 GMT
#471
On January 18 2012 10:23 Diamond wrote:
Show nested quote +
On January 18 2012 10:21 dmnum wrote:
On January 18 2012 10:18 Jono7272 wrote:
On January 18 2012 10:17 dmnum wrote:
On January 18 2012 10:15 Ragoo wrote:
On January 18 2012 10:09 Seronei wrote:
I don't understand why a creep tumor would hinder terran very much, I guess they cant lift the CC instantly but that's never been that good? They can still CC first and lift to the island and take it safely.


True it actually doesn't make a whole lot of sense. 5 SCVs in a CC fly over and can kill 2 tumors easy, with good micro maybe even 3. So 1 really isn't a problem at all...

Just makes islands even worse for Protoss than they already are lol
(at least if the island isn't in blink range it's actually rly shitty for Protoss)

CCs can drop while flying?

No. Don't know what he's on about.

Actually turns out they can. Just tested it in game to confirm.


Yep this is correct. Which is why the creep tumor is useless.

I don't think it's useless TBH, you have to waste 1 scan, plus the time from 5 scvs not mining, plus the time for the creep to disappear, which makes it not really viable during early game. Late game it favours terran IMO, but I think every protoss should make a warp prism if the game goes longer than 15 minutes, worst case scenario you force some turrets.
Killmouse
Profile Joined August 2010
Austria5700 Posts
January 18 2012 01:42 GMT
#472
wtf maphack
yo
TheDwf
Profile Joined November 2011
France19747 Posts
January 18 2012 01:43 GMT
#473
How did he know?...
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
January 18 2012 01:45 GMT
#474
On January 18 2012 10:42 Killmouse wrote:
wtf maphack


I liked those cannons a lot. It probably only puts you behind versus 1rax expand (He scouted no CC first before he put the forge down), but it makes your Nexus first safe against almost every other build. When I nexus first on the ladder, I have to deal with allins as a reaction pretty damn often, so it isn't a terrible idea?
I play Random - HuK, DRG + Liquid fan
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-01-18 01:53:57
January 18 2012 01:48 GMT
#475
Lol @ the MULE call seconds before the DTs strike. NaDa was so unlucky in this game.

On January 18 2012 10:45 bennyaus wrote:wtf maphack
I liked those cannons a lot. It probably only puts you behind versus 1rax expand (He scouted no CC first before he put the forge down), but it makes your Nexus first safe against almost every other build. When I nexus first on the ladder, I have to deal with allins as a reaction pretty damn often, so it isn't a terrible idea?

It is a terrible idea. It doesn't make you safe against anything but Marine/SCV all-in, basically... Marauders-based attacks, Banshees, Hellions drops will likely kill you. Which is why I wonder why he made them—unless I missed something, all he saw was a complete wall and a Marine, or?... Makes sense if he saw the second rax before building the Forge, of course.
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 18 2012 01:50 GMT
#476
Purple on Cloud Kingdom, such a purple overkill : D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
January 18 2012 01:50 GMT
#477
What the fuck is going on nada
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
January 18 2012 01:53 GMT
#478
nada fading in mediocrity
"What am I supposed to do against this?" - "Lose!" :-]
Devolved
Profile Joined April 2008
United States2753 Posts
Last Edited: 2012-01-18 01:54:51
January 18 2012 01:53 GMT
#479
Forgg vs. Huk next? Can't wait for this one^^

bahh, nope. asd vs. Puma next.
$♥$
TheDwf
Profile Joined November 2011
France19747 Posts
January 18 2012 01:57 GMT
#480
On January 18 2012 10:53 Black Gun wrote:
nada fading in mediocrity

He dominated game 2, could have won game 1 if not for a positional mistake (even though Cyrano knew early enough what he was up to), and, well, game 3 was lost as soon as Cyrano read (or scouted?) his Marine/SCV push. I don't see why you're talking about mediocrity in this series, to be honest, I think his play was good.
Prev 1 22 23 24 25 26 36 Next All
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