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SHOUTcraft Invitational 4 - "Colin Smith" - Page 89

Forum Index > StarCraft 2 Tournaments
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Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
Whalecore
Profile Joined March 2009
Norway1111 Posts
January 15 2012 15:15 GMT
#1761
On January 16 2012 00:12 Bromazepam wrote:
Show nested quote +
On January 16 2012 00:10 Pipeline wrote:
On January 16 2012 00:08 Whalecore wrote:
On January 16 2012 00:05 Demonaz wrote:
Why do players not check every base on the map? If Stephano hasn't taken the normal third there, what does Grubby lose by looking everywhere else?

Speedlings.

Every zerg that doesn't get gas early on huge maps like TDA is just really silly. Deny scouting and you will have a huge advantage over a Protoss player that have no clue what tech you have, how many bases you have or whether the roach/ling allin is coming or not. I'm talking about the early stage of the game btw, long before observers or halu can be done.


When going early stargate play as toss there is ABSOLUTELY NO REASON to not scout with phoenixes.


I agree with this. It was a big oversight on Grubby's part to not scout every base with one Phoenix.
I guess he's a bit stressed since it seems he still can't beat his nemesis.

Ok so let's say Grubby scouts the hidden base with a Phoenix, this would be at around the 8-9 minute mark right? First of all it's a pain to get a proxy pylon over there at this point because of lings, also, mutas are just a couple of minutes away which negates any +1zealot attack at the base.
Playgu
Mawi
Profile Joined August 2010
Sweden4365 Posts
January 15 2012 15:15 GMT
#1762
the famous cheese in 3d game by many protoss oh well Stephano will deal with it
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Zane
Profile Joined January 2011
Romania3916 Posts
January 15 2012 15:15 GMT
#1763
On January 16 2012 00:13 Bashion wrote:
Too bad we wont be able to replicate ghosts versus zerg >.>

Who would want ghosts when they have that awesome Tempest?
+ Show Spoiler +
lol
Zyte
Profile Joined November 2010
Netherlands564 Posts
January 15 2012 15:16 GMT
#1764
On January 16 2012 00:14 Shackadeemus wrote:
Why is everyone screaming imbalanced. Do you really think grubby played better than Stephano? I don't think so... everyone is acting as if grubby is playing perfectly with no flaws and there is nothing he can do about this imbalanced zerg race. It's rediculous.
true story. Except it's ridiculous.
ret * Leenock * DiMAGA * Grubby * FBH
Swiv
Profile Joined October 2011
Germany3674 Posts
January 15 2012 15:16 GMT
#1765
TB really needs to work on his phrases "it really really is" and "because why not?". it's rather annoying
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
WombaT
Profile Blog Joined May 2010
Northern Ireland27388 Posts
Last Edited: 2012-01-15 15:17:51
January 15 2012 15:17 GMT
#1766
On January 16 2012 00:14 Seraphone wrote:
Show nested quote +
On January 16 2012 00:12 Wombat_NI wrote:
On January 16 2012 00:08 poorcloud wrote:
On January 16 2012 00:04 -y0shi- wrote:
On January 16 2012 00:02 poorcloud wrote:
Watch slayers brown guys, he will be the answer to this late game z v p style.


"Hope your opponent flys all his broods into your vortex"? THats how he won iirc...


Well the differences are a lot more subtle to the eye but they do matter

Brown understands the timings pretty well and he always attacks at right timings to ensure that zerg does not have too many bases up on him.

Basically, he dosen't let the zerg get up to 22 broodlords.

He harasses more with warp prism and constantly repositions his army to pick off units. Basically, these koreans know how to play a war of attrition, while what i saw from grubby was a complete stand-off game until zerg got out of control.
Thats what i feel about brown. Of course, he may get owned in code S but i'm sure if he plays to his standard he won't lose.
Yeah it's a very viable style, but not one that works on every map. I don't think the terrain on Metalopolis particularly suits Protoss vs Zerg, at least in a long macro game. There's only 2 real paths of approach, you can blink around a bit but it's tough to split up.


So why play a style that won't work on a certain map?

Discussion on game two was 'how to beat that Z composition' to 'how do you stop him getting to that point?'

Protoss can just go back to 2 base all-inning every game and getting whined at, personally I'd prefer to see discussions on how to be able to play a 'macro style' every game
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
eccokk
Profile Joined September 2011
Germany38 Posts
January 15 2012 15:18 GMT
#1767
On January 16 2012 00:08 Letall wrote:
Fun to see all the bronzies complaining about Zerg being imba cause they saw grubby lose two games.



BUTUBUTBUT the only reason they lose on ladder is becouse they play against perfect zergs who flawless go into lategame, it is not like they could play ANY BETTER THEMSELF
Shackadeemus
Profile Joined March 2011
Ireland247 Posts
January 15 2012 15:18 GMT
#1768
On January 16 2012 00:16 snIJIJzer wrote:
Show nested quote +
On January 16 2012 00:14 Shackadeemus wrote:
Why is everyone screaming imbalanced. Do you really think grubby played better than Stephano? I don't think so... everyone is acting as if grubby is playing perfectly with no flaws and there is nothing he can do about this imbalanced zerg race. It's rediculous.
true story. Except it's ridiculous.

Yes, thanks. I'll try to remember that.
Pirate-bird ftw.
Blardy
Profile Joined January 2011
United States290 Posts
January 15 2012 15:18 GMT
#1769
I've seen grubby stream and even in this game, he has 4 probes on 1 gas =\
poorcloud
Profile Joined April 2011
Singapore2748 Posts
January 15 2012 15:18 GMT
#1770
smart move by grubby, kill the zerg before it catches up by mass droning.
stonetalon
Profile Joined July 2011
Netherlands482 Posts
January 15 2012 15:18 GMT
#1771
why is grubby making a zealot from the gateway...gogo warpgate?
MarineKingPrime, LiquidTaeja, Grubby, Naniwa fighting!
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
Last Edited: 2012-01-15 15:19:15
January 15 2012 15:18 GMT
#1772
On January 16 2012 00:17 Wombat_NI wrote:
Show nested quote +
On January 16 2012 00:14 Seraphone wrote:
On January 16 2012 00:12 Wombat_NI wrote:
On January 16 2012 00:08 poorcloud wrote:
On January 16 2012 00:04 -y0shi- wrote:
On January 16 2012 00:02 poorcloud wrote:
Watch slayers brown guys, he will be the answer to this late game z v p style.


"Hope your opponent flys all his broods into your vortex"? THats how he won iirc...


Well the differences are a lot more subtle to the eye but they do matter

Brown understands the timings pretty well and he always attacks at right timings to ensure that zerg does not have too many bases up on him.

Basically, he dosen't let the zerg get up to 22 broodlords.

He harasses more with warp prism and constantly repositions his army to pick off units. Basically, these koreans know how to play a war of attrition, while what i saw from grubby was a complete stand-off game until zerg got out of control.
Thats what i feel about brown. Of course, he may get owned in code S but i'm sure if he plays to his standard he won't lose.
Yeah it's a very viable style, but not one that works on every map. I don't think the terrain on Metalopolis particularly suits Protoss vs Zerg, at least in a long macro game. There's only 2 real paths of approach, you can blink around a bit but it's tough to split up.


So why play a style that won't work on a certain map?

Discussion on game two was 'how to beat that Z composition' to 'how do you stop him getting to that point?'

Protoss can just go back to 2 base all-inning every game and getting whined at, personally I'd prefer to see discussions on how to be able to play a 'macro style' every game


Well there's an awful lot of space in between 2 base all in and letting Zerg get maxed on brood/infestor with a 5k bank and 10 spines at every base.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
magnaflow
Profile Joined August 2011
Canada1521 Posts
January 15 2012 15:19 GMT
#1773
On January 16 2012 00:11 skrotcyk wrote:
Show nested quote +
On January 16 2012 00:07 magnaflow wrote:
Stephano is really making this look imba. Mutas are quite strong, and zerg late game is near unbeatable for all races.


lol terran deathball crushes zerg deathball so badly



I really hate how in every match each race has a "deathball" that if you allow to happen the game is near impossible to win.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 15 2012 15:21 GMT
#1774
Looks like he holds, wow.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Mawi
Profile Joined August 2010
Sweden4365 Posts
January 15 2012 15:21 GMT
#1775
Stephano win streaks and amazing play
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
January 15 2012 15:21 GMT
#1776
Grubby threw this away :z
poorcloud
Profile Joined April 2011
Singapore2748 Posts
January 15 2012 15:22 GMT
#1777
why no sentrys? Sentries own this roach ling so bad......

watch jyp/naniwa/mc....
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
Last Edited: 2012-01-15 15:23:14
January 15 2012 15:22 GMT
#1778
Grubby's decision making was so poor here. He could easilly have gone into the third with his stalkers sniped the hatch and blunk away. Instead he just stood on creep killing nothing and waiting for Zerg production to kick in.

And sentries?
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
Saiwa
Profile Joined December 2010
Germany789 Posts
January 15 2012 15:23 GMT
#1779
The Observing is not so good ...
http://www.youtube.com/watch?v=vM_P7eLbY48&feature=player_detailpage#t=359s YOU ARE NOT GOING TO DO THIS TO ME CLIDE ! Artosis
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
January 15 2012 15:23 GMT
#1780
ah grubby why all in when youre so far ahead :S
https://twitter.com/#!/IrisAnother
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