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SHOUTcraft Invitational 4 - "Colin Smith" - Page 88

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 86 87 88 89 90 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
IsraeL
Profile Joined March 2011
United Kingdom172 Posts
January 15 2012 15:09 GMT
#1741
definitely making Zerg seem >> Protoss
Kevan
Profile Joined April 2011
Sweden2303 Posts
January 15 2012 15:09 GMT
#1742
People should take more ninja expansions. It seems like they usually don't get scouted, atleast not early on.
SC2, rip in pepperinos
-_-
Profile Blog Joined November 2003
United States7081 Posts
January 15 2012 15:09 GMT
#1743
damn, if grubby gets knocked out, no more shoutcraft inv for me T_T (p only player who only watches p)
stonetalon
Profile Joined July 2011
Netherlands482 Posts
January 15 2012 15:09 GMT
#1744
early game: lings and roaches.
mid game: mutas.
late game: infestor broodlord.

...lol PvZ
MarineKingPrime, LiquidTaeja, Grubby, Naniwa fighting!
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 15 2012 15:10 GMT
#1745
On January 16 2012 00:08 poorcloud wrote:
Show nested quote +
On January 16 2012 00:04 -y0shi- wrote:
On January 16 2012 00:02 poorcloud wrote:
Watch slayers brown guys, he will be the answer to this late game z v p style.


"Hope your opponent flys all his broods into your vortex"? THats how he won iirc...


Well the differences are a lot more subtle to the eye but they do matter

Brown understands the timings pretty well and he always attacks at right timings to ensure that zerg does not have too many bases up on him.

Basically, he dosen't let the zerg get up to 22 broodlords.

He harasses more with warp prism and constantly repositions his army to pick off units. Basically, these koreans know how to play a war of attrition, while what i saw from grubby was a complete stand-off game until zerg got out of control.
Thats what i feel about brown. Of course, he may get owned in code S but i'm sure if he plays to his standard he won't lose.


This guy has the right idea, fuck balance whiners.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
Pipeline
Profile Joined August 2010
Sweden1673 Posts
January 15 2012 15:10 GMT
#1746
On January 16 2012 00:08 Whalecore wrote:
Show nested quote +
On January 16 2012 00:05 Demonaz wrote:
Why do players not check every base on the map? If Stephano hasn't taken the normal third there, what does Grubby lose by looking everywhere else?

Speedlings.

Every zerg that doesn't get gas early on huge maps like TDA is just really silly. Deny scouting and you will have a huge advantage over a Protoss player that have no clue what tech you have, how many bases you have or whether the roach/ling allin is coming or not. I'm talking about the early stage of the game btw, long before observers or halu can be done.


When going early stargate play as toss there is ABSOLUTELY NO REASON to not scout with phoenixes.
Domari
Profile Joined March 2011
Norway5 Posts
January 15 2012 15:10 GMT
#1747
On January 16 2012 00:07 Demonaz wrote:
^Whining about protoss imba when the zerg won? haha

More like he was whining about protoss having to rely on allins to win against this zerg style, which I dont agree with
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 15 2012 15:11 GMT
#1748
Nothing to do with skill? I love Grubby, but it does have something to do with skill. Just a teency bit.
VERY FRAGILE, LIKE A BABY PANDA EGG
skrotcyk
Profile Joined March 2011
Sweden432 Posts
January 15 2012 15:11 GMT
#1749
On January 16 2012 00:07 magnaflow wrote:
Stephano is really making this look imba. Mutas are quite strong, and zerg late game is near unbeatable for all races.


lol terran deathball crushes zerg deathball so badly
Whalecore
Profile Joined March 2009
Norway1111 Posts
January 15 2012 15:11 GMT
#1750
On January 16 2012 00:10 Pipeline wrote:
Show nested quote +
On January 16 2012 00:08 Whalecore wrote:
On January 16 2012 00:05 Demonaz wrote:
Why do players not check every base on the map? If Stephano hasn't taken the normal third there, what does Grubby lose by looking everywhere else?

Speedlings.

Every zerg that doesn't get gas early on huge maps like TDA is just really silly. Deny scouting and you will have a huge advantage over a Protoss player that have no clue what tech you have, how many bases you have or whether the roach/ling allin is coming or not. I'm talking about the early stage of the game btw, long before observers or halu can be done.


When going early stargate play as toss there is ABSOLUTELY NO REASON to not scout with phoenixes.

Read what I say maybe? Phoenix come in the game wayy too late to be able to punish that base. I'm talking about the EARLY game here. First 6 minutes,,,,,
Playgu
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
January 15 2012 15:12 GMT
#1751
Hongun meets players better then stephano and just wrecks with skytoss lategame.

Its going to be the future, or protoss can stick with losing games ):3
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
JohnMatrix
Profile Joined April 2011
France1358 Posts
January 15 2012 15:12 GMT
#1752
wow again whinning about balance. stephano is better than grubby, period.
The Void
Profile Joined May 2010
Germany428 Posts
January 15 2012 15:12 GMT
#1753
Stephano roflstomps Grubby
imba zvp whining occurs?

really?
it is hard to be an atheist and deal with day9 (╯°□°)╯︵┻━┻ also i stole this too ♞...o_O..oh..and his buddies ♚♛♜♝♟http://www.teamliquid.net/forum/viewmessage.php?topic_id=295038 don't trust the suits...
Bromazepam
Profile Joined August 2011
820 Posts
January 15 2012 15:12 GMT
#1754
On January 16 2012 00:10 Pipeline wrote:
Show nested quote +
On January 16 2012 00:08 Whalecore wrote:
On January 16 2012 00:05 Demonaz wrote:
Why do players not check every base on the map? If Stephano hasn't taken the normal third there, what does Grubby lose by looking everywhere else?

Speedlings.

Every zerg that doesn't get gas early on huge maps like TDA is just really silly. Deny scouting and you will have a huge advantage over a Protoss player that have no clue what tech you have, how many bases you have or whether the roach/ling allin is coming or not. I'm talking about the early stage of the game btw, long before observers or halu can be done.


When going early stargate play as toss there is ABSOLUTELY NO REASON to not scout with phoenixes.


I agree with this. It was a big oversight on Grubby's part to not scout every base with one Phoenix.
I guess he's a bit stressed since it seems he still can't beat his nemesis.
Saying that something is killing esports is killing esports.
WombaT
Profile Blog Joined May 2010
Northern Ireland26742 Posts
Last Edited: 2012-01-15 15:13:27
January 15 2012 15:12 GMT
#1755
On January 16 2012 00:08 poorcloud wrote:
Show nested quote +
On January 16 2012 00:04 -y0shi- wrote:
On January 16 2012 00:02 poorcloud wrote:
Watch slayers brown guys, he will be the answer to this late game z v p style.


"Hope your opponent flys all his broods into your vortex"? THats how he won iirc...


Well the differences are a lot more subtle to the eye but they do matter

Brown understands the timings pretty well and he always attacks at right timings to ensure that zerg does not have too many bases up on him.

Basically, he dosen't let the zerg get up to 22 broodlords.

He harasses more with warp prism and constantly repositions his army to pick off units. Basically, these koreans know how to play a war of attrition, while what i saw from grubby was a complete stand-off game until zerg got out of control.
Thats what i feel about brown. Of course, he may get owned in code S but i'm sure if he plays to his standard he won't lose.
Yeah it's a very viable style, but not one that works on every map. I don't think the terrain on Metalopolis particularly suits Protoss vs Zerg, at least in a long macro game. There's only 2 real paths of approach, you can blink around a bit but it's tough to split up.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
January 15 2012 15:13 GMT
#1756
Too bad we wont be able to replicate ghosts versus zerg >.>
I've got moves like Jagger
Doublemint
Profile Joined July 2011
Austria8744 Posts
January 15 2012 15:13 GMT
#1757
On January 16 2012 00:12 Facultyadjutant wrote:
Hongun meets players better then stephano and just wrecks with skytoss lategame.

Its going to be the future, or protoss can stick with losing games ):3


sure he does. ever looked at his KR account win percentage. now look at Stephano´s KR account. kkthxbye.
Pride goeth before destruction, and an haughty spirit before the fall.
vOkk
Profile Joined June 2010
Belgium576 Posts
January 15 2012 15:13 GMT
#1758
On January 16 2012 00:13 Bashion wrote:
Too bad we wont be able to replicate ghosts versus zerg >.>


infested ghost in HotS calling it
Shackadeemus
Profile Joined March 2011
Ireland247 Posts
January 15 2012 15:14 GMT
#1759
Why is everyone screaming imbalanced. Do you really think grubby played better than Stephano? I don't think so... everyone is acting as if grubby is playing perfectly with no flaws and there is nothing he can do about this imbalanced zerg race. It's rediculous.
Pirate-bird ftw.
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 15 2012 15:14 GMT
#1760
On January 16 2012 00:12 Wombat_NI wrote:
Show nested quote +
On January 16 2012 00:08 poorcloud wrote:
On January 16 2012 00:04 -y0shi- wrote:
On January 16 2012 00:02 poorcloud wrote:
Watch slayers brown guys, he will be the answer to this late game z v p style.


"Hope your opponent flys all his broods into your vortex"? THats how he won iirc...


Well the differences are a lot more subtle to the eye but they do matter

Brown understands the timings pretty well and he always attacks at right timings to ensure that zerg does not have too many bases up on him.

Basically, he dosen't let the zerg get up to 22 broodlords.

He harasses more with warp prism and constantly repositions his army to pick off units. Basically, these koreans know how to play a war of attrition, while what i saw from grubby was a complete stand-off game until zerg got out of control.
Thats what i feel about brown. Of course, he may get owned in code S but i'm sure if he plays to his standard he won't lose.
Yeah it's a very viable style, but not one that works on every map. I don't think the terrain on Metalopolis particularly suits Protoss vs Zerg, at least in a long macro game. There's only 2 real paths of approach, you can blink around a bit but it's tough to split up.


So why play a style that won't work on a certain map?
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
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