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[GSL] Jan Up/Down Matches D2 - Page 46

Forum Index > StarCraft 2 Tournaments
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Prev 1 44 45 46 47 48 175 Next
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
December 20 2011 10:10 GMT
#901
On December 20 2011 19:07 Silentness wrote:
haha and that's why you don't have your Colossi separate from your anti-air. (face palm)


Yeah you move all your stalkers out to protect the colossi and then you get doom dropped in your main.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
December 20 2011 10:10 GMT
#902
On December 20 2011 19:07 anonymitylol wrote:
Why do no protoss players get HTs? It's depressing to see.

You can't effectively get both collosus and HT on two bases. The alternative is straight to HT, but that style is very weak to the ghost pushes that have found popularity in the last few months...
weiliem
Profile Joined January 2008
2071 Posts
December 20 2011 10:10 GMT
#903
That stalkers positioning were just terribad.... =.=
Oppa feeding style
akalarry
Profile Joined January 2011
United States1978 Posts
December 20 2011 10:10 GMT
#904
On December 20 2011 19:10 tomatriedes wrote:
Show nested quote +
On December 20 2011 19:07 Silentness wrote:
haha and that's why you don't have your Colossi separate from your anti-air. (face palm)


Yeah you move all your stalkers out to protect the colossi and then you get doom dropped in your main.


yah how does terran ever lose?
bgx
Profile Joined August 2010
Poland6595 Posts
December 20 2011 10:10 GMT
#905
On December 20 2011 19:09 Fragile51 wrote:
Show nested quote +
On December 20 2011 19:08 Drazerk wrote:
On December 20 2011 19:07 Switchy wrote:
One of the biggest fails in the history of GSL


Sadly there has been much worse


Clearly they were not around for the snarf era. Good ol' tvt's on delta quadrant, each one taking turns running their army into siege tanks and losing any advantage they gained by the other guy running their army into siege tanks. That stuff was the worst :p

dont you ever speak of this map again!

being 4gated countless time as zerg was painfull
Stork[gm]
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
Last Edited: 2011-12-20 10:12:10
December 20 2011 10:11 GMT
#906
On December 20 2011 19:10 TT1 wrote:
Show nested quote +
On December 20 2011 19:09 RPR_Tempest wrote:
I will be absolutely shocked if MorroW can't beat Killer. I could forgive him losing to anyone else in the group, but Killer is someone MorroW should absolutely outclass.


lol not at all killer is extremely underrated, disregard his match vs bomber that was horrible

I find Killer to be a complete BEAST in PvT, maybe even best in the world, but he hasn't shown anything impressive PvZ or PvP in months. Meanwhile MorroW is really good at ZvP.

EDIT: it doesn't matter, we are both cheering for MorroW so rather than bickering we should stand united as one.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Ravnemesteren
Profile Joined May 2011
224 Posts
December 20 2011 10:11 GMT
#907
Hope we don't get more TvP's like these we have seen to day. I am starting to yawn.
rushian
Profile Joined December 2010
United Kingdom568 Posts
December 20 2011 10:11 GMT
#908
On December 20 2011 19:06 dabom88 wrote:
Show nested quote +
On December 20 2011 19:05 rushian wrote:
On December 20 2011 19:04 Odoakar wrote:
Goddamit, I love protoss but protoss players nowdays are so boring:|

It's just PvT. It's the worst match-up.


No. I would bet (not 100% sure) that most TOP LEVEL Protoss will tell you they hate PvZ right now more due to Mutalisk balls being hard to deal with.

I don't mean in that way. I mean to watch.. PvZ is entertaining to watch these days now that mutalisk play is rendering the colossus deathball absolete. PvT is still super-passive, the only match-up which is still regularly ball-v-ball one big engagement gg.

Also, colossus first with double forge is SUPER passive as you're just trying to turtle while you get all that tech up. At least templar-first is more streamlined and allows for more stuff to happen earlier
"Love every protoss unit" - oGsMC
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
December 20 2011 10:11 GMT
#909
On December 20 2011 19:09 Qikz wrote:
Show nested quote +
On December 20 2011 19:08 seansye wrote:
1 Battle that decides the whole game. Lol this happens too much in SC2.


The same thing can happen in Broodwar if the battle happens right outside your front door.

Also, people seem to retreat more in BW.


Protoss units are too slow or terran stim too fast to allow them to retreat?
Revolutionist fan
Ovreel
Profile Joined January 2011
United States206 Posts
December 20 2011 10:11 GMT
#910
On December 20 2011 19:10 weiliem wrote:
That stalkers positioning were just terribad.... =.=


Necessary to defend against drops unless you have some HTs+Cannons, And on 2 base you can't support colossi+HT
Keo.837 Twitch.tv/Ovreel
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
December 20 2011 10:12 GMT
#911
Just a friendly reminder:

No balance whine please. Keep the thread civilized and joyful.

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
akalarry
Profile Joined January 2011
United States1978 Posts
December 20 2011 10:12 GMT
#912
i don't see the point of getting such fast colossus if you aren't going to do a timing. i like the double forge build transitioned into colossus.
metzninja
Profile Joined November 2010
New Zealand626 Posts
December 20 2011 10:12 GMT
#913
Awesome LR thread as per usual, Seeker. Minor quibble: the spoiler for the top overall results section says D1 and not D2
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 20 2011 10:12 GMT
#914
On December 20 2011 19:11 Salteador Neo wrote:
Show nested quote +
On December 20 2011 19:09 Qikz wrote:
On December 20 2011 19:08 seansye wrote:
1 Battle that decides the whole game. Lol this happens too much in SC2.


The same thing can happen in Broodwar if the battle happens right outside your front door.

Also, people seem to retreat more in BW.


Protoss units are too slow or terran stim too fast to allow them to retreat?

TvP fights are generally insanely one sided one way or the other
Logros
Profile Joined September 2010
Netherlands9913 Posts
December 20 2011 10:12 GMT
#915
Hmm Morrow vs Tassadar on Dual Sight. That should be easy if he just prepares and scouts for cheese properly.
Notfragile
Profile Joined April 2011
Greece713 Posts
December 20 2011 10:12 GMT
#916
On December 20 2011 19:10 akalarry wrote:
Show nested quote +
On December 20 2011 19:10 tomatriedes wrote:
On December 20 2011 19:07 Silentness wrote:
haha and that's why you don't have your Colossi separate from your anti-air. (face palm)


Yeah you move all your stalkers out to protect the colossi and then you get doom dropped in your main.


yah how does terran ever lose?


You don't need ALL your stalkers on one place. Go watch hero. A few stalkers with colossi (few means 6-7) and a few (same number) on the base. When there are vikings trying to poke and kill colossi, warp in some there. When there's a drop going in the base, warp in stalkers there.

And of course, have an observer to look out for drops to have time for the warpin. Tassadar had 2-3 obs killed and never made another one.
"The art of war is of vital importance to the state" || MVP.Keen fan since the day he stole my heart with a double 2rax. http://i.imgur.com/A82cl.gif
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
December 20 2011 10:13 GMT
#917
On December 20 2011 19:10 akalarry wrote:
Show nested quote +
On December 20 2011 19:10 tomatriedes wrote:
On December 20 2011 19:07 Silentness wrote:
haha and that's why you don't have your Colossi separate from your anti-air. (face palm)


Yeah you move all your stalkers out to protect the colossi and then you get doom dropped in your main.


yah how does terran ever lose?


I'm pointing out why he left the stalkers in the main. There was a reason behind it.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 20 2011 10:13 GMT
#918
On December 20 2011 19:12 Seeker wrote:
Just a friendly reminder:

No balance whine please. Keep the thread civilized and joyful.



Repeating this because I foresee an incoming flame fest
bumwithagun
Profile Joined January 2011
United States153 Posts
December 20 2011 10:13 GMT
#919
gaaah PvT is so one dimensional. I hope Mech gets figured out or Ps find a way to be more aggressive and win (other than an allin)
GodOfWar
Profile Joined December 2011
870 Posts
December 20 2011 10:13 GMT
#920
On December 20 2011 15:03 CosmicSpiral wrote:
Show nested quote +
On December 20 2011 14:58 GodOfWar wrote:
Many games here seem like a coinflip, but I ve picked 4 games today on Pinnaclesports

60 Euro on Bomber vs Morrow. 1.485 Quote, not impressive, but should be a sure one. Map in Bombers favour, and TvZ is his best matchup (77%)

10 Euro on Ryung vs Bomber. 2.00 Quote. Mainly because of the good Quote, but Ryungs best matchup is TvT, while Bomber lost some mirrors lately.

10 Euro on Tassadar vs Killer. 2.03 Quote. This is kind of a gamble, but Killer didnt seem too impressive in mirror, while Tassadar could easily make an upset.

40 Euro on Gumiho vs Tassadar. 1.73 Quote - I cant see Gumiho losing this on Antiga. And he has beaten better Protoss players.


Actually Tassadar is weirdly good on Antiga. 7-3 with wins over the players who normally own him hard (Squirtle, etc.).


good thing, he got outskilled, like I expected :D

That was a crucial bet, now Bomber has to win and anything else would be the cherry on top of the cake :p
Mvp Moon Squirtle
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