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[GSL] Blizzard Cup RO4 - Page 26

Forum Index > StarCraft 2 Tournaments
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Mithridates
Profile Joined June 2011
United States446 Posts
December 15 2011 09:39 GMT
#501
On December 15 2011 18:38 blade55555 wrote:
Show nested quote +
On December 15 2011 18:37 Mithridates wrote:
If Z gets 24+ mutas and you dotn have storm with multiple HT the game is over


Yeah I agree you NEED storm vs muta play. If you don't have storm I don't see protoss winning once muta get that high and when they leave templar at their bases it helps a lot to not be forced all in when muta go in to kill your shit.


Also Mutas showed up before blink was done. This is also a game ender
Pipeline
Profile Joined August 2010
Sweden1673 Posts
Last Edited: 2011-12-15 09:39:44
December 15 2011 09:39 GMT
#502
On December 15 2011 18:37 Scila wrote:
Show nested quote +
On December 15 2011 18:36 BobMcJohnson wrote:
rofl banelings in sufficent numbers just rape anything on the ground aha :D


yep, I've lost equal supply of Thors because I bunched them to banelings. They really are decent versus everything on the ground.


It is not often you will find a terran or protoss army without splash damage. For that reason I love terrans who mass thor against me or protoss who just go blink stalkers. Archons on the other hand just dont die to banes
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
December 15 2011 09:39 GMT
#503
On December 15 2011 18:37 CuHz wrote:
Show nested quote +
On December 15 2011 18:37 Spectorials wrote:
I love MC but... DRG just made MC look like a newb T_T



there was nothing he could of done better


Storm.
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
Last Edited: 2011-12-15 09:39:46
December 15 2011 09:39 GMT
#504
LOOOL

[image loading]

+ Show Spoiler +
[image loading]
[image loading]
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
December 15 2011 09:39 GMT
#505
On December 15 2011 18:37 Fishgle wrote:
Show nested quote +
On December 15 2011 18:35 Asha` wrote:
Dr. G completely savaged MC in that game :O


Dr. G O_O

why have i not thought of this before. Dr. G... it's brilliant.

He will henceforth be known as "The Doctor". I think that's a pretty cool nickname.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
SilverforceX
Profile Joined May 2010
Australia267 Posts
December 15 2011 09:40 GMT
#506
On December 15 2011 18:37 Mithridates wrote:
If Z gets 24+ mutas and you dotn have storm with multiple HT the game is over


Cannons and a HT with storm at each base? Thats a lot of resources. Is there a more viable counter?
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 15 2011 09:40 GMT
#507
On December 15 2011 18:38 blade55555 wrote:
Show nested quote +
On December 15 2011 18:37 Welmu wrote:
On December 15 2011 18:36 blade55555 wrote:
On December 15 2011 18:35 deathzz wrote:
On December 15 2011 18:34 Sareth wrote:
Is this why so many Toss go for a strong 2-Base-Push?
Because if it comes to the lategame huge mutacounts are a pain in the ass?

pretty much but naniwa did manage to defend leenock mutas with storms quite well 2 days back partly due to bad micro from leenock.


Tosses are realizing that leaving a templar or two at their bases is very strong so muta counter attacks don't just force them all in. Was only a matter of time

That only works if z is stupid enough to sacrifice mutas to cannons + templars waiting... Shouldnt work against top tier players.


Ah well I see it working at high level play naniwa vs leenock being one. I would say its still smart for top tier players to do. I just hate how you are already shooting it down how it shouldn't work lol... Its such a great defense with 2 templar with 2 storms a piece zerg isn't going to attack that with muta.

yeah of course if situation goes to that late, but usually Protoss is a lot behind if it gets to that point where Mutas are controlling map. Of course you need to be very careful that you have good composition and not do stupid engages as Z in that situation
Progamertwitter.com/welmu1 | twitch.com/Welmu1
wklbishop
Profile Joined July 2011
United States1286 Posts
December 15 2011 09:40 GMT
#508
On December 15 2011 18:35 blade55555 wrote:
Sick play from DRG. MC really needs to get templar sooner, especially since tosses now of days are starting to leave 1-2 templar with storm for muta's while they move out so it doesn't force them all in.

Damn DRG such good play though <3.


Well the problem was more DRG's success at holding the mutas secret and when they popped out, MC had JUST spent too much gas replacing his sentries and needed a higher stalker count along with blink to deal with mutas immediately. Teching to templar earlier would lead to MC dying...
Gameplay > Personality
Iamyournoob
Profile Joined August 2010
Germany595 Posts
December 15 2011 09:40 GMT
#509
On December 15 2011 18:37 Lysanias wrote:
Show nested quote +
On December 15 2011 18:37 FuzzyJAM wrote:
I still say StarGate play sucks if your opponent plays properly.


Agree you need to do damage with it, or it's just a waste.


So what do propose for Protosses to do then instead to pressure Zergs?
demonik187
Profile Joined August 2010
United States575 Posts
December 15 2011 09:40 GMT
#510
Man tasteless really nailed my zerg fear right there.
We march to victory!
Bulkers
Profile Joined September 2010
Poland509 Posts
December 15 2011 09:40 GMT
#511
I dont like MC style, Imo Stargate play in pvz rarely do enough damage that justify spending so much gas on stargate voidray and pheonix so early on.
heaveshade
Profile Joined March 2011
China330 Posts
December 15 2011 09:40 GMT
#512
It's tech choice hurt mc most, also the positon and map favours muta. Late blink and templar archive, mc really gives drg the total control after he goes colossus against possible hydra.
Pipeline
Profile Joined August 2010
Sweden1673 Posts
December 15 2011 09:40 GMT
#513
On December 15 2011 18:39 KiNGxXx wrote:
LOOOL

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]
[image loading]


WTF I dont even...
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
December 15 2011 09:40 GMT
#514
DR.G..... Clever
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
December 15 2011 09:41 GMT
#515
Only missed one game, didn't oversleep too much.

DRG and MMA fighting!
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37071 Posts
December 15 2011 09:41 GMT
#516
MC
vs
DRG

on Shakuras Plateau

DRG at bottom left

MC at bottom right

First 5 minutes

MC scouts DRG immediately
MC opening up FFE again

DRG opens up pool first before Hatch
DRG now expanding

MC's scouting probe being constantly targeted by DRG's ling
MC's probe however does scout DRG's 3rd at 10:00
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Philipd122
Profile Joined April 2011
Australia776 Posts
December 15 2011 09:41 GMT
#517
Tasteless summing up my previous PvZ's....
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
AndAgain
Profile Joined November 2010
United States2621 Posts
Last Edited: 2011-12-15 09:42:09
December 15 2011 09:41 GMT
#518
On December 15 2011 18:38 Chaosvuistje wrote:
Show nested quote +
On December 15 2011 18:37 AndAgain wrote:
On December 15 2011 18:36 Azzur wrote:
Tbh, a fairly one-sided game - if the stargate play does no damage, protoss is going to lose easily


The purpose of the stargate play is to be able to tech quickly into something else because the zerg can't attack. I think all it's supposed to do is contain the zerg.


Good thing one stargate play only forces the Zerg to go for a macro hatchery and mass ling, to not be contained at all and still able to pressure your third easily. It doesn't keep the army back in the least and you can tech pretty freely.

One stargate play is inefficient and outdated.


The lings didn't do anything (until MC mistakenly let them run into the main and the natural, which shouldn't have happened.) MC was actually in a good position at that point.
All your teeth should fall out and hair should grow in their place!
Logros
Profile Joined September 2010
Netherlands9913 Posts
December 15 2011 09:41 GMT
#519
5 min 3 base beats stargate pretty hard...only problem is what other opening are you gonna do? All you can do basically is a 7 gate all-in.
Mithridates
Profile Joined June 2011
United States446 Posts
December 15 2011 09:41 GMT
#520
On December 15 2011 18:40 SilverforceX wrote:
Show nested quote +
On December 15 2011 18:37 Mithridates wrote:
If Z gets 24+ mutas and you dotn have storm with multiple HT the game is over


Cannons and a HT with storm at each base? Thats a lot of resources. Is there a more viable counter?


No. I your not 100 percent prepared for 20+ mutas the game ends. Ask any protoss. Dont make too many cannons they usually fire 1 or twice before they get one shot
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