[GSL] Blizzard Cup RO4 - Page 25
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Mithridates
United States446 Posts
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Spectorials
558 Posts
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AndAgain
United States2621 Posts
On December 15 2011 18:36 Azzur wrote: Tbh, a fairly one-sided game - if the stargate play does no damage, protoss is going to lose easily The purpose of the stargate play is to be able to tech quickly into something else because the zerg can't attack. I think all it's supposed to do is contain the zerg. | ||
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Scila
Canada1849 Posts
On December 15 2011 18:36 BobMcJohnson wrote: rofl banelings in sufficent numbers just rape anything on the ground aha :D yep, I've lost equal supply of Thors because I bunched them to banelings. They really are decent versus everything on the ground. | ||
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-YoricK-
United States476 Posts
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Coolhwip
Sweden1381 Posts
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Lysanias
Netherlands8351 Posts
On December 15 2011 18:37 FuzzyJAM wrote: I still say StarGate play sucks if your opponent plays properly. Agree you need to do damage with it, or it's just a waste. | ||
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Reaper9
United States1724 Posts
On the bottom left DRG spawns, and on the bottom right, MC! | ||
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Welmu
Finland3295 Posts
On December 15 2011 18:36 blade55555 wrote: Tosses are realizing that leaving a templar or two at their bases is very strong so muta counter attacks don't just force them all in. Was only a matter of time ![]() That only works if z is stupid enough to sacrifice mutas to cannons + templars waiting... Shouldnt work against top tier players. | ||
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CuHz
United States354 Posts
On December 15 2011 18:37 Spectorials wrote: I love MC but... DRG just made MC look like a newb T_T there was nothing he could of done better | ||
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SolidZeal
United States393 Posts
Come on MC, bring it back and SMASH HIS FACE! | ||
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blade55555
United States17423 Posts
On December 15 2011 18:37 Mithridates wrote: If Z gets 24+ mutas and you dotn have storm with multiple HT the game is over Yeah I agree you NEED storm vs muta play. If you don't have storm I don't see protoss winning once muta get that high and when they leave templar at their bases it helps a lot to not be forced all in when muta go in to kill your shit. | ||
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Caesarion
Australia8332 Posts
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nojok
France15846 Posts
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Sabersharp
43 Posts
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blade55555
United States17423 Posts
On December 15 2011 18:37 Welmu wrote: That only works if z is stupid enough to sacrifice mutas to cannons + templars waiting... Shouldnt work against top tier players. Ah well I see it working at high level play naniwa vs leenock being one. I would say its still smart for top tier players to do. I just hate how you are already shooting it down how it shouldn't work lol... Its such a great defense with 2 templar with 2 storms a piece zerg isn't going to attack that with muta. | ||
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HaXXspetten
Sweden15718 Posts
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Iamyournoob
Germany595 Posts
MC probably should have scouted more often. If he had seen the spire then may be he could have prepared for Mutas. Oh well, PvZ so hard these days | ||
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Chaosvuistje
Netherlands2581 Posts
On December 15 2011 18:37 AndAgain wrote: The purpose of the stargate play is to be able to tech quickly into something else because the zerg can't attack. I think all it's supposed to do is contain the zerg. Good thing one stargate play only forces the Zerg to go for a macro hatchery and mass ling, to not be contained at all and still able to pressure your third easily. It doesn't keep the army back in the least and you can tech pretty freely. One stargate play is inefficient and outdated. | ||
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FuRong
New Zealand3089 Posts
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