[GSL] Nov Code A RO24 D2 - Page 51
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vectorix108
United States4633 Posts
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FrostedMiniWheats
United States30730 Posts
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ladyumbra
Canada1699 Posts
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terialk
United States770 Posts
On December 06 2011 19:21 Seeker wrote: NO! NOT FIN! HE IS fOrGG !!!!!!!!! But, but, Fin is so short and simple to say D: ... I guess I can learn to like fOrGG over Fin :< But I want fancy themes on all LRs for the next week :O! | ||
Desert Fox
United States352 Posts
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Silentness
United States2821 Posts
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Czarnodziej
Poland624 Posts
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Seeker
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Where dat snitch at?36919 Posts
Tastosis..... pure gold! | ||
rushian
United Kingdom568 Posts
On December 06 2011 19:20 Fearest wrote: I think froGG style is pretty neat. You do timing pressure and keep doing it. As long as you do damage you're ahead slightly every fight. Which in the end will give you a big lead. Sc2 should design with that in mind instead of massing 200 armies and attack. I haven't seen a TvZ recently which is "mass up 200 armies and attack". Not sure what games you've been watching | ||
Zzoram
Canada7115 Posts
On December 06 2011 19:19 Divination wrote: Not to offend anyone or anything, but boxer was a bonjwa in SC1 and he is having limited success in SC2. Just a thought for discussion? Boxer hadn't been good in Broodwar for like 4 years. He was only Bonjwa before macro play became normal, and was known for losing once the game moved past 1base for 10 minutes. July and Nada were also washed up when they switched, they were bottom end A-team players who were never actually played in Proleague, and were probably only kept on the roster for their fame. In terms of the best Broodwar players to switch, ForGG and MVP are the best. MC and Nestea were pretty bad by Broodwar standards but at least they were part of teams in training houses, which was a ridiculous feat to achieve in itself given the rigorous qualification and drafting system for Broodwar teams. At the time of switching, they were probably better than Boxer/Nada/July. | ||
Terminal
United Kingdom2109 Posts
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zergtat
Hong Kong853 Posts
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Ruscour
5233 Posts
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Grettin
42381 Posts
On December 06 2011 19:23 FrostedMiniWheats wrote: lol these jokes are awful -_- Thats kinda the point. | ||
dmnum
Brazil6910 Posts
On December 06 2011 19:21 Corrosive wrote: What does anything he said have to do with sc2vsbw or anything even close to that? I quoted him to adress the part where he said he wasn't impressed with forgg. The other part was not directed at MrCon. I'm just tired of having every almost every thread of BW having SC2 in it and almost every thread of SC2 having BW in it. | ||
b0lt
United States789 Posts
On December 06 2011 19:23 nitdkim wrote: effort will break the game and demand starcraft 3. "whoops my keyboard broke mid game, then i started losing regame plz" | ||
firehand101
Australia3152 Posts
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MVTaylor
United Kingdom2893 Posts
On December 06 2011 19:21 SuperFanBoy wrote: Timing attack? 3mins into the game? he did all in.. and people who saying he expanded behind it, well if his opening got crushed he would be so behind he wouldn't be able to recover so basically it is an all in. It's literally impossible to not do SOME damage with 2 rax or a reaper unless you are beyond terrible. If they go roaches against reaper you can get a bunker and rauders out EZ, neither of those openings are in any way all in. | ||
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Seeker
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Where dat snitch at?36919 Posts
On December 06 2011 19:23 terialk wrote: But, but, Fin is so short and simple to say D: ... I guess I can learn to like fOrGG over Fin :< But I want fancy themes on all LRs for the next week :O! -_-;; define "fancy" | ||
NHY
1013 Posts
As I saw in someone's sig: Attack before 10 min = Cheese Attack before 20 min = All in Attack before 30 min = IMBA | ||
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