• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:47
CEST 05:47
KST 12:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)86ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6740 users

[GSL] Nov Code A RO32 D2 - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 37 38 39 40 41 97 Next
ptbl
Profile Joined January 2011
United States6074 Posts
Last Edited: 2011-11-30 10:14:05
November 30 2011 10:13 GMT
#761
Well after NASL, I hope Hero stops attending foreign tournaments for a while and just devotes his time to practice and streaming. After MLG, Dreamhack (great win), and upcoming NASL,he hasn't had time to practice. Hero fighting!
Don't mind me
cablesc
Profile Blog Joined August 2009
United States1540 Posts
November 30 2011 10:13 GMT
#762
On November 30 2011 19:08 ElephantBaby wrote:
Gom should just stop calling code A or code S. Code A has no champion anymore, just a preliminary round for code S, so it is basically just one tournament with one champion. Dropping to code A doesn't mean much also, you can still win code S next season.

Code S should be called GSL, and it is better than just Code S anyway.


You still need to differentiate the players that have a chance to win the GSL (code S), and the players in the qualifying bracket (code A). Code A/S is as good a designation as any other, and the audience is already used to these terms.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 30 2011 10:13 GMT
#763
On November 30 2011 19:10 KristofferAG wrote:
Show nested quote +
On November 30 2011 19:09 KristofferAG wrote:
Monster v Curious game 1 LR.

0.00
MVPMonster is spawning as the red zerg in the top left corner.
StarTale_Curious is spawning as the blue zerg in the bottom right corner.

4.00
Monster goes gas and pool first. Curious gets a hatch first, into gas and pool.
Monster also gets two pairs of zerglings and starts the Metabolic Boost upgrade immediately. Baneling nest planted down. Keeps producing zerglings, no drones.

8.00
Curious gets his speed way later than his opponent, and a spine at his front. Monster attacks with banelings, but Curious manages to get a queen block on his ramp, and cleans out the initial attack without losing much. Another spine crawler placed.
Monster gets multiple more banelings, ready to bust the queens.

Monster finally gets into the base of Curious, but only a few lings remain, and it's once again cleaned out. Another attack prepared for Monster.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
iamke55
Profile Blog Joined April 2004
United States2806 Posts
November 30 2011 10:13 GMT
#764
On November 30 2011 19:10 radiantshadow92 wrote:
Show nested quote +
On November 30 2011 19:08 mcmartini wrote:
On November 30 2011 19:06 radiantshadow92 wrote:
On November 30 2011 19:05 susySquark wrote:
Its the eternal struggle of protoss... builds that counter 1-1-1 are bad against everything else, so 1-1-1 maps are a coinflip


if only toss had a unit that can scout the opponent early on and even scout when they move out. Blizzard needs to make this units. And name it.....the observer.













o wait....

You're right Protoss should just always open robo and become entirely predictable :/



if u see a gas and a bunker then fucking scout. idc if u have to give an arm and a leg. U make that observer and u fucking scout and counter whatever your opponent does like a good player

Newsflash, phoenixes scout too.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
November 30 2011 10:14 GMT
#765
Longest Break ever
Eat.Sleep.Starcraft 2
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
November 30 2011 10:14 GMT
#766
On November 30 2011 19:10 nweb wrote:
Show nested quote +
On November 30 2011 19:08 Iamyournoob wrote:
On November 30 2011 19:05 DaRKMaTT3r wrote:
On November 30 2011 19:02 happyness wrote:
Phoenixes are sooooooo dumb for TvP . Why Hero, WHY?!


Because of the possibility of 1/1/1 on that map. Asd meta-game'd Hero hard on those 2 last games. Sad because i feel HerO is more than twice better than asd, but clever/tricky play carried asd. =_(


Yeah, that is what people commonly refer to as "beatiful decision making" - a nice way to speak about build order wins...


You mean Hero going phoenix PvT because terran built a gas?


Well partly yeah, that too.

I can't wait for a few years to pass by so we can get a game that is not about who mindgames better to win the rock paper scissors, but about actual skill.

These "strategic" wins take away A LOT from SC2 as a competitive game.
GreyKnight
Profile Joined August 2010
United States4720 Posts
November 30 2011 10:14 GMT
#767
On November 30 2011 19:13 iamke55 wrote:
Show nested quote +
On November 30 2011 19:10 radiantshadow92 wrote:
On November 30 2011 19:08 mcmartini wrote:
On November 30 2011 19:06 radiantshadow92 wrote:
On November 30 2011 19:05 susySquark wrote:
Its the eternal struggle of protoss... builds that counter 1-1-1 are bad against everything else, so 1-1-1 maps are a coinflip


if only toss had a unit that can scout the opponent early on and even scout when they move out. Blizzard needs to make this units. And name it.....the observer.













o wait....

You're right Protoss should just always open robo and become entirely predictable :/



if u see a gas and a bunker then fucking scout. idc if u have to give an arm and a leg. U make that observer and u fucking scout and counter whatever your opponent does like a good player

Newsflash, phoenixes scout too.


he was dead when that phoenix scouted it, he was 1basing hard.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 30 2011 10:16 GMT
#768
DRG, Supernova, AND TAEJA PLAYING??? Yesssss
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
November 30 2011 10:16 GMT
#769
On November 30 2011 19:13 ptbl wrote:
Well after NASL, I hope Hero stops attending foreign tournaments for a while and just devotes his time to practice and streaming. After MLG, Dreamhack (great win), and upcoming NASL,he hasn't had time to practice. Hero fighting!


-_-;;; Bomber?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
November 30 2011 10:16 GMT
#770
LOL DAT SPLIT!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 30 2011 10:17 GMT
#771
These two aren't too impressive at zvz so far... gonna go watch drg.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 30 2011 10:17 GMT
#772
On November 30 2011 19:13 KristofferAG wrote:
Show nested quote +
On November 30 2011 19:10 KristofferAG wrote:
On November 30 2011 19:09 KristofferAG wrote:
Monster v Curious game 1 LR.

0.00
MVPMonster is spawning as the red zerg in the top left corner.
StarTale_Curious is spawning as the blue zerg in the bottom right corner.

4.00
Monster goes gas and pool first. Curious gets a hatch first, into gas and pool.
Monster also gets two pairs of zerglings and starts the Metabolic Boost upgrade immediately. Baneling nest planted down. Keeps producing zerglings, no drones.

8.00
Curious gets his speed way later than his opponent, and a spine at his front. Monster attacks with banelings, but Curious manages to get a queen block on his ramp, and cleans out the initial attack without losing much. Another spine crawler placed.
Monster gets multiple more banelings, ready to bust the queens.

Monster finally gets into the base of Curious, but only a few lings remain, and it's once again cleaned out. Another attack prepared for Monster.

12.00
Curious doesn't target-fire banelings with his spines, and a baneling makes it into the mineral line of Curious, doing mass damage.

Once again banelings make it into the base of Curious, but nice positioning with his queen and a great drone split saves him, only losing a few workers. Monster is still on 1 base.

Monster preparing another massive baneling attack. Only 2 banelings push through, killing a total of 1 drones due to the nice split of Curious.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
pdd
Profile Blog Joined November 2010
Australia9933 Posts
November 30 2011 10:18 GMT
#773
They probably didn't watch that 1 ZvZ in the first playoff games to get into Code A between I believe Golden and someone on Scrap Station. Man was that a long Baneling-Zergling game
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Alric
Profile Joined June 2011
Australia517 Posts
November 30 2011 10:18 GMT
#774
You have to get banes when you fast expand in ZvZ. Zerglings and spines dont cut it against this sort of baneling aggression.
"...he drew from his robe one of the five Eblis Stones, and for a few moments it made him an equal of Balor. The rest of the Legion was sacrificed... to give us time to take Balor's head."
ElephantBaby
Profile Joined November 2011
United States1365 Posts
Last Edited: 2011-11-30 10:19:48
November 30 2011 10:18 GMT
#775
On November 30 2011 19:13 cablesc wrote:
Show nested quote +
On November 30 2011 19:08 ElephantBaby wrote:
Gom should just stop calling code A or code S. Code A has no champion anymore, just a preliminary round for code S, so it is basically just one tournament with one champion. Dropping to code A doesn't mean much also, you can still win code S next season.

Code S should be called GSL, and it is better than just Code S anyway.


You still need to differentiate the players that have a chance to win the GSL (code S), and the players in the qualifying bracket (code A). Code A/S is as good a designation as any other, and the audience is already used to these terms.


Current Code A players and MVP both have chance to win next season's code S, MVP just got seeded better. Code A is just preliminary round for next season which got played before the end of current season to save time.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37095 Posts
November 30 2011 10:18 GMT
#776
On November 30 2011 19:17 FrostedMiniWheats wrote:
These two aren't too impressive at zvz so far... gonna go watch drg.


If he ever comes on....
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fenrisulf
Profile Joined August 2010
United States325 Posts
November 30 2011 10:19 GMT
#777
On November 30 2011 19:06 radiantshadow92 wrote:
Show nested quote +
On November 30 2011 19:05 susySquark wrote:
Its the eternal struggle of protoss... builds that counter 1-1-1 are bad against everything else, so 1-1-1 maps are a coinflip


if only toss had a unit that can scout the opponent early on and even scout when they move out. Blizzard needs to make this units. And name it.....the observer.













o wait....


Yeah HerO should have gone 1 gate robo, fast observer to see what's going on, if he sees 1-1-1 he can then do the appropriate counter and if he sees a fast CC like asd did he can keep up with macro too.....oh wait..

If you are gonna go for a fast observer you might as well go stargate because the stargate counters 1-1-1 better and both are screwed if your opponent FE'd like asd did.

Hero had to play safe b/c nexus first on that map is instant loss, 1 gate expand is also incredibly hard to defend, so that means if asd 1-1-1s only the Phoenix build really effectively counters it as you can't get the Econ boost from a FE to counter it normally. So HerO had to make a gamble, he blind countered 1-1-1 and it didn't pay off.


Yeah it was a terrible build against what asd was doing but the problem is on that map you have to guess, you are gonna be playing from behind no matter what if you guess wrong and there is no safe 'reactionary' build that you can do that doesn't put you way behind in Econ.
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 30 2011 10:19 GMT
#778
Curisou is such a boss, lol.
netsky4
Profile Joined June 2011
Austria511 Posts
November 30 2011 10:19 GMT
#779
finally a baneling nest for curious..
FXOpen
Profile Joined November 2010
Australia1844 Posts
November 30 2011 10:19 GMT
#780
monster needs to build a spine
and use it like a magnet, on curious' creep.
www.twitter.com/FXOpenESports
Prev 1 37 38 39 40 41 97 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:50
Maestros Playoffs Replay Cast
Maru vs Serral
herO vs Classic
PiGStarcraft594
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft594
WinterStarcraft420
ProTech140
RuFF_SC2 118
oGsTOP 73
StarCraft: Brood War
GuemChi 2822
Rain 2661
BeSt 513
Shuttle 355
Dewaltoss 24
Bale 20
Noble 18
Purpose 9
Terrorterran 8
Dota 2
NeuroSwarm160
League of Legends
JimRising 612
Super Smash Bros
hungrybox547
Mew2King75
Other Games
summit1g12182
RotterdaM323
Maynarde93
UpATreeSC36
Organizations
Other Games
gamesdonequick1467
Dota 2
PGL Dota 2 - Main Stream321
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH245
• Hupsaiya 93
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush919
• Lourlo918
• Stunt315
Upcoming Events
RSL Revival
6h 13m
RSL Revival
13h 13m
Bombastic Starleague
16h 13m
PiGosaur Cup
20h 13m
Kung Fu Cup
1d 7h
Replay Cast
1d 20h
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
3 days
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.