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[GSL] Nov Code S RO16 D1 - Page 176

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 174 175 176 177 178 191 Next
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 15 2011 12:53 GMT
#3501
On November 15 2011 21:52 OlorinTheWise wrote:
Show nested quote +
On November 15 2011 21:45 MagmaRam wrote:
On November 15 2011 21:42 Hassybaby wrote:
On November 15 2011 21:41 Asha` wrote:
On November 15 2011 21:40 Logros wrote:
Happy's TvP is pretty bad.


No Terran has won TvP on this map yet.


This map is sooooo Protoss designed


Not in the GSL, but there was one progame where Terran won on this map if you check the Korean TLPD entry.

That was because Genius went Carriers versus mass Marines and suicided them into a half dozen bunkers a dozen missile turrets and enough Marines to choke a horse. That loses on any map. >.>;

At least he redeemed himself by winning with carriers on this map last night :D
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
iGX
Profile Joined June 2010
Australia414 Posts
November 15 2011 12:53 GMT
#3502
First world issues: tasteless forgot to fill hot water during the break LOL
When your bases are ashes...then you have my permission to "GG".
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 15 2011 12:54 GMT
#3503
Haha, sees 2 hot girls on screen, instinctively says "Alright, add me on twiter" xD
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 15 2011 12:54 GMT
#3504
Haha that just happened. What a day.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:54 GMT
#3505
On November 15 2011 21:53 Nachor wrote:
Noooooooooooooooooooooooooooooooooooooo!!!!

Why does it have to be Bel'Shir Beach for a PvP?

Bel'Shir and Tal'Darim should be banned for PvP!


It should always be Crossfire :D

Warp-in chases please!
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
November 15 2011 12:54 GMT
#3506
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
pdd
Profile Blog Joined November 2010
Australia9933 Posts
November 15 2011 12:54 GMT
#3507
Artosis giving a lecture on new PvP, except they're playing on Bel'Shir Beach = 4 gate.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
bittman
Profile Joined February 2011
Australia8759 Posts
November 15 2011 12:55 GMT
#3508
Poll: 4Gate?

4Gate =/ (7)
 
50%

4Gate! (4)
 
29%

not4gateplzohplzohplz (3)
 
21%

14 total votes

Your vote: 4Gate?

(Vote): 4Gate!
(Vote): 4Gate =/
(Vote): not4gateplzohplzohplz



Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
November 15 2011 12:55 GMT
#3509
On November 15 2011 21:54 Seeker wrote:
Show nested quote +
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard


3:50

Both players at 2 gateways/2 gas
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Absentia
Profile Joined March 2011
United Kingdom973 Posts
November 15 2011 12:55 GMT
#3510
On November 15 2011 21:50 tomatriedes wrote:
Show nested quote +
On November 15 2011 21:49 Pipeline wrote:
On November 15 2011 21:48 Imbattable wrote:
On November 15 2011 21:45 teamamerica wrote:
On November 15 2011 21:42 Herper wrote:
On November 15 2011 21:41 bittman wrote:
Protoss is outexpanding Terran?

Did terrans forget how TvP worked in less than one season?


This is a new map so yea, biggest one yet too.


Hard to expand a lot when bases can just be wiped out by 10 zlots when your army is out of position.


8 Marauders is just as, if not more dangerous, though more gas intense for terran (which IS weird considering the usual dependency on gas by toss). Base sniping is one of terrans strength imo.


8 marines kill nexus just as fast... and oh nexus doesnt fight back (yet)


And nexus can't be mass-repaired.


Except Terran can't instantly warp in practically anywhere they want on the map, (both offensively and defensively).
It's always annoying when Protoss players are advocating Terran drop play late game. You try to a drop a protoss on 3+ bases enjoy getting cleaned up by mass warp in/feedback.
Drop with 2+ medivacs and you end up with about 20 supply missing from your main army for at least a minute or longer which is huge in a direct confrontation.
CaptainTwig
Profile Joined August 2010
United Kingdom532 Posts
Last Edited: 2011-11-15 12:57:02
November 15 2011 12:55 GMT
#3511
Call me the fashion police but Allyn has been wearing that dress 3 events in a row in three different countries.
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 15 2011 12:55 GMT
#3512
[image loading]
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
November 15 2011 12:56 GMT
#3513
On November 15 2011 21:55 Seeker wrote:
Show nested quote +
On November 15 2011 21:54 Seeker wrote:
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard


3:50

Both players at 2 gateways/2 gas


5:30

Both players going 4 gate
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
casualman
Profile Joined April 2010
United States1198 Posts
November 15 2011 12:56 GMT
#3514
On November 15 2011 21:51 s3rp wrote:
Show nested quote +
On November 15 2011 21:48 Imbattable wrote:
On November 15 2011 21:45 teamamerica wrote:
On November 15 2011 21:42 Herper wrote:
On November 15 2011 21:41 bittman wrote:
Protoss is outexpanding Terran?

Did terrans forget how TvP worked in less than one season?


This is a new map so yea, biggest one yet too.


Hard to expand a lot when bases can just be wiped out by 10 zlots when your army is out of position.


8 Marauders is just as, if not more dangerous, though more gas intense for terran (which IS weird considering the usual dependency on gas by toss). Base sniping is one of terrans strength imo.


The Map is so big that flying / running to snipe/defend a base takes too much time. Warpin is basically instant reeinforcement. If you're out of position in this Map as Terran well too bad .


No, it doesn't. The time it takes to ship a unit to drop a base doesn't matter because of parity. Protoss has to send probes to make pylons and fly over warp prisms in order to warp-in units near terran bases. If the Terran is not catching proxy pylons and warp prisms, it's exactly the same as a protoss neglecting dropships. Both will be punished. There's really no excuse for not being able to defend expansions as any race. All a player needs to do in that scenario is split their army.

And to your last statement, any race caught out of position on any map is incredibly devastating. Terran may be the least prone to this though due to the tools that Terran has (sensor towers, scans). Getting caught off guard is just sloppy play that deserves to be punished.
GuMiho <3
teamamerica
Profile Blog Joined July 2010
United States958 Posts
Last Edited: 2011-11-15 13:03:48
November 15 2011 12:56 GMT
#3515
On November 15 2011 21:50 Velicia wrote:
Show nested quote +
On November 15 2011 21:45 teamamerica wrote:
On November 15 2011 21:42 Herper wrote:
On November 15 2011 21:41 bittman wrote:
Protoss is outexpanding Terran?

Did terrans forget how TvP worked in less than one season?


This is a new map so yea, biggest one yet too.


Hard to expand a lot when bases can just be wiped out by 10 zlots when your army is out of position.


This is just hilarious. Get your Medivac drops going son.


Lol...I mean after 3+ bases when toss is on 10+ gateways. Map is huge and warpin means almost all drops just die (esp with dt tech out). Vs sending units across the huge map for a terran, whose army can't be warped in anywhere to deal with small groups of units. I'm so confused as to wtf you're talking about.

EDIT:
On November 15 2011 21:56 casualman wrote:
Show nested quote +
On November 15 2011 21:51 s3rp wrote:
On November 15 2011 21:48 Imbattable wrote:
On November 15 2011 21:45 teamamerica wrote:
On November 15 2011 21:42 Herper wrote:
On November 15 2011 21:41 bittman wrote:
Protoss is outexpanding Terran?

Did terrans forget how TvP worked in less than one season?


This is a new map so yea, biggest one yet too.


Hard to expand a lot when bases can just be wiped out by 10 zlots when your army is out of position.


8 Marauders is just as, if not more dangerous, though more gas intense for terran (which IS weird considering the usual dependency on gas by toss). Base sniping is one of terrans strength imo.


The Map is so big that flying / running to snipe/defend a base takes too much time. Warpin is basically instant reeinforcement. If you're out of position in this Map as Terran well too bad .


No, it doesn't. The time it takes to ship a unit to drop a base doesn't matter because of parity. Protoss has to send probes to make pylons and fly over warp prisms in order to warp-in units near terran bases. If the Terran is not catching proxy pylons and warp prisms, it's exactly the same as a protoss neglecting dropships. Both will be punished. There's really no excuse for not being able to defend expansions as any race. All a player needs to do in that scenario is split their army.

And to your last statement, any race caught out of position on any map is incredibly devastating. Terran may be the least prone to this though due to the tools that Terran has (sensor towers, scans). Getting caught off guard is just sloppy play that deserves to be punished.


LOL first of all, sending probes across the map to make pylons isn't exactly a skill, nor is flying a warp prism. And with that when you see they're out of position, you instantly can send units (vs having supply tied up beforehand). And on a map like that you can straight up walk across the map, you don't need a warp prism. Sensors towers are great but when there are 10 zlots going to your corner expansion, do you send enough of your army back to easily deal with it, and be vunerable. If you send 10 marauders you'll need to kite it the whole time, which is fine except if the toss also moves in on the front. If you send a lot of bio so you can kill those chargelots without kiting then your front can just be pushed. When you're dropping with 2 medivacs late game a warp in cycle is enough almost every time. So how is it as devastating for a toss? Why are you trying to argue that it's harder for Terran to be caught with his army out of his base when Toss has warpin and zerg has faster units. I'm not saying it's imba because of this, it's just how it works.
RIP GOMTV. RIP PROLEAGUE.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:56 GMT
#3516
On November 15 2011 21:56 Seeker wrote:
Show nested quote +
On November 15 2011 21:55 Seeker wrote:
On November 15 2011 21:54 Seeker wrote:
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard


3:50

Both players at 2 gateways/2 gas


5:30

Both players going 4 gate


Rofl...how can you sounds defeated in a LR?
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
November 15 2011 12:57 GMT
#3517
On November 15 2011 21:56 Seeker wrote:
Show nested quote +
On November 15 2011 21:55 Seeker wrote:
On November 15 2011 21:54 Seeker wrote:
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard


3:50

Both players at 2 gateways/2 gas


5:30

Both players going 4 gate


5:55

Killer attacks Oz first and forces him to back off

But Killer also backs off before Oz's reinforcements arrive
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
ramon
Profile Joined April 2011
Germany4842 Posts
November 15 2011 12:57 GMT
#3518
On November 15 2011 21:51 Hassybaby wrote:
Show nested quote +
On November 15 2011 21:50 MooMooMugi wrote:
NesTea and Happy both potentially in code A, what a night


In your face Happy :D

Seriously...I don't know why I hate him

because he is the epitome of a korean terran: really good macro, but also cheesy and willing to abuse the shit out of you, oh and the most important part: no visible personality
bisu
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
Last Edited: 2011-11-15 12:58:05
November 15 2011 12:57 GMT
#3519
On November 15 2011 21:57 Seeker wrote:
Show nested quote +
On November 15 2011 21:56 Seeker wrote:
On November 15 2011 21:55 Seeker wrote:
On November 15 2011 21:54 Seeker wrote:
On November 15 2011 21:53 Seeker wrote:
Code S Ro16 Group B Game 5

(P) Killer
vs
(P) Oz

on Bel'Shir Beach Winter

Killer at top left

Oz at bottom right


2:30

Oz starts off standard

Killer starts off standard


3:50

Both players at 2 gateways/2 gas


5:30

Both players going 4 gate


5:55

Killer attacks Oz first and forces him to back off

But Killer also backs off before Oz's reinforcements arrive


7:10

Oz foolishly moves in to Killer's base

Killer forces Oz out

Killer gets the first stalker kill of the game
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 15 2011 12:57 GMT
#3520
On November 15 2011 21:57 ramon wrote:
Show nested quote +
On November 15 2011 21:51 Hassybaby wrote:
On November 15 2011 21:50 MooMooMugi wrote:
NesTea and Happy both potentially in code A, what a night


In your face Happy :D

Seriously...I don't know why I hate him

because he is the epitome of a korean terran: really good macro, but also cheesy and willing to abuse the shit out of you, oh and the most important part: no visible personality


....get out of my brain ramon
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
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