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ZOWIE DIVINA LR thread - Page 3

Forum Index > StarCraft 2 Tournaments
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Prev 1 2 3 4 5 23 24 25 Next All
namste
Profile Joined October 2010
Finland2292 Posts
November 12 2011 12:47 GMT
#41
Kim Sungje's girlfriend fighting!
IM hwaitiing ~ IMMvp #1 | Bang Min Ah <3<3
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-11-12 17:15:26
November 12 2011 12:48 GMT
#42
next match starts up, (T)Flo in the blue at 2 and aphrodite in red at 11. (T)Aphrodite gas first, flo standard but not walling.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
icydergosu
Profile Blog Joined December 2009
528 Posts
Last Edited: 2011-11-12 12:49:19
November 12 2011 12:48 GMT
#43
On November 12 2011 21:41 Tsubbi wrote:
since the out of game footage is streamed perfectly i'm sure they can fix the issues on their end soon


The only thing they could do is lower the bitrate and frames per second. It is running perfectly when they arent showing game footage because there is more static image that requires less bandwith.

However, they should have just streamed from NA/Europe, they still could have send player/caster shots plus audio to NA/Europe and just combine them there. Bad planning, yet again.
I am the Punishment of God. If you had not commited great sins, god would not have sent a punishment like me upon you.
Montana[TK]
Profile Blog Joined August 2011
1624 Posts
November 12 2011 12:49 GMT
#44
Kelly's accent has improved a ton from her Code A days, much more understandable.
Plexa: "It's not [caster] bashing when its the truth."
Quadratic
Profile Joined March 2011
Canada249 Posts
November 12 2011 12:52 GMT
#45
Did the stream just die again?
Daray
Profile Blog Joined August 2010
6006 Posts
November 12 2011 12:52 GMT
#46
Stream down?
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-11-13 08:49:30
November 12 2011 12:52 GMT
#47
On November 12 2011 21:48 Antoine wrote:
next match starts up, (T)Flo in the blue at 2 and aphrodite in red at 11. (T)Aphrodite gas first, flo standard but not walling.

aphrodite going straight for banshees while flo expands around 22, then starts stim and a bunker in front of the nat. reaper for flo is out, but 2 marines above the 4th force it away before it can scout. flo gets the reaper past, and it scouts all the buildings, and gets away with its life! flo immediately starts an ebay in response, and already has 2 additional barracks under construction. the banshee is on its way, but stim will finish by the time it gets there. the bunker at the front turns away aphrodite's ground force, and she retreats her banshee to the top watchtower in addition. flo now with 2 mining bases up and running, aphrodite with a pair of banshees and a cc building in her main.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Quadratic
Profile Joined March 2011
Canada249 Posts
November 12 2011 12:52 GMT
#48
I refreshed the stream and it's working.
turnip
Profile Joined May 2010
United States193 Posts
Last Edited: 2011-11-12 12:53:59
November 12 2011 12:53 GMT
#49
On November 12 2011 21:48 icydergosu wrote:
Show nested quote +
On November 12 2011 21:41 Tsubbi wrote:
since the out of game footage is streamed perfectly i'm sure they can fix the issues on their end soon


The only thing they could do is lower the bitrate and frames per second. It is running perfectly when they arent showing game footage because there is more static image that requires less bandwith.

However, they should have just streamed from NA/Europe, they still could have send player/caster shots plus audio to NA/Europe and just combine them there. Bad planning, yet again.


China's internet is hurting elephants again. Oh the pachymanity

EDIT: Someone please photoshop a pachymanatee. Thanks.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-11-13 08:49:51
November 12 2011 12:55 GMT
#50
On November 12 2011 21:52 Antoine wrote:
Show nested quote +
On November 12 2011 21:48 Antoine wrote:
next match starts up, (T)Flo in the blue at 2 and aphrodite in red at 11. (T)Aphrodite gas first, flo standard but not walling.

aphrodite going straight for banshees while flo expands around 22, then starts stim and a bunker in front of the nat. reaper for flo is out, but 2 marines above the 4th force it away before it can scout. flo gets the reaper past, and it scouts all the buildings, and gets away with its life! flo immediately starts an ebay in response, and already has 2 additional barracks under construction. the banshee is on its way, but stim will finish by the time it gets there. the bunker at the front turns away aphrodite's ground force, and she retreats her banshee to the top watchtower in addition. flo now with 2 mining bases up and running, aphrodite with a pair of banshees and a cc building in her main.

flo eliminates any threa of banshees for the time being with bulding placement scouting all around her main allowing some stimmed marines to take out a (2?) banshee(s?). gathers marines at the top watchtower, waiting for the +1 upgrade to finish before attacking. adds some gas and goesstarts +1 armor, scans the (empty) nat and moves up the ramp. there are a pair of hellions quickly eliminated by flo's stimmed marines, and flo chases away all of aphrodite's marines. aphrodite bpulls all of her scvs and fights off flo's army, but not without losing a huge amount of scvs. finally a medivac arrives to save her own stimmed marines, but her economy is well behind at this point as her natural cc just lands. flo adding armory and another ebay, starts her 3rd, and continues building a marine/medivac-centered force. starts up some drops.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Daray
Profile Blog Joined August 2010
6006 Posts
November 12 2011 12:56 GMT
#51
Holy shit Flo is really good :O
ESPRITsc
Profile Joined April 2011
200 Posts
November 12 2011 12:56 GMT
#52
Sweet hit-and-run by Flo.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-11-13 08:51:06
November 12 2011 12:57 GMT
#53
On November 12 2011 21:55 Antoine wrote:
Show nested quote +
On November 12 2011 21:52 Antoine wrote:
On November 12 2011 21:48 Antoine wrote:
next match starts up, (T)Flo in the blue at 2 and aphrodite in red at 11. (T)Aphrodite gas first, flo standard but not walling.

aphrodite going straight for banshees while flo expands around 22, then starts stim and a bunker in front of the nat. reaper for flo is out, but 2 marines above the 4th force it away before it can scout. flo gets the reaper past, and it scouts all the buildings, and gets away with its life! flo immediately starts an ebay in response, and already has 2 additional barracks under construction. the banshee is on its way, but stim will finish by the time it gets there. the bunker at the front turns away aphrodite's ground force, and she retreats her banshee to the top watchtower in addition. flo now with 2 mining bases up and running, aphrodite with a pair of banshees and a cc building in her main.

flo eliminates any threa of banshees for the time being with bulding placement scouting all around her main allowing some stimmed marines to take out a (2?) banshee(s?). gathers marines at the top watchtower, waiting for the +1 upgrade to finish before attacking. adds some gas and goesstarts +1 armor, scans the (empty) nat and moves up the ramp. there are a pair of hellions quickly eliminated by flo's stimmed marines, and flo chases away all of aphrodite's marines. aphrodite bpulls all of her scvs and fights off flo's army, but not without losing a huge amount of scvs. finally a medivac arrives to save her own stimmed marines, but her economy is well behind at this point as her natural cc just lands. flo adding armory and another ebay, starts her 3rd, and continues building a marine/medivac-centered force. starts up some drops.

flo drops in the main mineral line and kills some scvs, drawing all of aphordite's army into the main. another force of marines stims up the ramp and pulls all those scvs off of the nat, and then turns those marines around and runs away without losing a single one.great econ advantage has flo up 93 food to 67. flo now with her 2/2 halfway done, continuing with an upgrade-based marine/medivac army. aphrodite is tryig the same thing but will simply be out-upgraded and out-macro'd if she tries to use the same strategy. flo moving out again, will probably attack when 2/2 is done.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Vinland
Profile Joined April 2011
Argentina136 Posts
November 12 2011 12:57 GMT
#54
360p is not working, the other one is ok (a little lag, but watchable).
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2011-11-13 08:51:22
November 12 2011 12:58 GMT
#55
On November 12 2011 21:57 Antoine wrote:
Show nested quote +
On November 12 2011 21:55 Antoine wrote:
On November 12 2011 21:52 Antoine wrote:
On November 12 2011 21:48 Antoine wrote:
next match starts up, (T)Flo in the blue at 2 and aphrodite in red at 11. (T)Aphrodite gas first, flo standard but not walling.

aphrodite going straight for banshees while flo expands around 22, then starts stim and a bunker in front of the nat. reaper for flo is out, but 2 marines above the 4th force it away before it can scout. flo gets the reaper past, and it scouts all the buildings, and gets away with its life! flo immediately starts an ebay in response, and already has 2 additional barracks under construction. the banshee is on its way, but stim will finish by the time it gets there. the bunker at the front turns away aphrodite's ground force, and she retreats her banshee to the top watchtower in addition. flo now with 2 mining bases up and running, aphrodite with a pair of banshees and a cc building in her main.

flo eliminates any threa of banshees for the time being with bulding placement scouting all around her main allowing some stimmed marines to take out a (2?) banshee(s?). gathers marines at the top watchtower, waiting for the +1 upgrade to finish before attacking. adds some gas and goesstarts +1 armor, scans the (empty) nat and moves up the ramp. there are a pair of hellions quickly eliminated by flo's stimmed marines, and flo chases away all of aphrodite's marines. aphrodite bpulls all of her scvs and fights off flo's army, but not without losing a huge amount of scvs. finally a medivac arrives to save her own stimmed marines, but her economy is well behind at this point as her natural cc just lands. flo adding armory and another ebay, starts her 3rd, and continues building a marine/medivac-centered force. starts up some drops.

flo drops in the main mineral line and kills some scvs, drawing all of aphordite's army into the main. another force of marines stims up the ramp and pulls all those scvs off of the nat, and then turns those marines around and runs away without losing a single one.great econ advantage has flo up 93 food to 67. flo now with her 2/2 halfway done, continuing with an upgrade-based marine/medivac army. aphrodite is tryig the same thing but will simply be out-upgraded and out-macro'd if she tries to use the same strategy. flo moving out again, will probably attack when 2/2 is done.

the armies come together with a huge line attacking, but flo's superior upgrades easily win her the battle and the game.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
November 12 2011 12:59 GMT
#56
that was well-played by flo, i'm looking forward to seeing her play again.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Santiago4ever
Profile Joined February 2010
Sweden299 Posts
November 12 2011 12:59 GMT
#57
Flo played well. A bit disappointed by aphrodite though, that banshee control was not what it should have been.
Ernest Hemingway once wrote: The world is a fine place and worth fighting for. I agree with the second part.
Netsky
Profile Joined October 2010
Australia1155 Posts
November 12 2011 13:00 GMT
#58
Rainbow being a boss with his pink keyboard and mouse
rave[wcr]
Profile Joined March 2011
United States1166 Posts
November 12 2011 13:01 GMT
#59
i was sure aphrodite was gonna put up a better fight than that :/ maybe she has nerves. flo fighting!
Daray
Profile Blog Joined August 2010
6006 Posts
November 12 2011 13:05 GMT
#60
On November 12 2011 22:01 rave[wcr] wrote:
i was sure aphrodite was gonna put up a better fight than that :/ maybe she has nerves. flo fighting!


Aye, definitely not kr masters level
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