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[AOL] - Team Ace Invitational RO20 Group C - Page 6

Forum Index > StarCraft 2 Tournaments
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firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 05 2011 08:13 GMT
#101
Who says TvZ ISNT the most epic matchup
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 08:13 GMT
#102
On November 05 2011 17:13 sigma_x wrote:
out of curiosity, who are the two commentators?

Moletrap and Khaldor
MMA:Hero:Idra <3
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 08:13 GMT
#103
On November 05 2011 17:10 iky43210 wrote:
drg has the right idea. you don't want pure ultras cause ghost will snipe you to death, you want banelings to force terran not able to spam snipe

This ! Just 3-5 ultras to tank, and ling blings mutas infestors :D A little of everything :D
You prevent the terran for just going "ok, now he's t3 only, spam ghost mode", and you force him to have to be careful about his unit composition.
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:13 GMT
#104
3 armor on the muta. I think that is the first time I've seen a zerg with +3 air armor.
For the Overmind.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
November 05 2011 08:13 GMT
#105
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.
aka: KTVindicare the Geeky Bartender
rigelq
Profile Joined May 2010
United States230 Posts
Last Edited: 2011-11-05 08:15:26
November 05 2011 08:14 GMT
#106
This game really highlights of what i think zerg's have been doing wrong late game- losing all their mutas. Just having that pack of 16 mutas shuts down all the drops which are what really kills zerg late game, although it is very true that not all zergs can have as good of unit control....

Also- im not quite sure but did it seem like the terran built too many medivacs?
delayed reflex
Profile Joined July 2010
Canada358 Posts
November 05 2011 08:14 GMT
#107
Damn DRG so beastly; I thought jjakji was doing pretty well but DRG crushing his 4th at the planetary crushed jjakji's hopes.
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:14 GMT
#108
oh man killer so unlucky, second PvZ on dual sight. wonder if he'll do blinkstalker all-in again.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
November 05 2011 08:14 GMT
#109
lol@ killer getting 2 PvZ's on dual sight. what's up with that.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
ZenithM
Profile Joined February 2011
France15952 Posts
November 05 2011 08:15 GMT
#110
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.
forsooth
Profile Joined February 2011
United States3648 Posts
November 05 2011 08:15 GMT
#111
The rush distance on that map in those positions is nuts. DRG had some sick hatchery saves but jesus christ does it take forever to get across that map.
Sambobly
Profile Joined September 2010
Australia241 Posts
November 05 2011 08:15 GMT
#112
Great game! I'm loving what I have seen of that map so far, the distance between players allows for some pretty fun games.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:16 GMT
#113
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg
When I think of something else, something will go here
Techno
Profile Joined June 2010
1900 Posts
November 05 2011 08:16 GMT
#114
On November 05 2011 17:13 Vindicare605 wrote:
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.

Its less than the cost of 10 mutas. Idra regularly makes 10 mutas too many, so really its not like its even a problem to get.
Hell, its awesome to LOSE to nukes!
ssdg
Profile Joined May 2010
United States2 Posts
November 05 2011 08:16 GMT
#115
On November 05 2011 17:07 unit wrote:
Show nested quote +
On November 05 2011 17:04 blade55555 wrote:
On November 05 2011 17:02 unit wrote:
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>

that isnt what i meant, the timing did exist in bw (ty JD for abusing the shit out of it to entertain me :D)

what i meant was is there even a similar timing in sc2? like pre stim (lol doubt it) or something like that?


Dont hold me on any of this. Stim should finish a good 30 seconds before spire, and its gona take another 30 seconds for the mutas to come out. Zerg have to save gas and larva, so no banlingz, not many lingz.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 05 2011 08:17 GMT
#116
Haha Khaldor is one of the most epic commentators i have ever seen Love it
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:17 GMT
#117
Even if leenock beats killer and DRG to get 2-2, he will lose the tiebreak to both ganzi and jjakji, so leenock is for all intents and purposes eliminated?
SolidZeal
Profile Joined October 2010
United States393 Posts
November 05 2011 08:17 GMT
#118
On November 05 2011 17:14 rigelq wrote:
This game really highlights of what i think zerg's have been doing wrong late game- losing all their mutas. Just having that pack of 16 mutas shuts down all the drops which are what really kills zerg late game, although it is very true that not all zergs can have as good of unit control....

Also- im not quite sure but did it seem like the terran built too many medivacs?


I agree strongly mutas add a lot of utility, it's frustrating to watch a zerg get picked apart by drops even when they have a spire because "i've made the transition into ultras, no going back now =P"
In the clearing stands a boxer and a figher by his trade
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
November 05 2011 08:17 GMT
#119
On November 05 2011 17:16 Techno wrote:
Show nested quote +
On November 05 2011 17:13 Vindicare605 wrote:
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.

Its less than the cost of 10 mutas. Idra regularly makes 10 mutas too many, so really its not like its even a problem to get.


My thoughts exactly.

For what you invest in upgrading that armor ugprade, you save in Mutas not being absolutely shredded by Upgraded Marines.

You need less mutas than you normally would to accomplish what Mutas do best, drop denial, map control, and tank sniping because each one is much more durable than they would be without armor upgrades.
aka: KTVindicare the Geeky Bartender
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:17 GMT
#120
On November 05 2011 17:16 blade55555 wrote:
Show nested quote +
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg

Not in korea.
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