• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:01
CEST 14:01
KST 21:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments4[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced62
StarCraft 2
General
RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025) The GOAT ranking of GOAT rankings Weekly Cups (Jul 28-Aug 3): herO doubles up Clem Interview: "PvT is a bit insane right now"
Tourneys
LiuLi Cup - August 2025 Tournaments WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly) Global Tourney for College Students in September
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ StarCraft player reflex TE scores BW General Discussion StarCon Philadelphia Where is technical support?
Tourneys
[ASL20] Online Qualifiers Day 2 [CSLPRO] It's CSLAN Season! - Last Chance [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 597 users

[AOL] - Team Ace Invitational RO20 Group C

Forum Index > StarCraft 2 Tournaments
Post a Reply
Normal
Hier
Profile Blog Joined November 2009
2391 Posts
Last Edited: 2011-11-06 04:38:30
November 05 2011 07:03 GMT
#1
[image loading]

+ Show Spoiler +
Banner stolen from snowbird.

http://wiki.teamliquid.net/starcraft2/Arena_of_Legends/Team_Ace_Invitational
Casted by Code A casters Moletrap and Khaldor.
Saturday, Nov 05 6:00am GMT (GMT+00:00)

Watch at: GOMTV.net



Format:
Round Robin, Best of One
Top 2 advance



Lineup:
Group C
[image loading] VS [image loading] VS [image loading] VS [image loading] VS [image loading]

(T)GanZI <Daybreak> (Z)DongRaeGu
(P)Killer <Tal'Darim Altar LE> (T)Jjakji
(T)GanZI <Bel'Shir Beach> (Z)Leenock
(Z)DongRaeGu <Dual Sight> (P)Killer
(T)Jjakji <Antiga Shipyard> (Z)Leenock
(T)GanZI <Crossfire SE> (P)Killer
(Z)DongRaeGu <Calm Before the Storm> (T)Jjakji
(P)Killer <Dual Sight> (Z)Leenock
(T)GanZI <Daybreak> (T)Jjakji
(Z)DongRaeGu <Crossfire SE> (Z)Leenock



Results:
+ Show Spoiler [Spoiler-Free] +

Game One: + Show Spoiler +

(T)GanZI <Daybreak> (Z)DongRaeGu

Game Two: + Show Spoiler +

(P)Killer <Tal'Darim Altar LE> (T)Jjakji

Game Three: + Show Spoiler +

(T)GanZI <Bel'Shir Beach> (Z)Leenock

Game Four: + Show Spoiler +

(Z)DongRaeGu <Dual Sight> (P)Killer

Game Five: + Show Spoiler +

(T)Jjakji <Antiga Shipyard> (Z)Leenock

Game Six: + Show Spoiler +

(T)GanZI <Crossfire SE> (P)Killer

Game Seven: + Show Spoiler +

(Z)DongRaeGu <Calm Before the Storm> (T)Jjakji

Game Eight: + Show Spoiler +

(P)Killer <Dual Sight> (Z)Leenock

Game Nine: + Show Spoiler +

(T)GanZI <Daybreak> (T)Jjakji

Game Ten: + Show Spoiler +

(Z)DongRaeGu <Crossfire SE> (Z)Leenock



Overall Results:
+ Show Spoiler +

(T)GanZI <Daybreak> (Z)DongRaeGu
(P)Killer <Tal'Darim Altar LE> (T)Jjakji
(T)GanZI <Bel'Shir Beach> (Z)Leenock
(Z)DongRaeGu <Dual Sight> (P)Killer
(T)Jjakji <Antiga Shipyard> (Z)Leenock
(T)GanZI <Crossfire SE> (P)Killer
(Z)DongRaeGu <Calm Before the Storm> (T)Jjakji
(P)Killer <Dual Sight> (Z)Leenock
(T)GanZI <Daybreak> (T)Jjakji
(Z)DongRaeGu <Crossfire SE> (Z)Leenock



(Z)DongRaeGu and (T)GanZI advance.


Group Standings:
+ Show Spoiler +

(Z)DongRaeGu 3-0*
(T)GanZI 3-1

(Z)Leenock 1-2*
(P)Killer 1-3
(T)Jjakji 1-3

*Last game between (Z)DongRaeGu and (Z)Leenock was not played.




Live Report Thread was not up by the time the games started. First few games were live reported in the original AOL thread, starting from this post, and ending with this post.

"But on a more serious note..." -everyone on this forum at some point.
EchelonTee
Profile Joined February 2011
United States5245 Posts
November 05 2011 07:04 GMT
#2
Huh, thought I just missed it from the sidebar. Anyways; atm DRG looking unstoppable
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 07:05 GMT
#3
good old trustworthy +2 blinkstalker all-in. when's the last time that worked?
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 07:06 GMT
#4
LR summary from Games 1-3? Anyone?

I tuned in late..
Rykros
Profile Joined May 2011
483 Posts
November 05 2011 07:06 GMT
#5
cmon leenock !!
dc302
Profile Joined December 2010
Australia576 Posts
November 05 2011 07:06 GMT
#6
You didn't miss much with Leenock vs Ganzi, Ganzi killed him with his first 4 or so hellions..
...
AndAgain
Profile Joined November 2010
United States2621 Posts
November 05 2011 07:07 GMT
#7
On November 05 2011 16:05 Oboeman wrote:
good old trustworthy +2 blinkstalker all-in. when's the last time that worked?


When was the last time a protoss held a 3rd on that map?
All your teeth should fall out and hair should grow in their place!
Alvis
Profile Joined July 2011
876 Posts
November 05 2011 07:08 GMT
#8
Dual Sight is not a do-able map for PvZ.
Oboeman
Profile Joined January 2011
Canada3980 Posts
Last Edited: 2011-11-05 07:17:40
November 05 2011 07:16 GMT
#9
On November 05 2011 16:07 AndAgain wrote:
Show nested quote +
On November 05 2011 16:05 Oboeman wrote:
good old trustworthy +2 blinkstalker all-in. when's the last time that worked?


When was the last time a protoss held a 3rd on that map?


I remember a jyp game with warp prism harass and sentry drops where he outmacroed and strangled a zerg.

other than that though, you're correct, absolutely every other PvZ i can remember on that map was a 2-base all-in by toss.
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 07:18 GMT
#10
leenock finally throwing down his 4th base.

jjakji stable on 3 bases, upgrading +3 infantry weapons now
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 07:20 GMT
#11
Leenock fails a pincer maneuver -___-
MMA:Hero:Idra <3
Rykros
Profile Joined May 2011
483 Posts
November 05 2011 07:20 GMT
#12
holy cow jjakji .. hes so damn good
iyoume
Profile Joined May 2011
2501 Posts
November 05 2011 07:22 GMT
#13
oh. my. god. those banelings were sexy
BeSt <3 | HoeJJa | Leta :: team Polt
RockIronrod
Profile Joined May 2011
Australia1369 Posts
November 05 2011 07:26 GMT
#14
I don't know why lets Ghosts be the hard counter to everything Zerg late game.
It's getting depressing.
dc302
Profile Joined December 2010
Australia576 Posts
November 05 2011 07:26 GMT
#15
Poor leenock...didn't seem like he was playing very well. Maybe the hellions from his first game got to him..
...
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 07:26 GMT
#16
Oooh can't wait for jjakji vs DRG. :D
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 07:26 GMT
#17
jjakji was in control basically the entire game. well played by him. time for ganzi vs killer now.
Kiyo.
Profile Joined November 2010
United States2284 Posts
November 05 2011 07:26 GMT
#18
Leenock is mathematically eliminated now I believe?
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
McKTenor13
Profile Blog Joined November 2010
United States1383 Posts
November 05 2011 07:27 GMT
#19
I dont feel like that was Leenocks best game. I saw a lot of good things, but so many poor decisions at the same time. Oh well next time!
If you can chill. chill. - Liquid'Tyler
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 07:27 GMT
#20
I wish those double expands were scoutable, so the zerg doesn't have to do the blind roach timings which can punish the double expo,but do zero damage to everything else.
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 07:27 GMT
#21
I can't decide if i'm rooting for killer or ganzi... =/
MMA:Hero:Idra <3
Rykros
Profile Joined May 2011
483 Posts
Last Edited: 2011-11-05 07:30:17
November 05 2011 07:28 GMT
#22
HydraLF
Profile Blog Joined January 2011
Hong Kong626 Posts
Last Edited: 2011-11-05 07:29:32
November 05 2011 07:29 GMT
#23
Mr taxi taxi!
Sure.
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 07:29 GMT
#24
On November 05 2011 16:26 Kiyo. wrote:
Leenock is mathematically eliminated now I believe?


He might have a slight chance to advance from second, but statistically not really.
Taryssa
Profile Joined October 2010
United States1628 Posts
November 05 2011 07:29 GMT
#25
What song is this?
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
Last Edited: 2011-11-05 07:30:23
November 05 2011 07:29 GMT
#26
On November 05 2011 16:29 Taryssa wrote:
What song is this?


Mr. Taxi- SNSD (Girl's Generation)

+ shameless plug. Sunny~~~ <3
clarkkent415
Profile Joined December 2010
United States18 Posts
November 05 2011 07:30 GMT
#27
also it's the japanese version
gogogo
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-11-05 07:33:28
November 05 2011 07:31 GMT
#28
On November 05 2011 16:06 Looms wrote:
LR summary from Games 1-3? Anyone?

I tuned in late..

Game 1, Ganzi goes cc first into hellions into 3rd orbital (but it's not the usual in base 3rd, in fact it wasn't an orbital but a PF because he got attacked a lot). DRG open roachlings, does a lot of damage before having to back, then takes a 3rd, 4th, 5th behind this. Ganzi takes a 4th (this wasn't a very long game, I'd say 25 minutes ? But they both expoed a lot more than usual), and as soon as DRG is maxed on double lings with some mutas, he throws wave after wave, Ganzi defend but just GG.

Game 2 a good long TvP (refreshing !), back and forth game.

Game 3 Killer tries a 7 gate +2 blink timing, miss his timing, and die to infestors.
Godstorm
Profile Blog Joined May 2010
Romania845 Posts
November 05 2011 07:32 GMT
#29
What the...
"It's not that he's dumb, he's just neural parasited by a retarded infestor"-Day 9
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 07:32 GMT
#30
On November 05 2011 16:26 Kiyo. wrote:
Leenock is mathematically eliminated now I believe?

Not sure, yesterday MVP qualified with a 2-2 record I think, so I guess it's possible, unless everyone he can be tied with has already beat him.
Snaiil
Profile Blog Joined April 2010
Sweden312 Posts
November 05 2011 07:33 GMT
#31
What song is this?
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 07:34 GMT
#32
Thanks for the recaps MrCon! Appreciate it!
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 07:34 GMT
#33
On November 05 2011 16:33 Snaiil wrote:
What song is this?


Kan Mi Youn (간미연) - 안만나 (Won't Meet You)
Ben...
Profile Joined January 2011
Canada3485 Posts
November 05 2011 07:35 GMT
#34
This song is... interesting. I've never heard it before.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
November 05 2011 07:36 GMT
#35
comon DRG!!
I want DRG to finally win a tournament in korea instead of just owning foreign nerds
moo...for DRG
Rykros
Profile Joined May 2011
483 Posts
Last Edited: 2011-11-05 07:37:15
November 05 2011 07:37 GMT
#36
On November 05 2011 16:36 neoghaleon55 wrote:
comon DRG!!
I want DRG to finally win a tournament in korea instead of just owning foreign nerds


he was the champion of GSL LG Cinema 3d tournament
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 07:39 GMT
#37
Oooh, liking this build from Killer.
ssdg
Profile Joined May 2010
United States2 Posts
November 05 2011 07:41 GMT
#38
On November 05 2011 16:29 Yang Wenli wrote:
Show nested quote +
On November 05 2011 16:26 Kiyo. wrote:
Leenock is mathematically eliminated now I believe?


He might have a slight chance to advance from second, but statistically not really.


Hes only chance is everyone end up being 2-2, the winner of Ganzi vs Jjakji will have the tie breaker against him.
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2011-11-05 07:45:26
November 05 2011 07:43 GMT
#39
Ganzi is going ghost tech first instead of starport tech to blind counter 2 base gateway all in but Killer is actually going for collosus, should be interesting.
phyren
Profile Blog Joined October 2009
United States1067 Posts
November 05 2011 07:47 GMT
#40
Is it just me and my lack of terran knowledge, or this one of the worst things ganzi could be doing. Everything from build choice to execution to upgrade timing....
Taryssa
Profile Joined October 2010
United States1628 Posts
November 05 2011 07:48 GMT
#41
Thanks for the song IDs, knew it was SNSD but haven't seen it before.

Semi related note, but where can I find a place to download KPop M/Vs?
Fission
Profile Blog Joined August 2010
Canada1184 Posts
November 05 2011 07:49 GMT
#42
It kinda looked like Killer move-commanded his army into ganzi...
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 07:50 GMT
#43
Terrible engagement again, his colossi were on move at the beginning it seems ?
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 07:50 GMT
#44
Ganzi wins against Killer. Leenock officially out.
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 07:50 GMT
#45
Killer needs to spread out his pylons around his expos. Every game his opponents have been able to shut down warp ins by killing one or two clumped plylons.
For the Overmind.
snafoo
Profile Joined August 2010
New Zealand1615 Posts
November 05 2011 07:50 GMT
#46
haha, wow, that battle happened in like, the 10 seconds where ganzi had 2-2 and killer was still on 1-1
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
November 05 2011 07:51 GMT
#47
Is the Korean stream behind? We're just getting to GanZi vs Killer ? D:
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 05 2011 07:51 GMT
#48
Hopefully DRG wins, and Killer beats leenock. I don't want to see another terran filled tournament -_-;;
Porouscloud - NA LoL
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 07:53 GMT
#49
On November 05 2011 16:51 Amui wrote:
Hopefully DRG wins, and Killer beats leenock. I don't want to see another terran filled tournament -_-;;

This is GOMTvTvTvTvT, terrans will always be plentiful.
For the Overmind.
Kiyo.
Profile Joined November 2010
United States2284 Posts
November 05 2011 07:54 GMT
#50
DRG with fast mutas? or maybe infestors?
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
etrensce
Profile Joined April 2011
Australia337 Posts
November 05 2011 07:54 GMT
#51
On November 05 2011 16:51 Amui wrote:
Hopefully DRG wins, and Killer beats leenock. I don't want to see another terran filled tournament -_-;;


Killer's chances r pretty low, he needs to win against leenock, and then jjaki to beat ganzi and DRG to beat jjaki for it to be tiebreakers.
If life gives you lemons, burn lifes house down
ALPINA
Profile Joined May 2010
3791 Posts
November 05 2011 07:54 GMT
#52
Isn't DRG going fast mutas like every single game...?
You should never underestimate the predictability of stupidity
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 07:55 GMT
#53
On November 05 2011 16:54 Alpina wrote:
Isn't DRG going fast mutas like every single game...?


this is faster mutas.
SolidZeal
Profile Joined October 2010
United States393 Posts
November 05 2011 07:56 GMT
#54
On November 05 2011 16:50 snafoo wrote:
haha, wow, that battle happened in like, the 10 seconds where ganzi had 2-2 and killer was still on 1-1


Are you sure? I thought 2/2 was finished for killer. The emps were good and both of his ghost were full energy so he was able invest most of his gas into vikings. Watching battles like that really makes me want HotS to come out, I think it will make the game more entertaining to watch, maybe more skill based.
In the clearing stands a boxer and a figher by his trade
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 07:56 GMT
#55
7 mutas and +1 start as the spire finishes
Alvis
Profile Joined July 2011
876 Posts
November 05 2011 07:56 GMT
#56
Jjakji missed the timing that he can punish DRG.
ALPINA
Profile Joined May 2010
3791 Posts
November 05 2011 07:58 GMT
#57
On November 05 2011 16:55 Oboeman wrote:
Show nested quote +
On November 05 2011 16:54 Alpina wrote:
Isn't DRG going fast mutas like every single game...?


this is faster mutas.


AFAIK he usually does not take workers off gas after speed and goes instantly lair, and in this game he made same thing, so it's just his usual style.
You should never underestimate the predictability of stupidity
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 07:59 GMT
#58
No banes (the nest just start) will hurt too much imo.
Oboeman
Profile Joined January 2011
Canada3980 Posts
Last Edited: 2011-11-05 08:01:09
November 05 2011 07:59 GMT
#59
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

he usually goes gas before pool (after hatch), leaving drones in gas would be insane.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2011-11-05 08:01:22
November 05 2011 08:00 GMT
#60
On November 05 2011 16:58 Alpina wrote:
Show nested quote +
On November 05 2011 16:55 Oboeman wrote:
On November 05 2011 16:54 Alpina wrote:
Isn't DRG going fast mutas like every single game...?


this is faster mutas.


AFAIK he usually does not take workers off gas after speed and goes instantly lair, and in this game he made same thing, so it's just his usual style.


He normally drones more before going lair. At least from the 20 or so physical replays I've watched of his.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 05 2011 08:00 GMT
#61
dat production tab O________O
Twitter: @zhurai | Site: http://zhurai.com
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-11-05 08:01:13
November 05 2011 08:00 GMT
#62
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw
When I think of something else, something will go here
unit
Profile Blog Joined March 2009
United States2621 Posts
November 05 2011 08:02 GMT
#63
On November 05 2011 17:00 blade55555 wrote:
Show nested quote +
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?
etrensce
Profile Joined April 2011
Australia337 Posts
November 05 2011 08:02 GMT
#64
y does he not get 1 thor, i know it cuts into tank numbers but when ur opponent invests heavy air and u dont plan to push anytime soon u dont even need the tanks.
If life gives you lemons, burn lifes house down
Neurosis
Profile Joined October 2010
United States893 Posts
November 05 2011 08:02 GMT
#65
On November 05 2011 17:02 etrensce wrote:
y does he not get 1 thor, i know it cuts into tank numbers but when ur opponent invests heavy air and u dont plan to push anytime soon u dont even need the tanks.


He has a thor.
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 08:03 GMT
#66
Ouch not a great trade against that siege position for DRG
MMA:Hero:Idra <3
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 05 2011 08:04 GMT
#67
ultralisks...um... I'm not a fan of that o.<
Twitter: @zhurai | Site: http://zhurai.com
Fubi
Profile Joined March 2011
2228 Posts
November 05 2011 08:04 GMT
#68
wtf, Jiaki doesn't know how to micro his marines from baneling or something
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:04 GMT
#69
On November 05 2011 17:02 unit wrote:
Show nested quote +
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>
When I think of something else, something will go here
JJH777
Profile Joined January 2011
United States4408 Posts
November 05 2011 08:05 GMT
#70
oh gosh Ultralisks in a pretty even game... Not sure I've ever seen ultras win in a scenario like this
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 08:05 GMT
#71
great game so far. both players showing a lot of skill
ZenithM
Profile Joined February 2011
France15952 Posts
November 05 2011 08:05 GMT
#72
Wow, DRG is so good at ZvT...
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 08:05 GMT
#73
That game is so close.
After each engagement, they both lose 70+ supply, and are still both at 170 supply :D
unit
Profile Blog Joined March 2009
United States2621 Posts
November 05 2011 08:07 GMT
#74
On November 05 2011 17:04 blade55555 wrote:
Show nested quote +
On November 05 2011 17:02 unit wrote:
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>

that isnt what i meant, the timing did exist in bw (ty JD for abusing the shit out of it to entertain me :D)

what i meant was is there even a similar timing in sc2? like pre stim (lol doubt it) or something like that?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:07 GMT
#75
why did he go ultra's xD
When I think of something else, something will go here
babysimba
Profile Joined November 2010
10466 Posts
November 05 2011 08:07 GMT
#76
DRG is the only player that can make fast mutas work with his multitasking. It's a really gimmicky build, He have trouble keeping up with terran economy even though he caught terran off guard with the early mutas.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:07 GMT
#77
On November 05 2011 17:07 unit wrote:
Show nested quote +
On November 05 2011 17:04 blade55555 wrote:
On November 05 2011 17:02 unit wrote:
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>

that isnt what i meant, the timing did exist in bw (ty JD for abusing the shit out of it to entertain me :D)

what i meant was is there even a similar timing in sc2? like pre stim (lol doubt it) or something like that?


Oh my bad and Idk probably hurts the marine count having to get turrets sooner and comes before stim I imagine? Not sure
When I think of something else, something will go here
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:08 GMT
#78
DRG should get rid of his mutas now once he gets more bank
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 08:08 GMT
#79
Holy Shit, DRG barely holding. At least he didn't send the Ultralisk in a single file line, spread them just nicely to soak up damage.
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 08:08 GMT
#80
These supplies are so close. ;_____________;
But DRG finishing 3/3!
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-11-05 08:09:59
November 05 2011 08:09 GMT
#81
Amazing, amazing game, omg.
+3 muta armor done <3 +3 air atk started.
EminentRising
Profile Joined April 2011
United States205 Posts
November 05 2011 08:09 GMT
#82
drg can win this
Momento mori
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:09 GMT
#83
Jesus DRG is so sick his decision making, multi tasking so impressive I haven't seen him play in awhile
When I think of something else, something will go here
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2011-11-05 08:10:33
November 05 2011 08:09 GMT
#84
why the hell do ultras take so long to kill marines...
Remove their bonus to armored already :D

DRG in good position still, I don't know how he does that. Best ZvTer no doubt.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:10 GMT
#85
Oh man, DRG taking out that 4th might make all the difference now
babysimba
Profile Joined November 2010
10466 Posts
November 05 2011 08:10 GMT
#86
Not a fan of early muta build, but it never fails to provide entertaining games for us viewers rofl, vs MMA, thorzain etc.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
November 05 2011 08:10 GMT
#87
drg has the right idea. you don't want pure ultras cause ghost will snipe you to death, you want banelings to force terran not able to spam snipe
Neurosis
Profile Joined October 2010
United States893 Posts
November 05 2011 08:11 GMT
#88
On November 05 2011 17:09 blade55555 wrote:
Jesus DRG is so sick his decision making, multi tasking so impressive I haven't seen him play in awhile


Yeah man, he is the most skilled zerg in sc2 imo.
crawlingchaos
Profile Joined March 2011
Canada2025 Posts
November 05 2011 08:11 GMT
#89
I love how liberal DRG is with his banes
They say that life's a carousel, spinning fast you've gotta ride it well, the world is full of kings and queens who blind your eyes and steal your dreams, it's heaven and hell, oh well.
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 08:11 GMT
#90
3-3 mutas haha, so good.
finally useful late game mutas. I think it's the first time I see this.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:11 GMT
#91
Jesus 30 minutes into the game, DRG hasn't lost his muta's and still putting pressure so impressive of what he's doing with those.
When I think of something else, something will go here
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:12 GMT
#92
Amazing game, amazing late game from DRG too.
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 08:12 GMT
#93
Whooo go DRG.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
November 05 2011 08:12 GMT
#94
DRG!
what a monster
that Jakji push would have killed any lesser nerd.
moo...for DRG
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
November 05 2011 08:12 GMT
#95
DRG you sick sick bastard. I think he just need to get to 2-2 ground ups faster though, he almost lost to that 2-2 timing jjajki did around 1700-1800
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:12 GMT
#96
what a sick game. the snipe on the PF with 3 ultras + banelings was the turning point in my opinion. Felt really close and even until then.
Phantom_Sky
Profile Joined August 2010
Hong Kong512 Posts
November 05 2011 08:12 GMT
#97
DRG rules !
sigma_x
Profile Joined March 2008
Australia285 Posts
November 05 2011 08:13 GMT
#98
out of curiosity, who are the two commentators?
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 08:13 GMT
#99
DRG killing it tonight!
MMA:Hero:Idra <3
esla_sol
Profile Blog Joined September 2008
United States756 Posts
November 05 2011 08:13 GMT
#100
impressive play from drg
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 05 2011 08:13 GMT
#101
Who says TvZ ISNT the most epic matchup
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
One Night Stanz
Profile Joined January 2011
United States35 Posts
November 05 2011 08:13 GMT
#102
On November 05 2011 17:13 sigma_x wrote:
out of curiosity, who are the two commentators?

Moletrap and Khaldor
MMA:Hero:Idra <3
MrCon
Profile Blog Joined August 2010
France29748 Posts
November 05 2011 08:13 GMT
#103
On November 05 2011 17:10 iky43210 wrote:
drg has the right idea. you don't want pure ultras cause ghost will snipe you to death, you want banelings to force terran not able to spam snipe

This ! Just 3-5 ultras to tank, and ling blings mutas infestors :D A little of everything :D
You prevent the terran for just going "ok, now he's t3 only, spam ghost mode", and you force him to have to be careful about his unit composition.
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:13 GMT
#104
3 armor on the muta. I think that is the first time I've seen a zerg with +3 air armor.
For the Overmind.
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
November 05 2011 08:13 GMT
#105
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.
aka: KTVindicare the Geeky Bartender
rigelq
Profile Joined May 2010
United States230 Posts
Last Edited: 2011-11-05 08:15:26
November 05 2011 08:14 GMT
#106
This game really highlights of what i think zerg's have been doing wrong late game- losing all their mutas. Just having that pack of 16 mutas shuts down all the drops which are what really kills zerg late game, although it is very true that not all zergs can have as good of unit control....

Also- im not quite sure but did it seem like the terran built too many medivacs?
delayed reflex
Profile Joined July 2010
Canada358 Posts
November 05 2011 08:14 GMT
#107
Damn DRG so beastly; I thought jjakji was doing pretty well but DRG crushing his 4th at the planetary crushed jjakji's hopes.
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:14 GMT
#108
oh man killer so unlucky, second PvZ on dual sight. wonder if he'll do blinkstalker all-in again.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
November 05 2011 08:14 GMT
#109
lol@ killer getting 2 PvZ's on dual sight. what's up with that.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
ZenithM
Profile Joined February 2011
France15952 Posts
November 05 2011 08:15 GMT
#110
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.
forsooth
Profile Joined February 2011
United States3648 Posts
November 05 2011 08:15 GMT
#111
The rush distance on that map in those positions is nuts. DRG had some sick hatchery saves but jesus christ does it take forever to get across that map.
Sambobly
Profile Joined September 2010
Australia241 Posts
November 05 2011 08:15 GMT
#112
Great game! I'm loving what I have seen of that map so far, the distance between players allows for some pretty fun games.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:16 GMT
#113
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg
When I think of something else, something will go here
Techno
Profile Joined June 2010
1900 Posts
November 05 2011 08:16 GMT
#114
On November 05 2011 17:13 Vindicare605 wrote:
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.

Its less than the cost of 10 mutas. Idra regularly makes 10 mutas too many, so really its not like its even a problem to get.
Hell, its awesome to LOSE to nukes!
ssdg
Profile Joined May 2010
United States2 Posts
November 05 2011 08:16 GMT
#115
On November 05 2011 17:07 unit wrote:
Show nested quote +
On November 05 2011 17:04 blade55555 wrote:
On November 05 2011 17:02 unit wrote:
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>

that isnt what i meant, the timing did exist in bw (ty JD for abusing the shit out of it to entertain me :D)

what i meant was is there even a similar timing in sc2? like pre stim (lol doubt it) or something like that?


Dont hold me on any of this. Stim should finish a good 30 seconds before spire, and its gona take another 30 seconds for the mutas to come out. Zerg have to save gas and larva, so no banlingz, not many lingz.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 05 2011 08:17 GMT
#116
Haha Khaldor is one of the most epic commentators i have ever seen Love it
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:17 GMT
#117
Even if leenock beats killer and DRG to get 2-2, he will lose the tiebreak to both ganzi and jjakji, so leenock is for all intents and purposes eliminated?
SolidZeal
Profile Joined October 2010
United States393 Posts
November 05 2011 08:17 GMT
#118
On November 05 2011 17:14 rigelq wrote:
This game really highlights of what i think zerg's have been doing wrong late game- losing all their mutas. Just having that pack of 16 mutas shuts down all the drops which are what really kills zerg late game, although it is very true that not all zergs can have as good of unit control....

Also- im not quite sure but did it seem like the terran built too many medivacs?


I agree strongly mutas add a lot of utility, it's frustrating to watch a zerg get picked apart by drops even when they have a spire because "i've made the transition into ultras, no going back now =P"
In the clearing stands a boxer and a figher by his trade
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
November 05 2011 08:17 GMT
#119
On November 05 2011 17:16 Techno wrote:
Show nested quote +
On November 05 2011 17:13 Vindicare605 wrote:
Take notes kids.

Notice how 3-3 Marines do not shred 1-3 armor Mutalisks even remotely as quickly as they do when Zerg players refuse to upgrade their armor.

Is it expensive? yes? Is it effective? Absolutely.

Its less than the cost of 10 mutas. Idra regularly makes 10 mutas too many, so really its not like its even a problem to get.


My thoughts exactly.

For what you invest in upgrading that armor ugprade, you save in Mutas not being absolutely shredded by Upgraded Marines.

You need less mutas than you normally would to accomplish what Mutas do best, drop denial, map control, and tank sniping because each one is much more durable than they would be without armor upgrades.
aka: KTVindicare the Geeky Bartender
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:17 GMT
#120
On November 05 2011 17:16 blade55555 wrote:
Show nested quote +
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg

Not in korea.
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 08:18 GMT
#121
ARTOSIS PYLON!
Looms
Profile Joined May 2010
United States4624 Posts
November 05 2011 08:18 GMT
#122
ARTOSIS PYLON LOL
Neurosis
Profile Joined October 2010
United States893 Posts
November 05 2011 08:18 GMT
#123
ahahahahaha artosis pylon
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 05 2011 08:18 GMT
#124
ARTOSIS PYLON!
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2011-11-05 08:19:26
November 05 2011 08:19 GMT
#125
On November 05 2011 17:16 blade55555 wrote:
Show nested quote +
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg


http://www.teamliquid.net/tlpd/sc2-korean/maps/445_Dual_Sight
ZvP: 27-12 (69.2%) [ Games ]

But you're right, he has a chance.

And as I write that, Killer is gg'ing.
EminentRising
Profile Joined April 2011
United States205 Posts
November 05 2011 08:19 GMT
#126
well hes fucked gg
Momento mori
Fubi
Profile Joined March 2011
2228 Posts
November 05 2011 08:19 GMT
#127
u can tell Killer never watched Artosis's games
WhurreOdu
Profile Joined January 2011
Austria1739 Posts
November 05 2011 08:19 GMT
#128
oh god killer
Fut am Bam
crawlingchaos
Profile Joined March 2011
Canada2025 Posts
November 05 2011 08:19 GMT
#129
Nice tribute to Artosis from Killer
They say that life's a carousel, spinning fast you've gotta ride it well, the world is full of kings and queens who blind your eyes and steal your dreams, it's heaven and hell, oh well.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
November 05 2011 08:20 GMT
#130
sad game -_-
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:20 GMT
#131
wow 1 pylon that cost him game imo poor killer.
When I think of something else, something will go here
eluv
Profile Joined August 2010
United States1251 Posts
November 05 2011 08:20 GMT
#132
Ahhhhrrrrrrtosis pylon
"Yes I fucked my way to the GSL partnership" - Sundance
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 08:20 GMT
#133
Killer would have held and won the game, he had 4 cannons.... yet 1 pylon.
SolidZeal
Profile Joined October 2010
United States393 Posts
Last Edited: 2011-11-05 08:21:15
November 05 2011 08:20 GMT
#134
..../facepalm

The funny thing is that leenock recognizes the artosis pylon so quickly, but killer doesn't T-T.
In the clearing stands a boxer and a figher by his trade
Oboeman
Profile Joined January 2011
Canada3980 Posts
November 05 2011 08:20 GMT
#135
On November 05 2011 17:16 ssdg wrote:
Show nested quote +
On November 05 2011 17:07 unit wrote:
On November 05 2011 17:04 blade55555 wrote:
On November 05 2011 17:02 unit wrote:
On November 05 2011 17:00 blade55555 wrote:
On November 05 2011 16:59 Oboeman wrote:
this was a 5 minute lair, which I've seen him do occasionally, but I think usually he does closer to 7 min lair, which is a lot more standard.

notice that he couldn't afford the macro hatch, baneling nest, and evolution chambers that he usually gets along with his lair.


Yeah personally not a fan of that fast muta's xD

Kind of reminds me of the concept of 2 hatch muta in bw

is there even a timing like the range timing that 2hatch was meant to abuse?


Yeah I believe 2 hatch muta came before marine range (I'm almost 100% positive but can't remember for sure). I was never a fan of it but I only ever got to low C+ before the sc2 beta and my micro wasn't that amazing with them so I never did it but I believe that is it could be wrong >>

that isnt what i meant, the timing did exist in bw (ty JD for abusing the shit out of it to entertain me :D)

what i meant was is there even a similar timing in sc2? like pre stim (lol doubt it) or something like that?


Dont hold me on any of this. Stim should finish a good 30 seconds before spire, and its gona take another 30 seconds for the mutas to come out. Zerg have to save gas and larva, so no banlingz, not many lingz.


A lot of terrans delay stim by performing all their add-on gymnastics, where they get shields then give the tech lab to a factory for siege mode, and go back to reactored marines, so it is possible that he hits a pre-stim timing against some builds.

but I think more likely it is intended to take advantage of terran cutting corners and not having turrets early enough (or not scanning for spire early enough), but it is incredibly risky. if jjakji attacked with his 15 marines instead of just faking, he could have done a ton of damage.
Phantom_Sky
Profile Joined August 2010
Hong Kong512 Posts
November 05 2011 08:20 GMT
#136
ARTOSIS PYLON!
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 05 2011 08:21 GMT
#137
On November 05 2011 17:19 ZenithM wrote:
Show nested quote +
On November 05 2011 17:16 blade55555 wrote:
On November 05 2011 17:15 ZenithM wrote:
And now, more Dual Sight ZvP free winnage. Please Killer at least entertain us.


He has a 45% chance to win! 55% chance for zerg


http://www.teamliquid.net/tlpd/sc2-korean/maps/445_Dual_Sight
ZvP: 27-12 (69.2%) [ Games ]

But you're right, he has a chance.

And as I write that, Killer is gg'ing.


Oh snap rofl :D
When I think of something else, something will go here
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:21 GMT
#138
Killer and Leenock. The redheaded step children of this group.
For the Overmind.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 05 2011 08:22 GMT
#139
i love how khaldor pronounces pylon!
This caster is absolutely amazing, cant get enough of him!
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Rustug
Profile Joined October 2010
1488 Posts
November 05 2011 08:22 GMT
#140
I think we can now rename the Artosis Pylon to Killer Pylon!
Curious that we spend more time congratulating people who have succeeded than encouraging people who have not. 파이팅! ᕦ(ò_óˇ)ᕤ"
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2011-11-05 08:25:36
November 05 2011 08:24 GMT
#141
On November 05 2011 17:22 firehand101 wrote:
i love how khaldor pronounces pylon!
This caster is absolutely amazing, cant get enough of him!


I don't like how he starts off his pronunciation slow and then speeds up trying to make stuff sound more intense. Just sounds weird because he does it so much.
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:24 GMT
#142
On November 05 2011 17:22 firehand101 wrote:
i love how khaldor pronounces pylon!
This caster is absolutely amazing, cant get enough of him!

I prefer his pronunciation of roaches.
For the Overmind.
ZenithM
Profile Joined February 2011
France15952 Posts
November 05 2011 08:24 GMT
#143
On November 05 2011 17:22 Rustug wrote:
I think we can now rename the Artosis Pylon to Killer Pylon!


Save "Killer Pylon" for HotS :p
Kiyo.
Profile Joined November 2010
United States2284 Posts
November 05 2011 08:25 GMT
#144
On November 05 2011 17:24 Neurosis wrote:
Show nested quote +
On November 05 2011 17:22 firehand101 wrote:
i love how khaldor pronounces pylon!
This caster is absolutely amazing, cant get enough of him!


I don't like how he starts off slow and then speeds up trying to make stuff sound more intense. Just sounds weird because he does it so much.


It's how the Korean casters commentate as well. It makes games more interesting/exciting imo.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:27 GMT
#145
Moletrap is so curious. Always curious about any new tech.
For the Overmind.
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 05 2011 08:28 GMT
#146
The best banshee control from jjaki.
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
November 05 2011 08:28 GMT
#147
Reading minds.
Neurosis
Profile Joined October 2010
United States893 Posts
November 05 2011 08:28 GMT
#148
Wow that was risky by Ganzi.
mrtomjones
Profile Joined April 2011
Canada4020 Posts
November 05 2011 08:28 GMT
#149
So smart by Ganzi. SO SMART.
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:29 GMT
#150
GanZi knows just how TvT works.
For the Overmind.
SolidZeal
Profile Joined October 2010
United States393 Posts
November 05 2011 08:29 GMT
#151
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.
In the clearing stands a boxer and a figher by his trade
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 05 2011 08:31 GMT
#152
Man, I love double engi builds
unit
Profile Blog Joined March 2009
United States2621 Posts
November 05 2011 08:31 GMT
#153
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2011-11-05 08:32:14
November 05 2011 08:31 GMT
#154
Khaldor: Oohhhhhh shhhhhhhhh...*wait I'm on TV*
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:33 GMT
#155
On November 05 2011 17:31 ZenithM wrote:
Khaldor: Oohhhhhh shhhhhhhhh...*wait I'm on TV*

That's nothing, Moletrap said fuck earlier but quickly caught it and covered it up as a mispronunciation.
For the Overmind.
Neurosis
Profile Joined October 2010
United States893 Posts
November 05 2011 08:33 GMT
#156
On November 05 2011 17:31 unit wrote:
Show nested quote +
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.
Tektos
Profile Joined November 2010
Australia1321 Posts
November 05 2011 08:40 GMT
#157
What did GanZi do that was so smart? I missed it
Beakerbite
Profile Joined May 2010
United States127 Posts
November 05 2011 08:44 GMT
#158
On November 05 2011 17:40 Tektos wrote:
What did GanZi do that was so smart? I missed it

Scouted a rouge techlab, correctly deduced banshee, then sent a pack of marines and caught it moving along it's rally path.
For the Overmind.
Spacekyod
Profile Joined December 2010
United States818 Posts
November 05 2011 08:49 GMT
#159
On November 05 2011 17:33 Neurosis wrote:
Show nested quote +
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
November 05 2011 09:03 GMT
#160
LOL Gisado with the jokes. Saying that the game balance of SC2 is so good that they have 3 Zergs and 3 Terrans. Where are the Protoss? Is this WarCraft 2 where there's only Human and Orc?
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
November 05 2011 09:19 GMT
#161
On November 05 2011 17:49 Spacekyod wrote:
Show nested quote +
On November 05 2011 17:33 Neurosis wrote:
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.


Have you watched whitera lately?
4 HT in prism
amazing how you can be impervious to EMP
moo...for DRG
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
November 05 2011 09:46 GMT
#162
On November 05 2011 18:03 bokchoi wrote:
LOL Gisado with the jokes. Saying that the game balance of SC2 is so good that they have 3 Zergs and 3 Terrans. Where are the Protoss? Is this WarCraft 2 where there's only Human and Orc?


I hope Gisado gets to meet David Kim one day.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
November 05 2011 09:53 GMT
#163
I think EMP disables too much of protoss power. At least sentries energy should be a cooldown.
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 05 2011 10:13 GMT
#164
On November 05 2011 18:53 StarscreamG1 wrote:
I think EMP disables too much of protoss power. At least sentries energy should be a cooldown.

The things is that even if it just took away 100 shields or just took away energy it would still be so good it would be used a lot. But it does both those at the same time and doesn't require any research.
Zath.erin
Profile Joined September 2010
Canada429 Posts
November 05 2011 10:14 GMT
#165
On November 05 2011 18:19 neoghaleon55 wrote:
Show nested quote +
On November 05 2011 17:49 Spacekyod wrote:
On November 05 2011 17:33 Neurosis wrote:
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.


Have you watched whitera lately?
4 HT in prism
amazing how you can be impervious to EMP


Impervious to EMP and get 2 shot by a small fleet of Vikings. Both ways have their weaknesses.
I put my pants on just like the rest of you - one leg at a time. Except once my pants are on, i make gold records!
theBizness
Profile Joined July 2011
United States696 Posts
November 05 2011 10:18 GMT
#166
EMP should scale over time like storm.
Less money for casters, more money for players.
CryMeAReaper
Profile Joined November 2010
Denmark1135 Posts
November 05 2011 10:22 GMT
#167
On November 05 2011 18:03 bokchoi wrote:
LOL Gisado with the jokes. Saying that the game balance of SC2 is so good that they have 3 Zergs and 3 Terrans. Where are the Protoss? Is this WarCraft 2 where there's only Human and Orc?


Not like it wasnt like that in WarCraft 3 either ~_~
(>*-*)><( *-* )><(*-*<) DoDTimber on Bnet
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
November 05 2011 11:40 GMT
#168
Sad how Killer's the best protoss from bw and he still isn't doing well.
Yhamm is the god of predictions
poorcloud
Profile Joined April 2011
Singapore2748 Posts
November 05 2011 12:28 GMT
#169
On November 05 2011 20:40 Scarecrow wrote:
Sad how Killer's the best protoss from bw and he still isn't doing well.


If you look at his games, i don't think you can put it to balance. His micro/macro is decent/above average at best and he is largely clueless(at the competitive level) in P v Z.
Against jjakji, he loved attacking into chokes, having his zealots run around going apeshit behind his wall of stalkers, have his colossus get sniped easily. And he was still able to win cause he prioritised upgrades and building bases.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
November 05 2011 12:30 GMT
#170
jjakji vs drg is the best zvt i have seen in a long long time.
conspired against by a confederacy of dunces.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
November 05 2011 13:23 GMT
#171
I like how both Terrans basically raged-quit on DRG
...lol
<3
moo...for DRG
akalarry
Profile Joined January 2011
United States1978 Posts
Last Edited: 2011-11-05 15:41:00
November 05 2011 15:39 GMT
#172
On November 05 2011 17:49 Spacekyod wrote:
Show nested quote +
On November 05 2011 17:33 Neurosis wrote:
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.


emp doesn't even come close to negating ht. that's been such an overrated statement here on tl. all you have to do is keep your templars kind of split, and behind your army, as shown in killer vs jjakji. there's no way terran will have time time to emp/snipe every ht, and toss should get at least 4-6 storms off as long as the toss isn't bad and has his deathball clumped up before the engagement. ht in a warp prism is unecessary and a gimmick imo.
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
November 05 2011 15:43 GMT
#173
On November 05 2011 19:14 Zath.erin wrote:
Show nested quote +
On November 05 2011 18:19 neoghaleon55 wrote:
On November 05 2011 17:49 Spacekyod wrote:
On November 05 2011 17:33 Neurosis wrote:
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.


Have you watched whitera lately?
4 HT in prism
amazing how you can be impervious to EMP


Impervious to EMP and get 2 shot by a small fleet of Vikings. Both ways have their weaknesses.


Why on earth would a Terran build Vikings if there are no Colossus?
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
November 05 2011 15:47 GMT
#174
On November 06 2011 00:43 SniXSniPe wrote:
Show nested quote +
On November 05 2011 19:14 Zath.erin wrote:
On November 05 2011 18:19 neoghaleon55 wrote:
On November 05 2011 17:49 Spacekyod wrote:
On November 05 2011 17:33 Neurosis wrote:
On November 05 2011 17:31 unit wrote:
On November 05 2011 17:29 SolidZeal wrote:
Freaking protoss, Hopefully we'll see a protoss advance in group D, gogo Oz. MC was our best hope, and he even beat MVP who looked like he was the biggest threat. I wish more protoss would try more macro/harass instead of 2 base all ins. Protoss endgame comp is really strong.

PvZ this is arguably true but currently PvT at the korean level emp and bio mobility can be a huge deal (although killer did manage to win his first game with a macro game)


Not saying terran doesn't > protoss in the late game but I really don't understand why protoss players aren't getting storm in p v t. It unlocks better ups, you can get charge and blink, and archons are now actually really strong. Not to mention a few well placed storms can win a game straight up. The amulet nerf was harsh but not THAT bad imo.


We already have a balance discussion thread on this, BUT, a terran with good ghost control completely negates high templar with either snipe or emp. Not to mention a stimmed bio army spends close to no time at all in the area of a storm as it does not deal damage fast enough. Archons are only as good as their shields, once again, emp destroys them. The amulet nerf has no bearing on these issues, there is something bigger at work here.


Have you watched whitera lately?
4 HT in prism
amazing how you can be impervious to EMP


Impervious to EMP and get 2 shot by a small fleet of Vikings. Both ways have their weaknesses.


Why on earth would a Terran build Vikings if there are no Colossus?


Because they can land and kill warp prisms and if you see a prism 2 or 3 vikings go a really long way to stopping it.

This lack of protoss in tournaments is getting depressing.

The saddest thing is that its not like player seeding is resulting in no protoss its just the way the games play out. And these people are supposed to be their teams respective Ace players. Aces!
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
BarbieHsu
Profile Joined September 2011
574 Posts
November 05 2011 16:16 GMT
#175
Yeah DRG!

I don't get the haters. This guy is really, really good. He may not be Nestea level. Maybe not even Losira. But he's got mad game.
chosenkerrigan
Profile Joined May 2011
858 Posts
November 05 2011 16:28 GMT
#176
On November 06 2011 01:16 BarbieHsu wrote:
Yeah DRG!

I don't get the haters. This guy is really, really good. He may not be Nestea level. Maybe not even Losira. But he's got mad game.


He's on the same level with losira at least.
Canucklehead
Profile Joined March 2011
Canada5074 Posts
November 05 2011 18:38 GMT
#177
On November 06 2011 01:16 BarbieHsu wrote:
Yeah DRG!

I don't get the haters. This guy is really, really good. He may not be Nestea level. Maybe not even Losira. But he's got mad game.


Yeah he's as good as losira. Has better zvt than nestea, but nestea has better zvp, zvz. I've never seen DRG lose to bunker rushes, while nestea and losira lose to those a bit.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
SaikOuLighT
Profile Blog Joined August 2010
Canada742 Posts
November 05 2011 19:35 GMT
#178
drg zvt man, that game vs jjakji was insane D:
babylon
Profile Blog Joined April 2011
8765 Posts
Last Edited: 2011-11-05 19:55:49
November 05 2011 19:55 GMT
#179
On November 05 2011 19:22 CryMeAReaper wrote:
Show nested quote +
On November 05 2011 18:03 bokchoi wrote:
LOL Gisado with the jokes. Saying that the game balance of SC2 is so good that they have 3 Zergs and 3 Terrans. Where are the Protoss? Is this WarCraft 2 where there's only Human and Orc?


Not like it wasnt like that in WarCraft 3 either ~_~

Oh, come now. UD vs. Orc is a shit match-up, but UD vs. not-Orc is pretty damn good. You can even argue that UD is favored in its other match-ups if you want to, and Luci's still very competitive. Sure, one MU is horrible, but War3's still pretty damn balanced for all that, esp. considering there are four races.

Anyways, War2 was pretty much Orc vs. Orc. Bloodlusted ogres were the shit.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
November 11 2011 20:24 GMT
#180
what are the recommended games?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Normal
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Open Qualifier #4
WardiTV356
LiquipediaDiscussion
The PondCast
10:00
Episode 57
CranKy Ducklings36
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 252
Lowko226
MaxPax 79
ProTech35
StarCraft: Brood War
Sea 2465
Bisu 1701
Flash 1376
firebathero 1100
Larva 947
Jaedong 920
EffOrt 829
actioN 450
Mini 355
Soma 354
[ Show more ]
Stork 336
Killer 327
ggaemo 231
Snow 169
Last 164
Hyuk 147
Mind 98
Sharp 80
sSak 79
ToSsGirL 75
ZerO 75
Sacsri 65
scan(afreeca) 55
Backho 46
Noble 43
sorry 29
Icarus 24
Movie 18
Sexy 17
JulyZerg 17
NaDa 15
[sc1f]eonzerg 13
ajuk12(nOOB) 11
IntoTheRainbow 10
Yoon 8
Terrorterran 5
ivOry 5
Stormgate
NightEnD28
Dota 2
qojqva342
BananaSlamJamma238
XcaliburYe216
Counter-Strike
zeus363
kRYSTAL_13
Other Games
singsing1782
B2W.Neo1191
crisheroes340
DeMusliM278
Fuzer 271
RotterdaM157
Mew2King101
SortOf93
rGuardiaN35
ArmadaUGS20
ZerO(Twitch)15
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1043
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 37
• LUISG 9
• davetesta8
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
StarCraft: Brood War
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV216
League of Legends
• Nemesis750
• Jankos597
Upcoming Events
Replay Cast
11h 59m
LiuLi Cup
22h 59m
uThermal 2v2 Circuit
1d 2h
RSL Revival
1d 13h
RSL Revival
1d 21h
SC Evo League
1d 23h
uThermal 2v2 Circuit
2 days
CSO Cup
2 days
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
3 days
[ Show More ]
Wardi Open
3 days
RotterdaM Event
4 days
RSL Revival
5 days
The PondCast
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.