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[EG MCSL] Season VI - Finals Weekend - Page 55

Forum Index > StarCraft 2 Tournaments
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Prev 1 53 54 55 56 57 89 Next
Arc1
Profile Joined December 2010
Poland849 Posts
October 30 2011 19:47 GMT
#1081
Someone should update OP with current results.
Nothing to add.
Elean
Profile Joined October 2010
689 Posts
October 30 2011 19:47 GMT
#1082
On October 31 2011 04:32 gh0un wrote:
Show nested quote +
On October 31 2011 04:27 Elean wrote:
On October 31 2011 04:22 gh0un wrote:
On October 31 2011 04:19 Elean wrote:
On October 31 2011 04:17 gh0un wrote:
On October 31 2011 04:10 TRAP[yoo] wrote:
he will never change


How would you react if someone opened 11/12 against you and put down two bunkers in such a fashion that you cannot attack the marines that are hiding behind them?
Would that put a smile on your face?
Its extremely annoying and abuses the shit out of melee units.

You cant attack it with melee units, and spines arent able to kill bunkers that are being repaired (remember the game boxer vs idra at the last mlg where idra had 3 spines attacking the bunker? it didnt even budge).
What should zerg build to destroy that bunker? 6 spines? 10?
Building so many spines is game anyway.

Its an annoying rush and takes alot away from the game in my opinion.

All you have to do to defend this is to drone scout.
Idra deserved to loose.


Even the ones that do drone scout will build the hatch before pool and die anyways, even if they scout it afterwards.
It comes very early and you cant really count on scouting it before you put down that hatch, because 15 population is extremely early.

Sorry no, I have seen other zergs defend it with ease. Stop saying you cannot defend it.
As long as you have a good micro, there is no reason not to defend it, not on this map where you are guaranteed to scout in time... if you scout.


You are comparing different scenarios with each other.
Show me one game where a zerg has defended 11/11 (or any similar early bunker rush) on meta close by air if the bunkers are put in exactly that fashion.
Unless the zerg luckily runs into the proxy rax he will hatch first and die.

You wont find a single occasion because the games you are referring to are on other maps where it is entirely possible to NOT scout at all and still defend it with ease.

Stop watching Idra, start watching other zerg streams and you will see it.

Idra simply does not have the right mentality to improve, he will keep loosing to it again and again, while others have found solution against it.

If you can't defend without scouting it, just scout the dam thing. You don't have to be a genius to come up with the idea.

And you know what, if you scout it, you can prevent the bunkers to be place "in exactly that fashion". OMG, I'm sure you've never thought about that.
TranceStorm
Profile Blog Joined May 2007
1616 Posts
October 30 2011 19:48 GMT
#1083
Hmm. Axslav saw the 4 hellions coming and didn't warp anything in to stop them :/.
nihlon
Profile Joined April 2010
Sweden5581 Posts
October 30 2011 19:48 GMT
#1084
On October 31 2011 04:38 Badfatpanda wrote:
Show nested quote +
On October 31 2011 04:36 MrCon wrote:
On October 31 2011 04:33 1Eris1 wrote:
On October 31 2011 04:32 Azarkon wrote:
On October 31 2011 04:29 1Eris1 wrote:
On October 31 2011 04:28 Titorelli wrote:
On October 31 2011 04:25 1Eris1 wrote:
On October 31 2011 04:24 zerino wrote:
On October 31 2011 04:19 Laeon wrote:
Idra, such as American players, thinks he is the best. The come back to reality is hard when they play european players who are much more better.


indeed, USA, overhype their players so much, because they have so few top players, really idra would just be 1 of the many top zergs if he was from EU, like ret, stephano, morrow etc.



Idra is pretty far ahead of Ret and Morrow as of late, don't exaggerate

Yep thats why he owned up Kas just now... Ooops he did not in fact



...these games were played probably a month ago. Why are you trying to stir up a shitfest?


Were they? Why didn't they show EG vs. Empire yesterday, then?



Do I look like I'm running this tournament? More spread out of a tournament is going to mean more revenue

So why are you saying that these games are one month old ?
Is that a fact, an educated guess, or a "idra just lost so let's say those games are older than his most recent win" guess ?


Because yesterday beasty made reference to the games being played some time ago unless it was only the first round of finals matches played

I know that some of the games yesterday were much newer than a month.
Banelings are too cute to blow up
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 30 2011 19:48 GMT
#1085
Wow, he killed 17 probes with hellions and still is down 5 workers xD
0ne
Profile Blog Joined March 2011
Spain2464 Posts
October 30 2011 19:49 GMT
#1086
Why is he going mech vs protoss? Marauders are a lot more powerfull and a lot more easy to play in TvP sadly.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
October 30 2011 19:50 GMT
#1087
On October 31 2011 04:47 Elean wrote:
Show nested quote +
On October 31 2011 04:32 gh0un wrote:
On October 31 2011 04:27 Elean wrote:
On October 31 2011 04:22 gh0un wrote:
On October 31 2011 04:19 Elean wrote:
On October 31 2011 04:17 gh0un wrote:
On October 31 2011 04:10 TRAP[yoo] wrote:
he will never change


How would you react if someone opened 11/12 against you and put down two bunkers in such a fashion that you cannot attack the marines that are hiding behind them?
Would that put a smile on your face?
Its extremely annoying and abuses the shit out of melee units.

You cant attack it with melee units, and spines arent able to kill bunkers that are being repaired (remember the game boxer vs idra at the last mlg where idra had 3 spines attacking the bunker? it didnt even budge).
What should zerg build to destroy that bunker? 6 spines? 10?
Building so many spines is game anyway.

Its an annoying rush and takes alot away from the game in my opinion.

All you have to do to defend this is to drone scout.
Idra deserved to loose.


Even the ones that do drone scout will build the hatch before pool and die anyways, even if they scout it afterwards.
It comes very early and you cant really count on scouting it before you put down that hatch, because 15 population is extremely early.

Sorry no, I have seen other zergs defend it with ease. Stop saying you cannot defend it.
As long as you have a good micro, there is no reason not to defend it, not on this map where you are guaranteed to scout in time... if you scout.


You are comparing different scenarios with each other.
Show me one game where a zerg has defended 11/11 (or any similar early bunker rush) on meta close by air if the bunkers are put in exactly that fashion.
Unless the zerg luckily runs into the proxy rax he will hatch first and die.

You wont find a single occasion because the games you are referring to are on other maps where it is entirely possible to NOT scout at all and still defend it with ease.

Stop watching Idra, start watching other zerg streams and you will see it.


He asks for a specific example. Either supply an example or don't bother responding with blanket, meaningless statements.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
chestnutman
Profile Joined March 2011
176 Posts
October 30 2011 19:51 GMT
#1088
On October 31 2011 04:44 Badfatpanda wrote:
Show nested quote +
On October 31 2011 04:42 chestnutman wrote:
The games were played 2 days ago, just checked beasty's account.


can you attest to the first series of the finals matches? seems like there was more time between those and the losers round

ye, found those games 2 weeks ago.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
Last Edited: 2011-10-30 19:53:03
October 30 2011 19:51 GMT
#1089
On October 31 2011 04:49 0ne wrote:
Why is he going mech vs protoss? Marauders are a lot more powerfull and a lot more easy to play in TvP sadly.


It's a map favored play on XC, you gain extraordinary positional defense with mech which is all you need to win on XC. Control the towers and make sure he doesn't blink into your main and its a very viable strat.

edit: @chestnut man thanks!
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
zerino
Profile Joined March 2011
Denmark253 Posts
October 30 2011 19:51 GMT
#1090
heh so one sided. EU top 3 team> US team #1
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-10-30 19:51:52
October 30 2011 19:51 GMT
#1091
On October 31 2011 04:50 I_Love_Bacon wrote:
Show nested quote +
On October 31 2011 04:47 Elean wrote:
On October 31 2011 04:32 gh0un wrote:
On October 31 2011 04:27 Elean wrote:
On October 31 2011 04:22 gh0un wrote:
On October 31 2011 04:19 Elean wrote:
On October 31 2011 04:17 gh0un wrote:
On October 31 2011 04:10 TRAP[yoo] wrote:
he will never change


How would you react if someone opened 11/12 against you and put down two bunkers in such a fashion that you cannot attack the marines that are hiding behind them?
Would that put a smile on your face?
Its extremely annoying and abuses the shit out of melee units.

You cant attack it with melee units, and spines arent able to kill bunkers that are being repaired (remember the game boxer vs idra at the last mlg where idra had 3 spines attacking the bunker? it didnt even budge).
What should zerg build to destroy that bunker? 6 spines? 10?
Building so many spines is game anyway.

Its an annoying rush and takes alot away from the game in my opinion.

All you have to do to defend this is to drone scout.
Idra deserved to loose.


Even the ones that do drone scout will build the hatch before pool and die anyways, even if they scout it afterwards.
It comes very early and you cant really count on scouting it before you put down that hatch, because 15 population is extremely early.

Sorry no, I have seen other zergs defend it with ease. Stop saying you cannot defend it.
As long as you have a good micro, there is no reason not to defend it, not on this map where you are guaranteed to scout in time... if you scout.


You are comparing different scenarios with each other.
Show me one game where a zerg has defended 11/11 (or any similar early bunker rush) on meta close by air if the bunkers are put in exactly that fashion.
Unless the zerg luckily runs into the proxy rax he will hatch first and die.

You wont find a single occasion because the games you are referring to are on other maps where it is entirely possible to NOT scout at all and still defend it with ease.

Stop watching Idra, start watching other zerg streams and you will see it.


He asks for a specific example. Either supply an example or don't bother responding with blanket, meaningless statements.

He says that the point is to not let those bunkers build there. Obviously if you let them you lose. So you have to scout the attack and pull drones, which a lot of zergs do in this situation.
1Eris1
Profile Joined September 2010
United States5797 Posts
October 30 2011 19:52 GMT
#1092
Shouldn't axslav just go hard immortal from here considering the viking count?
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
0ne
Profile Blog Joined March 2011
Spain2464 Posts
October 30 2011 19:52 GMT
#1093
On October 31 2011 04:51 zerino wrote:
heh so one sided. EU top 3 team> US team #1

Huk and Demuslim are not playing
RHoudini
Profile Joined October 2009
Belgium3627 Posts
October 30 2011 19:52 GMT
#1094
On October 31 2011 04:49 0ne wrote:
Why is he going mech vs protoss? Marauders are a lot more powerfull and a lot more easy to play in TvP sadly.

Because Beasty is a creative, entertaining player.
Lee Jae Dong fighting!
0ne
Profile Blog Joined March 2011
Spain2464 Posts
October 30 2011 19:54 GMT
#1095
On October 31 2011 04:52 RHoudini wrote:
Show nested quote +
On October 31 2011 04:49 0ne wrote:
Why is he going mech vs protoss? Marauders are a lot more powerfull and a lot more easy to play in TvP sadly.

Because Beasty is a creative, entertaining player.

I'm happy to see people making mech work . Bio is kinda retarded.
zerino
Profile Joined March 2011
Denmark253 Posts
October 30 2011 19:54 GMT
#1096
On October 31 2011 04:52 0ne wrote:
Show nested quote +
On October 31 2011 04:51 zerino wrote:
heh so one sided. EU top 3 team> US team #1

Huk and Demuslim are not playing


Ye should have definately used, their canadian, European, Korean setup of players.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 30 2011 19:55 GMT
#1097
Seems like Axslav hasn't played much vs mech. He's got the right idea harassing the terran, but needs to poke in the main as well. I mean that's the whole point of going blink stalker/colossi right? Hit opposite ends of the terran and make him sweat.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
damod
Profile Joined March 2011
1106 Posts
October 30 2011 19:56 GMT
#1098
On October 31 2011 04:51 zerino wrote:
heh so one sided. EU top 3 team> US team #1

yeah it was also onesided when EG won against Empire a few weeks ago in this tourny.
EGHuK | EGJaeDong | EGMachine | EGiNcontroL | EGDemusliM | EGStephano <3
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-10-30 19:57:20
October 30 2011 19:56 GMT
#1099
haha mech.

beasty being unsieged was the real problem obviously though
1Eris1
Profile Joined September 2010
United States5797 Posts
Last Edited: 2011-10-30 19:57:33
October 30 2011 19:57 GMT
#1100
On October 31 2011 04:54 zerino wrote:
Show nested quote +
On October 31 2011 04:52 0ne wrote:
On October 31 2011 04:51 zerino wrote:
heh so one sided. EU top 3 team> US team #1

Huk and Demuslim are not playing


Ye should have definately used, their canadian, European, Korean setup of players.


So EU can draw from 30+ countries but the US only 1? :/
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
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