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[IPL] Day 3 Live Report Thread - Page 334

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Standard LR thread rules apply. No caster bashing, no insulting the interviewers, no player bashing, no balance whining. Bans will be doled out to violators so don't shit up this thread with immature garbage.
nooboon
Profile Blog Joined July 2011
2602 Posts
October 08 2011 20:22 GMT
#6661
Game 3 on shattered temple
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
October 08 2011 20:22 GMT
#6662
Come on MC. You can't die now.
daSilvaz
Profile Joined June 2011
809 Posts
October 08 2011 20:22 GMT
#6663
On October 09 2011 05:21 ZAiNs wrote:
Show nested quote +
On October 09 2011 05:19 Jacobs Ladder wrote:
On October 09 2011 05:18 ZAiNs wrote:
On October 09 2011 05:17 Xkalibert wrote:
this is why 4 gate doesn't work anymore since patch 1.4

That didn't really have much to do with 1.4...

The increased Immortal range was a pretty big help.

It didn't make that much of a difference, by the time the second Immortal was out MC had already lost.


The 1st immortal killed like 4 or 5 stalkers, that is a pretty big deal in that case i think
Hierarch
Profile Joined February 2011
United States2197 Posts
October 08 2011 20:22 GMT
#6664
On October 09 2011 05:21 Gevna wrote:
Show nested quote +
On October 09 2011 05:18 SpiritAshura wrote:
On October 09 2011 05:17 Mohdoo wrote:
I am so glad Immortals got buffed. That game was an extremely clear piece of evidence why Immortals needed that buff.

Absolutely. I'm glad PvP can finally develop beyond 1 base play. Too bad it took so long for this to happen.

1.4 has nothing to do here, MC played a delayed 4 gates and miscontroled it. Immortal range doesn't really matter against a 4g.


The vision up ramps mattered the most, MC had to walk up the ramp to have his stalkers do anything, thus making force fields actually useful.
MC|NonY|HerO|NaDa|MVP|DRG|Ret|Sen|Dimaga|Leenock
clusen
Profile Joined May 2010
Germany8702 Posts
October 08 2011 20:22 GMT
#6665
On October 09 2011 05:21 TheKefka wrote:
Show nested quote +
On October 09 2011 05:21 HQuality wrote:
On October 09 2011 05:20 Koshi wrote:
On October 09 2011 05:20 TheKefka wrote:
On October 09 2011 05:19 superLanboy wrote:
Korean boys are so cute.

And girls^^

And food. :')

and dogs :'((

And the internet!

And smartphones!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 08 2011 20:22 GMT
#6666
On October 09 2011 05:21 Noktix wrote:
Show nested quote +
On October 09 2011 05:21 Gevna wrote:
On October 09 2011 05:18 SpiritAshura wrote:
On October 09 2011 05:17 Mohdoo wrote:
I am so glad Immortals got buffed. That game was an extremely clear piece of evidence why Immortals needed that buff.

Absolutely. I'm glad PvP can finally develop beyond 1 base play. Too bad it took so long for this to happen.

1.4 has nothing to do here, MC played a delayed 4 gates and miscontroled it. Immortal range doesn't really matter against a 4g.


Immortal range is huge against 4 gate. Stop spouting incorrect info pls

In this game it wasn't.
sixfour
Profile Blog Joined December 2009
England11062 Posts
October 08 2011 20:22 GMT
#6667
gate on 11 for iron, kind of early
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 08 2011 20:22 GMT
#6668
mc saving up chrono something is up
"God fights on the side with the best artillery." - Napoleon Bonaparte
Elasticity
Profile Blog Joined June 2010
3420 Posts
Last Edited: 2011-10-08 20:23:15
October 08 2011 20:22 GMT
#6669
lol a bit random but I just found this while searching on google+ Show Spoiler +


[image loading]
iLikeRain
Profile Joined June 2011
Denmark504 Posts
October 08 2011 20:22 GMT
#6670
On October 09 2011 05:22 DueSs wrote:
Show nested quote +
On October 09 2011 05:21 HQuality wrote:
On October 09 2011 05:20 Koshi wrote:
On October 09 2011 05:20 TheKefka wrote:
On October 09 2011 05:19 superLanboy wrote:
Korean boys are so cute.

And girls^^

And food. :')

and dogs :'((


He said food already..

I see what you did there :p
(┛◉Д◉)┛彡┻━┻ OW YEAH!!
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
October 08 2011 20:22 GMT
#6671
On October 09 2011 05:22 DueSs wrote:
Show nested quote +
On October 09 2011 05:21 HQuality wrote:
On October 09 2011 05:20 Koshi wrote:
On October 09 2011 05:20 TheKefka wrote:
On October 09 2011 05:19 superLanboy wrote:
Korean boys are so cute.

And girls^^

And food. :')

and dogs :'((


He said food already..


LOL :D
Ask Beavis, I get nothing Butt-head
Dumboprime
Profile Joined March 2011
985 Posts
October 08 2011 20:22 GMT
#6672
Come on MC!
PSIKevin
Profile Joined March 2011
United States114 Posts
October 08 2011 20:23 GMT
#6673
Did MC Just scout close positions on MLG ST? Not talking shit, just wondering
xO-Gaming
Mike15xp
Profile Joined December 2010
United States595 Posts
October 08 2011 20:23 GMT
#6674
On October 09 2011 05:20 Vocal wrote:
Inori 2-1 MC. Calling it now.


well its pretty much 50/50 so even if you got it right ... you know what i'm saying?
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
October 08 2011 20:23 GMT
#6675
Will we see a fast expand in PvP? Doa's analysis hits the roof.
conz
Profile Joined July 2011
United Kingdom163 Posts
October 08 2011 20:23 GMT
#6676
catz and doa don't have the same effect with the crowd that hd and painuser had, feels awkward and less exciting :/
TheRealDude: you were lucky you scouted
Linwelin
Profile Joined March 2011
Ireland7554 Posts
October 08 2011 20:23 GMT
#6677
On October 09 2011 05:22 Knightess wrote:
lol a bit random but I just found this while searching on google+ Show Spoiler +


http://x44.xanga.com/9d5f174526730228732319/w180127105.jpg


Welcome to some hundred pages ago
Fuck Razor and Death Prophet
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
October 08 2011 20:23 GMT
#6678
On October 09 2011 05:22 Knightess wrote:
lol a bit random but I just found this while searching on google+ Show Spoiler +


http://x44.xanga.com/9d5f174526730228732319/w180127105.jpg


Excuse me one moment: HAHAHAHAAHHAAHAAHA
Mess with the best, die like the rest.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
October 08 2011 20:23 GMT
#6679
On October 09 2011 05:22 ZAiNs wrote:
Show nested quote +
On October 09 2011 05:21 Noktix wrote:
On October 09 2011 05:21 Gevna wrote:
On October 09 2011 05:18 SpiritAshura wrote:
On October 09 2011 05:17 Mohdoo wrote:
I am so glad Immortals got buffed. That game was an extremely clear piece of evidence why Immortals needed that buff.

Absolutely. I'm glad PvP can finally develop beyond 1 base play. Too bad it took so long for this to happen.

1.4 has nothing to do here, MC played a delayed 4 gates and miscontroled it. Immortal range doesn't really matter against a 4g.


Immortal range is huge against 4 gate. Stop spouting incorrect info pls

In this game it wasn't.


well the first immortal would've died much earlier instead of surviving with 10hp for as long as he did :o
Kevmeister @ Dota2
noBode
Profile Joined November 2010
Thailand439 Posts
October 08 2011 20:23 GMT
#6680
On October 09 2011 05:20 Demonace34 wrote:
Show nested quote +
On October 09 2011 04:44 Demonace34 wrote:
On October 09 2011 04:43 Logros wrote:
On October 09 2011 04:42 Kamikazess wrote:
I really don't get this muta play against a protoss with a lot of phoenix already in play, and stalkers.

They destroy phoenix once the numbers are high enough due to mutas hitting multiple targets.

If I remember correctly, that isn't correct. Even with the bounce, equal number of phoenix counter mutalisks.

Going to go try it out in the editor, brb.


Just wanted to make sure I actually did follow up with my results.

All with a-moving both forces in a unit tester.

Small scale battles
10 phoenix vs 15 mutalisk
6 phoenix left.
10 phoenix vs 20 mutalisk
11-12 mutalisk left.

Average Scale Battles
20 phoenix vs 20 mutalisk
15-16 phoenix left.
20 phoenix vs 25 mutalisk
13 phoenix left.
20 phoenix vs 30 mutalisk
5 phoenix left.

Large Scale Battles
50 phoenix vs 60 mutalisk
23 phoenix left.
50 phoenix vs 75 mutalisk
18 mutas left.
50 phoenix vs 70 mutalisk
9 out of 10 times phoenix win with 7-12 phoenix left. One time Mutalisk came out on top with 6 left.

From what I've gathered from around 50 unit tests that if the gas used is equal the phoenix will always win. The closer that mutalisk get to the same mineral consumption the better chance they have to win engagements. With good to above average micro or a good spread of phoenix the more likely they will beat out bigger amounts of mutalisk.

if your opponent mass muta and you mass phoenixes in response all the time, you'll die to zerglings and ground attacks because phoenixes can't attack ground while mutas can.
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